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Phaneron's Basic Storage
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Mod, 1.4, 1.5
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4.222 MB
26 Mar @ 4:37am
26 Apr @ 1:30am
15 Change Notes ( view )

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Phaneron's Basic Storage

Description


Here we go again, another storage mod. Basic Storage is meant as an attempt to give players highly varied storage options beyond the vanilla shelves, without cluttering the menu with dozens of different buildings.

Basic Storage uses the Adaptive Storage Framework (ASF) to achieve this. It allows for the textures of buildings to change depending on what and how much is stored in them. For example, this means a single building can look completely different depending on if it stores wood or steel, leading to less clutter in your menu. Additionally, some buildings have different textures depending on which way they are rotated. Buildings that change depending on what they store usually have more than one stage to show how many stacks of that specific items are stored in it.

What you need to do to change the appearance of any given building is mentioned in the info text of each building and indicated by which kind of arrow is next to their name on the infographics below.



This mod is supposed to fit fairly well into the game and give players more visual variety, not replace shelves. This means, while some of the buildings can store more stacks than shelves, they cost more and most of the time are far more restricted in what they store. There are some buildings that can store items you can't normally store in shelves, though their material cost reflects this.

This mod also adds two new research projects, Neolithic Storage, which currently only has one building in it (future additions will likely change that), and Complex Storage, which unlocks the rest. Some of the buildings in Complex Storage also need other research projects to be unlocked before they become available.





- The Adaptive Storage Framework is currently incompatible with Packable Containers. The contents of buildings moved with the help of this mod disappear.
- When using the select texture feature of VE with this mod, you can't change the texture of shelves.
- CE ammo stored in the shelves is not visible, but should appear again once removed.

Basic Storage also changes how items are displayed on shelves, simply because I can and I hate how disorderly items on shelves look normally. Because of how the ASF works, this isn’t retroactive, meaning all shelves build before this mod was activated need to be replaced for this to take effect.

For bugs, typos, values that should be changed etc. please comment below.

klvlt adapted some of the textures from this mod into their own storage buildings. Look here for a dedicated medicine crate. Check out their other mods for some more storage options.




- Thanks to Sir Van for the awesome steel retexture that the steel in the Small Crates and Metal Crates is based on.
- Thanks to Bradson who created the Adaptive Storage Framework which makes this mod possible.
- Shoutout to JANGOD’SOUL and the Simple Storage mod that I’ve used for hundreds of hours and that inspired this mod.
Popular Discussions View All (3)
24
30 Jun @ 4:25pm
PINNED: New storage options?
Phaneron
1
20 Jul @ 7:17pm
[ISSUE] Items disappearing from containers when using Multiplayer mod
HPoltergeist
1
28 May @ 9:08am
PINNED: Modded storage categories
Phaneron
241 Comments
HPoltergeist 21 Jul @ 11:42am 
I am leaving this here, so others who find this discussion will have more info.

For now we are probably going to stick with LWM's Deep Storage, as that works without issues with MP.
Phaneron  [author] 21 Jul @ 12:00am 
@HPoltergeist
How does this change what I said before? This still seems like a Framework level issue and not something this mod does on its own.
HPoltergeist 20 Jul @ 7:17pm 
After further testing, other storage mods which don't use ASF, seem to be working fine and they don't produce this issue, so you might want to look into this on your side.
HPoltergeist 19 Jul @ 1:08pm 
@Phaneron,

All right, I see.
I have posted it there, so will see.
Hopefully it can be fixed.

Thanks for the info and suggestion!
Phaneron  [author] 19 Jul @ 11:35am 
@HPoltergeist
I could, but I won't in this case. Mp mod is a niche mod that is prone to incompatibility, so this isn't a big enough issue for me to do that. They'll see it whenever you post your report on the ASF page.
HPoltergeist 19 Jul @ 10:40am 
@Phaneron,

Thank you! Will try.
As you are involved with that mod as well, would it be possible to relay this discovery to them?
bugrilyus 19 Jul @ 8:46am 
Can you add the remaining storage solutions simple storage has? like all the facny shelves and crates etc
Phaneron  [author] 19 Jul @ 8:40am 
@HPoltergeist
That's unfortunate, but nothing that sounds like it has to do with my mod specifically. This should be reported on the adaptive storage framework page. I can't do anything about it.
HPoltergeist 19 Jul @ 6:47am 
Added these to a separate topic, not to clutter general discussions.
HPoltergeist 19 Jul @ 4:37am 
Notes:
- the items are usuall, gone after converting to MP save/game or loading up an MP save
- not necessarily all the items are gone, sometimes 1-4 items remain in some containers
- might affect other containers as well (added by this mod)
- other containers (vanilla and added by other mods) are unaffected
- does not seem to affect SP games


I hope this helps!
Let me know what you find!
Thanks a lot!