RimWorld

RimWorld

1,743 ratings
Injured Carry
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
433.274 KB
3 Mar, 2021 @ 9:22am
29 Jun @ 8:19am
9 Change Notes ( view )

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Injured Carry

Description
Injured Carry - Rescue pawns who are not downed
This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleeds out. When this happens, you will thank me.

It also works on animals !

Compatibility
There aren't any known mod conflicts.
Also, this mod can safely be added to your save files.

Known issues
None, but let me know

External links
162 Comments
[Br] Nasid 9 Oct @ 3:20pm 
I think I jumped to the conclusion, even the mod that makes the pawn go to sleep couldn't do it while she wanted to eat
[Br] Nasid 9 Oct @ 3:15pm 
When I try to save a pawn through your mod, the pawn starts to resist. You take her to bed, and when you start treating her, she starts running off about her business.
Haecriver  [author] 9 Oct @ 12:01pm 
@[Br] Nasid give some context so I may look into it
[Br] Nasid 9 Oct @ 3:40am 
The mod does not work correctly and breaks other more useful mods.
Jakkariah 7 Aug @ 12:07am 
Don't know the conditions on when it happens, but I got a colonist back from a quest and this caused an error to happen "Could not load reference to Verse.WorkTypeDef named Rescuing" and "Null key while loading dictionary of Verse.WorkTypeDef and System.Int32. Label=Settings" Aswell this bricked my Work Tab so nothing was appearing past the Rescue worktype, I managed to fix it by removing this mod and then loading a save from before they colonists came back, This has not occurred since I removed the mod.
Daveroski 25 Jul @ 11:34pm 
Never needed to restrict areas to pawns so that wouldn't have been the issue.
Could be a Linux thing. Happens, very rarely, where a mod doesn't work quite right when playing on Linux.
Hasn't happened with a Rimworld mod before but could be.

I may have another look at it when I next play. I'll keep you informed of the result either way.
Ki Shuya 25 Jul @ 1:30pm 
Just curious, but @Daveroski, was your Doctor in an allowed area? Not restricted at all? That's the only way I was able to reproduce your issue.
Haecriver  [author] 25 Jul @ 8:23am 
well I wasn't able to reproduce it. If someone is encountering the same issue, can you give me a logfile that I can investigate
Daveroski 22 Jul @ 1:49am 
It was a spot on the ground assigned as medical. Early game.
Besides, the normal response to 'No Medical Bed' is that 'so-and-so can't tend whoever because there are no medical beds available'

In this case it was like I wasn't clicking at all.
I remember checking that I had a 'medical bed' ready and that the 'doctor' was prioritised in the 'work' tab.

Got up to being able to research building ship parts and got bored.
Started playing something else.
Could be a while before I come back to it.
Good Luck.
Haecriver  [author] 21 Jul @ 4:34pm 
@Daveroski Did you have a medical bed ? I'll try to reproduce it if I have time.