RimWorld

RimWorld

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Description
Just a list of mods that I always want updated and never want to leave my perfect experience living on the Rim. :)

IF there are others wanting to use this list then you must use RimPy or some sorting tool which reads your errors prior to starting up the game. There should only be couple minor warnings. Also there's only one mod that's incompat and RimPy will say which. I keep the mod still if I decide to swap between the incompats for different plays.
Items (733)
[1.5-1.4] CAI 5000 - Advanced AI + Fog Of War
Created by SubmarineMan
Now includes ULTRA FAST FOG OF WAR ENGINE! Introducing CAI-5000 Advanced combat AI and Fog Of War engine brought you by the RocketMan Team - Discord: https://discord.gg/Jx8UYNtS24 https://raw.githubusercontent.com/kbatbouta/CAI-5000/main/Media/raiders1.png...
[1.5] No Burn Metal
Created by Unon
NO LONGER FLAMMABLE - Steel - Plasteel - Gold - Silver - Power Conduits (Waterproof too!) - Power Switches - Added by Expanded Materials - Metals - Bronze - Fossils - Iron - Tungsten - Stainless Steel - Concrete - Lead - Copper - Chromium - Added by Alpha ...
[AP] Nuclear Reactor Goes BOOM - VFE Power Addon
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/VmLCTdU.gif This mod simply changes what happens when a nuclear reactor reaches high temperature for a long period of time, instead of just making "poof!", it will cause a big explosion, leaving behind th...
[AV] Framework
Created by Veltaris
This is just a framework which is needed by some of my other mods. It contains a collection of code, so I don't have to copy them all around. It doesn't change gameplay on its own. All harmony patches which are contained by this mod get skiped when they ar...
[AV] Mechanoid Spots
Created by Veltaris
This mod is about controlling where your mechs guard or chill at, by giving them their own special spots. https://i.imgur.com/TgN92W5.png New powered buildings which can be assigned to a specific individual mechanoid. Simple spots: https://i.imgur.com/QpER...
[BT] EyeGenes2 | Base - [NL] Facial Animation |
Created by OPERATOR
https://i.imgur.com/WhPWzWZ.png Want just the color patches & slight UI changes? Try: EyeGenes2Lite https://i.imgur.com/Wbe46Cv.png EyeGenes2 is a mod that brings colored eyes genes to rimworld, then it applies them all using a framework built originally f...
[BT] SpawnThoseGenes!
Created by Neradon
https://media.tenor.com/ZHTrHf5wx5cAAAAC/steam.gif https://i.imgur.com/EAn6t4n.png This framework is designed so you can easily add custom germline genes to the default or your own custom races in the game, originally it was supposed to be an EyeGenes2 exc...
[CF] Anomaly Upscaled
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture If you like this mod check out my retextured plant mod: https://steamproxy.net/sharedfiles/filedetails/?id=3167083455 ...
[DN] Custom Mote Maker
Created by Danimineiro
https://i.imgur.com/nVCqhnr.png When you select a colonist this mod spawns a mote over the selected colonist depending on their current mood. You can select from a range of different motes from the settings menu. (A mote in RimWorld is every kind of bubble...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
Description The new quest to raid ancient complexes is interesting and exciting. You avoid traps, kill insects and mechanoids, fight off raiders and plunder crytosleep caskets. If you've raided them you were probably getting excited thinking you'll find so...
[FSF] Better Anomaly Loot
Created by FrozenSnowFox
Description This mod revamps the loot table for Anomaly Loot Boxes which come in the form of Flesh Sacks and Gray Boxes. It increases the rewards, adds loads more items and adds some rare spawns that pull from the quest loot table. The quest loot table is ...
[FSF] Better Camp Loot
Created by FrozenSnowFox
Description This mod overhauls the mapgen loot table used for storage areas which is used for Bandit Camps (Possibly other things?). Ordinarily this loot table is spawned using threat points and market value with a maximum value of $300 per item. It then s...
[FSF] Better Pawn Lending Quest
Created by FrozenSnowFox
Description The Pawn Lending Quest in Royalty is a nice quest however for whatever reason the game places very little value on your colonists and their time. This mod changes a number of things with the quest to make it more viable. It also increases the s...
[FSF] Simple Education
Created by FrozenSnowFox
Description Simple Education provides you with a simple and easy way to educate your people in any skill. To have someone study you need to assign them to the Study Worktype. The Worktype is available to everyone and can be done by children as young as thr...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
[KV] Call Trade Ships [1.5 Patched]
Created by cave2017
An updated version from KV. Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=2431840021 I will take this down if the original author tells me to. I was impatient and decided to update it myself lol Call for trade ships for a price from ...
[lmgginspace] Force Do Job
Created by lmgginspace
WARNING: Important disclaimer This mod's original author is: https://steamproxy.net/id/kiame, not me. This is only a version of the same mod compiled and updated to 1.5, any thanks should be for original author. If the original author wants me to remov...
[lmgginspace] Responsible sleepers
Created by lmgginspace
What is this mod about? This mod adds a tracker that oversees each sleeping colonist in the map. This tracker slightly adjusts their rest need so they recover the rest need a little bit slower or faster so they match the wake up time they have assigned in ...
[LYN] VRE Highmate Feline Ears Use Hair Color
Created by Lyn the Cookie
Makes the Feline Ears gene from Vanilla Races Expanded - Highmate use the color of the pawn's hair instead of skin....
[LYN] VVE Renamed
Created by Lyn the Cookie
About This is a patch to change the names of the vehicles from Vanilla Vehicles Expanded to be more vanilla-friendly. Descriptions were also changed to be less verbose. This is intended to be convenient, not accurate to the real names. TIER 1 - Bangbus to ...
[MUS]捕鱼装饰 FishingDecorative
Created by RicoFox233
增加了7件和捕鱼有关的渔业文化展品。为玩家的海边生活增添更多色彩 Added 7 fishery cultural exhibits related to fishing. 注意:这款MOD中的建筑仅限于装饰性质,不具备功能性。 Note: The architecture in this mod is limited to decorative nature and is not functional. 注意:如果工人在同时建造船只和船桨时出现问题,他们会拆除船只。解决办法是在造船之前先造桨 Note:I...
[NL] Custom Portraits
Created by Nals
Overview This MOD allows you to customize face sizes within colonist bars. Note:Requires Hugslib. Compatibility : Color Coded Mood Bar Release Note : December 23, 2018 -- Adding a Button for "Allow to change the portrait size". December 13, 2018 -- Adding ...
[NL] Dynamic Portraits
Created by Nals
Features This mod displays the following status in the portrait. 1. Mood 2. Rest 3. Food 4. Work items 5. Weapons 6. Blood loss It also changes the brightness of the portrait depending on the colonist's location. If it is another colonist, it will split th...
[NL] Facial Animation - WIP
Created by Nals
2024/06/22 : I have successfully overhauled it! Faster! Hello everyone, First of all, I apologize for the long wait. Due to the major update 1.5, this mod was not working well and had several bugs and performance issues. However, Thank you all for your sup...
[NL] Realistic Body
Created by Nals
Description This mod only includes body textures for vanilla Male, Female and Thin body types. It is the successor to a mod, CompatibleBody2, for Male, Female and Thin body types. There are currently no plans to create textures for Fat and Hulk. Difference...
[Og] Automatic Power Switch
Created by OganessonG
Are you tired of reconnecting turrets over and over again just to save some power and, more importantly, increase your tps? Description: With this mod, when completing the Microelectronics research, you can use the "remote toggle power" button to turn on/o...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[SR]Factional War Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. This is just the 1.5 update of the original mod. All thanks to Shadowrabbit for this wonderful mod, and especially the code source on Github. Original link https://steamproxy.net/sharedfiles/filedetails/?id=2534328163 Gi...
