RimWorld

RimWorld

397 ratings
Gulden Biome
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Mod, 1.5
File Size
Posted
Updated
9.217 MB
9 May @ 4:31am
9 Jul @ 3:58am
7 Change Notes ( view )

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Gulden Biome

Description
This mod is an updated version of pphhyy's gulden biome. It will be maintained and updated.
Do leave new ideas in the comments. Thanks!



Adds Foliage fit for gods. A new beautiful biome with some extra goodies and more hopefully to follow.


This biome mod was inspired by the game elden ring and was a learning experience for me so i can pump out other biome mods. As such it will be updated with more content as time goes on either to teach myself new things or just because i think it would fit this mod.
Gulden adds a new complete biome intended to make things easier. All plants give beauty as well as a new stone material and sheeps wool doing the same. As well as a better herbal medicine which is as good as the industrial med, and last a new berry that acts kinda like chocolate reducing recreation.












Is it compatible with CE?
Ask CE!

Can it be added or removed from a save?
Added? yes it should be fine, removed you may need to do some things to remove any mod safely.


Vanilla Fishing Expanded You can fish like in any other biome

Royalty gulden berries,ambrosia and fungus are all valid options for royals

Clean textures changes the biomes soil to a custom ones. It's for the purpose of avoiding the green grass texture.

Regrowth- Core Compatible with the integrated beautification option

Vanilla Genetics expanded Animals function the same as the vanilla counterparts.

Vanilla Brewing Expanded You can make ambrandy out of gulden ambrosia as well!


Ludeon.RimWorld
Ludeon.RimWorld.Ideology
Ludeon.RimWorld.Royalty
ReGrowth.BOTR.Core
pphhyy.GuldenNew


-SirVan Banner and animals
-Oduem for the biome kit which is now integrated into regrowth
-Mashed and Rick for helping pphhyy with bugs
-Mashed WorldMapBeautificationProject patch
-pphhyy Art & XML
-Rick XML, but it was bad and he should feel bad.
-Alite help to update this mod to 1.5
-Sovereign updating this mod and ironing out bugs
-Elseud Guldenrat sprite
-Catlover Guldenrat description
-Kusko25 elyxr biotech addiction graphic
197 Comments
Sovereign  [author] 15 Sep @ 4:03am 
i mean it is called gulden biome after all
Arieslia 15 Sep @ 12:23am 
this one is cool. that's all i really have to say, the idea of a golden biome is really cool. also, i feel like this is probably an Elden Ring inspired thing on some level.
Sovereign  [author] 10 Sep @ 2:08pm 
@Doctor Worm you need to tell me what those errors are. I cant do much otherwise.

@Tornbery dont really think there's much to be fixed, there's not really a bug here. I can look into optional mod comp tho.

@Zalera that would need c# that i'm not capable of. I can't do much about that but i love the idea.

@Necromancer4Life yes build in compability

@Cadet CStinky nope. Have u checked this with a tool?
TheBronzeWarrior 1 Sep @ 6:12pm 
@Cadet CStinky it probably has to do a lot more background stuffs but idk
Necromancer4Life 17 Aug @ 3:13am 
Is this biome compatible with World Map Beautification Project?
Cadet CStinky 5 Aug @ 10:46pm 
I'm experiencing performance dips on this biome -- is anyone else having this issue?
Zalera 29 Jul @ 12:54pm 
Would you consider either integration with "Vanilla Ideology Expanded - Dryad Theme", Or a Gulden/Erdtree Themed Gauranlen tree when playing in the biome? It would be cool to have a matching Gauranlen Tree when playing in this biome! :D
Doctor Worm 27 Jul @ 6:21pm 
@noybreally1 i bought the royalty DLC while its onsale and decided to try re-enabling this mod and it no longer throws the aurelian stone error so it seems even though royaly is not considered a dependancy it still needs it to function without throwing errors
Tornbery 27 Jul @ 12:24pm 
Everything is fine, but it's strange that you can't mine aurelian stone in mine shafts from Medieval overhaul.Because I wanted to build the whole fortress out of it but stone limited, I hope it will be fixed
is that the lands between ?