RimWorld

RimWorld

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My 864 Mod Collection
   
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Description
This is my personal mod collection I play with.
All mods should work however please use RimPy to manage and sort the mods to work.

(My personal mod folder will grow with more mods however atm its only 864)
Items (874)
Underground Food
Created by RelaxedOtter
Various types of xenofungus that grow without needing any light (and will die when exposed to light). They are less efficient than outdoor varieties. Plants Vanetike - vegetable Melrotus - Meat substitute. Helatrophica - a long-lived ugly light-producing p...
Prison Labor
Created by Avius
Description This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist of: Motivation - prisoners need to be motivated by presence of colonists. W...
More Sculpture
Created by [KOR]Bichang
Add 72 types of texture to each piece of the statue. And release the style restrictions on the statue....
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Misc. Craftable Robots
Created by leion247
Adds recipes for the robots in Misc. Robots mod made by Haplo_X1. Along with adding four new robots that can also be crafted. IMPORTANT: This mod was originally made by maurojunior2011. The original version of the mod was broken and made for B18; preventin...
Bunk Beds
Created by Taranchuk
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds! This innovative solution allows you to store up to 3 pawns in the same 2 tiles, saving a bunch of space in your base. The mod comes with two versions of the b...
Psykshroom
Created by LλMBDλ
A subterranean solution for the aspiring psychite kingpin This mod adds Psykshroom, a type of psychedelic fungus that can be refined into psychite and its related drugs! It can even be eaten raw, or fermented into the powerful alcohol Croomin! What is this...
Combat Psycasts
Created by Edern
https://i.imgur.com/y3qVJQv.png Commissioned mod for Rimworld that aims to provide more combat-oriented psycasts options. Whether you like shooting stuff, making stuff explode from the outside or from the inside or choking stuff to death, we've got you cov...
VPE - Ranger
Created by Farmer Joe
a Psycast path based on ranger class formerly part of RPG Adventure Flavour Pack by Mr.Samuel Streamer, using in his RPG Adventure series. added a class dedicated to using ranged attack(any range weapon work. but use bow-like weapon would be more on theme)...
Tractor: A New Rim Era
Created by TheRealCaptRex
This iconic symbol of industrial agriculture is one of a kind, capable of plowing, planting, and harvesting. Learning to use this workhorse can be tricky (see image 1 for recommended drive-forward distance), but with a little practice, it can transform a s...
Bones
Created by Scurvyez
Discord: steveo.o steam: Scurvyez Have you ever felt like vanilla humans lacked an appropriate skeletal structure? Yeah... me neither. I MADE THIS MOD WITH ZERO COMPATIBILITY IN MIND. :) With Bones, every humanlike pawn now comes with all 206 bones found i...
Grimoires
Created by LTS
Adds Grimoires; books that act as psytrainers for anomalies' dark psychic abilities....
New Anomaly Threats
Created by GoGaTio
About This mod adds new entities to Anomaly DLC. They all are in fact threats, but some have useful abilities or benefits. There also one new research, new incidents and Void Awaikening ending addition. Codex entries: Clotted pain Rusted mass Rusted soldie...
GiTS Cyberbrains
Created by themoistestwhale
This bionics mod adds 23 new cyberbrains from the world of Ghost in the Shell! These are advanced changes to the brain where micromachines graft microcircuitry to organic tissue, and creates a hybrid of the original brain tissue with cybernetic components....
Hemogen Extractor [1.5]
Created by Procido
This mod adds Hemogen Extractor - building that allows you to extract hemogen packs from poor raiders and other lads! FIXED FOR 1.5 Hemogen Extractor™ is unlocked via Deathrest research. Takes 300 steel, 6 regular and 1 advanced component to construct. Not...
RunAndGun (1.5 Updated by Nillas)
Created by Nillas
ORIGINAL BY ROOLO HAS BEEN UPDATED TO 1.5 LINK BELOW! LINK TO ORIGINAL RunAndGun by Roolo Forked version of TacticOwl (Only RunAndGun part) TacticOwl by OwlChemist ...
Ambition of the Cosmic
Created by explodoboy
psa: AOTC is save-game-compatible. According to a commenter, if you're using the D9 Framework, you have to load it AFTER AOTC. LINK: The official Discord server. My Discord server is sure to be the first to get sneak-peaks AND direct polls from me whenever...
Ambition of the Cosmic: True Pinnacle of Creation
Created by explodoboy
Ambition of the Cosmic The base mod. You MUST have this installed and enabled for SNS AOTC: TPOC to work. This mod does not add any new researches, you just have to research the Pinnacle of Creation technology to access Gen4. Ko-Fi If you want to be highly...
Antimatter Annihilation
Created by Epicguru
Adds many high tech items, weapons and materials to the game. Adds many items, weapons, defences, utility buildings, and a new powerful faction that all revolve around Antimatter technology. If you are getting lag spikes or issues relating to pathfinding, ...
Glitter Tech
Created by Garret
GlitterTech adds a ton of shiny new and futuristic items found on the richer developed Glitter worlds. But, this expensive and illegal tech attracts attention of Glitter world Commandos. (Unofficial Version for 1.5 and below) *I am not the original author*...
[1.5] Nukes
Created by Latte macchiato
This mods adds multiple nuclear weapons. - A small nuclear warhead - A dirty nuclear warhead - A large nuclear warhead - A freaking fusion warhead There's an IED version of the shells. Featuring a radiation system, custom sounds, custom research, crafting ...
Thick Roof Miner
Created by Murmur
When a thick roof collapses the roof is actually destroyed, but the collapsed rocks left behind are now much more durable and will take serious effort to remove. More Details In vanilla Rimworld, if a thick mountain roof collapses the roof doesn't actually...
Integrated Genes
Created by Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 22 unique functional genes and 4 cosmetic genes, wit...
BondageBed Torture (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Shadowrabbit,金兔子拉面s mod https://steamproxy.net/sharedfiles/filedetails/?id=2094933315 with permission. There is a reworked version of the original by the same author Bondage Furniture as well. That mod does not...
Proximity (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=1719896867 - For detailed description, download the PDF - Performance optimizations by Taranchuk https://i.imgur.com/pufA0kM.png https://i.imgur.c...
Blowguns (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of O Negatives mod B18 - maintained by pgoslinga https://steamproxy.net/sharedfiles/filedetails/?id=1279378412 Original - made by O Negative https://ludeon.com/forums/index.php?topic=29966.0 Added venom milking fo...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Explosive Implant (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ma1tas mod https://steamproxy.net/sharedfiles/filedetails/?id=1816673839 - Lowered the value of the implant as 800 was a bit high - The explosion should now always remove the pawns head since the implant is in ...
Fences And No Floors
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Human Power Generator Mod
Created by FlashPoint55
This Generator produce 500W per manpower. pawns can also do exercise together. (increase pawn's melee stat!) Generator's output = 500 * user's Moving stat(in health) new worktype is added. 'Cycle'. this work's worktype is Cycle. Cycling is simple labor, so...
Slo' turret collection
Created by slomow1540
collection of Turrets made by slomow, ranging from industrial, spacer, and even ultra tech level some of the Turrets are inspired from game called Mindustry. i make the turrets diifferent from each other so its not boring :> this modadd multiple turret wit...
Configurable Tilled Soil
Created by divineDerivative
There are many versions of Tilled Soil. None of them had the exact combination of features I wanted, so I made my own. I also added some stuff. Here it is. This mod adds the ability to till soil to increase its fertility. There is also a research project, ...
Jecs Tobacco and Cigarettes (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=764301651 - Added snus by request - Rebalanced the mod, thanks Kopp! - Added the recipes to the druglab - Added support for Complex Jobs - Added p...
Gas Traps And Shells
Created by (04) PalverZ
***Please note YOU PEOPLE KEEP ME MOTIVATED, keep commenting and telling me what you like or dislike so I can adjust or help*** By popular demand I am adding a button for this: Support me on Ko-fi This is an update to a great mod from Distman, he has given...
Removable Mt.Rock Roof Patch
Created by Proxyer
IMPORTANT: This mod supports multi-versions of 1.0 to 1.5. Compatibility with 1.0-1.5 is maintained. If you remove the roof of "overhead mountain" it is the same as when removing the roof of "rock roof (thin)". You can not reinstall the same type of roof. ...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Epochs - Incense
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsIncense/main/Previews/Infocards/Description.png Welcome to my newest mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy playthroug...
BetaTraps
Created by Dorely
This will add back in the rearmable deadfall traps that were removed a few versions back. I was watching a let's play of a tribal ice-sheet challenge from b18 that relied so heavily on the traps that it made me realize that traps used to be way more useful...
Ornithopter
Created by Happycam
https://i.imgur.com/clvxIYA.png Based on the ornithopters from the recent Dune movies, this mod intends to add a similar ornithopter into the rimworld game, perfect not just for Dune enthusiasts, but those who want a fast and cool vehicle to play around wi...
Advanced Power Plus
Created by Meltup
An advanced power for your colonies! This mod is a merged update of advanced powergeneration and Fueled Nuclear Power Generators. It adds new power generation buildings with technologies to research them: - Advanced wind turbine (Spacer tech, 6000 Wd outpu...
[JF] Royal Carpets
Created by Hqiran
Introduction This mod is intended to add a variety of royal carpets that flavour your aesthetic experience in Rimworld. These carpets are with golden edgings, most suitable for your noble pawns. Enjoy! Features 🞛 5 types of royal carpet, all paintable usin...
Disease Cauldrons
Created by Missing Texture1
(WIP) This mod adds cauldrons capable of spreading diseases to those near it. This is supposed to be part of a larger mod coming somewhat soon. The cauldrons available are: Plague; Malaria; Flu, Gut Worms and a special type of Scaria. Feel free to suggest ...
The Army Of Fetid Corpses Continued
Created by Ferris
Updated with permission from original author Original Mod: https://steamproxy.net/workshop/filedetails/?id=3046752480 https://i.imgur.com/tuSgWBX.png Adds deadly monsters, weapons, armor, items, events, and a custom scenario. This mod was created to ad...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Air Generator
Created by Neronix17
Ever wanted to generate power from the air itself without worrying about chopping down half the forest for a wind turbine? Ever thought it'd be great to have a little box generate enough power to keep a standard residential home running? Well now you can! ...
Pawnmorpher
Created by Yap
Updated for 1.5. https://imgur.com/xycuX9r.jpg Ever wanted to be a mad scientist with a stocked shelf of various mutagens to unleash upon the world? Or perhaps a cheery farmer with a large herd of barnyard livestock...wait, did that sheep just talk? With P...
[JPT] Soft Warm Beds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of jptrrss mod https://steamproxy.net/sharedfiles/filedetails/?id=1713295858 - Removed HugsLib dependency - cyanobot made a mod to enable patching of the softness https://i.imgur.com/pufA0kM.png https://i.imgur.co...
[DCS] Addons (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of CaptainSnafus addons for Dead Can Serve https://steamproxy.net/workshop/filedetails/?id=1776527348 Instead of separate mods I bundled them together. It will load each addon depending on what of the mentioned mo...
[RH2] Uncle Boris' - Brainwash Chair
Created by Chicken Plucker
"A mind is a terrible thing to waste." - Mr. Yuri https://i.imgur.com/2LuDyLv.gif Description: The brainwash chair, developed from the files of Project MK ULTRA, is a permanent solution to your uncooperative prisoners. https://i.imgur.com/0bvFPEK.png Featu...
Electric Fences and Floors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of BookBurners mod https://steamproxy.net/sharedfiles/filedetails/?id=1103101448 - The doors cannot be linked to the fences since the game only allows linking to impassable objects https://i.imgur.com/pufA0kM.png ...
Animal Feed Trough (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of BaconBits mod https://ludeon.com/forums/index.php?topic=25580.msg259998#msg259998 - Included patch for VGP Vegetable Garden Silage - Included patch for Fertile Fields Plant scraps - Included patch for Medieval Over...
Mitz's Chicken Coop (Continued)
Created by Zaljerem
Original mod by Mitz https://steamproxy.net/sharedfiles/filedetails/?id=2121917837 If the original author requests it, I will remove this update. -- (Changed from original mod: Now uses Processor Framework) -- Original mod notes (1.2): Reduce lag farmi...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Biotech Expansion - Core
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Biotech Expansion - Insectoid
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Mines
Created by WexMan
Description The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.0. Adds a new building to the game - a mine in which you can mine all the main ore, except for the components foun...
Resource Generator
Created by Mlie
https://i.imgur.com/iCj5o7O.png A spiritual successor of Atysoona's mod Resource Generators Adds a Resource Generator that can generate many resources in the game. The amount of items spawned are determined by their marketvalue. Generators spawns items wit...
Durable Spike Traps
Created by ThumbStick
Instead of instantly breaking, spike traps lose some hitpoints when springing, which is decided by the damage dealt by the trap. This number is multiplied by a multiplier, which can be adjusted in the settings(If you think this mod is too op). This mod onl...
Extra Mini-Turrets
Created by FlatronWS
Adds several mini turrets of various types made in vanilla style. Among them: - Flame turret - Shotgun turret - Shell turret - Stun turret - EMP turret - Minigun turret - Doomsday rocket turret - Sniper turret (new) - Self-explosive turret (new) FAQ: - CE?...
SHG - Just the Radiomancer
Created by alite
This mod has all of the radiomancy stuff from Superhero Genes Base without all the other stuff. Due to the amount of extra code involved, this will require the EBSG Framework, but other than taking the code from a different source it should work exactly th...
Small Hot Spring (Continued)
Created by Zaljerem
Original mod by BobaWorry, Luneyl https://steamproxy.net/sharedfiles/filedetails/?id=2797532189 If the original author requests it, I will remove this update. Standalone Hot Spring https://steamproxy.net/sharedfiles/filedetails/?id=2205980094 DBH &...
Hamster Wheel Generator (Continued)
Created by Zaljerem
Original mod by NukaFrog, Gloomylynx https://steamproxy.net/workshop/filedetails/?id=1730781790 https://github.com/solaris0115/HamsterWheelGenerator/ If the original author requests it, I will remove this update. -- Original mod notes (1.2): Generates ...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Money Trees (Continued)
Created by Zaljerem
Original mod by HeroShadow https://steamproxy.net/sharedfiles/filedetails/?id=1560137830 If the original author requests it, I will remove this update. -- No changes from the original mod, but I am open to changing the yield, growth time, etc. if there...
Det's Xenotypes - Boglegs
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs. Boglegs are a disgusting and oddly ch...
Wastepack Powerplant
Created by Stormie
Adds a powerplant fuelable by wastepacks. It is however quite explosive. It's kaboomability even increases the more you fuel it!, so beware. Power: 2800 Fuelmax: 75 (non-Explosive version added) https://i.postimg.cc/y8VY9tTx/new-Button-For-Mod-Shop.png...
EBSG Framework
Created by alite
https://i.imgur.com/Aq17Utk.png https://i.imgur.com/d62qHAC.png This framework contains all the C# that I made that can be utilized for broad purposes. While it mostly contains stuff for the Expanded Biotech Style Genes series, it also has generic copies o...
SHG - Just the Hemomancer
Created by alite
This mod has all of the hemomancer stuff from Superhero Genes Base without all the other stuff. Due to the amount of extra code involved, this will require the EBSG Framework, but other than taking the code from a different source it should work exactly th...
EBSG - Passion Genes
Created by alite
Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes. Where that series sought to expand ranges that already exist, this series seeks to add ranges that should exist. You get gene ranges that alter sleep fall rate, but why not a r...