[SR]Raid Extension Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. This is just an 1.5 update of the original mod All thanks to the author Shadowrabbit for this wonderful mod, and especially the code source on Github. Original link: https://steamproxy.net/sharedfiles/filedetails/?id=255...
[SYR] Individuality (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Syrchaliss mod https://steamproxy.net/sharedfiles/filedetails/?id=1497105115 - Romance option should now respect the replacement sexuality methods of the mod https://i.imgur.com/pufA0kM.png https://i.imgur.com/...
[SYR] Processor Framework
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
[WD] Small Solar Panels
Created by Wemd
Description: A small content mod which adds new 2x2 solar panels that produce up to 425 power (1\4 of Vanilla 4x4 solar panel power). Which provides more freedom in base design and building. It's also my first .dll mod, so I'm really happy about it :) Feat...
[XND] Nocturnal Animals (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of XeoNovaDans mod https://steamproxy.net/sharedfiles/filedetails/?id=2004368312 - Added russian translation by Reiquard - Added support for Legacy Ark - French translation added, thanks qux! - Added in-game setti...
[XND] Watermill Tweaks (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of XeoNovaDans mod https://steamproxy.net/sharedfiles/filedetails/?id=1496115783 Fixed the letter-text for turbulent river Added info in Watermill description when turbulent river is active https://i.imgur.com/puf...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Actually Vanilla Music Expansion
Created by Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. You have my permission to use this mod's music however you like, just make sure it's tr...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains several fancy features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change textures based on what items are...
Adaptive Storage Neolithic Module
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage - Neolithic is a mod that brings fancy new ways for players to expand their idea of item storages! This module covers the neolithic tech level and includes a good selection of storage containers to choose fr...
Adobe - Build Under Roof
Created by kongkim
A small patch mod for Adobe Abode (1.5 continued) that let you build adobe baking frames under the roof and remove the "not working under roof" message. Compatibility issues None, but let me know. Known issues None, but let me know. Update 27-05-2024 Fixed...
Adobe Abode (1.5 continued)
Created by Kaeh
Disclaimer : This is a re-upload of the original mod by JKN. I have no intention of stealing his work, I just want to keep it alive for the community. If JKN wants me to remove this mod, I will do so. I've updated the mod to use Processor Framework instead...
All Ideoligions Are Fluid
Created by superniqui10
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's. Removes all limits imposed on fluid ideoligion creation and reform. You can create any ideoligion yo...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
Allies are Helpful
Created by alt4s
https://i.imgur.com/4uICsFS.png Have you ever wished your allies wouldn't ignore their comrades bleeding out on the floor? Do you find it frustrating that in a moment of need they choose to trample over your colonists' bleeding bodies instead of helping th...
Allow Dead Animals
Created by Andrew R.L.
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food. IMPORTANT UPDATE: Do you fancy human meat? Come in! >:D Our...
Allow Everything
Created by Andrew R.L.
Tiny mod that auto-allows everything. Made for people tired of removing all those red x marks from items manually all the time. Source code: https://github.com/andrew-raphael-lukasik/rimworld-mod_allow-everything credits: https://steamproxy.net/worksho...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Almost There 1.5
Created by Chad
Original Description: "> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds f...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 250 new genes. Some are very low impact, while some are truly game changing. - 14 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Alpha Props - Parks and Gardens
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme. From planters to fountains, flowers, hedges and all sorts of outdoorsy decorations, this mod w...
Alpha Props - Ship Parts
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 66 new space ship props for Vanilla Furniture Expanded - Props and Decorations. These are non-functional and for decorative purposes only. They can be used with Save Our Ship 2 or just placed in the colony to s...
Alpha Vehicles - Age of Sail
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds 9 sailing ships in three different tiers. Junk, Cog and Longship for Tier 0 (no research, no ship parts). Caravel, Pirate caravel and Sloop for Tier 1 (research plus ship parts needed). Frigate, Galleon and B...
Alpha Vehicles - Neolithic
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requi...
Alternate Vents and Coolers
Created by Murmur
This purely graphical mod will do the following: If In-wall coolers and vents or Simple Utilities: Wall is active, this changes the graphic of the vanilla vent and cooler. If Replace Stuff is active, this changes the graphic of Replace Stuff's over wall ve...
Always Unique Ideologies
Created by Densevoid
Each independent faction, including work sites and beggars, has its own unique ideology. If you liked this mod, rate it!...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization Turn audio effects on / off, switch between differen...
Amnabi's Flags (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Amnabis mod https://steamproxy.net/sharedfiles/filedetails/?id=2340981101 - Made the pole-icons fit the gui - Russian translation added, thanks Dmitry6! - Ferny made a patch-mod adding these to the VE Props sys...
ANDH - Animals Nuzzling Detects Horrors
Created by alatta
ANDH - Animals Nuzzling Detects Horrors Give your cats and yorkies a chance! An animal nuzzling can reveal a metalhorror infection with a moderate chance. Bonded animals nuzzling their owners have much higher chance at detection. Customizable in mod settin...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Animal Foods Extended
Created by TheVillain
https://i.imgur.com/EeZky0E.png Your Colonists get some food options, some progression and minor buffs after putting in the effort towards better foods. But your animals just get kibble. Weird huh? This mod adds 3 new foods specifically for your animal, be...
Animal Hoods
Created by BOT Yamazaki
This mod was originally made by Diana(Kitty) and a friend. This mod is not a remake, rather, it's a refurbishing of the original. The textures are now HD, with the help of AI upscaling and human editing. They now come in some different varients, drawn by r...
Animal Sarcophagus
Created by ØverPL
A tiny mod that adds a sarcophagus for small animals. You will no longer have to put your beloved pets in comically oversized sarcophagi. Give your colony animals the respect they deserve. The small animal sarcophagus only accepts corpses of animals that t...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
AnimalHarvestingSpot (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png This is an update of -210's mod with their approval. https://steamproxy.net/sharedfiles/filedetails/?id=1409440925 Added four new spots: - Milking - Shearing - Slaughtering - Training Icons from https://www.flaticon.com/...
AnimalHarvestingSpot ReTexture
Created by Si-Cafe
Description Just replaces textures in Animal Harvesting Spot. ...
Animals are fun! (Continued)
Created by ColossalFossil
About Spend time and have fun with your pets! This mod lets your pawns play fetch or go for a walk for recreation. Your pawns will gain a little animal skill as well. This mod is a continuation of the Animals are fun mod by Revolus. This mod currently only...
Animals Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new "Animals" category and moves animal pen stuff there. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its...
Anomalies Expected
If you want more anomalies to explore and experiment with, then you might like this mod. Mod Contents Mod adding new anomalies for Anomaly DLC. With it own benefits and risks. Most anomalies here give you some benefit for keeping them in colony with it own...
Anomalies Expected Addon
An addon for MrHydralisk's Anomalies Expected mod, which adds more anomalies. Dependent on AE since it uses it's code Mod contents Currently adds seven more anomalies. More might be added later Supported languages: English, Russian. Available anomalies: Ra...
Anomaly Fleshbeasts or Sarg Fleshbeasts?
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Sarg's various fleshbeasts in Alpha Animals and Vanilla Genetics Expanded to "genetic horrors" In the original version of these mods, the genetic failures are named "fleshbeasts" which is the direc...
Apparel Tainted Only When Corpse Rots
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 1.5.0 Complete changelog is available in the Change Notes https://i.imgur.com/bymTvlP.jpg Bring your colonists' squeamishness a bit closer to reality! Flags apparel as tainted only when the wearer's corpse r...
