RimWorld

RimWorld

228 ratings
[Og] Automatic Power Switch
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Mod, 1.4, 1.5
File Size
Posted
Updated
3.109 MB
5 Sep, 2023 @ 11:38pm
13 Mar @ 6:02pm
4 Change Notes ( view )

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[Og] Automatic Power Switch

Description
Are you tired of reconnecting turrets over and over again just to save some power and, more importantly, increase your tps?

Description:
With this mod, when completing the Microelectronics research, you can use the "remote toggle power" button to turn on/off the vanilla power switches instantly, to control a large power grid. Duplicants Pawns are no longer needed to toggle switches.

Misc:
Soft incompatible with Auto Flicker;
Inspiration: Player Controlled Switch mod from Oxygen Not Included;
Under the GNU GPLv3 license, parts of the code are from RT Power Switch;
License: GNU General Public License v3.0[www.gnu.org]
28 Comments
Durandal980AD 2 May @ 5:15pm 
on a side note, after a complete reinstall and putting OG switch right at the bottom of the mods list, it works, weird.
Durandal980AD 1 May @ 10:43pm 
@ OganessonG yes have had the microelectronics done still nothing, ill uninstall everything and redo, see what happens.
OganessonG  [author] 1 May @ 8:28pm 
@Durandal980AD
It works fine for me today. Do you have Microelectronics research finished? The gizmo will only show up when finishing that research.
Durandal980AD 1 May @ 2:29pm 
Mod, Og auto p s, stopped working , did an only mod in list, the switch did not show in power. it was working yesterday, today not so much, there were no errors, and no mod updates from other mods that, I have in my list.
超赛神 18 Apr @ 4:37am 
感谢
OganessonG  [author] 13 Mar @ 11:25pm 
update to 1.5
this is a name yes 18 Nov, 2023 @ 3:09am 
oxygen not included is one of the games of all time.
Gerewoatle 12 Nov, 2023 @ 12:08pm 
@kinngrimm: Consider the PowerSwitch mod for some of that functionality.

https://steamproxy.net/sharedfiles/filedetails/?id=717632155
kinngrimm 12 Nov, 2023 @ 12:04pm 
oh yes and one sensor that checks if everyone is sleeping to shut down stuff that aint used
kinngrimm 12 Nov, 2023 @ 12:01pm 
Only thing missing now, that a remote sensor , triggered by f.e. enemy close by would switch on that conenction to the turrets and another sensor for low power to switch them automaticly off if i had forgotten to do so myself.