El's Archeology
Created by El
Uncover ancient artifacts with El's Archeology! Build an archeology bench and let your studious pawns carefully crack open stone chunks to discover ancient archeological finds! https://i.imgur.com/msTBIQa.png Each investigation takes a few hours and has a ...
Over-Wall Nutrient Paste Dispenser (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Primus the Conquerers mod https://steamproxy.net/sharedfiles/filedetails/?id=2074245348 - Now shows the hopper as gizmo when Hopper Gizmo for Nutrient Dispenser is loaded https://i.imgur.com/pufA0kM.png https://...
Vampire the Rimasquerade
Created by Poci
This mod try to implement Vampire the Masquerade into Rimworld mainly using the Biotech Gene system. Features 16 Gen for Clans from Vampire: the Masquerade 5 new custom Hemogenic Genes for Vampires More than 70 custom Abilities Predator Types and Advantage...
[MUS]哥特式吸血鬼家具 Gothicstyle Vampire Furniture
Created by elun982697019
增加了哥特吸血鬼风格的家具装饰以及墙体结构等 Gothic vampire style furniture decoration and wall structure were added 这个家具包含有40个吸血鬼古堡风格的物件,适合您制造你的城堡走廊,大厅,或者墓穴。 This furniture contains 40 vampire castle style objects, suitable for you to create your castle corridor, hall, or tomb...
Epochs - Pottery
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsPottery/main/Previews/Infocards/Description.png Welcome to another installment of my mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fa...
Metal Don't Burn (UNOFFICIAL 1.5 PATCH)
Created by Chris_
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: https://github.com/theoretischer/metal-dont-burn This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: https://steamcommun...
[RH2] Deathstroke Armor
Created by Chicken Plucker
The Promethium Armor, also known as the Deathstroke Armor, is the embodiment of ruthless efficiency, where excellence always demands a high price. This mod features the Arkham Deathstroke outfit from Arkham Origins. https://i.imgur.com/qCSmdy6.gif Mod Feat...
Better Void Touched
Created by LTS
Conceptually, I find Void Touched very cool, but some aspects of it's implementation left me a little disappointed. This mod fixes that: Void touched now disables hunger, similarly to body mastery. Inhuman speech, occult teaching and strange conversation n...
Anomaly Mutator Obelisk Shorter Cooldown
Created by Li
Shortens the cooldown timer for interacting with the Mutator Obelisk from 5 days to 12 hours. Made on request, let me know if anything's broken....
Hide Your Wealth
Created by The Shovel Crusader
No one can know just how rich you are! Enhance your colony's storage capabilities without inflating your wealth with Hide Your Wealth Are more and more raids after you and your bountiful booty? Well fear no more! As our hidden shelves will keep prying eyes...
It's Sorcery!
Created by Zomuro
Introduction It's Sorcery! is a framework designed to build modular magic systems in XML. You may be asking "Why would I want to use this mod?" Well, say you don't want your magic abilities to be psycasts? Or maybe they should use multiple energy types? Pe...
Iconian Tech
Created by Aelflead Wayne
https://i.ibb.co/2PJjQ9K/About.png        A set of Iconian herald equipment designed to bring about their master's vengeance. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀      Inspired by Star Trek Online https://i.ibb.co/BPf0fSp/Content.png https://i.ibb.co/28MZkW1/Armor1....
Anomaly Duplicator Obelisk Shorter Cooldown
Created by Li
A really small patch that shortens the cooldown timer for interacting with the Duplicator Obelisk from 30 days to 1 day. Made for a clone focused colony I wanted to play, obviously won't be too balanced. I don't think there's any issues with it but let me ...
Rimstro
Created by Latki
Mod for your perfect kitchen! Add food recipe,furniture and new animal It's good synergy with rimfridge mod. =============================================== Special thanks Code emergency personnel : Sutsutman ===============================================...
Rimstro Farming Expansion
Created by PePeTan
Instroduction Rimstoro's Add-on inspired by Vegetable Garden and RimCuisine. It adds content related to food and farming. Contents - Crops https://i.imgur.com/wxCOHTW.png ㆍRice It's a crop that can only be grown in dedicated paddy fields. It takes 10 days ...
Held Human
Created by Re_zin
Held Human Hold pirates, slaves, and prisoners. They are tiny, but secure resource supply part. # Human Platform # Human Containment What you can do Core & Anomaly Holding humans (hostile faction, slave, prisoner) (immediately will be prisoner) Operating o...
[FSF] Always Rearm Turrets
Created by FrozenSnowFox
Description By default turrets are generally only reloaded when they hit 75% ammo. This is a huge problem when you have raids that go into the hundreds. At that point you might even need to reload during combat. With this mod turrets will always be reloade...
Epiphany - chemically assisted ideological conversion
Created by Nepenthe
Religious conversions can be such a hassle. Wouldn't it be easier if you could just give someone medication to open their mind to change instead of locking them in a cell for months and ensuring they are miserable enough to consider the merits of your nudi...
Hay-Maker
Created by Zaljerem
From the guy that brought you the Booze-O-Matic. When you just can't be bothered, I'm here for you. Requires Microelectronics research. Spawns 75 Hay every 24 hours. ...
EGI: Holograms and Projectors
Created by Vesper
https://imgur.com/aT3sE5a.png Do you like to play high-tech colonies? Do you enjoy the variety of the Ideology styles, but find them a tad limiting? Do you want to plaster your base full of shining and brilliant displays, until your colonists retinas are a...
Alpha Vehicles - Neolithic
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requi...
死灵法师手杖
Created by 寂静领杀人犯
增加了一把可以将尸体复活成蹒跚怪的手杖,比较正义。 前置科技为召唤蹒跚怪,可以在锻造台上做,适应中世纪异常环境。 5.2更新:现在手杖是等同灵质权杖的近战武器,并有着三次释放死灵烟尘的充能。顺便旋转了一下贴图让它看起来更舒服。 ...
Too Many Mods - Compats and Rebalances
Created by Warachia
Tons of compats and rebalances for a lot of mods. Details When you run a large modlist, A lot of things overlap or contradict with each other, or some of them are just not well-connected. This mod tries to integrate them as much as possible. Everything ten...
ATW House Decor (Continued)
Created by Dell75
Reupload of ATW House Decor mod by Atwood: https://steamproxy.net/sharedfiles/filedetails/?id=2907376077 https://i.imgur.com/K7skwpq.png Mod Description: Adds miscellaneous decor items to spruce up your bases visually, including artificial plants, cand...
Anomalies Expected 简繁汉化
Created by Kagami
个人汉化,繁体使用opencc转换,如有错漏烦请指出。 为异常DLC添加更多实体,没有异常DLC也能游玩部分内容。 也支持 Anomalies Expected Addon ...
BioReactor
Created by NukaFrog
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) Storable Thing: Every...
Ghoul Implants for Human
Created by дюрекс
*THIS IS MY FIRST MOD* UPDATE! NEW XENOTYPE: HALF-GHOUL https://i.imgur.com/jU1D0Ue.png A xenotype based on ghouls and their implants! Does not feel pain, is strong in close combat and is inhuman! At the cost of his stupidity... This xenotype can only be e...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Adaptive Storage Neolithic Module
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage - Neolithic is a mod that brings fancy new ways for players to expand their idea of item storages! This module covers the neolithic tech level and includes a good selection of storage containers to choose fr...
Actually Vanilla Music Expansion
Created by Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. You have my permission to use this mod's music however you like, just make sure it's tr...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains several fancy features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change textures based on what items are...
AI Upscaled Textures - Core
Created by Cosmo Corban
Upscaled textures through AI for all Core, Royalty, Ideology, Biotech and Anomaly assets. Please note that AI has its limitations, mainly on the textures that are not very detailed. This will NOT replace the quality of textures designed by the talented Art...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
Allow Dead Animals
Created by Andrew R.L.
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food. IMPORTANT UPDATE: Do you fancy human meat? Come in! >:D Our...
All Ideoligions Are Fluid
Created by superniqui10
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's. Removes all limits imposed on fluid ideoligion creation and reform. You can create any ideoligion yo...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Allow Tool Ghoul Fix
Created by Pos 5
There's a more general solution to this problem: Anomaly Hotfixes by @TheCakeIsALie https://steamproxy.net/sharedfiles/filedetails/?id=3221000595 @TheCakeIsALie 的Anomaly Hotfixes提供了一个更通用的解决方案,有兴趣的可以订阅他的模组 https://steamproxy.net/sharedfiles/filedeta...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Alpha Bees
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 13/10/22! Breed bees to generate all kinds of resources! Features - Beekeeping: find wild bees in all biomes, build beehouses to put them to work! A single beehouse won't do much, so prepare to build a few. Are you i...
Alpha Bees meal Retexture
Created by Alcor
Google translation--- Alphabees Meal Retexture :) This mode does not change other than meal. For some reason, the food looked dark. So I colored it to suit my taste! I might be sloppy because I'm not good at graphics. sorry....
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Warning: Huorong security software falsely detects AlphaGenes.dll as a Trojan virus. Sadly I can't do anything about it. I ran two antivirus and Malwarebytes to ensure my PC was not infected. Features - More than 300 new gen...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Alpha Props - Parks and Gardens
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme. From planters to fountains, flowers, hedges and all sorts of outdoorsy decorations, this mod w...
Alpha Vehicles - Age of Sail
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds 9 sailing ships in three different tiers. Junk, Cog and Longship for Tier 0 (no research, no ship parts). Caravel, Pirate caravel and Sloop for Tier 1 (research plus ship parts needed). Frigate, Galleon and B...
Always Wild Animals
Created by Sincere
Spawns wild animals if there aren't enough on the map Customizable minimum animal count Ensures a steady population of wild animals https://i.imgur.com/w8aqk7M.gif https://i.imgur.com/DvUARV2.png Click here to discuss ...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization Turn audio effects on / off, switch between differen...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Animal Filth? Don't Care
Created by 1trickPwnyta
Your grizzly bear is hauling a stack of neutroamine to your drug lab? Animal filth. Your megasloth is poking around the freezer for a snack? Animal filth. Donkey loose in the hospital? Animal filth. But... you don't care. Against all odds, you have a few c...
Amnabi's Flags (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Amnabis mod https://steamproxy.net/sharedfiles/filedetails/?id=2340981101 - Made the pole-icons fit the gui - Russian translation added, thanks Dmitry6! - Ferny made a patch-mod adding these to the VE Props sys...
Animal Genetics (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of gregorycurries mod https://steamproxy.net/sharedfiles/filedetails/?id=2226725974 - Resource yield should now affect egglaying speed as well as the amount of eggs layed https://i.imgur.com/pufA0kM.png https://i....
Animal Hoods
Created by BOT Yamazaki
This mod was originally made by Diana(Kitty) and a friend. This mod is not a remake, rather, it's a refurbishing of the original. The textures are now HD, with the help of AI upscaling and human editing. They now come in some different varients, drawn by r...
Animal Sarcophagus
Created by ØverPL
A tiny mod that adds a sarcophagus for small animals. You will no longer have to put your beloved pets in comically oversized sarcophagi. Give your colony animals the respect they deserve. The small animal sarcophagus only accepts corpses of animals that t...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animal Medical Bed 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Introducing a cozy hospital bed for animals that helps them heal faster and boosts medical care. It's perfect for all types of pets. Vitals Monitor can be linked with it as well! https://i.imgur.com/Ra7qnLe.png Original Mod:...
Animal Variety Coats
Created by cucumpear
Ever wondered if animals really should all have the same shades? I sure did, so I utilized the assembly from Animal Collab Project to give vanilla animals a bit of variation. The assembly was created by thirite and has been updated by Xen. Some of you may ...
AnimalHarvestingSpot (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png This is an update of -210's mod with their approval. https://steamproxy.net/sharedfiles/filedetails/?id=1409440925 Added four new spots: - Milking - Shearing - Slaughtering - Training Icons from https://www.flaticon.com/...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Apparel Tainted Only When Corpse Rots
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 1.5.0 Complete changelog is available in the Change Notes https://i.imgur.com/bymTvlP.jpg Bring your colonists' squeamishness a bit closer to reality! Flags apparel as tainted only when the wearer's corpse r...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Armor Racks
Created by khamenman
Adds a variety of armor racks that help you store and equip your armor in a better way. At the moment there are 3 types of armor racks: - Vanilla rack that stores equipment and provides slightly faster equip time - Mechanized rack that dramatically improve...
Art-Accurate/Doubled Gene Bank
Created by ferny
https://i.imgur.com/EKuNZ5w.png Doubles the capacity of the genebank from 4 to 8, as seen on its art. Safe to add mid save. That's it. It's compatible with Gene Bank Indicators. https://i.imgur.com/SMqGuSr.png...
ATH's Retexture Female Apparel
Created by Anthitei
https://imgur.com/q8euBPZ.png https://imgur.com/tQb8vYe.png There are practically no dresses in the base game, which I consider a big loss. However, adding additional clothes that would only serve an aesthetic purpose is not really my style. Instead, I pre...
Ask Before Enter
Created by Mlie
https://i.imgur.com/iCj5o7O.png Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base. This mod shows a message as a trade caravan approches where you can tell the...
ATH's style Gothic and Bloody Gothic
Created by Anthitei
https://i.imgur.com/mtCUcUE.png https://imgur.com/tQb8vYe.png https://imgur.com/rjyigOf.png https://imgur.com/Krrj6lM.png The mod consists of two variants of most of following: - Small sculpture x3 - Large sculpture x3 - Grand sculpture x4 - Small altar - ...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
ATH's Styleable Framework
Created by Anthitei
https://i.imgur.com/0n2howh.png https://imgur.com/tQb8vYe.png https://imgur.com/K3V8zeV.png https://imgur.com/Krrj6lM.png Core game: - Armchair - Chess Table - Autodoor - Door - Autodoor - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* - An...
Auto-Cut Blight 1.5 - Forked
Created by tiagorbrodrigues
Automatically designate blighted plants to be cut. ___________________________________________________ IMPORTANT It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. This mod works by simulating clicking the "Insert person ..." gizmo on the gene e...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.5 Update Updated for 1.5 - I will verify compatibility with prepare carefully when that gets updated. Feel free to let me know wh...
Automation Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png Automation Category Using Vanilla Factions Expanded - Mechanoids, merges all automation content into one category. Mod Support - Everything in my modpack - Vanilla Factions Expanded - Mechanoids - Vanilla Races Expanded - An...
Automatic Subcore Scanning
Created by Lomzie
Tired of manually managing subcore scanning all the time? Want to mass-produce deadly killing machines? Then this is the mod for you! Pawns can automatically fill scanners, and enter softscanners, or carry prisoners with the "Softscan"/"Ripscan" interactio...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Better autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. Because I'm lazy, this description should always be considered out of date. Mechanics are explained in-game in the mod settings Enables autocasting for sever...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
Better Children Skill Learning
Created by RedMattis
By default this mod increases the learning speed of children without passion in the given skill to 1.0 instead of 0.35. You can change this in the mod settings. By default children with a Passion will learn twice as fast as an adult with a passion. You can...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better ground-penetrating scanner
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific resource is selected, scanning time is multiplied ...
Better money
Created by 1sylant99
This mod increase silver and gold stack Make money lighter Stack 5000 Weight 1 g Credit: Oskar Potocki for textures on preview ...
