RimWorld

RimWorld

359 ratings
Blooming hedges
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Mod, 1.4, 1.5
File Size
Posted
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4.684 MB
25 Jan @ 4:35am
11 May @ 12:45pm
5 Change Notes ( view )

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Blooming hedges

Description

Blooming Hedges" adds 2 new types of walls to the game. The standard hedge, a staple in many a maze, or royal garden and a fantastic shield from prying eyes, as well as it's more colourful, blooming variety.

For optimal colour-coordination the white blossoms on the blooming hedge are able to be painted over to suit that tastes of any member of manic royalty or Individuals with the most intricate ideological fashion.

Our hedges also come in a variety of different types, depending on the biome you have chosen to call your home.
With that we bid you to enjoy the hedges and ask you to keep decapitation-related labour-shortages to a minimum.



This mod adds two new types of walls in different variations to the architect menu.

Each wall is built from the "Structure" menu, requires 10 wood to be constructed and provides beauty to the surrounding area.
They are quite frail and are not recommended as any kind of fortification.

Outside of modded biomes there are variants for the anima tree, the gauranlen tree, arid climates, cold climates and even the waste-land for those who oh so love the smell of gasoline when deciding on a bouquet.


ReGrowth: Boiling - unlocks boiling hedge
Gulden Biome - unlocks gulden hedge
Royalty - unlocks anima hedge
ideology - unlocks gauranlen hedge
Biotech - unlocks wasteland hedge

Mods like Extended Color Palette Revised - Recommended for a more vibrant variety of colours




Visandar made the art
Sovereign did the xml
DetVisor did nothing
SirVan is french and evil
52 Comments
sixlegdragon 2 Jul @ 8:38pm 
Amazing mod! My base seems suddenly livable!
If it is to be updated, I'd love an optional setting to have the hedges no longer connect graphically to walls. Plz and thank you.
>.<
Visandar the Unliving  [author] 27 Jun @ 11:58am 
@Delmain
Greetings, as far as i recall the hedges don't disturb the anima tree
Delmain 28 May @ 9:09pm 
Do these hedges count as manufactured things for the anima/guaranlen trees? I'd love to make a little anima maze around my tree.
TSense 21 May @ 6:41am 
Why exactly are the biome mods required for the boiling and gulden hedges?
Even if I don't build there, maybe I just like yellow?
Protok 20 May @ 9:05am 
Can you please add a wall lamp hold capability for your hedges?
DaniAngione 11 May @ 1:21pm 
Ooooo I do have ReGrowth, that would explain why I have two buildable hedges then, one which I can choose the appearance (which I guess it's this one) while the other requires fertile soil to be built and has a static appearance!

Makes sense now... Thank you!
Sovereign  [author] 11 May @ 12:45pm 
Updated
Visandar the Unliving  [author] 27 Apr @ 2:49am 
@DaniAngione
Greetings, fine fellow, you might want to check out ReGrowth. In their ever expanding acquisition of mods, Bloming hedges was among them. Helixien was quite eager to implement a similar feature to what you requested. While i am unsure whether they can be painted as of yet, it might be worth to check them out
DaniAngione 26 Apr @ 11:31pm 
Hey there, love the mod :) Good work!

I must ask though, is there any chance they can be made (or settings added to make them) not be able to support roofs and require growable ground?
Harry 25 Apr @ 6:59am 
Nice mod, thank you! Any chance we could get those locked hedges unlocked for those of us that don't use those other mods?