Arcane Technology
Created by GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://steamproxy.net/sharedfiles/filedetails/?id=2106703025 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an extra setting to allow the use of items a few t...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Archotech Expanded
Created by Yanzihko
https://i.imgur.com/FfIxTbA.png https://i.imgur.com/ocONS7g.png https://i.imgur.com/eczwKfJ.png Archotech Expanded is a mod that expands end game with archotech technologies and items: -Figure out how to build Archo-analyzer. -Discover Archomachinery and i...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Art-Accurate/Doubled Gene Bank
Created by ferny
https://i.imgur.com/EKuNZ5w.png Doubles the capacity of the genebank from 4 to 8, as seen on its art. Safe to add mid save. That's it. It's compatible with Gene Bank Indicators. ...
Astro Repair Mechanoid
Created by Zaryulenko
An advanced builder mechanoid for intensive EVA work in space or pretty much anywhere else. https://i.imgur.com/0gx7nVA.png https://i.imgur.com/Hzh5mZN.png...
ATH's style Gothic and Bloody Gothic
Created by Anthitei
https://i.imgur.com/mtCUcUE.png https://imgur.com/tQb8vYe.png https://imgur.com/rjyigOf.png https://imgur.com/Krrj6lM.png The mod consists of two variants of most of following: - Small sculpture x3 - Large sculpture x3 - Grand sculpture x4 - Small altar - ...
ATH's Styleable Framework
Created by Anthitei
https://i.imgur.com/0n2howh.png https://imgur.com/tQb8vYe.png https://imgur.com/K3V8zeV.png https://imgur.com/Krrj6lM.png Core game: - Armchair - Chess Table - Autodoor - Door - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* Royalty: - Braz...
Athena Framework
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/FeaturesHeader.png Athena is an advanced framework that contains multiple tools and features for both XML and C# modders. It also has a couple of code fixes that don't affect players...
Auto Close Letters
Created by Sincere
Simplify Your Notifications: Automatically Dismiss Letters After Their Custom Duration Expires! https://i.imgur.com/w8aqk7M.gif https://i.imgur.com/DvUARV2.png Click here to discuss ...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Auto Mod Config
Created by Gareth
Please note, this mod does not work standalone. It's designed to enable an easier method of creating and distributing Modlist Configs. If you're someone interested in creating their own Modlist Config, please take a look at the example Preset uploaded here...
Auto Strip on Haul
Created by FuuChan
Your colonists will automatically strip corpses of their weapons, equipment, inventory, and apparel upon (or after) hauling them. Ideal for scavenger or cannibal colonies who don't want to manually assign strip orders after every battle! Smeltable and non-...
Auto-assign Inventories on Caravan arrival
Created by Syrus
Description: Automatically distributes things carried in the inventory of caravan members to pawn's inventories in accordance to their requirements set by the "Assign"-tab assignments (like medicine) and drug-policies when a caravan arrives on a map. - For...
Auto-Cut Blight 1.5 - Forked
Created by tiagorbrodrigues
Automatically designate blighted plants to be cut. ___________________________________________________ IMPORTANT It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. This mod works by simulating clicking the "Insert person ..." gizmo on the gene e...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.5 Update Updated for 1.5 - I will verify compatibility with prepare carefully when that gets updated. Feel free to let me know wh...
Automatic Nudist Outfit
Created by Ben
Automatically assigns pawns with the nudist trait to the nudist outfit. Save Game Compatible You can add/remove this from any save. Any errors after removing are a one time thing and will have no effect on your save. https://imgur.com/sT7cGBw.png...
Automatic Slave Outfit
Created by Ben
Automatically assigns slaves to the slave outfit. Save Game Compatible You can add/remove this from any save. Any errors after removing are a one time thing and will have no effect on your save. https://imgur.com/sT7cGBw.png...
Automation Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png Automation Category Using Vanilla Factions Expanded - Mechanoids, merges all automation content into one category. Mod Support - Everything in my modpack - Vanilla Factions Expanded - Mechanoids - Vanilla Races Expanded - An...
BallGames
Created by kaitorisenkou
Add new 3 recreations; basketball, volleyball, and soccor. These trains melee skills. My other creation https://i.imgur.com/9ACzFRg.pnghttps://i.imgur.com/Xygx2YM.pnghttps://i.imgur.com/qFe6eDN.pnghttps://i.imgur.com/a5SbzBC.pnghttps://i.imgur.com/TAbPcuF....
Basic Double Doors
Created by Sam_
About A lightweight mod that adds double door versions of the vanilla doors using the new 1.5 mechanics. Includes simple door and autodoor variants. The cost to make them is double a normal sized door, except the double autodoor, which costs 1 less compone...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Better autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. Because I'm lazy, this description should always be considered out of date. Mechanics are explained in-game in the mod settings Enables autocasting for sever...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Better GC: Mothballed and World Pawns
Created by GwinnBleidd
The mod is meant to improve game performance. The BGC mod does the following: better pawn mothballing (XML patch) reduces the number of world pawns that the game keeps forever through garbage collection (C# patch) pawn garbage collection is customizable Fo...
Better ground-penetrating scanner
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific resource is selected, scanning time is multiplied ...
Better Roads
Created by wastelandr
Show roads more prominently on the world map. Clearly delineate road types. Easily identify the road hierarchy with thicker, brighter colors indicating more advanced roads. Compatible with Alpha 17, Beta 18, Beta 19, 1.0, 1.1, 1.2, 1.3, 1.4, and 1.5 Safe t...
Better Storyteller Descriptors
Created by ferny
https://i.imgur.com/f9SRfUi.png FAQ VE Standalone storytellers? | Hmm... uhhhh none of them updated and I don't know why anybody would use them so I guess not for now. Who's Kim? | She's from Save Our Ship 2, which got put back on Steam literally today so ...
Better VPE Skipdoor Pathing
Created by Ender Wiggin
This mod allows pawns to 'use' Skipdoors from Vanilla Psycasts Expanded while moving and doing stuff. They consider all tiles with skipdoors on them to be adjacent for pathing purposes. Only pawns with intellect of Humanlike or ToolUser can use skipdoors f...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
BetterSliders
Created by randoo
Entry fields for all your sliders! How it works This mod draws number fields where ever sliders are in-game, but the fields gradually fade in when your cursor gets near a slider. The fields will also automatically focus when you place your cursor over one....
BetterWeight
Created by greenking2000
Requires MinifyEverything or similar to be most useful What does BetterWeight do? Ever noticed that many building have a weight of 1kg? Well that sometimes just doesn't make sense. This mod fixes that by adding the weight of the materials needed to build i...
Bill Doors' Simple Signs
Created by 3HST有限公司
This mod adds a sizable variety of decorative signs in game. Signs are unlocked after complex furniture. This mod is commissioned by Bambaryła...
Biological Warfare
Created by BlueEagle421
https://i.imgur.com/SI6cI1m.png https://i.imgur.com/N7PmE7J.png Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons. They can be used in both defensive and offensive strategies, providing balanced firepower. Everythi...
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Biotech Category Re-examined
Created by ferny
https://i.imgur.com/EKuNZ5w.png Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and sho...
Biotech Cloning 1.5
Created by πCat
This is a port of DarkFlame7's Cloning mod for 1.5. - Original is available at: https://steamproxy.net/sharedfiles/filedetails/?id=2881790485 - Git: https://github.com/JTJutajoh/RimWorld.Cloning Allows you to use Biotech's growth vats to grow clones as...
Biotech Expansion - Core
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Biotech Expansion - Ear Patch
Created by Lennoxicon
Converts ear color to hair instead of skin color! Only works on Biotech Expansion ears!...