Better VFE Mechanoids Loot
Created by EnderNyktos
Better Vanilla Factions Expanded - Mechanoids Loot Welcome, Inspired by "Better Loot Mechanoids" this mod changes the loot of "Vanilla Mechanoids" and "Vanilla Faction Expanded - Mechanoids". You can still use the Mech node as Free Sun Lamp (dark light mod...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Tutorial -> https://www.youtube.com/watch?v=aKhFCkFcaGU If you like my mod and feel like contributing,...
Better VPE Skipdoor Pathing
Created by Ender Wiggin
This mod allows pawns to 'use' Skipdoors from Vanilla Psycasts Expanded while moving and doing stuff. They consider all tiles with skipdoors on them to be adjacent for pathing purposes. Only pawns with intellect of Humanlike or ToolUser can use skipdoors f...
BetterLoading
Created by Samboy063
Github Link: https://github.com/SamboyCoding/RimworldBetterLoading Now with 1.4 support (in beta, not fully tested) and 1.5 support (even less tested!)! For best results, please put this mod ABOVE core in the mod list. Compatible with rimworld 1.0, 1.1, 1....
BetterWeight
Created by greenking2000
Requires MinifyEverything or similar to be most useful What does BetterWeight do? Ever noticed that many building have a weight of 1kg? Well that sometimes just doesn't make sense. This mod fixes that by adding the weight of the materials needed to build i...
Biological Warfare
Created by BlueEagle421
https://i.imgur.com/SI6cI1m.png https://i.imgur.com/N7PmE7J.png Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons. They can be used in both defensive and offensive strategies, providing balanced firepower. Everythi...
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Biomes! Caverns
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://live.staticflickr.com/65535/52860492906_7359b497a8_c.jpg Changelog: Please check the change notes tab Say hello to the new and improved Biomes! Caverns! With a full host of new content and improvements over the old o...
Biomes! Core
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/zNRQoCe.png Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mods to work. Place this mod BEFORE any other Biomes! mods! This mod does and will contain the th...
Biomes! Fossils
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/LU4sChI.png Changelog: Please check the change notes tab Build your own museum with Biomes! Fossils, display the remains of creatures long dead and other fossilized goodies! With this mod you can dig up a...
Biomes! Oasis
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/EoMpQZt.png In the vast, merciless desert, there exist small spots of life and color. Areas rich in groundwater, or where the rainwater pools together in sufficient quantities to support a thriving and un...
Biomes! Islands
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/C7zlBAa.png This mod adds several types of islands for your enjoyment, from tropical to arctic! The islands are all unique and each one comes with lots of new plants and animals, including: Sea Life: Brin...
Biotech Category Re-examined
Created by ferny
https://i.imgur.com/EKuNZ5w.png Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and sho...
Biomes! Prehistoric
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/dFNA1ry.png Changelog: Check change notes tab Biomes! Prehistoric brings to life a plethora of prehistoric plants and animals (mostly dinosaurs), with over 100 different species of prehistoric creature, w...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Blooming hedges
Created by Sovereign
https://i.imgur.com/lwUuyWt.png Blooming Hedges" adds 2 new types of walls to the game. The standard hedge, a staple in many a maze, or royal garden and a fantastic shield from prying eyes, as well as it's more colourful, blooming variety. For optimal colo...
Blood Animations
Created by FuuChan
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Brain In a Jar
Created by Roasty Toasty
UPDATED FOR 1.5! Sacrifice people to boost research speed! This mod was created for people with huge mod lists. No longer will researching that mountain of tech be such a monumental feat! Safe to add or remove from existing saves! This mod adds in the abil...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Camping Tent
Created by AOBA
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. https://i.ibb.co/SJjVgfh/desc.png note: There status of the tent value has change but the description in workshop still the old one. pls check be...
Caravan Activities Framework
Created by Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Welcome to Caravan Activities Framework! It's an easy to use XML-based framework that allows you to add Caravan Activities by adding simple XML objects. For addin...
Caravan Lag Eliminator
Created by Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
Caravan Mood Buff
Created by Syrus
Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site? Ever felt that any normal person would realize they can't expect to be pampered when traveling the world? Thought that winning a batt...
Cats Hunt For Fun
Created by Mlie
https://i.imgur.com/iCj5o7O.png Cats will hunt for fun, not just when they are hungry. Adds a new activity for cats to hunt when not doing anything else. The hunting attack is always a surprise attack so the risk for the cat to get hurt is minimal. Cats wi...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Ceiling Mounted Orbital Trade Beacon
Created by themoistestwhale
This mod adds a simple ceiling mounted trade beacon for your storage rooms! I was rather annoyed with having trade beacons on the floors of my otherwise clean warehouses, and with mod options for everything else such as roof-mounted lights and firefoam pop...
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
Chill the Fork Out
Created by Khobs
Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. This mod adds the ability to ...
Clean Textures
Created by Ren7z
Replaces surface textures. https://i.imgur.com/dD6EoaG.gif https://i.imgur.com/HlcA8lt.gif https://i.imgur.com/27eTh5Q.jpeg Compatibility Using this mod will not cause conflicts or errors in the game. The mod does not contain any code and simply replaces o...
Clean Textures - less glare
Created by Ren7z
This is a small patch for the main mod Returns the old version of the water texture with less glare Use "Clean Textures - less glare" only if you don't like the new version of water or if you have problems with mods like Progress Renderer...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Combat Readiness Check (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons https://i.i...
Colors
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More colors! Adds a handful of colors to complement the ones in the base game. Fills out the palette without adding clutter! Bubblegum - a pinker pink Deep indigo - deep blue/purple Bright indigo - a lighter, brighter blue/p...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Config Applied Check
Created by Taggerung
A tiny mod to check if you've applied configs correctly, mod pack makers can encourage people to use this to have an idea of if they've updated their configs. As a modpack maker distribute a config file for this mod with the tick-box in settings to suppres...
Compressed Raid (Continued) 1.5
Created by Vokaerian
Compressed Raid (Continued) recompiled for 1.5. I will not be providing any bugfixes or support for this mod. If anyone wishes to continue development, please refer to the links below. original mod by ryouta can be found here; URL: https://steamcommunity.c...
Craftsmanship
Created by Jellypowered
Updated 11/01/2022, Removed settings for now, as the settings helper I was using does not play nicely yet. Updated 4/16/2020 with less frequent crafts chat, and added German Translation. Pawns will often chat about skills they both are passionate in. The l...
Cremate Auto Strip
Created by bdew
Auto strip corpses when cremating. ...
Corpse Cleanup
Created by Aelanna
Adds new designators for quickly cleaning up corpses in the field! Mod Contents This mini-mod adds two new designators in your Orders tab for helping with mass casualty cleanup! Destroy Corpse - Orders your colonists to destroy the designated corpses. This...
Crypto Coffins
Created by LTS
Adds a new type of grave, the Crypto Coffin, that preserves any corpse interred within it. For those who need a place to store the remains of their favorite pawn while waiting to find a resurrector serum or those who simply want a final resting place for t...
Ctrl F
Created by Uuugggg
Press Ctrl-F to pop up a search for things on the map. Features It's pretty Simple. Hit Ctrl-F and it opens a search you can type in. It shows a list of matching things. Hit enter to jump to the first thing. The thing list can be manually refreshed, or set...
Culture Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves eve...
CustomUIScales
Created by Taggerung
Rimworld Mod to allow any custom UI Scale you like, over the 9 provided in the base game. Simply open up the mod settings, type in a custom size and away you go. Note that if you manage to do something weird like make the UI so small you can't see it, simp...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Damage Indicators [1.5]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamproxy.net/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.5. Updates : 15/03/2024 - Update for Rimworld 1.5 20/10/2022 - Update for Rimworld 1.4 2...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. Works with: - Thermae Bath from Vanilla Facti...
DBH Addon: Expanded Pack
Created by Farx
Description This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextures for DBH, many of which were already included in on...
DE Surgeries for RBSE only
Created by Proxyer
Description : The more the surgery difficulty increase, the more the Quality/Cleanliness of the hospital bed/room and the Medical skill value will impact chances of success. From the original DE Surgeries, RBSE removes possible surgery (difficulty: EASY). ...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills ________________________________________________________________________________ Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortuna...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Divine Order
Created by Botch_Job
https://i.imgur.com/UlRUjmI.png Adds a new medieval/fantasy faction to the game, along with a bunch of associated weapons, apparel, items, styles and more. Recommended mods Whilst this mod doesn't have any hard requirements, I'd recommend the following mod...
Do Something for Idle
Created by gguake
This mod makes colonists to do something instead of wandering when they are idle. For instance, - Taking a break time - Practice melee weapon - Throwing stones etc. There are some useful actions but there are many useless action too. This mod may make your...
Disco!
Created by Epicguru
Adds a disco floor and a disco event to the game Research Electricity to unlock dance floors and the DJ Stand: you will need both to run a disco. Once built, wait for a disco to trigger naturally or trigger the disco by selecting the DJ stand. You can add ...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Do Your F****** Research
Created by Khobs
Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will take it down if requested by the original author. Original mod (1.3 and earlier): Steam Workshop: https://steamcommuni...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamproxy.net/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.5 Update!...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dogs mate (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Revoluss mod https://steamproxy.net/sharedfiles/filedetails/?id=2109362835 Added support for Extend the Cat Japanese Dogs HC_Animal_1 Mamuffalo Pygmy muffalo Legacy Ark Westerado Vanilla Factions Expanded - Vik...
Dress for the Weather
Created by Daniel
Have you ever lived on an ice sheet? Do you keep getting trade caravans and guests who dress like they're on summer vacation, pass out from hypothermia and lose toes to frostbite, and when you rescue them, they keep passing out before they can leave the ma...
Dress Patients (Continued)
Created by SP4RTAN
Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected pawn will f...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Central Heating
Created by Dubwise
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights. Standalone version of the central heating from my Bad Hygiene mod. Can be used with the full Bad Hyg...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
Dynamic Diplomacy - Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. But after updating it to 1.5 I did add some new features, translations and minor fixes. All thanks to the original author NilchEi for this great mod Languages available: English German (Added by original author) 简体中文 (Added ...
Dynamic Flooding
Created by TrueBlueSwablu
https://i.imgur.com/tLQX2AU.gif Rain can cause rivers, coasts, and lakes to flood. Puddles may also form from rain. This acts like another 'layer' like snow. Flood effects Water will restrict movement and damage exposed items. Water will gradually recede a...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Easy Conversions [1.4+]
Created by x3nit ☣
Original mod : https://steamproxy.net/sharedfiles/filedetails/?id=2657451776&searchtext=easy So you got a new colonist and want to convert them to your Ideology. Great, but how? The Convert ability and Conversion Ritual are practically worthless. So pe...
Eccentric Militors
Created by BlackMarket420
https://i.imgur.com/A64QV6y.png Hello there dear outlander, and welcome to the eccentric militors mod! The goal of this mod is to design all 100 comical-looking militors and separate them in different parts, but I wont touch its base stats, I wont change t...
Elders Faction
Created by xrushha
General Info: "Elders" is an ancient psycaster faction that awakened on multiple worlds not too long ago. They hate outsiders, but you can befriend them. Royalty DLC and Anima Gear required for work. Features: This mod adds: New faction; New way to gain ps...
Electric Stonecutting Table
Created by Cocaine™
This mod adds an electrically powered version of the stone cutting table that works at 175% of normal vanilla speed. Power shortages will knock your stonecutting speed down below the unpowered bench. Requires research so the normal stone cutting table won'...
Erin's Cat Overhaul
Created by Erin
Why do the links and comments keep disappearing? Because a specific group of angry people keep falsely reporting this mod, and just this mod. https://i.imgur.com/NUEOZsh.png In memory of the beautiful boy, Stumpy, I had to say goodbye to after almost 23 ye...
Erin's Final Fantasy Animals
Created by Erin
https://i.imgur.com/xItL3uP.png All of my Final Fantasy XIV animals bundled up into one neat package for 1.4, with mod options so you can decide which ones you want to spawn! https://i.imgur.com/SEOqZoq.png https://i.imgur.com/jsYhoVJ.png https://i.imgur.c...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
Enhanced Vat Learning
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Even More Linkables
Created by Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Adds quite a few buildings helping you increase your work speed :) Contains patches for very many mods to allow them to be linked to the new buildings. Compatible...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Fast regen medical beds 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif The Fast Regen mod introduces three unique medical beds for colonists (and two for animals), each corresponding to different tech levels. These beds offer a significant regeneration boost, surpassing the effectiveness of sta...
Faster Aging
Created by Verdiss
This mod gives you fine control over the rate at which pawns age. Requires Hugslib, loaded before this mod. Upon loading, you must enter the config menu to set the desired aging speed for humanoids and animals. Storyteller aging settings are overridden by ...
Faster Biosculpter Pod
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 3.0.5 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. https://i.imgur.com/bymTvlP.j...
More Prop Categories
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds new prop categories moves some stuff into them, and makes some pretty obvious smaller prop integrations. Feel free to use the categories established in this mod for your own prop mods. This mod does N...
Finish it!
Created by XandrMoro
Adds a gizmo on unfinished crafting products to force pawn to finish that specific item regardless of its position in the bill list. Also pawns will prioritize finishing an unfinished bill over starting a new one....
Ferny's Easy Caravan Formation
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this mod do? This mod makes caravan formation occur instantly after selecting gear and pawns, but only if there are no hostile pawns on the tile that are discovered. It will mimic the dev mode function “form carava...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Flood Light With Solar Panel
Created by Titanius Rex
Adds a self-sufficient outdoor lamp....
Floors Are (Almost) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Floordrawings
Created by Tials
Adds 19 more Floordrawings for your children to draw. They'll show up among the vanilla ones. I made them fairly vanilla friendly. I might add more from comment suggestions, though if there are more each individual one will show up less often. You can add ...
Forgotten Realms - Biotech Edition
Created by Neronix17
Forgotten Realms inspired races, implemented as Biotech Xenotypes. A revival of my old Forgotten Realms mod of sorts, with a bunch of new additions (with more to come) and improvements thanks to Biotech. Keep in mind these are not strictly leaning on the l...
Fortifications - Neolithic
Created by AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
Gain Skill Passions
Created by Denethor
Colonists have chance (configurable in settings) to gain/lose skill passion upon level up/down....
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Gemstones
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More gemstones for more sparkly bases! Semiprecious stones: amethyst, chalcedony, citrine, garnet, lapis, quartz, serpentine, and turquoise. Stats are similar to vanilla jade. These gems can be mined, purchased, or deep dril...
Gene Banks Expanded
Created by Farx
Description For most part this mod inspired by ancients lab junk from Alpha Genes. Also playing with bunch of Races Expanded mods I've faced with a problem that there is not enough space for storing every genes, especially if you want to collect it. Conten...
Gene Extractor Tiers
Created by RedMattis
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available. An improved version can also extract archite genes. At default settings it will extract one gene every 8 d...
Gene Ripper
Created by Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
Geological Landforms
Created by m00nl1ght
Adds 36 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Gerrymon's Nautian Style
Created by Gerrymon
Where's my nautical/piraty things? Although nautian is similar to the term nautical (ship/sea navigation), the actual theme for this style pack is mermaid and neritic zone, that shallow part of the ocean where the sunlight can still reach the ocean floor; ...
Get Out Of My Chair!
Created by Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, or Disallowed. This includes all vanilla chairs as well as ...
