RimWorld

RimWorld

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Vanilla Races Expanded - Pigskin
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Mod, 1.4, 1.5
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Posted
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3.374 MB
20 Feb @ 7:28am
19 Apr @ 11:12am
6 Change Notes ( view )
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Vanilla Races Expanded - Pigskin

In 1 collection by Oskar Potocki
Vanilla Expanded
99 items
Description
[www.patreon.com]



See change notes.



Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

Our goal for Vanilla Races Expanded - Pigskin was to make the pigskin xenotype a little bit more unique and to have it tie to the existing pigskin lore and their origin. You can expect to get access to a variety of new genes that will make it easier to create a fast growing, nutrient-rich human that can be butchered to yield pork and pigskin. On top of that, a new Boarskin xenotype may appear in pigskin raids now. They are tougher, harder, braver and generally visually different thanks to the big tusks protruding from their mouths.

The inclusion of the organ regeneration gene will allow your pigskins to regrow any missing organs, which should make them more than viable for some cheeky organ harvesting operations. The ever-growing gene will allow you to make colossal warriors that will become more stagger resistant and survivable with age. The rapid growth gene is perfect for vat grown soldiers as it will age them, well, rapidly, which means they will be ready to serve much sooner. The coward gene will allow you to control your slave population easily, and the inclusion of the pork flesh will mean that you will be able to grow the ultimate livestock in your back garden.

Damn, it’s one of the most wicked mods we’ve done so far, on par with cat girl highmates.



Vanilla Races Expanded - Pigskin adds following mechanics to the base game:





















[forms.gle]



Q: Will this mod work without Biotech DLC?
A: No. It uses the new gene system to work with Biotech.

Q: Will you make a HAR version of this race?
A: No, this is exclusively for the Biotech DLC.

Q: What organs can regrow using the Organ regrowing gene?
A: Only internal organs can regrow thanks to this gene - this includes liver, kidneys, lungs, heart and stomach.

Q: Will this mod affect existing pigskins?
A: No, it will not affect pigskins that already exist. Only newly spawned pigskins will be affected.

Q: Do these genes appear in genepacks in the game?
A: They do! You can find the individual genes and apply them to any pawn!

Q: Where will boarskins spawn?
A: They are a part of the pigskin faction and are known to lead pigskin raids to battle.

Q: Can I add it to an ongoing save?
A: Yes, but I don’t think you can safely remove xenotype mods, so don’t come crying when your game breaks if you remove mods!

Q: I have a suggestion!
A: Excellent! Pop it in the comments section.

Q: CE compatible?
A: No idea. If it is, I’d appreciate if someone from CE let me know.



Graphics and mod design by Oskar Potocki.

Code work by Sarg Bjornson and RedMattis.

Storyteller artwork by vitalii.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
230 Comments
RedMattis  [author] 12 Jul @ 12:32am 
@Rat Catcher
Stomachs are not lethal even in vanilla Rimworld. A pawn without a stomach has 50% digestion.
Rat Catcher 10 Jul @ 12:27pm 
damn, even stomachs? thats too bad. Oh well, Deathless (or Death rattle) it is
Sarg Bjornson  [author] 10 Jul @ 9:45am 
Oh no, that will absolutely kill them dead :)
Rat Catcher 10 Jul @ 9:11am 
So they essentially have the same benefit as Deathless, where shooting them in the heart or stomach doesn't immediately kill them? That alone is the main reason to get this DLC and with this mod, hopefully you won't even need Archite genes
Darth Maul 7 Jul @ 1:19am 
this is absolutely a mod conflict but just posting here incase you have any idea what mod it could be, the organ regeneration is procc'ing but instead of regen'ing an organ it just acts as if the organ was just removed, causing massive bleeding, my guess is CE but unsure
Spook 10 Jun @ 8:37am 
If it's not already a feature and just not mentioned in the desc have you thought about making it so with the Ever Growing gene as a pawn increases in size they can eventually wield larger weapons such as from heavy weapons or even warcasket weapons?
kingallhobos 9 Jun @ 4:43am 
Wondering if this piggy overhaul is as good as it seems? Well thankfully I have reviewed it;

https://youtu.be/SII7ankhcRw?si=SD86e7l4Ht1H-IV5

This mod genuinely surprised me with how much it changes despite seemingly being only a small mod. Once again the Vanilla Expanded team have made an essential, practically perfect mod that expands Rimworld to be even better!
UncleRippu 30 May @ 6:56am 
here's to hoping we get yttakin and impid expanded mods. lord knows they could use 'em
Oskar Potocki  [author] 28 May @ 1:16pm 
As RedMattis stated, pigskins are not cannibals. They're half-pigs, half-humans. Eating human meat AND pork for them is cannibalism. You can allow cannibalism via Ideology if you want!
MajorityOfTheInternet 28 May @ 11:39am 
Welp thats unfortunate