Biotech Expansion - Insectoid
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Expansion - Mammalia
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
Biotech Expansion - Mythic
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Blood Animations
Created by FuuChan
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Bodyparts Rot
Created by Murmur
Any natural bodyparts/organs left lying around will rot unless frozen, like meat. Mod Compatibility Should work with any mods that add bodyparts that can be harvested. Tested with Harvest Everything! Feeling generous? https://i.imgur.com/UWlvF7e.png...
Brianns Missile Framework
Created by Briann
Brianns Missile Framework MOD DOESNT DO ANYTHING BY ITSELF YOU WILL NEED THIS https://steamproxy.net/sharedfiles/filedetails/3242612561 This is because i wanted to make multiple different types of missile mods that could work together but i wouldnt wan...
Brianns Missiles
Created by Briann
You want explosion's? Mortar's aren't doing it enough? Introducing MISSILE'S! https://i.imgur.com/xeJhAoK.png These bad boys can blow up any tile from anywhere! All you need is any type of missile and a missile launcher! Details There are 9 Types of missil...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Bulk Recipe Generator (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lowlofirs mod https://ludeon.com/forums/index.php?topic=48838.0 - Added setting for skipping making bulk recipes for products that has quality - Added setting to change how products that has quality are created, in...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Camping Tent
Created by AOBA
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. https://i.ibb.co/SJjVgfh/desc.png note: There status of the tent value has change but the description in workshop still the old one. pls check be...
Capable Slaves
Created by BlackFranky
Removes almost all restrictions to jobs slaves can do. Should work with all mods adding worktypes. Doesn't overwrite anything just removes the restriction for slaves. I had to reactivate the restriction for "Warden", because it caused a bug where slaves tr...
Capable Specialists
Created by BlackFranky
This mod removes all job restrictions to specialists. This mod also removes the weapon restrictions from both melee and shooting specialist. This mod should be compatible with all mods which adds new specialists or change them....
Capitalized Work Types
Created by velcroboy333
Makes Jobs in the Work Tab Capitalized. I've seen many complaints that the jobs in the work tab are lower-case. When most mods tend to use upper-case, this can be a little jarring for some. This mod will make it all capital. Upon further testing, this seem...
Caravan Adventures
Created by iforgotmysocks
Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so. Quick heads-up, about 25% of this mod...
Caravan Lag Eliminator
Created by Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
Caravan Mood Buff
Created by Syrus
Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site? Ever felt that any normal person would realize they can't expect to be pampered when traveling the world? Thought that winning a batt...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
Chill the Fork Out
Created by Zach Turner
Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. This mod adds the ability to ...
Choose Biome Commonality
Created by Mlie
https://i.imgur.com/iCj5o7O.png Lets you modify the commonality of biomes at world-generation. Should work on all biomes, vanilla and modded. Biome Commonality = how common each biome is. https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png http...
Choose Your Outfit
Created by LS
Overview This is a mod to expand the apparel policy management dialog to make it easier to create filters. The list of apparel displayed in the lower middle can be narrowed down by various filters, and the selected apparels can be applied directly to the f...
Clean Textures
Created by Ren7z
Replaces surface textures. https://i.imgur.com/dD6EoaG.gif https://i.imgur.com/HlcA8lt.gif https://i.imgur.com/27eTh5Q.jpeg Compatibility Using this mod will not cause conflicts or errors in the game. The mod does not contain any code and simply replaces o...
Clean Textures - less glare
Created by Ren7z
This is a small patch for the main mod Returns the old version of the water texture with less glare Use "Clean Textures - less glare" only if you don't like the new version of water or if you have problems with mods like Progress Renderer...
Cleaning Priority (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ChippedChaps mod https://steamproxy.net/sharedfiles/filedetails/?id=1543157124 - Added Russian Translation, by Vladimir Saenko - Added correct reservation of filth so pawns dont clean the same filth - Pawns tha...
Close Settlements
Created by Jellypowered
https://i.imgur.com/dOO4d5O.png An update of Bar0th's Mod: Close Settlements https://i.imgur.com/6gwxX70.png https://i.imgur.com/Jw2pZxn.png This mod removes the warning and relation penalties for building too close to another faction. In RimWorld 1.1+, th...
Clothing Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same name Options...
ClutterDoors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ruyans mod https://steamproxy.net/sharedfiles/filedetails/?id=1702884986 - Fixed the patches for the mentioned mods, should work if the mod-names changes in the future as well - Added 2x1 and 3x1 autodoor textu...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Combat Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames "Security" to a more generally applicable "Combat" and moves random stuff that should be in there. That's it? Yeah. Mod Support - VFE Piartes - VFE Mechanoids - Use Tab-sorting to move anything els...
Combat Readiness Check (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons https://i.i...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Compatible-Like Body | Children
Created by Zaire82
Adds Compatible Body-inspired bodies for children. Both human and furskin variants. No more potato children! This mod data is available to anyone. Do whatever you want. I recommend using with Nal's Compatible Body 2 https://steamproxy.net/sharedfiles/f...
Compressed Raid (Continued) 1.5
Created by Vokaerian
Compressed Raid (Continued) recompiled for 1.5. I will not be providing any bugfixes or support for this mod. If anyone wishes to continue development, please refer to the links below. original mod by ryouta can be found here; URL: https://steamcommunity.c...
Conservationist and Polluter - Mort's Ideologies: Memes and Precepts
Created by Mort Strudel
Preserve your natural ecosystem! Or just pollute it even more. Like this mod? Want to support the creator? Check out my Patreon, which is normally used to fund my Dwarf Fortress videos: https://www.patreon.com/MortStrudel ------- This mod adds two new meme...
Crafting Quality Rebalanced
Created by Phomor
Rebalances item crafting quality, for example a skill 20 crafter will not have the chance to make an awful item anymore. If anybody wants to translate it into different languages, feel free to contact me. In Detail: A skill 9+ pawn will make at least a poo...
Cryptosleep Adaptation Gene
does what it says on the tin, adds a gene that makes pawns unable to get cryptosleep sickness from being in cryptosleep. useful for your chemical dependency pawns that you cant afford to keep drugged up anymore, but you desperately need them for frequent t...
Culture Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves eve...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Damage Indicators [1.5]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamproxy.net/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.5. Updates : 15/03/2024 - Update for Rimworld 1.5 20/10/2022 - Update for Rimworld 1.4 2...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. Works with: - Thermae Bath from Vanilla Facti...
DBH Addon: Expanded Pack
Created by Farx
Description This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextures for DBH, many of which were already included in on...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
Deep Stack
Created by VOID
last update:2024-04-17 (for RimWorld 1.5.4066) Increases stacksize for all stackable items. MOD FEATURES • 1000 for small stacks, 10000 for big stacks • 50 for stone chunks • works with other stack mods, like Extended Storage MOD SETTINGS • Small Stack Siz...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Det's Xenotypes - Avaloi
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the c...
Det's Xenotypes - Boglegs
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs. Boglegs are a disgusting and oddly ch...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
Det's Xenotypes - Venators
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators. Venators are a quick and delicate race of expert...
Ding On Game Loaded
Created by Mlie
https://i.imgur.com/iCj5o7O.png When the game have loaded up to the main-menu a Ding is heard. The sound can be changed by replacing the audio-file in the Sounds Directory. For those with long mod-lists who might do something else while the game loads. Add...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Disco!
Created by Epicguru
Adds a disco floor and a disco event to the game Research Electricity to unlock dance floors and the DJ Stand: you will need both to run a disco. Once built, wait for a disco to trigger naturally or trigger the disco by selecting the DJ stand. You can add ...
Diseases Overhauled [Adopted]
Created by Ogliss
Reupload of Mythos' Diseases Overhauled General information This is an unofficial update of PhileasFogg's mod which can be found on the Ludeon Forums New drugs https://i.imgur.com/5eZnq5N.png Detoxamin, a drug that reduces toxic sensitivity by isolating an...