Giant autocannon turret
Created by mo
Added a 3x3 giant autocannon turret. Vanilla: Damage: 27 direct damage+5 fragmentation damage (evenly distributed across various body parts)200rounds Armor penetration: 60% 6 Brust 514rpm This giant cannon uses high explosive armor piercing shells, and its...
Giant uranium slug turret
Created by mo
Added a 3x3 giant uranium turret. Vanilla: Damage: 120 direct damage+55 bullet fragmentation damage (evenly distributed across various body parts) Armor penetration: 120% Under Vanilla, this terrifying giant uranium cannon can effectively kill all targets ...
Gloomy Hair
Created by kotobike
Partially updated mod Gloomy Hair mk2 I am not the author of the textures If the author wishes, the mod will be immediately deleted Textures taken from here https://steamproxy.net/sharedfiles/filedetails/?id=1870678335&searchtext=Gloomy+Hair...
Glowing eyes genes
Created by LTS
Adds a variety of genes that give their pawns glowing eyes. Currently comes in blood red, purple, anima cyan, fiery orange and archotech lime. Races used in preview are VE Sangophages and Phytokin I cannot overstate my thanks for the generous help of those...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Go the Fork to Sleep
Created by Khobs
Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP? This mo...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Graying Hair
Created by Arky
This feature is still not implemented in vanilla 1.4/1.5/biotech ! _________________________________________________ Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age. It starts when they are ...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead; - grass has a chance to be destroyed when deplet...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Growth Accelerator
Created by Kathanon
Adds a growth vat accelerator, that increases growth speed at the cost of electricity and nutrition. Up to 5 accelerators can be placed on a single growth vat, stacking additively. Note that they have to be placed adjacent to the vat, facing it. See the pr...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Hair Extensions
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Adds a bunch of new high quality hairstyles. I'll be adding more to this now and again in batches. https://i.imgur.com/o6RVwXw.png Should be compatible with everything that matters. https://i.imgur.com/kx886Zr.png Include a ...
Hard Times: Hair and Beards
Created by Botch_Job
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs. Made to fit the vanilla head shapes. https://i.imgur.com/gXgmz3E.png https://i.imgur.com/vGTlM0E.png https://i.imgur...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest Everything![Adopted]
Created by Ogliss
Lets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implant...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
Hay doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Haystacks. Why would you? mod source: https://lab.dutt.ch/fagi/haydoesntneedcooling/ ...
HD Head Attatchments for Nals Facial Animation
Created by Zaire82
Replaces Vanilla Biotech head attatchments with HD textures made to fit Nals' Facial Animation. Red and Grey eyes also have upscaled textures, but are redundant when used with Facial Animation. This mod data is available to anyone. Do whatever you want. Be...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Helixien Gas Boiler
Created by CiXwOw
Requires either Dubs Bad Hygiene AND/OR Dubs Central Heating! CONTENTS Adds a water boiler for Dubs Bad Hygiene that uses gas from Vanilla Helixien Gas Expanded. Patches name of the existing gas boiler from Bad Hygiene to chemfuel boiler. Compatible with D...
Helixien Gas Production
Created by CiXwOw
CONTENTS Adds two large workbenches from Vanilla Furniture Expanded - Production that are powered by Vanilla Helixien Gas Expanded. Adds a large gas-powered smithy. Adds a large gas-powered stove. DETAILS Changed electric hotplates to gas-appropriate burne...
Hex-Retexture
https://i.imgur.com/lwUuyWt.png Have you ever found the transhumanist hex-tiles lacking? Have you ever wondered why the hex-carpet looked almost the exact same when it is was merely a pattern on fabric? Have you ever asked yourself where you can find an al...
Helixien Gas Brazier
Created by CiXwOw
CONTENTS Adds a gas powered brazier for the Royalty DLC that is powered by Vanilla Helixien Gas Expanded. Includes darklight variant for Ideology users. DETAILS Requires Royalty DLC and Vanilla Helixien Gas Expanded. Octagonal design is to hide pipe connec...
High Life Drug Cooking Speed
Created by Big Tortoise
Simple patch that makes the High Life precept now also increase drug cooking speed, not just drug synthesis speed. Now your colonists can not only make yayo faster, but also make smokeleaf and beer faster too! The drug cooking speed stat scales off of cook...
High Tech Laboratory Facilities (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Pravus mod https://steamproxy.net/sharedfiles/filedetails/?id=841760538 - Added an option to hide the apparel added by the mod - Fixed the coloring of the benches added by the mod - For those who want the old c...
Holograms And Projectors
Created by Vesper
New Version A new version of this mod has been made called "EGI Holograms and Projectors", which includes many new features and orders of magnitude more art. This version remains up as a "lite" version. https://steamproxy.net/sharedfiles/filedetails/?i...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
Hospital
Created by Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires either Dubs Bad Hygiene or Dubs Bad Hygiene Lite to do something! :) github: https://github.com/tomvd/Hospitality...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Hunter Mechanoid
Created by hYPERION
Adds a new worker mechanoid capable of hunting, slaughtering, and taking animals to pens. Highlights: 2 Bandwith 3 Hunting stealth 3.4 Movement speed Same armor amount as a militor Hunts marked animals alongside slaughtering and taking domesticated ones to...
Human Pregnancy Duration Settings
Created by Daysleep
Overview This mod adds settings for Human pregnancy duration (min: 0, max: 1000) and the Lactating hediff (min:0, max: 100) While pawns are Lactating they have a 5% multiplier to their fertility. Reducing the time it takes to remove the Lactating hediff wi...
Hunting Traps
Created by hazN
Adds a small hunting trap to catch animals passively over time, must be baited with kibble. Research "Small trap", in the Hunting Traps tab, I may add a larger variety of traps in the future. You can specify spawn time, which animals can spawn, and some ot...
Hyperweave Plantation
Created by biowreck
https://i.imgur.com/dI8UXnA.png I've always found the few ways of obtaining hyperweave lackluster, hence why I liked the idea of making a plant that produces hyperweave. Since the original mod's author is no longer around and the continued version isn't be...
I Aint Building That
Created by Taggerung
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of ...
Impressionable Children
Created by Kathanon
Makes children and teenagers easier to convert to a different ideology, and makes classroom teaching gradually convert the pupil to the teacher's ideology. Since I got some comments about this: This is not intended as social commentary. Pawns joining your ...
Improved Need Indicator
Created by missionz3r0
What Adds tooltip text to inform the player how long a pawn has until mood debuffs. Implemented Food Indoors Outdoors Recreation Rest On Deck Beauty Comfort Mood Upcoming Chemical Deathrest Energy Kill Satiety Learning Play Why Because I spent three hours ...
Infusion 2
Created by alatta
Random equipment enhancements and enchantments - the infusions. Infusion 2 is a complete rewrite from scratch of the original Infusion (and its maintained version, Infused) mod. Infusions are like enchantments—they are applied randomly when an equipment is...
Inject Genes
Created by Wistala
Mod has now been updated for 1.5, still supports 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Com...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Initial Motivation
Created by Cedaro
This is our first day in the wild, move on boys, we should build a shelter before night—Hey you! Don't watching that stupid sky! ...I want a horseshoes pin. Freeze pawn's joy need in the first three days after settled, that's all. Safe to add or remove fro...
Integrated Alpha Animals Psycasts
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes Alpha Animals psycasts a part of the primary tab of the Vanilla Psycasts Expanded psycast menu. Made in an effort to blur the lines between modded content and vanilla content. Should be compatible with everything, just...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Item Teleporter
Created by Scorpio
NOTICE IN 1.4 YOU DO NOT NEED TO HAVE DEEP STORAGE 08/10/2023 Update -Hauling interception should be safe to enable now -Bug fixes Special thanks to immortalObject Tired of Hauling items to craft or cook? base planing went wrong and stockpiles are far away...
Jewelry
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet a...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Is it Xeno or Animal Genetics?
Created by ferny
https://i.imgur.com/EKuNZ5w.png THE SUCCESSOR/REPLACEMENT TO THIS MOD IS OUT NOW https://steamproxy.net/sharedfiles/filedetails/?id=3239506998&searchtext= You just got a genetics research lab quest... wait which genetics are we talking about? BESTIAGEN...
Large Animal Beds
Created by cucumpear
Normal sleeping spots and pet beds look a bit silly for large animals. This mod adds larger versions. Due to alignement issues (animals were sleeping in the bottom left corner only) the size change is purely graphical so only the centre tile is actively in...
JustStoneTile
Created by tiagocc0
A retexture of the current stone tile, it will override it as the default stone tile. I use and recommend this mod to change the color of stones. It works on 1.5. CCP's Stone Tweaks Vanilla https://steamproxy.net/sharedfiles/filedetails/?id=1524681306 ...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Livestock Traders
Created by Samael Gray
Do you have a bunch of animal mods in your mod list but you rarely see most of them because your colony is in a biome that does not support every animal out there? Well I've got the solution for you! This mod adds livestock traders in the form of orbital t...
Lost Psycasts - LightSeeker
Created by Myf
https://i.imgur.com/HnUzf84.png Lost Psycasts - LightSeeker is the first Psycast in my Lost Psycast series. It's still a work in progress with more abilities and reworks that might come in future updates. There will eventually be Apparel and Weapons that w...
Live With The Pain
Created by Mlie
https://i.imgur.com/iCj5o7O.png Injuries that gets permanent and causes permanent pain will now get less painful over time. Pawns learn to cope with it and will feel less pain as time goes by. After five days pain is reduced to 75% After a quandrum the pai...
Life Support Continued [1.1+]
Created by cat2002
Life Support Life Support is a mod that adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Lost Psycasts - Skyrunner
Created by Myf
https://i.imgur.com/e9st3X2.png Lost Psycasts - Skyrunner is my love letter to Brandon Sanderson's The Stormlight Archives. It is my favorite fantasy series and has inspired me countless times. Skyrunners are the embodiment and culmination of two orders fr...
LWM's Deep Storage (Unofficial 1.5) (Deprecated)
Created by Kameron!
LWM IS BACK Official mod got an update for 1.5 with cache management, so this mod has no reason to live anymore. It was a fun ride together, and I hope a long life to your pawns and a lot of love for you. Aamu. Mission complete. o7 --------- Official mod h...
MakaiTech - Psycast
Created by Farmer Joe
Psycast path themed around essence in MakaiTech mod include 9 new class. Deathmarch - an unstoppable force in the battlefield, possess various destructive ability, Destined Death -majority of damaging psycast in this path can cause permanent death, or a li...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Marios Pizza
Created by Sovereign
https://i.ibb.co/HTNRKPY/Frame-646.png Hello! My name is Mario and i'm gonna tell you a bit about the mod! https://i.imgur.com/UjviLMQ.png https://i.imgur.com/vkUiNJf.png This mods adds 3 different kinds of pizza. Meat,Vegetarian and mixed. It's well balan...
Masks with Hats
Allows masks to be worn along with hats that cover (only) the top of the head. Now includes simple fix for pawns wearing multiple of the same clothing item (eg androids wearing 100 slave collars) Supports (in addition to core game + expansion content): Van...
Mark For Destruction
Created by Kathanon
Lets you mark items and buildings to be destroyed by pawns. They will use a crematorium if possible, otherwise melee attack it until destroyed. The task is performed under the "Hauling" category, after normal hauling. Safe to add or remove at any point. Lo...
Mechlord Warcasket
Created by Kierannkkt (Heavy)
Adds a warcasket for use by mechanitors. Requires Vanilla Factions Expanded - Pirates to work. I decided to create this mod because I felt like there should be at least one warcasket that a mechanitor could remain functional in. Why just have a bunch of me...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
MendAndRecycle (Unofficial 1.5)
Created by Ave Imperator
Unofficial 1.5 Update - MAY HAVE ERRORS. I did my best to update and test it. I am not the original author. This mod will be removed at the requested of the original author. Please go support the original author Charlotte/NotFood Repair the durability of i...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Milk Retexture
Created by marceline
Instead of a bucket, why not use a bottle instead? Please load after any mods that change the texture of Milk like Vanilla Textures Expanded. 4/20/22: added compatibility with ReGrowth: Extinct Animals Pack and Alpha Animals. 9/11/22: added compatibility w...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
More Faction Interaction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please ...
More Gene Complexity
Created by Arquebus
A mod that allows you to change the max gene complexity for the gene system introduced in Biotech, for all your powercrept needs! By default adds a flat 5 extra complexity and sets the minimum metabolic efficiency to -10, but can be configured in the mod s...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
More Planning [1.5]
Created by Reisen
For 1.3 ~ 1.5 1.1 / 1.2 Version: https://steamproxy.net/sharedfiles/filedetails/?id=881100382 WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning",...
More Persona Traits
Created by Arquebus
https://i.imgur.com/SEUgiYL.png A mod that adds more than 100 new persona weapon traits for persona weapons with custom code effects, adds a handful of other additions & QoL features relating to persona weapons and provides documentation for modders to cre...
More Vanilla Fences
Created by Jiopaba
More Vanilla Fences A 1.3+ continuation of Nif's excellent "Architect Expanded - Fences" mod. Documentation from the original mod, which is located here, is still largely correct. If you find yourself missing the configuration menu that let you set all the...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
More Sleep Accelerators
Created by AmCh
https://i.imgur.com/dDdiWUW.png https://i.imgur.com/clvxIYA.png Adds three new types of sleep accelerators: One is a wall-mounted sleep accelerator. The other two are 2x1, one can affect two beds but otherwise functions same as the vanilla sleep accelerato...
More Vanilla Fences - Fence Tab
Created by Jiopaba
By popular request, this mod adds an architect menu tab specifically for the vanilla fences and the fences in More Vanilla Fences, so as to keep the Structure architect menu relatively uncluttered. If there's other mods that add Fences that you'd like to s...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Museums
Version 2.0 update notes: https://gist.github.com/NightmareCorporation/43137cf31e51b70f5c4277db0d86620c Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made? Love the reliquaries and relics from Ideology but can't...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
Natural Paths
Created by sindre0830
A simple mod that adds paths for all biomes in vanilla + more! This mod is finished and all new content in the future will come as addons dependent on this mod. That way you don't have to worry about unexpected problems with your game. Supported languages ...
Nerfed Fecal Sludge
Created by ferny
https://i.imgur.com/EKuNZ5w.png Nerfs the refinery output of Dub's Bad Hygiene's fecal sludge from 35 chemfuel to 8 for a more balanced experience. I always thought the sheer amount of fuel you can get from feces trivialized the hunt for chemfuel so I made...
Never Generate Relations
Created by stun
Forces the basechance for randomly generated relationships to be 0. Prevents both the generated relations from starting pawns and more importantly, Prevents generated pawns (raiders etc.) from being generated with relationships to existing pawns (e.g. your...
Niilo's QoL
Created by nikos
A collection of patches for different mods. Similar to "DocWorld". Features: Architect Menu Dropdowns Customizable - Groups can be individually enabled / disabled . Groups all kinds of things into neat dropdown menus. Architect Menu Optional Categories Cus...
No Disabled Factions In Quests
Created by Kathanon
Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled. Safe to add or remove at any point, but will not affect quests given before it was added. Since thi...
Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load p...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
No Hedge Wall - VFE Architect
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes the hedge wall from the architect menu. This is for the presence of the suite of hedge walls in Alpha Props - Parks and Gardens and to minimize clutter and content overlap in my modpacks. Pairs wel...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Quests Without Comms
Created by GwinnBleidd
This is an unofficial update of eBae's https://steamproxy.net/sharedfiles/filedetails/?id=2136753617 to versions + some improvements and fixes Description: Prevents most of the quests from firing until your colony has a working comms console or its sub...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
No Self Tame
Created by lux3y
No more wolves suddenly forgetting the fact they are feral murder machines and sleeping with your sheep in peace and harmony. Removes the self tame event. Savegame compatible. Multiplayer compatible....
