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Thanks, im gonna try to make this translation work :D
It's at the location below. Or you can simply use Rimpy or Rimsort to jump the mod folder. The included translations tend to be outdated so if there's an external translation mod that'd be better to use.
Steam\steamapps\workshop\content\294100\2069684319\Languages\Spanish (Español(Castellano))
No problem, good to hear you figured it out. I've been using an alternative version for that Mad Skills+ you can switch over to that if the original is causing issues.
The character limit is one of the reasons I have the Bug Report thread. Anyways, as for your issue that isn't coming from Complex Jobs. As my mod only changes the organisation of tasks. If jobs are throwing errors like that it'd be to do with a mod changing how the job drivers work. My best guess would be that it might be coming from one of the many AI logic mods which involves changing how tasks are performed. For instance I have one where they unroof areas before removing the walls. You'll have to check through your mod list to see what you can find. If its recent you might want to sort your subscribed mods by last updated to help narrow it down.
Exception in JobDriver tick for pawn Sarah driver=JobDriver_SmoothFloor (toilIndex=1) driver.job=(SmoothFloor (Job_4287323) A = (33, 0, 113) Giver = JobGiver_Work [workGiverDef: ConstructSmoothFloors])
System.NullReferenceException: Object reference not set to an instance of an object
Done, I've uploaded an update.