Do Your F****** Research
Created by Zach Turner
Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will take it down if requested by the original author. Original mod (1.3 and earlier): Steam Workshop: https://steamcommuni...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamproxy.net/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.5 Update!...
Doors Close Fast Again
Created by Phomor
Doors close faster after somebody went through, like in B18. Delay is adjustable in the settings menu. Source Code is included. Ludeon Forums B19 Version: Steam Workshop NexusMods Ludeon Forums Compatibility: Should thanks to Harmony be compatible to almos...
Down For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png Allow your pawn to pretend to be downed. No more wounded pawn crawling back to nearest medical unit. Now you can set them down and take care of them, without having to punch them until they are knocked out ;) Thanks to @5kat...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dress for the Weather
Created by Daniel
Have you ever lived on an ice sheet? Do you keep getting trade caravans and guests who dress like they're on summer vacation, pass out from hypothermia and lose toes to frostbite, and when you rescue them, they keep passing out before they can leave the ma...
Dress Patients (Continued)
Created by SP4RTAN
Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected pawn will f...
Dropdown Production Buildings
Created by kongkim
Continued mod A good mod that helps clean a bit up in your menu, if you have a lot of production buildings added by mods. Originally made by nmajask. Huge thanks to nmajask for the mod. Original mod. Have used the original mod for a long time, so will keep...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Central Heating
Created by Dubwise
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights. Standalone version of the central heating from my Bad Hygiene mod. Can be used with the full Bad Hyg...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dubs Skylights Glass+Lights Patch
Created by Maaxar
Patches the skylights in Dubs Skylights mod to use the Glass from NanoCE's Glass+Lights mod, nedops's "Just Glass" mod, or any other mod that adds an object with the defName "Glass". It will also patch the additional skylight sizes added by BJR1984's "Dubs...
Dynamic Diplomacy - Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. But after updating it to 1.5 I did add some new features, translations and minor fixes. All thanks to the original author NilchEi for this great mod Languages available: English German (Added by original author) 简体中文 (Added ...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Effective Lumbering
Created by Vectorial1024
Work required to sow trees is decreased from 4000 to 2000. Safe to add to existing saves Also safe to remove from existing saves Has no problems with any other mods Place anywhere after Core in load order Non-Steam downloads please scroll further down Pack...
EGI: Holograms and Projectors
Created by Vesper
https://imgur.com/aT3sE5a.png Do you like to play high-tech colonies? Do you enjoy the variety of the Ideology styles, but find them a tad limiting? Do you want to plaster your base full of shining and brilliant displays, until your colonists retinas are a...
Elders Faction
Created by xrushha
General Info: "Elders" is an ancient psycaster faction that awakened on multiple worlds not too long ago. They hate outsiders, but you can befriend them. Royalty DLC and Anima Gear required for work. Features: This mod adds: New faction; New way to gain ps...
Electric Stonecutting Table
Created by Cocaine™
This mod adds an electrically powered version of the stone cutting table that works at 175% of normal vanilla speed. Power shortages will knock your stonecutting speed down below the unpowered bench. Requires research so the normal stone cutting table won'...
Electrical Grid Toggler
Created by GonDragon
Adds a Toggle to view the power grid (why isn't that Vanilla?). It also adds a little more info to the power grid view. Now the grid will display different colors: Gray: There is no buildings using energy connected. Blue: The energy production of the grid ...
Eltex Weaponry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Expands the Rimworld arsenal with eltex firearms - ultratech weapons that increase and decrease in damage dealt based on psychic sensitivity of their wielder and target. Also comes with a powerful warcasket eltex sword, only...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. What does this mod do now? What is left of this mod is making the game take offSets into account when rendering carried equipment. Does nothing on it's own. Maybe this will also be imp...
Enemy Self Preservation
Created by Murmur
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY. Humanoid enemies are no longer suicidal and will flee from combat when they are in a significant amount of pain. It is designed to be used with my other mod Faction Raid Cooldown, but ca...
Enhanced Vanilla Gun Sounds Revived
Created by Bonible
Enhanced Vanilla Gun Sounds (Revived) A revival/1.4 fork of Arekan's original Enhanced Vanilla Gun Sounds, with extras added. Also check out my other mod, Modded Weapon Sound Replacement Key Changes This mod retains the original sounds edited by Arekan, Re...
Enhanced Vat Learning
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Enter Here
Created by Mlie
https://i.imgur.com/iCj5o7O.png Makes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You will find th...
Environment Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for managing the environment and moves all associated buildings there. That's it? Yeah. Mod Support - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - Q...
Equipment Manager
Created by Michieru
Equipment Manager Automatic equipment management mod. Requires Harmony and SimpleSidearms. This mod automatically equips your colonists with weapons and tools according to loadout settings. It adds a new column 'Current loadout' to the 'Assign' tab which l...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Explicit Timings
Created by Leoltron
Description This mod exposes internal event timers to allow the player to make more educated decisions about taking risks. It may be considered a QoL improvement over looking up the data on the wiki and manually tracking it. Example with Cassandra's Threat...
Explosive Implant (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ma1tas mod https://steamproxy.net/sharedfiles/filedetails/?id=1816673839 - Lowered the value of the implant as 800 was a bit high - The explosion should now always remove the pawns head since the implant is in ...
Explosive Implant Retexture (VFE: Deserters)
Created by ferny
https://i.imgur.com/EKuNZ5w.png Retextures Explosive Implant using remote explosives from Vanilla Factions Expanded: Deserters. I've always loved this mod and wanted to integrate it better into the vanilla feel. (Published with permission from Oskar Potock...
Export and Import Mod Settings
Created by Mlie
https://i.imgur.com/iCj5o7O.png Ive gotten requests of adding exportable mod-settings to my mods from users that are putting together mod-packs and would like to bundle specific mod-settings with the pack. Instead of implementing this per mod I wrote this ...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Facial Animation Xenotype Eye Color Patches
Created by LekkoBot
Patches xenotype eye colors to work with facial animation. This mod also removes the biotech eye textures from these mods as 1.5 apparently broke facial animation's ability to do this automatically. Currently supported mods: Nephilim Charmweavers Askbarn G...
Faction Raid Cooldown
Created by Murmur
When a pawn from an enemy faction dies it adds to a cooldown timer for the faction to be able to raid again. By default, each death adds 12 hours, up to a maximum of 360 hours (15 days). The amount of time per death and maximum cooldown are configurable th...
Family Tree
Created by Gareth
https://i.imgur.com/zQ9tH7t.png This mod is a fork of Fluffy's Relationship Tab mod. It's designed as a replacement to show your pawns in a structured Family Tree instead of in a vague circle. If you're playing a normal game of Rimworld, this may not be of...
Ferny's Easy Caravan Formation
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this mod do? This mod makes caravan formation occur instantly after selecting gear and pawns, but only if there are no hostile pawns on the tile that are discovered. It will mimic the dev mode function “form carava...
Ferny's Props Core
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds new prop categories moves some stuff into them, and makes some pretty obvious smaller prop integrations. Feel free to use the categories established in this mod for your own prop mods. Some icons are ...
Fill backstories
Created by Mlie
https://i.imgur.com/iCj5o7O.png Makes multiple custom backstories to avoid the "Cant find random backstory" error thats often caused by not having enough to choose from. Iterates through all backstory tags and assures that there is a certain total amount (...
Filter Manager
Created by Jaxe
Manage your filters anywhere Got a list of things you want for your freezer? No problem. Want to invert that list? Can do. Have a specific outfit and want to copy the list to a stockpile zone? Easy with this mod. This mod allows saving and loading filter p...
Filth Creates Trash
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 Add-on to Vanilla Recycling Expanded - you need to have it installed and enabled! The idea for this mod is quite simple - cleaning filth off the ground will produce trash, which you'll need to pr...