No Sympathy for Prisoners
Created by Zyx Abacab
Attention! This mod has a known issue with the Biotech DLC. Your pawns might continue experiencing sympathy while playing with Biotech. If you absolutely need to override Biotech sympathy, try using Cherry Picker instead. See the FAQ entry Which items shou...
No Time Change Sounds
Created by Rhadamant
All this mod does is mute the sound effects of changing the game speed. If you're like me, you change time settings constantly and the sound effect of those changes can be irritating, this mod gets rid of them....
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Save to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Non-Lethal Extra for Vanilla Expanded
Created by ℟ E V O L V E ℟
This is an extension to the "Vanilla Expanded - Non-Lethal". Check out this mod if you want more tools and weapons for neutralizing enemies without killing them. https://i.imgur.com/AAyBI8S.png Why my enemies still die? Some enemies will still die, especia...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Opulent Gold
Created by Sovereign
https://i.imgur.com/Opt3zeu.png https://i.imgur.com/lwUuyWt.png This mod adds two types of flooring to fill your vaults and properly display the honestly unhealthy amounts of wealth you have been hoarding. Psychologists discourage the distribution of these...
Oracle + Erin's HD Tattoos
Created by Oracle of Thessia
https://i.imgur.com/I9Qo6FU.png Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD. More new tattoos will be added as we make them! https://i.imgur.com/xJ8EZRQ.png See change notes for any future updates. 27/08/2022...
Oracle's Skill Icon Retextures
Created by Oracle of Thessia
I've had enough people ask about these in screenshots that I figured I'd finally get around to sharing them properly Replaces the passion icons. Supports the passion types added by Vanilla Skills Expanded. Credit to tiagocc0 for figuring out why it wasn't ...
Orbital Book Merchants
Created by alite
This mod adds an orbital book merchant who travel all over in search of knowledge to store and sell. This orbital merchant sells a large numbers of books along with a few techprints, and have the silver to buy any books you're willing to sell. For those wh...
Out of Combat Move Speed Boost
Created by Murmur
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance? Give this a whirl... All living things have their move speed multiplied by 8 when there are no threats on any active map. When a threa...
Outland - Genetics
Created by Neronix17
Adds an excessive amount of genes, some cosmetic, some functional! Some massively OP! But those would never spawn on pawns without another mod making it happen so they're all opt-in. I have extended Tweaks Galore to allow the controlling of what genes can ...
Outland - More Floors
Created by Neronix17
While this is marked as part of the Outland series, this is functionally standalone, it does not require any other Outland modules to be active. This mod adds a bunch of new buildable floors, both wooden and stone. They used to be part of Outland - Terrain...
P-Music
Created by Peppsen
Adds 52 new fan made music tracks to RimWorld made by me(Peppsen), ZumZum and SpacekatTommy. You do not need to make a new colony and the mod should be compatible with everything. I now have my own discord serverwhere you can get P-Music updates, download ...
Packable Containers
Created by Andromeda
Just pack shelf with all items inside and move it to another place. Thats all. No additional items or temporary containers. Use vanilla gizmo to uninstall thing and vanilla gizmo to install to another place. All stuff on the shelves will stay inside. You c...
Paintable Bridges
Created by dickmosi
About This mod has been rebranded for 1.5, it still functions the same in older versions. This mod makes bridges paintable just like wooden floors with a simple XML patch! https://i.imgur.com/Ol0a4vO.png Help RimWorld 1.5 half implemented this mod, as of t...
Packs Are Not Belts
Created by Turnovus
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts. Also moves the exoskeleton frame from VWE Heavy to its own layer, and some Rimmu-Nation items away from the torso, so they can still be worn with other...
Pandora's Framework
Created by BlackMarket420
https://i.imgur.com/wxboChW.png Welcome to Pandora's framework, a mod which contains a collection of codes that was obtained through commission, trade, and favors. This framework will be very pivotal for the majority of mod projects that I'll be making in ...
Panels, Frames & Stairs
Created by kongkim
Its a simple mod that adds floor panels, door frames and stairs to divide floor types between doors. I got the ideer from Gloomylynx's mod, GloomyFurniture. It was not always i wantet to use old style furnitureses but i always took myself in wantet to use ...
Party Hard - Psycast Rituals
Created by 98 Owls
Adds a psylink ritual and an attachable ritual outcome so common rituals can grant psylink levels. What's that mean? No more eye gouging, tree worship, or sucking up to the empire for powers. Adds a new ritual that lets you channel the colony's energy into...
Parka Retexture
Created by Tied
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures. Now also applies to the Ideology DLC's Spikecore Parka! Used Retextured Apparel for the screenshots...
Patricia's Moveable Monoliths
Created by Patricia?!
Superior solution to monolith movement! Grab a monolith and just carry it somewhere else! Who let this chunk of ancient eldritchitty stone fall in my Rich soil (fert. 140%)?? Get it outta here and put it in a dark damp cave where it belongs, the cursed thi...
Pathfinding Framework
Created by joseasoler
Ever wished your colonists could do more than just walk? Now they can! The mod introduces a variety of new movement types, allowing pawns to move across the world in entirely new ways. Mod authors can use this framework to easily patch movement type suppor...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Pawn Badge Fan Fork [Adopted]
Created by Ogliss
An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar. Fixed issue where other mods calling ResolveReferences on race ThingDefs would remove the Badges T...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
PawnTargetFix
Created by Jellypowered
Not compatible with Multiplayer or CE. Added this line because it's getting repetitive and people aren't bothering to look at past comments :) Updated for 1.1 by TaranChuk and uploaded by me. Original Author is fed1s and the original workshop page is https...
Persistent Cavalry Spikes
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes cavalry spikes last forever. In the original mod they disappear after five days. That's it. What about balance? Balance be damned. I don't know or care. Made this patch for my friend. My guess is I don't think it's tha...
Phaneron's Basic Storage
Created by Phaneron
https://i.imgur.com/mjTUVJM.png Here we go again, another storage mod. Basic Storage is meant as an attempt to give players highly varied storage options beyond the vanilla shelves, without cluttering the menu with dozens of different buildings. Basic Stor...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Plasma Weapons Pack
Created by Mad Catter
Description: Adds 9 (8 + 1 Retexture with Royal Arsenal due to redundancy) Plasma weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Plasmasword (except for the Stellic Weapons), some maybe a bit better. If you ...
Possessed Weapons
Created by Botch_Job
https://i.imgur.com/obgaEFn.png In my previous mod Medieval Fantasy Themed Quest Rewards, I changed the persona weapons to be "possessed" weapons with the idea being that the weapons are possessed by ancient spirits rather than having AI personas. Whilst t...
Power Armor Refit
Created by Spanky_H
This adds recipes to upgrade regular powered armor and helmets into their alternate and prestige versions. Prestige recipes will include Eltex if you're using Vanilla Psycasts Expanded. Beware that this does not preserve the quality of the source armor, fo...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
Primitive Fridge
Created by alt4s
Adds primitive fridges capable of refrigerating perishables. Heavily based on Owchemist's Simple Utilities: Fridge . These are basically primitive, unpowered variants of the regular fridge, effective enough to only refrigerate food (down to 4°C). Useful if...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Prisoners Dont Have Keys
Created by Mlie
https://i.imgur.com/iCj5o7O.png I found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to open cell-door...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Prop Integration for Amnabi's Flags
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Integrates "Amnabi's Flags" into the Vanilla Expanded Props system. Do they still function? All buildables still have their beauty buff and cost to build. https://i.imgur.com/jWMcneh.png https://i.imgur.co...
Prop Integration for MUS FishingDecorative
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Integrates "MUS Fishing Decorative" into the Vanilla Expanded Props system. I might make a patch to turn some of this stuff into a style as well. Some decorations still require rotation for variants, which...
Prop Integration for Panels and Frames
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Integrates "Panels, Frames & Stairs" into the Vanilla Expanded Props system. Where are the panels? Scrapped altogether with this mod, aside from the door panel. The borders in VE Props serve the function w...
Prosthetic No Missing Body Parts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of iamrespawns mod https://steamproxy.net/sharedfiles/filedetails/?id=2103563425 - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionic...
Quality Colors 1.5 - Forked
Created by tiagorbrodrigues
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select somet...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Rats!
Created by Mlie
https://i.imgur.com/iCj5o7O.png Rats will spawn to eat any unattended food or corpses that is not kept refrigerated. Just like in real life! Uses rats from FancyRats and SnowRats if loaded. More can be added via patches. There is also mod-options for selec...
Realistic Rooms Rewritten
Created by Lucifer
For 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. 1.3 version requires HugsLib What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here...
Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://steamproxy.net/sharedfiles/filedetails/?id=1543157058 - Added support for female sounds. - Added volume-sliders - Added setting to select different soundpacks - Added settings to select to ...
Recruit Slaves
Created by Garwel
This mod lets you recruit slaves in a balanced way without having to imprison them first. How to use: choose "Recruit" interaction option in the Slave tab for the slave you want to recruit. Then a colonist assigned to warden jobs will start approaching the...
Recubes Your Cube
Created by Mr Samuel Streamer
Cube this. Cube that. Fella, that's not even a cube. I mean, it's a cuboid, sure, but not a true cube. It has the right amount sides, and corners, but this is an affront to geometry and I'm disappointed that no one has taken a stand until now. What is this...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev7 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates m...
Reel's Facial Animation Textures
Created by Reel #KillTF2
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation https://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/cHGc1jC9/plz.gif My own Vanilla-Style textures for Facial Animations, ...
ReGrowth: ReTextures
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.2-Clapham-rev4 https://i.imgur.com/MyICxlu.png More animal and plant retextures. https://i....
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Research Reinvented: Stepping Stones
Created by PeteTimesSix
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression. Research Reinvented is recommended, but not required. https://steamproxy.net/sharedfiles/filedetails/?id=2868392160 You ca...
ReTend
Created by Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Rimano: Architect Icons
Created by Deadmano
Rimano specific icons in HD for the Architect Icons mod. Provides much more crisp and detailed icons for every tab the Rimano collection uses, as well as for some other popular mod-added ones. This is simply a texture replacement for the icons. Safe to add...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
Rimefeller Compat Patch
Created by KahirDragoon
Adds support for Rimmefeller to pretty much all Things that can be refueled by chemfuel. Also should work for everything that produces Chemfuel the same way as the base game Infinite chemreactor. Rimefeller tanks can also fill VCE Chemfuel Storages, making...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
Rimefeller Retexture and Restyle
Created by Nomad D
Since I wanted my base to look harmonious and stylish, I created this mod. ***** This mod only changes certain buildings. ****** List change - Autoclave https://i.imgur.com/YHjYpW2.png - Fsx Refinery - Promethium Refinery - Synthylene Refinery - Thread Mac...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
Rimsenal Style Pack - Sophian
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "So what's the name of this rifle, Marcus? I'm asking for some administrative reasons." "This rifle is called the glorious imperial pleb remover 2000, my praetor." "Ha, that's a good one. But, se...
Rimsential - Spaceports (Continued)
Created by Zaljerem
Original mod by SomewhereOutInSpace/Orpheusly https://steamproxy.net/sharedfiles/filedetails/?id=2663999215 MIT License All the same - if the original author requests it, I will remove this update. Link for direct download for non-Steam users: https://...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RimTraits: General Traits
Created by Sierra
Mod Version: v1.17 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
Rimsential - Total Control: Continued
Created by Taggerung
Enables the deep customization of faction pawns This is the continued version of the Rimsential - Homebound mod handed over to the community by Orpheusly and continued with their permission. The packageId has been left unchanged in an effort to ease migrat...
RimTraits: Vanilla Trait Colors
Created by Sierra
Mod Version: v1.11 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
Roads of the Rim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Loconekos mod https://steamproxy.net/sharedfiles/filedetails/?id=1613783924 - Can be added to save-games - Russian settings translation added, thanks Festival! - Full russian translation added, thanks kamikadza...
River Energy
Created by Titanius Rex
Adds a solid hydroelectric power station and a transportable water wheel....
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Roles Can Wait
Created by Thai1Taxi
Unfilled roles have no mood penalty. Typically when you have 3 colonists that adhere to one ideology the game will prompt you to appoint a moral guide. If you don't do this; all those pawns will have a -5 mood debuff! Personally, I found to this to be stup...
Roo's HD Dreadlock Hairstyles
Created by Rooboid
https://i.imgur.com/QOg2vwV.png This a HD update of the original Roo’s Dreadlock Hairstyles Mod, with each hairstyle having been redesigned and scaled to a higher resolution (512 x 512). The hair in this pack ranges from tight dreadlocks to relaxed afros, ...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RT Fuse - Retextured!
Created by Soul
https://i.imgur.com/f2liBzy.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the good old RT Fuse mod. https://i.im...
RT Power Switch
Created by Ratysz
A new researchable (RT Mods research tab) function for the power switch: when enabled, a new settings tab will become available on the power switch, allowing precise configuration of how should the switch react to changes in stored energy levels in an adja...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Sandstorms
Adds sandstorms, which naturally occur on desert and arid shrubland maps. Functionally very similar to snow and rain, but breaks outdoors electronics rather than short-circuiting them. Sandstorms will produce extremely windy weather and severely affect sig...
Scar's Basic Farming
Created by ScarKy0
A simple mod that makes your farming in Rimworld just a little bit more interesting. Soil Types Added https://i.imgur.com/PFx6UZr.png https://i.imgur.com/WbreNK9.png https://i.imgur.com/FThWJBl.png Items Added Made in a butcher's table https://i.imgur.com/...
Scenario Searchbars
Created by Robfal2
Adds functional search bars for most scenario parts with a lot of items. You ever try and add something in a scenario, only to spend the next 45 minutes looking for a specific item in the giant grid that appears on screen? You ever install mods and make th...
Sculpting Bench
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the art bench to the sculpting bench. That's it? Why? The art bench was originally called the sculptor's table and it still after all these years exactly that. Other mods add other forms of art tha...
Searchable Menus
Created by Kathanon
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options). The mouse cursor must be over the menu when typing, or the search field will not pick up the keypresses. Note that the menu will become shorter ...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Sell Prisoner With No Guilt(patch method)
Created by velcroboy333
Forked version of Selling Prisoners With No Guilt. Uses XML Patch method vs. rewriting Vanilla Def Selling prisoners does not make colonists sad unless they are "Kind". Original mod by: GassyTaco https://i.imgur.com/ByrCFk7.png ...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Show Mod Updates
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod adds info about what mods have updated since you last saved your game. On startup it will check against your most recently saved game but if you load an older save it will rescan based on that save. If any of the ac...
Simple Checklist
Created by Gareth
Do you lose track of your goals while playing Rimworld? Do you enjoy creating organized workflows and following checklists for fun? You do? Really? Well then this is the mod for you! Track your goals on a checklist that is always on your UI! Check them off...
Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://steamproxy.net/sharedfiles/filedetails/?id=1420241138 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace o...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Slim Recharger
Created by Rabiosus
Look at the preview image, that's what this mod is all about....
