RimWorld

RimWorld

579 ratings
Too Many Mods - Compats and Rebalances
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Mod, 1.5, 1.6
File Size
Posted
Updated
5.066 MB
20 May, 2024 @ 6:38am
17 Oct @ 2:08am
443 Change Notes ( view )
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Too Many Mods - Compats and Rebalances

Description
Details
Tons of compats and rebalances for a lot of mods. Also contains a lot of tweaks and fixes.

This mod mainly supports the following mods (and more):
  • Alpha Animals / Biomes / Crafts / Genes / Mechs / Memes / Mythology
  • Altered Carbon 2
  • Ancient urban ruins
  • Beliar Xenotype
  • Big and Small - Genes & More
  • Big and Small - Races / H&H / L&S / More Xenotypes / Simply Robots / Slimes / Yokai
  • Biotech Expansion - Core / Mammalia / Mythic
  • Bundle Of Traits
  • Consolidated Traits
  • Cybranian - Anomaly Ghosts
  • Det's Xenotypes - Avaloi / Bogleg / Brawnum / Buzzers / Half-foot / Keshig / Stoneborn / Venator
  • Dinosauria
  • Eltex Weaponry
  • Geist Xenotype
  • Goji's Fantasy Race: Merren
  • Highborn Xenotype
  • Integrated Implants
  • March of the Archocubes
  • Mechanoid Invaders
  • Megafauna
  • Nephilim Xenotype
  • New Anomaly Threats
  • ReBuild: Doors and Corners
  • ReGrowth: Core / Aspen / Boiling / Extinct Animals
  • Reinforced Mechanoid 2
  • ReSplice: Charmweavers
  • Rim-Elves / Gnoblins
  • Rimsenal: Murder diversified
  • Rimsenal - Augmented Vanilla Pack
  • Rimsenal - Security Pack
  • Rimsenal Factions
  • Rimsenal Faction Pack - Feral / Federation / Spacer
  • Rimsenal Xenotype Pack - Askbarn / Harana / Zohar
  • Roo's Faun / Satyr / Minotaur Xenotype
  • Rustspark crisis
  • Spacer Arsenal
  • Vanilla Arsenal
  • Vanilla Animals Expanded
  • Vanilla Anomaly Expanded - Insanity
  • Vanilla Apparel Expanded
  • Vanilla Armour Expanded
  • Vanilla Aspirations Expanded
  • Vanilla Backstories Expanded
  • Vanilla Base Generation Expanded
  • Vanilla Books Expanded
  • Vanilla Brewing Expanded
  • Vanilla Cooking Expanded
  • Vanilla Genetics Expanded
  • Vanilla Factions Expanded - Classic / Deserters / Empire / Insectoids 2 / Medieval 2 / Pirates / Tribals
  • Vanilla Fishing Expanded
  • Vanilla Furniture Expanded
  • Vanilla Furniture Expanded - Art / Architect / Spacer
  • Vanilla Psycasts Expanded
  • VPE - Aeromancer / Fleshshaper / Hydromancer
  • Vanilla Races Expanded - Archon / Genie / Fungoid / Highmate / Hussar / Insector / Phytokin / Sanguophage / Saurid / Waster
  • Vanilla Social Interactions Expanded
  • Vanilla Weapons Expanded (+ Coilgun / Frontier / Quickdraw)
  • VSIE Rational Trait Development
  • Vanilla Ideology Expanded - Memes and Structures
  • WVC - Xenotypes and Genes

Full list of changes + Cherry Picker list:
https://docs.google.com/document/d/18FcN9pKtXemnLX5w5W76vkS-OQkeKoyOUUgw-LeTn3I/edit?usp=sharing

Options
  • Rebalances and some tweaks are optional.
  • Options can be found in "Options - Mod options - Vanilla Expanded Framework - Toggleable pathces".
  • The game needs to be reloaded in order for options to work.

Cherry Picker

Mid-save
  • This mod is safe to add mid-save, but some changes are not retroactive.

Suggestions
  • Feel free to suggest anything. But I'll feel free to ignore them if I'm not interested.
  • Please note that I only make patches for mods that I play. (I'll try to check all suggested mods, though.)

Red Error on Startup
  • If you saw a red error on startup regarding this mod, it's likely one of the following:
    - You have a mod conflict: another mod already touched something this mod also touches
    - One of the patched mods updated and changed something this mod touches
  • In any case, you don't need to worry: they just mean some patches of this mod are failed and not active. Regardless, please report it if you find any. I don't like red errors either.

Bug Reports
  • Please specify the minimal set of mods required to reproduce the bug or error, and attach a HugsLib log unless you're sure that's unnecessary. Make sure this mod is involved.
Popular Discussions View All (2)
178
30 Sep @ 9:05am
PINNED: Bug Reports
Warachia
94
15 Oct @ 12:54am
PINNED: Suggestions
Warachia
632 Comments
Warachia  [author] 20 Oct @ 10:21am 
@Sanakara
My bad. Vanilla loot option of Ancient Urban Ruins must be toggled on when enabling that option, but I only wrote that to Steam change notes and forgot to warn that in the docs. Sorry for the inconvenience!
Ancalagon 20 Oct @ 7:14am 
@Bitterholz Thanks for the mod link!
Sanakara 20 Oct @ 7:00am 
I activated the urban ruin patch, and the recipes appearing in the machining table, but not the the functions to disassemble those ruin items for ressources. Do I miss sth. here?
Bitterholz 18 Oct @ 1:37pm 
The fix for both of you, Ressource Dictionary:

https://steamproxy.net/sharedfiles/filedetails/?id=2817607528
Ancalagon 18 Oct @ 9:13am 
Two very popular mods, ReBuild: Doors and Corners and Glass+Lights, both introduce "glass". It would be cool if this "glass" could be unified into a single resource set instead of two duplicated kinds of glass resource, but I'm not sure if you play with these mods in your mod pack.

ReBuild: https://steamproxy.net/sharedfiles/filedetails/?id=3262718980
Glass+Lights: https://steamproxy.net/sharedfiles/filedetails/?id=826153738
Warachia  [author] 17 Oct @ 2:09am 
@MisterIgor
Fixed. (I wasn't aware there's an unofficial fork of ReGrowth: Boiling now.)
MisterIgor 16 Oct @ 4:14am 
Hey, im getting this errors with my current modlist:
Could not resolve cross-reference: No Verse.PawnKindDef named AEXP_Tiger found to give to RimWorld.BiomeAnimalRecord RimWorld.BiomeAnimalRecord
UnityEngine.StackTraceUtility:ExtractStackTrace ()


Here is the full log:
https://gist.github.com/HugsLibRecordKeeper/46fdd784f453ef2742b7dac5e6c697f0
Mortagon 13 Oct @ 10:06pm 
Thanks so much you are amazing!
Warachia  [author] 12 Oct @ 8:26pm 
@Mortagon
Fixed. Thanks. (The patch was conditioned for Det's Xenotype Keshig instead of Brawnum)