FindAGunDamnIt! (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of AliceTries mod https://steamproxy.net/sharedfiles/filedetails/?id=1541795572 - Added setting to select how pawns shall look for a weapon - Added support for Simple Sidearms - Added support for Android Tiers - A...
Fireworks
Created by telardo
Add fireworks for celebrations. Current effects contain Brocade, Comet, Crossette, Peony and Strobe. From the author: This mod actually took me more time to implement than expected. I am also preoccupied with my busy real life. Anyway, Happy belated New Ye...
Fishing Decorative Retexture
Created by Draegon1993
Just a simple retexture I commissioned of the FishingDectorative mod made by 捕鱼装饰 to make it fit the vanilla art style better. Enjoy! Art done by SoL Preview pic done by SirVan Organization done by Marceline...
Fix Styled Blueprints
Created by Kathanon
Fixes blueprints for some buildings (notably walls) looking as if already built. It occurs when the building has a style that changes its appearance (e.g. through a modded ideology). Yes, this will be updated for 1.5, but the update is not straightforward ...
Flickable Storage
Created by Mlie
https://i.imgur.com/iCj5o7O.png Storage-buildings and stockpiles can be set to one of four settings Storage on - Works as normal Storage off - Will not accept or release any items Accept only - Pawns can only store items, not retrieve them Retrieve only - ...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Fluffy Breakdowns (1.5 Update)
Created by The Eye of Brows
Replaces random breakdowns with a maintenance requirement. ************************* The original author is Fluffy. See the original mod at https://steamproxy.net/sharedfiles/filedetails/?id=726244033 See the original project at https://github.com/fluf...
Folding Screen
Created by Si-Cafe
Description Add folding screen. (Retextured from the previous one to match vanilla.) Folding screnn allowing pawns to be hidden when behind. -A wall for blindfolding. It is also used as a blindfold to temporarily divide a room or hide the back room. It doe...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1114619043 - Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFin...
Forced Rearmament
Created by seeki
Overview Since Rimworld Ver1.5, Pawns will now rearm dropped weapons when recovering from a knockdown, but there are cases where Pawns forget about their weapons while they are knocked down or put off re-arming. This occurs frequently and the movement the ...
Free Draftee Direction
Created by gguake
Make free direction of your draftee on idle, not south only. This mod not affect your save....
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
Fuck Ext. Furniture
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes Ext. Furniture from the game, and puts all of its contents in the normal Furniture category. That's it? Yeah. Doesn't this clog the furniture tab? A little yeah. That's why I made the mods prior to...
Gain Skill Passions
Created by Denethor
Colonists have chance (configurable in settings) to gain/lose skill passion upon level up/down....
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Gene Banks Expanded
Created by Farx
Description For most part this mod inspired by ancients lab junk from Alpha Genes. Also playing with bunch of Races Expanded mods I've faced with a problem that there is not enough space for storing every genes, especially if you want to collect it. Conten...
Gene Extractor Tiers
Created by RedMattis
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available. An improved version can also extract archite genes. At default settings it will extract one gene every 8 d...
Gene Ripper
Created by Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
Geological Landforms
Created by m00nl1ght
Adds 36 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Gerrymon's Nautian Style
Created by Gerrymon
Where's my nautical/piraty things? Although nautian is similar to the term nautical (ship/sea navigation), the actual theme for this style pack is mermaid and neritic zone, that shallow part of the ocean where the sunlight can still reach the ocean floor; ...
Giddy-Up 2 Forked
Created by clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. All credits go to steamproxy.net/id/owlchemist and Roolo. See original mod here, and don't forget to support the original mod authors. Known bugs/Incompatibilities Ya...
Gideon's Quality Surgeon Reborn
Created by Gideon
Reupload for 1.5 of Hatti's QualitySurgeon. The original mod is located here: https://steamproxy.net/sharedfiles/filedetails/?id=857350593 Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, or is ...
Glass+Lights
Created by NanoCE
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
Glitterworld Medicine Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for glitterworld medicine? Then this small mod might be useful for you. Mod Contents Mod add recipe for Glitterworld Medicine at the Drug Lab. Including ...
Glitterworld Uprising
Created by BlueEagle421
https://i.imgur.com/SI6cI1m.png https://i.imgur.com/i7w1Hpt.png Glitterworld Uprising adds 8 new machines, 1 resource, and 7 items, each with unique abilities. If you enjoy diving into a dangerous world build upon ultra technology, corruption, and desire f...
Glowing eyes genes
Created by LTS
Adds a variety of genes that give their pawns glowing eyes. Currently comes in blood red, purple, anima cyan, fiery orange and archotech lime. Races used in preview are VE Sangophages and Phytokin I cannot overstate my thanks for the generous help of those...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Go the Fork to Sleep
Created by Zach Turner
Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP? This mo...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead; - grass has a chance to be destroyed when deplet...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Guards For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest Everything![Adopted]
Created by Ogliss
Lets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implant...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
HD Head Attatchments for Nals Facial Animation
Created by Zaire82
Replaces Vanilla Biotech head attatchments with HD textures made to fit Nals' Facial Animation. Red and Grey eyes also have upscaled textures, but are redundant when used with Facial Animation. This mod data is available to anyone. Do whatever you want. Be...
Held Human
Created by Re_zin
Held Human Hold pirates, slaves, and prisoners. They are tiny, but secure resource supply part. # Human Platform # Human Containment What you can do Core & Anomaly Holding humans (hostile faction, slave, prisoner) (immediately will be prisoner) Operating o...
Helixien Gas Boiler
Created by CiXwOw
Requires either Dubs Bad Hygiene AND/OR Dubs Central Heating! CONTENTS Adds a water boiler for Dubs Bad Hygiene that uses gas from Vanilla Helixien Gas Expanded. Patches name of the existing gas boiler from Bad Hygiene to chemfuel boiler. Compatible with D...
Helixien Gas Brazier
Created by CiXwOw
CONTENTS Adds a gas powered brazier for the Royalty DLC that is powered by Vanilla Helixien Gas Expanded. Includes darklight variant for Ideology users. DETAILS Requires Royalty DLC and Vanilla Helixien Gas Expanded. Octagonal design is to hide pipe connec...
Helixien Gas Production
Created by CiXwOw
CONTENTS Adds two large workbenches from Vanilla Furniture Expanded - Production that are powered by Vanilla Helixien Gas Expanded. Adds a large gas-powered smithy. Adds a large gas-powered stove. DETAILS Changed electric hotplates to gas-appropriate burne...
High Density Forests(Patches)
Created by velcroboy333
Increases the density of trees across all but the extreme biomes. Affects: Boreal Forest, Tundra, Cold Bog, Temperate Forest, Temperate Swamp, Tropical Rain Forest, Tropical Swamp, Arid Shrub Land Does not affesct: Ice Sheet, Sea Ice, Extreme Desert, Deser...
High Life Drug Cooking Speed
Created by Big Tortoise
Simple patch that makes the High Life precept now also increase drug cooking speed, not just drug synthesis speed. Now your colonists can not only make yayo faster, but also make smokeleaf and beer faster too! The drug cooking speed stat scales off of cook...
Holding Platform Study Toggle
Adds toggle to holding platforms to prevent pawns from studying contained entities. Simple mod to fix my issue with pawns studying my entities when there was no research selected. Adds "toggle study" button from other anomaly types to the holding platform....