Smart Farming Continued
Created by Ferris
Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2619652663 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going! Original Description This is a quality of life mod which provides a numb...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
[Obsolete] Simple Recycling
Created by Proxyer
IMPORTANT Kind Arvkus, created Simple Recycling corresponding to the 1.5 version. Please use this mod. Thank you for using this mod. 1.5 version Simple Recycling MOD author : Arvkus Steam Workshop Link : https://steamproxy.net/sharedfiles/filedetails/?...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Smutty Fanfiction
Created by Robfal2
Adds the unfortunately missing catagory of smutty fanfiction to the game. Im sure tynan must have meant to add this, but forgot, so this is a patch for this important feature until ludeon adds in the content we were all hoping for back into the game. ...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Some Like It Rotten
Created by Mlie
https://i.imgur.com/iCj5o7O.png Some creatures can eat rotting corpses, so let them do it! This mod enables the eating of rotting or dessicated corpses. Due to the implementation the corpses are eatable by all pawns but only the creatures defined in the se...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Spectacular Skullspike
Created by Euterpe
This is a simple mod that allows you to rotate the Skullspike. This required new sprites, so I completely remade the Skullspike sprite in a much higher resolution while staying true to the original. The mod also includes a higher resolution retexture of th...
Stabilize
Created by Linkolas
Lets you tend to downed pawns right where they are instead of taking them to beds. A true lifesaver :) Doctors won't take the time to search for medicine; this is intended as an emergency action. The tending action is kept vanilla for its calculations, whi...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Standalone Hot Spring
Created by balistafreak
Changelog 10 April 2024: 1.5 compatibility tentatively functional! 20 Oct 2022: 1.4 compatibility tentatively functional! 5 Jul 2021: 1.3 compatibility tenatively functional, will declare as 'definitely' once other players have more extensively used it. Ma...
Stoneborn - Dwarven Style Pack
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/StonebornDelights/main/Previews/Infocards/Description.png Welcome to a small module of the Stoneborn series, but an important one nonetheless, the Stoneborn Dwarven Style pack. This expansive style pack is meant f...
Stonecutting Extended
Created by Scherub
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting. Additionally, it adds a few settings. Features Adds bulk recipes for stonecutting: 3 chunks at once = 60 stone blocks Gain XP again, the amount can be adjusted Cha...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Stored Research
Created by Leoltron
Description This mod allows colonists to use the research bench with no project selected. Instead of contributing towards a specific project, the produced research points will be stored and can be used later to complete any other applicable research. You c...
Style Change Anytime
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 The 1.4 update brought us an option to pick the style of blueprints and recipes - however, this can only be used in classical mode/if the ideology system is inactive. This mod allows the style to...
Tab-sorting
Created by Mlie
https://i.imgur.com/iCj5o7O.png NOTICE Not sure how much more time I will put on this mod seeing the scope of the Vanilla UI Expanded I may add compatibility for the autosort but the general Ui of that mod is more refined and worked on by more than one per...
T's Conversion Staff
Created by Trickity
A Simple staff that boosts conversion power and chance to spread Ideology. There are designs for each base game style as well as popular mods like Vanilla Expanded Memes and Structures, Alpha Memes, And my Samurai Factions styles. Vanilla Ideology Expanded...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Taste of Vanilla - The Brotherhood Compendium
Created by IcyCheeseCake
A total re-texture of the "The Brotherhood Compendium" By kurtus_mob. Continue by Ricky. Bring it closer to vanilla and tries to stay close to the original direction. (This re-texture changes some parts of the mods.) FYI • Be sure to load this after the Th...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Tech Tattoos
Created by Shenanigans
This mod adds tattoos with a "tech" theme. Tech Tattoos Prerequisites and Stuff I recommend using an HD Pawn rendering mod like this or this, along with Camera+. You don't need them, but vanilla can make things look a little blurry or crusty at times. Mod ...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
The Brotherhood Compendium "Continued"
Created by Ricky
Greetings, Rimworld commanders! After investing numerous hours updating an out-of-date mod, I'm excited to share the latest version of "The Brotherhood Compendium." Heartfelt thanks to the original creator, kurtus_mob, for laying down an incredible foundat...
The Everything Symbols Pack
Created by LegoBoi
The Everything Symbols Pack focuses on expanding the symbols of Rimworld's Ideology DLC with the use of Vanilla Ideology Expanded. This pack contains a wide variety of symbols from various sources such as: -Spiral Knights by Grey Havens -ItemLabel -Half-li...
The Gods Are Angry
Created by FaintingGoat
You know how it goes. You all gather around the Festival Tree for a joyous evening in celebration of that time your god saved you from catastrophic destruction of some kind. It's a bit vague in the holy book, but that's only because someone spilled beer al...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
The Profaned
Created by Botch_Job
https://i.imgur.com/ypF5ni5.png Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more. Recommended mods Whilst it isn't a hard requirement, I would strongly recommend using Vanilla expanded frame...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
Toddlers
Created by cyanobot
Recent Changes: fix for errors relating to trying to play with babies inside buildings fix for a NullReferenceException in BringBabyToSafety related to checking if the baby is currently in a crib finally got around to learning how Translate keys work, and ...
Tools O' Plenty
Created by TheSimpleDude42
Description There are some tools mods out there but I didn't feel they added enough of them or added them in a meaningful immersive manner so I made this. This adds 4 tiers of tools primitive, basic, industrial, and spacer locked behind research (in a new ...
Trade UI Revised
Created by Hob Took
Description Now compatible with the mod DragSelect! This mod reorganizes the trade UI into a two-column layout to make it clear what items the colony has vs trader has, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to ad...
Torches and Braziers
Created by Sovereign
https://i.imgur.com/8eUsAEb.png This mod adds a bunch of torches and braziers depending on active mods. Currently this mod includes 3 different kind of fires. If you have more suggestions,feel free to leave a comment. https://i.imgur.com/nvdraJb.png https://...
Trader ships
Created by AUTOMATIC
Adds trader spaceships to the game. Ships will visit your colony, preferring landing pads (either from royalty expansion, or landing zone designation added by this mod), and trade with you just like visiting caravans, without the need for trade beacons or ...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Transhumanist Medical Specialist
Created by MightyPantherIII
Allows followers of the Transhumanist Meme to be able to select the Medical Specialist role. That's it. That's the mod. I always wondered why the people who have the most elective amputations and -ectomies on the Rim were locked out from the Medical Specia...
Tribal Backstories
Created by Shenanigans
This mod adds over 50 new backstories for tribal pawns. Tribal Backstories Prerequisites There are no prerequisites or dependencies for this version (1.4). Mod Contents This mod adds 28 childhood backstories and 28 adulthood backstories for tribals. Sample...
Transport Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Trait Slots Plus
Created by Side1iner
Trait Slots PlusGet more control over the way traits are handled in the game. Choose numbers of traits generated for characters - adults and babies - or choose not to have any traits at all. Have lots for adults and, yes, none for babies, it you want! Also...
Tribal Crib
Created by Nejellen
Tribal babies need cribs too! These cribs aren't research restricted, don't require cloth, and the fur blanket can be painted with the new paintable system in Biotech. The turned down flap of the blanket has "Colonist Bed" color and can be changed to "Medi...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5 It can optionally display the icon of the originating mod/dlc for ...
Tribal Headgear Retexturing
Created by Densevoid
Retexturization of vanilla tribal headgear. Don't forget to rate! License: You can freely use this mod in the modpackage. If you want to use these textures in your mod, please indicate my authorship in the description of your mod....
Tribal Tattoos
Created by Shenanigans
This mod adds tattoos with a tribal theme. Tribal Tattoos Prerequisites and Stuff I recommend using an HD Pawn rendering mod like this or this, along with Camera+. You don't need them, but vanilla can make things look a little blurry or crusty at times. Mo...
Turrets Shoot Hunting Predators
Created by Archie
https://i.imgur.com/qo3Pqa2.png Something that I feel should always have been vanilla behavior. Turrets now target predators hunting your pawns. Instead of the traditional approach of constantly scanning everything in the map, we make a cache of pawns (ani...
TVForPrison (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2002019195 - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Added s...
TV is Educational
Created by Mlie
https://i.imgur.com/iCj5o7O.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this ...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
Un-Limited (Unofficial)
Created by Silverwing: N-ZERO
Original: https://steamproxy.net/sharedfiles/filedetails/?id=1668141382 A Rimworld mod that Un-Limits certain pawn stats. Basically rimworld will limit how much health capacities can effect your pawns various stat. For instance a pawns manipulation wil...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for warehouses. Sun Colu...
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
Van's Retexture : Misc. Training
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want more vanilla textures for Misc. Training ? this is the place, fancy new sprites made with love to replace those very out-dated textures. Was playing and find myself not liking those textu...
Van's Retexture : Steel
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want steel, steel and only steel to be retextured ? Well that's a weird request but there's a MO inspired retexture for the basegame steel. Enjoy the STEEL Consider subscribing and liking, it ...
Van's Retexture : Quarry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png That one's been sitting in my folders for a while but hopefully it can be enjoyed by all. A retexture to bring the quarries, icons and soils to a more van-illa+ style, whilst the Quarry mod is amazing and a classic, the text...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png THE INDIVIDUAL ANIMALS EXPANDED MODS WON'T BE UPDATED TO 1.4! Vanilla Animals Expanded is a large mod that contains almost all pr...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Royal Animals Omega Chicken Patch
Created by polios3
Hi this is simple patch to Vanilla Animals Expanded — Royal Animals, that extends mega chicken growth limit, from 18years to 1000 and more!!! Changelog: 04.09.2022 9:41 UTC - added OverMax stages 5-7 (age 42-53) 04.09.2022 12:29 UTC - added OverMax stages ...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Chemfuel Expanded Retexture and Restyle
Created by Nomad D
Yes! Yes! , same reason "Since I wanted my base to look harmonious and stylish, I created this mod." ***** This mod only changes certain buildings. ****** What has changed? https://i.imgur.com/yocQ9Ce.png...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Expanded Tribals - Paleolithic Tech Rename
Created by Holgast
Renames the 'animal' tech level to 'paleolithic'. https://i.imgur.com/rmCJKcE.png...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Factions Expanded - Tribals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophistic...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Furniture Expanded Pack
Created by Farx
Expanded Furniture Pack is a mod of creations influenced by Vanilla Furniture Expanded by Oskar Potocki. Initially, I only planned to make a few additional items for decorating the rooms, so that they would be functional and enhance the beauty of the room....
Vanilla Genes Rebalanced
Created by RedMattis
This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow healing reduces healing speed to 65...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Genetics Expanded - More Lab Stuff
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Hairs and Beards Retextured
Created by hourai_haikus
Overview A retexture to the hairs from the base game, and this is intended to be used with Facial Animation heads. May look right with vanilla or VTE: FA heads. All hairs are in 256px resolution. Update(04/17/2024) - I added retextures for the beards from ...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Vanilla Ideology Expanded - Sophian Style
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/95hrQXA.png Check Change notes. https://i.imgur.com/9Gs4cRh.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes,...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Outposts Expanded: Prisoner Patch
If you had issues with removing prisoners or any pawn from outpost, then this mod give you a better way for it. Mod Contents This mod is a standalone version of QoL patch from my Vanilla Outposts Expanded: Additional Outposts mod. It adds a "Take Pawn" but...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Lycanthrope
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanilla Skills Expanded
Created by legodude17
https://i.imgur.com/no1n2P6.png Check Change Notes for details. https://i.imgur.com/dPPVfXw.png Vanilla Skills Expanded is a new mod that expands on the vanilla skills system by introducing expertise to the extremely broad skill categories that vanilla has...
Vanilla Solar Shield Retexture
Created by Phoenix
A Overhauled solar shield re-texture of RT's Solar flare shield Graphics by Sir-Van Harmony Patch by Taranchuk Mod commissioned and put together by Me LOAD AFTER MAIN MOD!!!! ...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamproxy.net/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
VE Sophian or Rimsenal Sophian?
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Rimsenal's Sophian style to "Sovereign" so the VE Sophian can co-exist with it. That's it? Yeah Compatibility Should be compatible with pretty much everything, it just patches a single name. This d...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Vehicle is Generator
Created by Cedaro
Wanna have an immersive road trip but cannot access stable power supply? Tired of building a power generator every time you set up camp? No more! There's already an alternator in your car, why not just use it as a generator! Treat your vehicle as a portabl...
VFE - Ancients and Empire at Peace
Created by Archangel
Super simple mod to enable the ancient colony you start with to not be permanently hostile to the Empire at all times. Only applies to NewVault starts!! This does not work with Deserters Start since that's the entire point of that mod. If there are any iss...
VFE - Ancients: Computers Not Junk
Created by Farx
Description Don’t you think it’s strange what the ancients were doing in their bunkers on these old computers? I think returning functionality to these old machines won't do any harm. This mod makes ancient computer desks work again, allowing you to do res...
VFE - Mechanoids : Prison control droid (Continued)
Created by sindre0830
This is a continuation of the original mod found here. I'm just maintaining it as the mod author has stopped updating it. This mod will be removed at the request of the original mod author. Direct download Description VFE - Mechanoids: Prison control droid...
VFE Ancients - Vaults are Eternal
Created by Space Moth
Description A modification to the Sealed Vault quests found by hacking the Ancient Broadcast Stations inside vaults added by the Vanilla Factions Expanded Ancients mod. Rather than giving you 30 days or so to approach a vault sealed for countless years, yo...
VFE Mechanoids - No Factory Floor Requirement
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes the need for factory floors in VFE Mechanoids factories. That's it? Yeah. Okay wait no, you actually caught me this time. I also nerfed the cost of factory floors from 8 to 2 as they are essentiall...
VFE Tribals - Mod Patches
Created by Zaljerem
Requires Vanilla Factions Expanded - Tribals https://steamproxy.net/sharedfiles/filedetails/?id=3079786283 This mod patches items from 50+ mods so that they can't immediately be built by wild men, restricting items behind the various wild men research ...
VFE-M/Bad Hygiene Add-on - Chemfuel from Fecal Sludge
Created by Demeggy
Dubs Bad Hygiene allows you to convert Fecal Sludge (that's poop to commoners like you and I) into Chemfuel using the Biofuel Refinery. Coupled with the majestic magnificence that is the Vanilla Factions Expanded - Mechanoids, I thought to myself - wouldn'...
VGP Garden Medicine
Created by dismarzero
Garden Medicine (Does not require Vegetable Garden) Adds new Medicines and Drugs. -Flu Ez a drug for blocking flu. -Ibuprofen a drug for reducing pain. -Antibiotics for reducing the amount of time for being sick and prevents infections. -De-Worm prevents G...
VGP Vegetable Garden
Created by dismarzero
Vegetable Garden Hello! And welcome to the vegetable garden! One of the oldest mods for the Rim. Version 1 released in May 2015! Vegetable Garden: The main piece of my new project! Will have smaller bits of other mods built in. But tried keep the size down...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Wall Light Relic
Created by Vintorez
They thought it would become a relic of the past. I agreed. Thank you and credit to Murmur for creating the most essential mod ever made. Quoting my own comment for anyone who needs the explanation; "With the Ideology DLC you can have Relics that, after a ...
