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For now we are probably going to stick with LWM's Deep Storage, as that works without issues with MP.
How does this change what I said before? This still seems like a Framework level issue and not something this mod does on its own.
All right, I see.
I have posted it there, so will see.
Hopefully it can be fixed.
Thanks for the info and suggestion!
I could, but I won't in this case. Mp mod is a niche mod that is prone to incompatibility, so this isn't a big enough issue for me to do that. They'll see it whenever you post your report on the ASF page.
Thank you! Will try.
As you are involved with that mod as well, would it be possible to relay this discovery to them?
That's unfortunate, but nothing that sounds like it has to do with my mod specifically. This should be reported on the adaptive storage framework page. I can't do anything about it.
- the items are usuall, gone after converting to MP save/game or loading up an MP save
- not necessarily all the items are gone, sometimes 1-4 items remain in some containers
- might affect other containers as well (added by this mod)
- other containers (vanilla and added by other mods) are unaffected
- does not seem to affect SP games
I hope this helps!
Let me know what you find!
Thanks a lot!