Holograms And Projectors
Created by Vesper
New Version A new version of this mod has been made called "EGI Holograms and Projectors", which includes many new features and orders of magnitude more art. This version remains up as a "lite" version. https://steamproxy.net/sharedfiles/filedetails/?i...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
Home Mover
Created by Jellypowered
1.4 compatibility requires Minify Everything Just a placeholder until NottooShabby Gets back to modding. MINIMUM Changes to get 1.3 compatibility. Seems to work fine. Please note: You'll need to unsubscribe from the original mod, I didn't change the packag...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires either Dubs Bad Hygiene or Dubs Bad Hygiene Lite to do something! :) github: https://github.com/tomvd/Hospitality...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Human Power Generator Mod
Created by FlashPoint55
This Generator produce 500W per manpower. pawns can also do exercise together. (increase pawn's melee stat!) Generator's output = 500 * user's Moving stat(in health) new worktype is added. 'Cycle'. this work's worktype is Cycle. Cycling is simple labor, so...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Hussar Weapon Aptitude Remake
Created by Cedaro
Too many aptitude genes!! Hussar mod will generate aptitude genes for every existing weapon, which can easily overwhelm your xenogerm menu in heavy modded environment, and makes the aptitude gene itself kind of useless. What this mod does is to aggregate s...
Hyperweave Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for Hyperweave? Then this small mod might be useful for you. Mod Contents Mod add recipe for 25 Hyperweave at the Fabrication Bench. Including Bulk x3 re...
I Cant Fix That
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod stops your pawns from being able to repair buildings, apparel and weapons that they do not know how to build in the first place. Basically anything that has not been researched can be used but not repaired. Always f...
Ignorance Is Bliss
Created by GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://steamproxy.net/sharedfiles/filedetails/?id=2111808313 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an option to exclude Empire from tech level limita...
Impassable Containment Structures
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Makes the Bioferrite Harvester, the Electric Inhibitor, and the Electroharvester all impassable by pawns. That's it? Yeah. Compatibility Should be compatible with pretty much everything. https://i.imgur.co...
Impressionable Children
Created by Kathanon
Makes children and teenagers easier to convert to a different ideology, and makes classroom teaching gradually convert the pupil to the teacher's ideology. Since I got some comments about this: This is not intended as social commentary. Pawns joining your ...
Improved Need Indicator
Created by missionz3r0
What Adds tooltip text to inform the player how long a pawn has until mood debuffs. Implemented Food Indoors Outdoors Recreation Rest On Deck Beauty Comfort Mood Upcoming Chemical Deathrest Energy Kill Satiety Learning Play Why Because I spent three hours ...
Inject Genes
Created by Wistala
Mod has now been updated for 1.5, still supports 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Com...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Ion Weaponry
Created by Elseud
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/RequiresAthena.png Adds an assortment of spacer ion weapons, which sacrifice raw damage and stopping power for short cooldowns and armor penetration, along with a special emp explosi...
Jewelry
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet a...
Just Better Pawn Generation (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of The13thRonins mod https://steamproxy.net/sharedfiles/filedetails/?id=1330474055 - No longer have any specific dependencies since backstories can be patched like any other def - The option of having pawn capable...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Lag Free Lamps
Created by amorek
Removes fuel requirement from lamps, campfires, passive coolers, braziers etc. Put this at the end of your mod list. Based on Lag Free Lamps mod by NECEROS. https://steamproxy.net/sharedfiles/filedetails/?id=2110261745...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Lighting Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - VFE Settlers - Save Ou...
Lighting Control
Created by lzk-
A lightweight mod to auto toggle lamp. Features turn on lamps when the light level is less than 50%, and turn off lamps when the light level is greater than 50%. turn on lamps when there is an awaken pawn indoor, turn off lamps when there is no pawns indoo...
Limitless Deathrest
Created by DemonX3
Your Sanquophage can get as much Deathrest capacity as it can find serum, but 3 out of 5 Deathrest buildings have a cap to their maximum amount linked. Don't you think it's a little annoying? Or wrong? Or both? This mod completely removes this cap from Dea...
Live With The Pain
Created by Mlie
https://i.imgur.com/iCj5o7O.png Injuries that gets permanent and causes permanent pain will now get less painful over time. Pawns learn to cope with it and will feel less pain as time goes by. After five days pain is reduced to 75% After a quandrum the pai...
Long Range Firefights 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif I personally don't like vanilla weapon ranges. So this mod is perfect for me and my kind of people. But really, don't you hate it when sniper rifles have such short ranges? I do too. Well, not anymore. Warning: This also cha...
Losing The Faith
Created by Espio Idsavant
This changes the the daily rate of a pawn's ideology certainty change to be negative when they are in a bad mood. Tired of your browbeaten prisoners still recovering their faith everyday? Not anymore! Beware, its not limited to prisoners, everyone will los...
Lovin' Is Messy (and fun)
Created by XandrMoro
Doin lovin is fun and recreational*, but sometimes leaves quite a cleanup to be done. If you dont have Dubs Hygiene, if will leave some love juice on the bed. If you do, it will also significantly increase hygiene need for participants - you can even oblig...
Luciferium Expansion
Created by BlueEagle421
https://i.imgur.com/SI6cI1m.png https://i.imgur.com/N7PmE7J.png This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game. Everything is kept in vanilla style graphics and described with original lore....
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Malnutrition Reworked 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif A very simple mod that changes how the “Malnutrition”-Hediff works. Malnutrition now takes three times as long to reach maximum severity, but give ever stronger debuffs. Rather than just dying a quick death they slowly detor...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Map Transmutation
Created by Sincere
Regenerate everything outside the home area Create limitless map sizes for endless exploration Choose any new biome Easily resize and reshape existing maps while preserving your whole base https://i.imgur.com/w8aqk7M.gif https://i.imgur.com/DvUARV2.png Cli...
Meal Radius (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of fed1s mod https://steamproxy.net/sharedfiles/filedetails/?id=1544932892 - Added setting for the search-range - Now works on all meals based on the abstract MealBase. Changed to MealBaseIngredientless in 1.3 - T...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Mech Colors
Created by Kathanon
Set individual colors for each mech, for each mech group and/or for each mechanitor. The opacity of the colors can also be set, so they look less washed-out. If no individual color is set for a specific mech or it's group, it defaults to the vanilla color ...
Medical Dissection
Created by Fette Sandratte
Ever wondered what to do with those piles of dead pirates? Your doctors are still training by installing ped legs on prisoners? Then you need a dissection table in your game! Features - Performing dissections allows your doctors to train their medicine ski...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Misc. Robots++ Continued
Created by cabmoomoo
R++ Robots? Y u no Robots++ also!? More Robots!!! More Better!!! Contains multi-talented robots to serve your colony. It also adds a research tab, materials, and a new Robotics workbench for crafting the Misc. Robots and Robots++ objects. R++ was made usin...
Mod Error Checker
Created by Taranchuk
The mod will check other mods for various errors and show them on startup with mod names. The following errors can be caught: - Old assemblies that aren't compiled against the newest game version and contain missing fields or methods references. - Various ...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
Modded Weapon Sound Replacement
Created by Bonible
Modded Weapon Sound Replacement Replaces various modded gun sounds with higher quality variants. Does not need the mods as requirements; you can have one or the other, or none at all. Mod load list effectiveness may vary. Also check out my other mod, Enhan...
Mood Alerts
Created by Deadmano
Ensure the emotional well-being of your colonists with Mood Alerts, a comprehensive mod designed to keep you in tune with your colony's collective mood. Swiftly respond to issues before they escalate, as Mood Alerts vigilantly notifies you of debuffs affec...
More Faction Interaction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please ...
More Random Seeds
Created by Jaxe
Alters the Randomize seed button when creating a new world. Instead of a single word, seeds can be generated in a variety of custom formats with random digits or letters. Does not affect existing game seeds this is only changes what that one button does wh...