We Had a Trader? (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Electric_Knards mod https://steamproxy.net/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes g...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Wheelchairs Child Compatible
Created by MarpatNinja
This is the Wheelchairs mod made compatible with 1.5 Credits: Original Author: Soul Of Lilith 1.4 Update Commissioned by: SugarStar 1.4 Biotech Child Compatibility by: Pearasect All I did was update it for 1.5 About the Mod: This mod allows pawn to move wi...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Wildheart Psycast
Created by Farmer Joe
Wildheart Psycast added two psycast path Druid a path focussing on animals, got various psycast that support animal in several way, can tame or calm down wild animals, and heal their scars/missing limbs. Also has the ability to instantly hatch fertilized e...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
VSIE - Rational Trait Development
Created by Goji
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of yo...
Won Hair Men Retextured
Created by Neronix17
Just a simple retexture of Won Hair Men, making them higher resolution for a cleaner result and closer to the vanilla style. Some small details were changed where I seen fit, specifically the hairs that had glasses no longer do. Requires Won Hair Men of co...
Won Hair Women Retextured
Created by Neronix17
Just a simple retexture of Won Hair Women, making them higher resolution for a cleaner result and closer to the vanilla style. Some small details were changed where I seen fit, specifically the hairs that had glasses no longer do. Requires Won Hair Women o...
Won hair_men
Created by Won
37 male hairstyles 2024.1 -mod xml fix 2022.12.04 -Add long & short hair tag 2022.06.09 -hair fix -xml fix 2020.03.31 -hair fix -add 5 male hair 2019.10.13 -Replace thumbnails -Add a male hair -hair fix ...
Won hair_women
Created by Won
add 40 female hairs 2024.1 -mod xml fix 2022.12.04 -Add long & short hair tag 2022.06.09 -xml fix 2020.03.31 -hair fix -add 4 female hair...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamproxy.net/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 *...
[1.5; 1.4] RimFridge: Now with Shelves!
Created by "Just Harry"
The RimFridge we all know, and love, updated for RimWorld 1.4 1.5, with support for three stacks of items per fridge-cell - just like shelves. Please note, the package-ID of this mod conflicts with " RimFridge", and "RimFridge Updated", and as such, only o...
[1.5] Advanced Toxifier Generator
Created by ThatBartGuy
Generates five times the power, at only four times the pollution. Sign up today for your own. Unlocked alongside the normal toxifier generator research. I do love pollution. https://i.imgur.com/QmCFK9q.png (Basically, just credit me and you can do whatever...
[1.5] Excavator Mechanoid
Created by ThatBartGuy
Adds a single mechanoid that drills for you. He's locked behind high mechtech. Thank you Feldoh for the c# that makes him drill. And thank you Zomuro for the description that sounds gooder. The large toxifier generator on the screenshot comes from this if ...
[1.5] Lovely Hair Style
Created by Gunseeker
DISCLAIMER: This mod was not originally created by me and I have simply updated it to work for 1.4. Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=1498706339 Adding several lovely hair styles. Updated to work for 1.4 and to fit Ideolo...
[1.5] Advanced Pollution Pump
Created by ThatBartGuy
The big pump is bigger, which means it is also better. Simple logic there, really. It also goes vrrrrrrrr... https://i.imgur.com/QmCFK9q.png (Basically, just credit me and you can do whatever)...
[1.5] No Burn Metal
Created by Unon
NO LONGER FLAMMABLE - Steel - Plasteel - Gold - Silver - Power Conduits (Waterproof too!) - Power Switches - Added by Expanded Materials - Metals - Bronze - Fossils - Iron - Tungsten - Stainless Steel - Concrete - Lead - Copper - Chromium - Added by Alpha ...
[1.5] No Forced Slowdown
A Lightweight harmony patch that removes one single thing. The forced slowdown when a threat appears. A Rate would be nice :) Originally created as a replacement for Dingos no forced slowdown as it was not updated for 1.5 when released ...
[1.5] Repair at Crafting Bench
Created by swwu
Lets you repair weapons/armor/clothes at the original workbenches you crafted them on, without needing extra mending workbenches. Features Completely repair durability on items using the same workbenches you use to create them Nifty progress bar to tell yo...
[1.5] Tables+
Created by Karvinen
Mod version 1.11.0 Looking for more shapes and sizes for your tables? This mod is for you! This is a simple mod that adds two new furniture items to Rimworld: • Linkable table • Linkable stool Localization • English (English) • Russian (русский) Compatibil...
[1.5][KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings
Created by firshpear
Save and Load Dump/Stockpile and Outfit settings. These saves can be carried over from new games to old saves. Save Storage for 1.5 Original Authors: KV and Taranchuk Original mod link: Save Storage, Outfit, Crafting, Drug, & Operation Settings Save Storag...
[BT] EyeGenes2 | Base - [NL] Facial Animation |
Created by OPERATOR
https://i.imgur.com/WhPWzWZ.png Want just the color patches & slight UI changes? Try: EyeGenes2Lite https://i.imgur.com/Wbe46Cv.png EyeGenes2 is a mod that brings colored eyes genes to rimworld, then it applies them all using a framework built originally f...
[BT] SpawnThoseGenes!
Created by Neradon
https://media.tenor.com/ZHTrHf5wx5cAAAAC/steam.gif https://i.imgur.com/EAn6t4n.png This framework is designed so you can easily add custom germline genes to the default or your own custom races in the game, originally it was supposed to be an EyeGenes2 exc...
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
Description The new quest to raid ancient complexes is interesting and exciting. You avoid traps, kill insects and mechanoids, fight off raiders and plunder crytosleep caskets. If you've raided them you were probably getting excited thinking you'll find so...
[FSF] Better Camp Loot
Created by FrozenSnowFox
Description This mod overhauls the mapgen loot table used for storage areas which is used for Bandit Camps (Possibly other things?). Ordinarily this loot table is spawned using threat points and market value with a maximum value of $300 per item. It then s...
[FSF] Complex Jobs
Created by FrozenSnowFox
Known Issues Changes to the work tab can cause save breaking issues for some people. This version of the mod will be updated whenever I please and may add or change things. This version of the mod may break saves for some people or in some cases mess up yo...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
[FSF] FrozenSnowFox Tweaks
Created by FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[HRK] Vanilla Expanded Extra Embrasures
Created by Harkon
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png THIS IS NOT AN OFFICIAL VANILLA EXPANDED ADD-ON. https://i.imgur.com/mWAYdS7.png WELCOME TO VANILLA EXPANDED EXTRA EMBRASURES! As a CE player that likes Vanilla...
[JGH] Repair Mod retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif Repair Mod retexture - This mod only changes the graphics - Safe to add or remove from a save game Applies to 3 mods for repair. - Repair Workbench - MendAndRecycle - Repairable Gear There's nothing wrong with their art, but...
[LTS]Furnishing
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/9ZAO4L7.png https://i.imgur.com/iMPn1au.png https://i.imgur.com/G4vXJY6.png Do you happen to have too many resources? do you need to fill up a room with clutter to impress a royal? do you wish to contrast...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[LTS]Systems
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/RGhIPSh.png https://i.imgur.com/iMPn1au.png Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish to. Feel free to contact ...
[LYN] Impassable Fences for VFE Architect
Created by Lyn the Cookie
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission.. Makes the fences from vanilla and VFE Architect impassable (except the Low Fence). ...
[LYN] VRE Highmate Feline Ears Use Hair Color
Created by Lyn the Cookie
Makes the Feline Ears gene from Vanilla Races Expanded - Highmate use the color of the pawn's hair instead of skin....
[LYN] VVE Renamed
Created by Lyn the Cookie
About This is a patch to change the names of the vehicles from Vanilla Vehicles Expanded to be more vanilla-friendly. Descriptions were also changed to be less verbose. This is intended to be convenient, not accurate to the real names. TIER 1 - Bangbus to ...
[MUS]捕鱼装饰 FishingDecorative
Created by RicoFox233
增加了7件和捕鱼有关的渔业文化展品。为玩家的海边生活增添更多色彩 Added 7 fishery cultural exhibits related to fishing. 注意:这款MOD中的建筑仅限于装饰性质,不具备功能性。 Note: The architecture in this mod is limited to decorative nature and is not functional. 注意:如果工人在同时建造船只和船桨时出现问题,他们会拆除船只。解决办法是在造船之前先造桨 Note:I...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[NL] Custom Portraits
Created by Nals
Overview This MOD allows you to customize face sizes within colonist bars. Note:Requires Hugslib. Compatibility : Color Coded Mood Bar Release Note : December 23, 2018 -- Adding a Button for "Allow to change the portrait size". December 13, 2018 -- Adding ...
[Og] Automatic Power Switch
Created by OganessonG
Are you tired of reconnecting turrets over and over again just to save some power and, more importantly, increase your tps? Description: With this mod, when completing the Microelectronics research, you can use the "remote toggle power" button to turn on/o...
[Og] Simple Gate
Created by OganessonG
Description: The 1.5 version adds a cool ornate door, however it cost 75 material and 50 gold to build, which is really expensive in early days. This mod adds a 1x2 gate that use the same mechanism as ornate door, but does not need gold and build faster. N...
[RH2] Detailed Body Textures 3
Created by Chicken Plucker
https://i.imgur.com/4r13pmn.png 512x512 resolution body textures with hand drawn details. Description: - This mod replaces the body textures in vanilla. - No coding whatsoever, if you receive coding errors, it's not from this mod. - Safe to disable and ena...
[RH2] Rimdeed® - Pawn Recruitment
Created by Chicken Plucker
https://i.imgur.com/UM4pVut.png What is Rimdeed®? Rimdeed is an online comms console service that allows businesses to seek new recruits. Our online CVs offer just enough information about the jobseeker so our clients can hire a new beloved member of their...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[SR]Factional War Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. This is just the 1.5 update of the original mod. All thanks to Shadowrabbit for this wonderful mod, and especially the code source on Github. Original link https://steamproxy.net/sharedfiles/filedetails/?id=2534328163 Gi...
[SYR] Processor Framework
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
[T] MoreFloors 1.5
Created by Lonely_Rain
Updated to 1.5 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pol...
[WD] Realistic Darkness
Created by Wemd
Description: A cosmetic-only mod. Darkens nights, dusks, eclipses and some weather to make the game more naturally and realistically looking. (This mod was an unofficial update of Realistic Darkness V4.95 B18 mod, but now has the same name and levels of da...
[SR]Raid Extension Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. This is just an 1.5 update of the original mod All thanks to the author Shadowrabbit for this wonderful mod, and especially the code source on Github. Original link: https://steamproxy.net/sharedfiles/filedetails/?id=255...
[XND] Visible Pants
Created by Neptimus7
A mod that allows you to see everybody's trousers, for that complete feel! Please use the bugs discussion for reporting bugs. Please note that if you get errors about NullReferenceExceptions it should be ignorable. RimWorld likes to say that things exist w...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Romance On The Rim
Created by telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
Savegame Shrinker
Created by .:CHG:. Hope
Version 1.1: 2024-03-14 This mod cleans up unnecessary data from Savegames, leading to much faster play on games after 10+ years. It removes things from the Savegame that causes bloat. Should be savegame-compatible. Everything that is removed is toggleable...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
[FSF] Better Anomaly Loot
Created by FrozenSnowFox
Description This mod revamps the loot table for Anomaly Loot Boxes which come in the form of Flesh Sacks and Gray Boxes. It increases the rewards, adds loads more items and adds some rare spawns that pull from the quest loot table. The quest loot table is ...
Ovums For Prisoners
Created by Sert
A mod that allows you to fertilize ovums using prisoners rather than only allowing colonists and slaves....
ANDH - Animals Nuzzling Detects Horrors
Created by alatta
ANDH - Animals Nuzzling Detects Horrors Give your cats and yorkies a chance! An animal nuzzling can reveal a metalhorror infection with a moderate chance. Bonded animals nuzzling their owners have much higher chance at detection. Customizable in mod settin...
Choose Your Outfit
Created by LS
Overview This is a mod to expand the apparel policy management dialog to make it easier to create filters. The list of apparel displayed in the lower middle can be narrowed down by various filters, and the selected apparels can be applied directly to the f...
EndlessGrowth
Created by Slime-Senpai
This mod removes the skill cap of 20, making it possible to scale way higher. It requires Harmony to do all of its things, but who doesn't have it nowadays. Of course, I've been heavily inspired of Ducks' Insane Skills while creating this, and the lack of ...
Mooloh's Mythic Framework
Created by Mooloh
Tentatively Updated for RW 1.5. Please post any bugs you find. Chronicles the triumphs of your colonists by creating 'Mythic Items' based on their achievements. Mythic Items are weapons and apparel with special names, descriptions, and abilities. They appe...
Mad Skills+
Created by Cedaro
Mad Skills+ is a fork of Mad Skills originally by Ratys, aimming to extend features and compatibility. Distribute with permission. Enhancement Checklist Compatible with Memory Implants Integrated with Vanilla Skills Expanded New options: Sleep stop decayin...
Search and Destroy (Unofficial Update)
Created by Meme Goddess
Unofficial update to 1.5 The original developer is no longer modding due to working on a game, so I've updated their mod (which I can't live without) to 1.5. If you're the developer and want this taken down, feel free to leave a comment or DM me. Made it w...
Uncapped Besties!
Created by Aqua
So, I'm really surprised this mod doesn't already exist?? Uh, and if it does and I missed it, that's a lil' embarrassing but oh well! I was working on a different mod when I was planning on making this an option in the mod, so I thought I might as well rel...
Vanilla Chemfuel Expanded - Unofficial Expansion
Created by Bambaryła
feel free to join for mod news and discussion: https://discord.gg/M5FMvxYM8n Vanilla Chemfuel Expanded - Unofficial Expansion was created to utilize the pipelines' framework created by Vanilla Expanded Team. It builds and expands upon the Vanilla Chemfuel ...
Vault Hunters
When you need something more efficient for Vault Door penetration. Mod Contents Mod adding Thermite charges, that allowing to efficiently destroy buildings with very big durability. Was intended as an alternative to hacking of Vault Doors from VFE-Ancients...
Almost There 1.5
Created by Chad
Original Description: "> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds f...
Bad People
Created by Avius
Version 1.2.1 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Description This addon will allow pawns becoming depraved or cannibals. This will happen when pawn will participate in some actions like executing prisoners, or eating lot...
Better Workbench Management 1.5tmpfix
Created by asvc
This is a temporary 1.5 version of BWM based on owlchemist's fork of BWM on github. All credit goes to the authors of the original mod. I will remove this mod as soon as the original author update his mod or by his request. Real Description: * Improves the...
Anomaly Orbital Trader
Created by Teiwaz
This is a simple mod that only adds an orbital trader and no new faction spawn,you can buy almost every item from the anomaly dlc in this orbital trader ship. If this mod meets your needs, the following mod may also be suitable for you: GTG orbital traders...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Big Little Mod Patch
Created by Daria40K
This patch applys multiable patches to allow furniture from other mods to link with each other. Mod Support - A Rim Reborn - Core - A RimWorld of Magic - ACS - Advanced Commercial Server - AI Uplifting Assistant - Advanced Electric Stove - Akeron - Decorat...
Caravan Ghouls
Created by Nepenthe
This mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals. Don't forget to pack plenty of raw meat. This is done by removing the code that flags mutants as being unable to ever carry anything, al...
Gestalt Engine
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/IKjHkEj.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 1.1.1-Specter-rev1 Supports Rimworld version: 1.4 https://i.imgur.com/NuczGAx.png ...
Gene Trader
Created by theactualspinny
Updated for 1.5. Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 ...
Faster Relic Subquests
Created by Profligate
https://imgur.com/2jskVne.png Decreases the interval between relic subquests. https://imgur.com/rSobTwV.png Relic subquests can only occurr after a certain amount of time has passed since the last one. The standard interval for this delay is (300000, 60000...
