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Well, the lack of placement links is because I hadn't included the `PlaceWorker_ShowFacilitiesConnections`, I've fixed that now, but I doubt that was the issue.
Again, I'd suggest trying without other mods and seeing if you still get the issue. If not, try re-adding mods until you know where it breaks.
It works in my 200+ mod test-list, so there isn't much I can do from my end.
Chances are it is some other mod either patching the vanilla XML too aggressively, or using harmony transpilers in a way that breaks mine. Without knowing what specific mod it is there isn't much I can do from my end.
That should indeed work, and they should just show up as if they were genebanks.
Can you check if you get errors, and if the issue occurs on you computer without other mods?
It could be some mod conflict.
If this is case, it is not working for me. None of the nodes genes appear in the library. Am I missing something? Have I got it wrong?
Made a test pawn has three different "Carry to Gene Extractor Vat" work types. One per tier added in this mod judging by the dev option to Show Float Menu Work Type.
Using "DEV: Allow mech undrafted orders" allows a lifter to be right clicked on the vat and have it stuff a pawn in. And in the 'Work Activites' attribute on the Lifter, it lists Hauling, Hauling urgently and Hauling urgently, and all three Carry to Gene Extraction Vats are listed in the full detailed list. Turned off Allow Tool to see if it was somehow messed up from the two Hauling Urgently... still nope. Weird.
I'll just leave my Lifters with the DEV option on and forget I have it outside of this. Odd though. Might try to do some testing after this colony ends.
It should be a hauling job. It uses pretty much the same code as growth vats and vanilla gene extractors, iirc.
Yes, and that goes for all my mods.