RimWorld

RimWorld

2,499 ratings
RimSaves
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
30.860 MB
15 Apr, 2019 @ 4:20am
20 Jul @ 1:55pm
45 Change Notes ( view )

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RimSaves

In 1 collection by aRandomKiwi
aRandomKiwi's mods
12 items
Description



Save menu improvements and quicksaves system.

Quickly access the desired save thanks to previews (image and meta data).

No more mess with your multiple colonies saves, autosaves overwrites,... now simply organize your saves into folders with RimSaves.

[ko-fi.com]


  • Saves previews (map screenshot + meta data (size, scenario, last events, time, storyteller,...))
  • Quickly access to your saves folder
  • Sort your saves by date, name and size
  • Create, Rename, Delete folders (no subfolders to stay simple)
  • Put saves into folder
  • Autosaves created to the current selected folder, so no more autosave overwrite between colonies in different folders
  • Duplicate, Rename saves
  • Mass saves removing (remove the parent folder)
  • Quicksave/Quickload (CTRL+HOME to quicksave and CTRL+END to quickload or F5/F9 (see mod's settings) but you need to release the F5 and F9 key binding in RimWorld's key settings to avoid conflicts )
  • Quicksaves unique names feature (disabled by default)
  • Generation of unique save name suggestion on backup feature (disabled by default)



The folder selected in the save/load menu define where the autosaves will be created, so if for example during the game you open the load menu just for looking other folders content, dont forget to rechange to the folder you want your autosaves to be created before close.



RimSaves is enabled but dont work (nothing changed)
This is often due to a mod above rimsaves (in the list of mods) that generate conflicts. You can try to solve it by move RImWorld just after the Core or HugsLib mod in the mod list.

I have no preview data on my saves ?
You need to load your save at least one time to display preview data.

Does it work well with Steam Cloud?
Yes it work well, folders are available across Steam Cloud as they are encoded into save name.

What is the "Default" folder ?
It's the default folder where all saves not affected to an folder stay, it cannot be renamed, and the "delete" operation on it just empty it.

Sometimes autosaves are not stored on my save's folder
Please read the "Important" section

Is this save compatible (-_-")?
Obviously yes, it's related only to RimWorld's interface, but as i saw this question on RimThemes...

Can this mod be removed without issues on saves ?
Yes, but it's yet advised to move all your saves to the "Default" folder before removing it to avoid "weird" text prefix on your saves.

RimSaves dont show when i open the save/load menu
It can be related to your mod order, please put RimSaves just before HugsLib and test if it works.

Whenever I use the keyboard shortcut to quick save (CTRL-HOME) it allows all objects I've disallowed. Or there is other weird action done, Is there a way to stop this from happening?
This mod dont mess with the allow/deny selector, must come from your current keyboard shortcut settings which conflict with this one. So just check your keyboard settings to see if the CTRL-HOME shortcut is not already used by another mod.






Revision 27

Enjoy my mods and like me to continue updating ?
Please consider buying me a kiwi on Ko-Fi or at least put a like :)

[ko-fi.com]

[github.com]
Popular Discussions View All (2)
54
27 Nov @ 1:18pm
PINNED: [Bugs Reports]
aRandomKiwi
40
5 Aug @ 10:28am
PINNED: [Features Requests]
aRandomKiwi
316 Comments
ifchan 29 Nov @ 8:38am 
@Mutiny, he mean and too angry, but he lowkey right. Rimsaves kinda slow down save and loading progress for some reason. It's still good tho, but it's slow because(as i understand) any UI mods is kinda slow in rimworld
Mutiny 26 Nov @ 10:53pm 
@mashtong54 Calm the F down. It's a game and this is a free mod. Go get a better PC idiot and stop whining like a baby because something a person made in their spare time works, but isn't PERFECT. You're why good mods don't get updated. Want something that works better? Make it your damn self sh***head.
mashtong54 7 Nov @ 7:56am 
hey mod aouther i'm just asking a honest qestion. WTF WHY IS IT MAKING IT TAKE SO LONG TO LOAD THE F***ing game with this mod! and WTF why is it easting so much ram. for soemthing that makes saeving alot better it shure eats far more ram then it sould did somboy sneak in a crypto miner in the code somewher or soemthing like that. bescue its kinda geting to the pont that i'm DONE IWTH THIS F***ing mod. your mod needs to geta code check and find out why tis eating so much ram for so good reason on mac os and so many other sistems.
TheProtonDev 24 Sep @ 9:43pm 
This is exactly what I needed for QOL in my game, thank you dev!
No62NoExit 13 Aug @ 11:19am 
There is no time stamp on saves :/
Tannheuser 26 Jul @ 3:55am 
@Greg
Thanks, that was it! This community is the best
Greg 25 Jul @ 9:13am 
@Tannheuser

Go to Options > Interface > Make sure there is a red cross next to 'Disable Tiny Font'

I'm using this mod fine and it has time stamps. Good luck
Tannheuser 25 Jul @ 7:32am 
Can I not see the real local time on my save files any more or am I missing something here?
Potato_Jeo 23 Jul @ 3:48pm 
hello, is there anyway to bring previous saves when you're playing commitment mode and with auto save on negative event? my camp attack quest got bugged and my colonists got lost right after reaching to camp, and game got saved on there.
aRandomKiwi  [author] 20 Jul @ 2:19pm 
:ai_wormhole: Update NX rev27 :ai_wormhole:

-Fix select/unselect control did not take into account the filter on the save name

@bnuuy: Bugs Reports
@BombTime: I will see the feasibility.