RimWorld

RimWorld

69 ratings
Drugs+ (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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202.529 KB
9 Mar, 2020 @ 12:07pm
15 Mar @ 2:11am
7 Change Notes ( view )

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Drugs+ (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
846 items
Description

Update of Agracores mod
https://steamproxy.net/sharedfiles/filedetails/?id=1713983932



[dsc.gg]
[github.com]



Version: 1.0

Adds more useful drugs to the game.

(Will probably need a bit of balancing so I would love feedback!)

Drugs+ adds 4 new medical type drugs, and are intended to help make living on the rim a bit easier. Those drugs include:

Cyludapam:
A drug for greatly decreasing a persons motor skills.

Hypomorphone:
A drug for greatly reducing pain.

Tristapram:
A drug for greatly improving a persons mood.

Flux:
A outstandingly powerful drug used mainly on glitterworlds, said to be the perfect form of Luciferium.

All four drugs have to be researched and then can be crafted at a drug lab.



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


24 Comments
Unqualified Doctor 24 Apr, 2023 @ 5:45pm 
crack cocaine
The Beast 31 Mar, 2023 @ 3:40am 
what drugs
Mlie  [author] 5 Jan, 2023 @ 1:51pm 
@Grizzlyfilms42: The big Github image in the description
Grizzlyfilms42 5 Jan, 2023 @ 1:32pm 
what is github-repo?
Mlie  [author] 30 Dec, 2022 @ 11:56am 
@Grizzlyfilms42 Since this is just an update of an older mod I will not all anything to it myself. But if anyone would push added stuff to the github-repo Ill include it in the steam-release
Grizzlyfilms42 30 Dec, 2022 @ 11:54am 
If you are interested i could do lots of the detail work on how different drugs should work for you. That way you spend less time
Grizzlyfilms42 30 Dec, 2022 @ 11:53am 
Add LSD that changes it effects during the trip and makes the colonist basically useless after 1 hour to about 6hours with the drug ending around 9hour. At the end the colonist should have like a 50% chance of gaining a passion, long mood boost or something like that
dalebarrett 11 Dec, 2022 @ 3:43am 
add meth so I can Walter White
Mlie  [author] 19 Sep, 2022 @ 2:09am 
@kinglioman Please leave a link to it on the Discord-server as it saves a lot of admin-time
kinglioman 19 Sep, 2022 @ 1:11am 
you seem to update mods alot...any chance you can make an update for the stargate mod, its supposed to add the stargate charicters be cool to play that but i rather not revert just to use it but im tempted