RimWorld

RimWorld

488 ratings
ReGrowth: ReTextures
2
2
2
2
3
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5
File Size
Posted
Updated
10.878 MB
29 Mar @ 9:28am
1 May @ 11:30am
12 Change Notes ( view )

Subscribe to download
ReGrowth: ReTextures

In 1 collection by Helixien
ReGrowth: Biomes of The Rim
15 items
Description
[ko-fi.com]



You can see all changes in the changelog tab!

Current mod version: 1.2-Clapham-rev4


More animal and plant retextures.


What is ReGrowth?
ReGrowth is a mod deeply influenced by the philosophy of the Vanilla Expanded Series and my understanding of how biomes should work, what role they play in your game. Everything added was made to fit or mirror vanilla Rimworld, while improving on it. From a simple texture to a new more complex system,being as performance and vanilla friendly is the main objective we have.

This mod is the Retexture module, which includes any and all retextures made for the game by us. It used to be included in the Core module, but is now split into its own by popular demand.










These are all the mods we currently support from our end:

  • Vanilla Textures Expanded: Load before this mod!


Q: Can this mod be added to an existing save?
A: Yes it can be!

Q: Can this mod be removed from a save?
A: Yes again, it can be!

Q: Can I use this with other retexture mods?
A: Yes, please note that some changes done by this mod can not be overwritten by other mods, due to texture path changes. This is done to allow the user, that's you, to disable certain retextures.

Q: Is this mod part of the Vanilla Expanded Series?
A: No.

Q: Mod settings don't work!?
A: Make sure to restart the game! Most options require a restart.


  • Textures are made by Visandar, Sir Van, Elseud and my humble self.
  • XML and patches are done by me.
  • Thanks to Cosmo Corban for his solution to the leafless texture bug.

Rimworld is owned by Tynan Sylvester and he wants you to finally buy his book!

CC BY-NC-ND 4.0[creativecommons.org]

[discord.gg]
97 Comments
AOITAKA 23 Jul @ 1:22am 
@Helixien OK, but I am trying to fix my mods list. I will send full log later if it still has issue.
Helixien  [author] 23 Jul @ 1:19am 
@AOITAKA: I need a full log pls. A HugsLib log preferably.
AOITAKA 22 Jul @ 11:00pm 
I got an error.
[ReGrowth: ReTextures] Patch operation Verse.PatchOperationFindMod(Royalty) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3205381921\1.5\Patches\Royalty-Plants.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
juako 28 Jun @ 6:56pm 
wait so does this require the regrowth mod or can i use it alone ? im a little confused after reading lord
_eol comment
Smuppet 26 Jun @ 9:35am 
found a typo for the new polluted plants image description above: pollutded
Rohzdear 26 Jun @ 2:00am 
I also have questions about the retexture, but about related mods.
Specifically, Realistic Planets Continued's Acacia tree texture, which is really bad, but the mod itself is great. These same textures are used for the forests in the world map with the integration of World Map Beautification Project into Core.

Good work with the mod series. Keep it up!
eighmy_lupin 25 Jun @ 1:51am 
Are you planning on retexturing all vanilla animals?

I love the new look you've created, but the non retextured animals looks so bad in comparison.
Lord_Eol 23 Jun @ 2:32pm 
Up top HERE it only says "requires Vanilla Expanded Framework". Also in the description up top it says "This mod is the Retexture module, which includes any and all retextures made for the game by us. It used to be included in the Core module, but is now split into its own by popular demand.
" which suggests it doesn't require "Core" because it was split out just for people that wanted the textures but not the other stuff. Maybe the wording is just bad though.
Helixien  [author] 21 Jun @ 4:43am 
@Lord_Eol: Where does it say it doesnt?
Lord_Eol 20 Jun @ 2:32pm 
FYI your dependency is messed up, says "requires Regrowth:Core" but the the description says it doesn't.