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Thanks for the answer! For me it's just a tiny thing but I feel like it makes the research of anomaly-projects too easy. My pawns keep researching and store the research, even if I don't have all projects unlocked. I unlock a new one and can instantly research it with my stored knowledge.
You get what I mean?
what could cause it to work for you but not for me?
i already did let steam check for file integrety ad made full clean redownloads.
well i can work around it with putting it at the end of the modlist, so i would say nothing to worry too much about.
- PREFIX Leoltron.StoredResearch: Void Leoltron.StoredResearch.ResourceReadout_Patch:Prefix(Rect& rect)
- POSTFIX Leoltron.StoredResearch: Void Leoltron.StoredResearch.ResourceReadout_Patch:Postfix(ResourceReadout __instance)
and removing it solved the problem. There was no interactable UI, all menus were inaccessible, graphical glitches, inability to select absolutely anything, could not scroll in or out - the whole nine yards. In all my modding endeavors I've never seen such a catastrophic failstate.
I can provide a full log on Discord if you need! Name's "wonderwisp". I hope this helps
here come a collection, sadly i cant preserve the loadorder with it.
https://steamproxy.net/sharedfiles/filedetails/?id=3270237261
turns out the autosorting of the mods did sort a bit wrongly in that case.
i need to put it at the end of my modlist after the othe rmods for it to work, further up and it does block the research menu for me.
though there are some mods far down the modlist which add new stuff to research so it might have something to do with it.