Ghouls:Decrumbed
Created by AtomicRobot
A quick patch that adds Crumbling Mind to the list of Hediffs cured by Ghoulification. Doesn't it bother anybody else, that a Ghoul still suffers from dreadful memories(and -40% to its conciousness) after losing its humanity and all higher cognitive functi...
Fix Styled Blueprints
Created by Kathanon
Fixes blueprints for some buildings (notably walls) looking as if already built. It occurs when the building has a style that changes its appearance (e.g. through a modded ideology). Yes, this will be updated for 1.5, but the update is not straightforward ...
Humanlike Ghoul
Created by Loop
This mod add ghoul setting which allow ghoul to wear gear,use weapon,do work and etc.See showing pictures for more info. Safe to mid-join and mid-out,but the equipments will not unequip auto. Github linkfor direct download . issues: More adjustable stats. ...
KEP:Toolbox Bionics (Continued)
Created by Zaljerem
Original mod by KEP 1.2 version: https://steamproxy.net/sharedfiles/filedetails/?id=2447627041 This version is based on the 1.3 version here: https://github.com/KEP-Rimworld-Modders/KEP-Toolbox-Bionics If the original author requests it, I will remove ...
Logistics Mechanoid
Created by hYPERION
This mod adds in a new gentle giant to whisk your carry weight issues away. The Logistics mechanoid is a heavy carrier mech fitted primarily for caravans, although its also capable of doing hauling work when off the road. Highlights: Rideable: Caravan Ridi...
Luciferium Expansion
Created by BlueEagle421
https://i.imgur.com/SI6cI1m.png https://i.imgur.com/N7PmE7J.png This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game. Everything is kept in vanilla style graphics and described with original lore....
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Name Your Entities
Created by ferny
https://i.imgur.com/EKuNZ5w.png What is this? This adds a little button to name your captured entities. That's it? Yeah. Compatibility Works with Rimhud Probably everything else too FAQ Q: Do entities keep their name when they escape/are released? A: Yup! ...
No Ghoul Eyes (No Gray Eyes)
Created by 姬酱
Hides the weird gray eyes texture (This is useful for all similar situations because the texture is directly hidden from the game). For some reasons (maybe use Character Editor to edit the ghouls), this texture will be forcibly displayed on ghouls, this mo...
Plant genetics
Created by Adamas
"Plant breeding: the science of maximizing plants' positive genetic traits to produce desirable effects." this is the new research project that will be added by this mod. When growing crops or flowerss you will occasionally notice a special trait on a plan...
Researchable Stat Upgrades Rewritten
Created by kd8lvt
Steam Policy Changes and You According to Steam policy, any external links (i.e. links going anywhere but a steampowered.com URL, presumably) are prohibited from existing on Workshop items. While this has historically been unenforced, reports of Workshop i...
Winter's Utility Bionics
Created by Winter
Adds a few new bionic limbs to the game. They can be produced if you have researched Specialized Limbs. You need the royalty dlc for this to work. Saw Arm + Can rapidly inflict cuts in melee combat + Increases plant harvest speed by 80%, increases by 160% ...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
[CAT] Show Hair With Hats or Hide All Hats
Created by cat2002
All hats are hidden by default, please check the mod settings! Bug reports without screenshots (if relevant) and logs (generated using Log Publisher from HugsLib) will be ignored. Show hair for all hats. Select which hats do hide hair from Mod Settings. Hi...
[JGH] WVC - Work Modes retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif WVC - Work Modes retexture - This mod only changes the graphics - Safe to add or remove from a save game I'm using the original mod very well. but, I just think the icons and spots need to look more vanilla. Edited a bit. Ju...
[LYN] Vanilla Expanded Content Restoration
Created by Lyn the Cookie
About Restores some items from the Vanilla Expanded mod series, that were removed on the 1.4 update. UPDATE: You can now use XML Extensions to toggle the restoration of the 1.3 stats of some items! That is optional though. Vanilla Armour Expanded - Restore...
VFE Spacer AddOn
Created by CiXwOw
CONTENTS I managed to find a day free in between assignments/exams, so I decided to whip up something quick. This mod adds some more Interactive Tables from Vanilla Furniture Expanded - Spacer Module in the following sizes: 1x2 Interactive Table 2x4 Intera...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
Appliances Expanded
Created by Scorpio
https://i.imgur.com/sLjEJWy.png What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities. Hope everyone enjoys. Like my ideas ? you can buy me a coffee :D https://i.imgur.com/7Tv3zpx....
Dynamic's Traits
Created by Dynamic
This mod is a collection of (currently) 31 traits made by me, although this number is likely to increase in the future. They generally hover around the strength of other vanilla traits, and are either things I personally desired or things I thought were ne...
More Ritual Rewards (1.4+)
Created by MrKev
Tired of having only a few possible rewards? this is the answer for your concerns! It adds another handful!!!! and now you get to have 2 handful possible rewards :D Now works with 1.4 and 1.5! Original version: https://steamproxy.net/sharedfiles/filede...
GarlicSauce's Advanced Deep Drill (Continued)
Created by Zaljerem
Original mod by TrahsPanda, GarlicSauce https://steamproxy.net/sharedfiles/filedetails/?id=2812272626 If the original author requests it, I will remove this update. -- Original mod notes (1.3): This mod adds an advanced (and hopefully balanced) deep dr...
People Can Change
Created by battlemage64
Occasionally, colonists will change their minds about things. They can gain a trait, lose a trait, or have the trait's degree change. Overview: Traits can be gained as long as a colonist doesn't have the max number of traits already (the max number can be ...
Psychic Harmonizer Lag Fix
Created by avil
Fixes the reason why psychic harmonizer slows down the game when looking at a mood tab. Possible to add mid game. If you do, you have to clear all the old harmonizer memories for a mod to take effect (i. e. isolate harmonizer carriers from the rest of colo...
RimWorld Together (MULTIPLAYER)
Created by Nova
https://i.imgur.com/AnfT3T3.png https://i.imgur.com/omDq6TS.png Ever wondered how would it feel to be able to play with other players, in the same planet, at the same time? "RimWorld Together" is an early access community driven project founded by people w...
Settlement quests
Created by IslandPotato
Have you ever thought about how quests just appear out of the blue in Rimworld? Have you ever wondered why you can't get a quest straight from a faction's base? Have you ever wanted to have a nomadic play-through, but get frustrated that quests are focused...
Yet another prosthetic expansion mod - Animals
Created by MrKociak
Content This mod is animal-oriented module for the YAPEM mod. It allows the player to install most replacements added by the core module onto animals. The legs, arms, noses, ears and jaw are the only exception, those body part require a special (and cheape...
Synergistic Traits
Created by ewan
3/14/24 - Updated for 1.5 (and accidentally broke the mod for 1.4 and below, no time to fix) added starting possessions for traits where appropriate and made some small changes to traits balance, will be updated for Anomaly as well This mod adds 17 (vanill...
Yet another prosthetic expansion mod - Core
Created by MrKociak
Because patching someone else’s mod somehow takes longer than making your own. Content This mod, like a lot of other mods like it, adds more prosthetics to fill the gaps in the vanilla game while also bringing in something new. For example: -all tiers now ...
[LC] Consolidated Traits
Created by Luca
Update of this mod: https://steamproxy.net/sharedfiles/filedetails/?id=1507384362 Original description: When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are av...
Keep Bed Ownership
Created by Hultis
Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely added and removed from saves, but always make a backup first! Incompatible with: Hospitality Compatibl...
A Dog Said... Animal Prosthetics 2
Created by Samuel_Bucher
Github repository link Overview This is a continuation/full rework of the iconic A Dog Said... Animal Prosthetics mod. Its creator has transferred the responsibility of maintaining the health and lives of RimWorld's animals to me, and the original mod will...
Travel through water
Created by Asiltic
Allows you to travel through water with your caravan, but it is quite slow (they have no real boat after all). Safe to add and remove from existing Saves. Features - Caravans traveling through water will travel 6x slower than through most biomes (forest, d...
Work Manager
Created by Michieru
Work Manager Automatic work priority management mod. This mod automatically assigns work priorities to your pawns X times per in-game day (governed by 'Update frequency' setting). Safe default is 24 (once per hour), but I recommmend setting 72 or higher to...
Some Vanilla Clothing Rendering Layer Adjustment
Created by 伪善猫尾
Leave a message if you have any questions...
Move Interaction Cell
Created by Mlie
https://i.imgur.com/iCj5o7O.png Having trouble fitting all workbenches in that crowded kitchen and wished you could just move that spot one step? This mod adds an option to move the interaction spot of buildings. Click it to rotate the spot, hold in Shift ...
[CF] Anomaly Upscaled
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture If you like this mod check out my retextured plant mod: https://steamproxy.net/sharedfiles/filedetails/?id=3167083455 ...
Quality Bionics (Continued)
Created by ilyvion
Have you ever wondered... ...why your intellectual colonists who have researched the secrets of the universe, or the crafters of your colonies who have produced artifacts of such quality that news of them spreads across the lands, can't seem to craft bioni...
ReSplice: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.0.1-Shelley-rev5 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just...
Auto Doc (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Ordos mod https://steamproxy.net/sharedfiles/filedetails/?id=2540157183 - Improved the texture to distinguish it from the vanilla cryopod - Added save-support, it will now save any current progress - Ingredient...
Animals Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new "Animals" category and moves animal pen stuff there. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its...
Carry Capacity Fixed (Continued)
Created by monkey5206
Update of Dr Zhivago&Smash Phil's mod https://steamproxy.net/sharedfiles/filedetails/?id=1906760965 This mod aims to increase pawn carrying capacity in inventory and through caravans. 应急版本,后续更新请等待原作者更新。 原作者如有任何异议,请告知我,将删除此版本。 祝大家玩的开心。...
Archotech Genetics
Created by Neronix17
Intentionally overpowered mod adding Archotech styled genetics for both functional and aesthetic differences. Some stats may be too overpowered even for those looking for some sturdy plot armour, so I have included a setting in the mod options to lower the...
Archotech+ (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Biscuits mod https://steamproxy.net/sharedfiles/filedetails/?id=2010967585 - Added option to turn off the De-Aging - Added Harmony to requirements since its needed from 1.3 For more functionality, try the revam...
Allies are Helpful
Created by alt4s
https://i.imgur.com/4uICsFS.png Have you ever wished your allies wouldn't ignore their comrades bleeding out on the floor? Do you find it frustrating that in a moment of need they choose to trample over your colonists' bleeding bodies instead of helping th...
Default Ingredient Radius
Created by Mlie
https://i.imgur.com/iCj5o7O.png It happened one time to much, my chef went half way across the map to fetch three berries when cooking the simple meal just because I've forgotten to set the ingredient search radius. In the mod-options you can set the defau...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires HugsLib (warning should be given if you don't have...
Medullin Injector
Created by Bonible
Adds Medullin, a fast-acting healing compound that both heals quickly and dissipates quickly - good for on-the-field healing when professional medicine isn't available. Does not add any new ingredients or research, uses vanilla ingredients. (3 neutroamine,...
Less Demanding Beggar
Created by MN
What does it do? just a simple and light mod. in the frontier world, beggars were like robbers. they demand all my property. you can make beggars more 'beggar-like' through this mod settings. the lower you set this slide value, the more humble your opponen...
More Archotech Garbage (Continued)
Created by Zaljerem
Original mod by MrKociak https://steamproxy.net/sharedfiles/filedetails/?id=2391102796 If the original author requests it, I will remove this update. Not a hard requirement, but adds a lot more stuff: Proximity (Continued) https://steamproxy.net/sh...
RimNauts 2
Created by sindre0830
https://raw.githubusercontent.com/RimNauts/RimNauts2/main/Workshop/PNG/header_near-earth-objects.png This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the worl...
No Archotech Genetics Eyes
Created by PrinceAngelo
Hides the Archotech Genetics eye texture. Faces are from HD Faces (Non-vanilla Earless) https://steamproxy.net/sharedfiles/filedetails/?id=2558823676 Bodies from Beautiful Bodies https://steamproxy.net/sharedfiles/filedetails/?id=2068281501 Clothes...
Set Up Camp
Created by Alias
Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward. Set up camp, once again²! Main Features For all your caravan managing needs, you can now set up camp anywhere. This let's yo...
Sleep Meditation
Created by kotobike
update to 1.5 at the request of the author the mod will be removed !!!warning: the mod may have bugs, use at your own risk original mod here https://steamproxy.net/sharedfiles/filedetails/?id=3029526972&searchtext=Sleep+Meditation Psyfocus gain while s...
Use Minified Buildings
Created by Hultis
Tired of handling every single minified building separately? With this mod you can build normally and the pawns will install minified buildings when available. It works by immediately changing the build order to an install order, just like in the picture. ...
Vanilla Genetics Expanded - Genome Extracting Table ALL Genomes
Created by Victor
Patches in all recipes for extracting genomes for Vanilla Genetics Expanded, unlocked by research. If Biotech is active, all the research projects will require you to study some particular items in order to unlock the recipes. It's a fun little mechanic th...
Universum
Created by sindre0830
https://raw.githubusercontent.com/RimNauts/Universum/main/Workshop/PNG/header_universum.png Universum is a work-in-progress outer space framework. Universum's features include automatic caching for performance and customizability, as every module added thr...
Snow Crawler
Created by hYPERION
This mod adds in a heavy duty snow crawler named the "Wintermute" via Vehicle Framework, it also features a bonus scenario. While at first glance the wintermute may seem underwhelming, it's a vehicle that has an impressive indifference for some of the most...
Vanilla Psycast Expanded - Biotech Integration
Created by Danzen
Vanilla Psycast Expanded - Biotech Integration Are you looking for a VPE that spices up psycast paths with gene requirements and more diverse xenotype playthrough? Bid farewell to the days of easy psycast path unlocks. Get ready for the thrill of gene mani...
VPE - Biotech Integration for Alpha Animals and More!
Created by 6262soudai
"Vanilla Psycast Expanded - Biotech Integration" mod patches for the psycaster paths in Alpha Animals. Moreover, tons of races can now have compatibility with the mod. I highly recommend having the VRE - phytokin. Because without it, you cannot find the oc...
VFE Vitals Control Centre Resize
Created by Space Moth
Description A very simple mod, my first one uploaded. This mod tweaks the size of the Vanilla Furniture Expanded Medical Module's Vitals Control Centre, so it looks better on screen and takes up only 1 by 3 instead of 2 by 3. Known Issues There are no know...
WarCasket Expanded
Created by AOBA
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup sol...
WVC - Ultra Expansion II
Created by Sergkart
Info Mod "WVC - Ultra Expansion II" aims to expand the endgame by adding a bunch of new bionics, several types of walls, doors, floors, some tables and stools, as well as several new resources, workbenches and others little things. Please note that the con...
Warcaskets can haul!
Created by FluffyTowels
This is a small patch to make warcaskets from Vanilla Factions Expanded - Pirates (VFE - Pirates) be able to do dumb labor (Clean and Haul). If you want a patch that enables all work types, check out my other patch: "Warcaskets can work!". Warcaskets can w...
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
[FSF] Advanced Bionics Expansion
Created by FrozenSnowFox
Description This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not required. This mod expands the scope past the normal vanilla bionics. It adds a new set of advanced b...
[CP] Prisoner Outfit
Created by Chicken Plucker
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...