More Than Capable (1.5)
Created by void
https://steamproxy.net/sharedfiles/filedetails/?id=1803932954 recompiled for 1.5, will take it down when any other version is updated Original description: Tired of pawns who refuse to do certain types of work, even when their own lives and the surviva...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Move Interaction Cell
Created by Mlie
https://i.imgur.com/iCj5o7O.png Having trouble fitting all workbenches in that crowded kitchen and wished you could just move that spot one step? This mod adds an option to move the interaction spot of buildings. Click it to rotate the spot, hold in Shift ...
Move Stuff into Adaptive Storage Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Moves storage stuff into Adaptive Storage's "Storage" category. - Shelves - Bookshelves - Waste crate (Vanilla Recycling Expanded) - Weapon rack (Vanilla Furniture Expanded) That's it? Yeah. Compatibility ...
Move Your Monolith
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned The game really doesn't want you to do this. Sometimes it'll render kinda fucked up or not let you attune. Sometimes you'll get the q...
Music Manager (Continued)
Created by Zaljerem
Original mod by Fluffy https://ludeon.com/forums/index.php?topic=16120 https://steamproxy.net/sharedfiles/filedetails/?id=2229205672 MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will rem...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Nationalist Structures - Mort's Ideologies
Created by Mort Strudel
Play as an ideology themed around national identity! Adds 6 new structures based on different nations, real and fiction. ------- Like this mod? Want to support the creator? Check out my Patreon, which is normally used to fund my Dwarf Fortress videos: http...
Nerfed Fecal Sludge
Created by ferny
https://i.imgur.com/EKuNZ5w.png Nerfs the refinery output of Dub's Bad Hygiene's fecal sludge from 35 chemfuel to 8 for a more balanced experience. I always thought the sheer amount of fuel you can get from feces trivialized the hunt for chemfuel so I made...
Neutroamine Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for neutroamine? Then this small mod might be useful for you. Mod Contents Mod add neutroleaf plant and recipe for Neutroamine at the Drug Lab from neutr...
No Food Fights
Created by Mlie
https://i.imgur.com/iCj5o7O.png Removes the weapon-properties for any consumable item. So no more fighting with food-items, use real weapons instead. https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png https://i.imgur.com/WjDSfUn.png https://i....
No HAR Hairs on Humans
Created by Cosmic Lustyness
No more humans spawning with hairs that doesn't fit them like hairs from Humanoid Alien Races, maybe. I updated for 1.5 in case anyone still wants to use it but I'm not sure if it's even needed anymore as I tried to spawn many raids and trade caravans, and...
No Hedge Wall - VFE Architect
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes the hedge wall from the architect menu. This is for the presence of the suite of hedge walls in Alpha Props - Parks and Gardens and to minimize clutter and content overlap in my modpacks. Pairs wel...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Missing Gene Icons
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will generate missing icons for ChemicalDefs so they do not get the default "missing icon" when autogenerated into possible genes. All added chemicals in the game will generate three genes for drug-addicition and resistance....
No Pause Challenge
Created by Brrainz
The No Pause Challenge mod removes the ability to pause the game and prevents slowdowns. As a result you are forced to play in realtime and you will never have the ability to stop the game at any time. Can you handle it? All dialogs that usually pause the ...
No Random Construction Quality
Created by Ben
This mod was originally written by BallC and all credit goes to him. I'm continuing to update and maintain the mod from 1.1 onward. This mod overrides the random quality rolls when you build furniture/items and instead uses a static function to determine w...
No Random Relations
Created by Dave-EEs
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
No Ranged Cooldown (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Squidds mod https://steamproxy.net/sharedfiles/filedetails/?id=2018163432 - Replaced the overwrites with a patch instead, now targets all weapons with cooldown defined, not just vanilla https://i.imgur.com/pufA...
No Steel Bridge - Rimnauts 2
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes the steel bridge from the architect menu. There's better steel bridges in other mods. Pairs well with Vanilla Furniture Expanded - Architect ...
No vanilla meals
Created by Mlie
https://i.imgur.com/iCj5o7O.png Removes all vanilla meals definitions from the game. For players that want to only use and find modded meals. Base-classes are untouched so they still can be used by mods. https://i.imgur.com/zdzzBrc.png https://i.imgur.com/...
No Version Warning
Created by Mlie
https://i.imgur.com/iCj5o7O.png I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version. Instead of me republishing these mods with the only change...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Oracle's Skill Icon Retextures
Created by Oracle of Thessia
I've had enough people ask about these in screenshots that I figured I'd finally get around to sharing them properly Replaces the passion icons. Supports the passion types added by Vanilla Skills Expanded. Credit to tiagocc0 for figuring out why it wasn't ...
Organ Decay Variety
Created by Dynamic
This mod lets organ decay from duplication and creep join events target more organs. Before: - Heart - Kidney - Lung With this mod: -Heart -Kidney - Lung - Eye - Tongue - Liver - Stomach Thats it. Now you have more of a reason to make bionic tongues, and g...
Outreach Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like. That's it? Yeah. Mod Support - Vani...
P-Music
Created by Peppsen
Adds 52 new fan made music tracks to RimWorld made by me(Peppsen), ZumZum and SpacekatTommy. You do not need to make a new colony and the mod should be compatible with everything. I now have my own discord serverwhere you can get P-Music updates, download ...
Paintable Spots & Objects
Created by kongkim
Its my take on a mod that allows you to change transparency on spots between 100%, 50% and invisible. It also allows you to paint spots to better blend ind, and also add the paintable options to some core objects and mods. First off a huge tanks to Scurvye...
Panels, Frames & Stairs
Created by kongkim
Its a simple mod that adds floor panels, door frames and stairs to divide floor types between doors. I got the ideer from Gloomylynx's mod, GloomyFurniture. It was not always i wantet to use old style furnitureses but i always took myself in wantet to use ...
Passive Research
Created by Komunre
GITHUB: https://github.com/komunre/PassiveResearch Support and discussion forum is now available: http://romcrash.ru:8080/ EN/RU Adds passive research so your colony won't stagnate. Research will get assigned amount of points (default 0.7) each simulation ...
Pawn Editor
Created by ISOREX
https://i.imgur.com/CfEyyt5.png https://i.imgur.com/ogngPeE.png https://i.imgur.com/DNQzENr.png https://i.imgur.com/omY3Xy0.png Steer the story in the direction you want it to go. Heal injuries your ultratech soldier obtained during a fight with a rabbit, ...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Persistent Cavalry Spikes
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes cavalry spikes last forever. In the original mod they disappear after five days. That's it. What about balance? Balance be damned. I don't know or care. Made this patch for my friend. My guess is I don't think it's tha...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Personal Doors
Created by biowreck
This is a very simple mod that lets you assign any number of pawns to doors and gates, similar to how beds are assigned. https://i.imgur.com/1Qd2hcQ.png Assigned doors will prevent any unassigned pawns from using them. This includes non-colonist pawns, ani...
Phaneron's Basic Storage
Created by Phaneron
https://i.imgur.com/mjTUVJM.png Here we go again, another storage mod. Basic Storage is meant as an attempt to give players highly varied storage options beyond the vanilla shelves, without cluttering the menu with dozens of different buildings. Basic Stor...
Pharmacist - 1.5 Unofficial (+ Blood Rot & Lung Rot fix)
Created by DomB
About Unofficial 1.5 update for Pharmacist, + Retrofix for 1.4 I wanted to use Pharmacist within my collection whilst we wait for the author, so I updated myself and thought to share. Includes Blood Rot & Lung Rot fix: Colonists now categorise the threat o...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Planning Extended
Created by Scherub
Description This mod adds a more advanced planning menu. Features Implemented Draw colored designations, such as walls, doors, objects and floors Optionally skip (don't overwrite) already placed plan designations Load / Save plan blueprints, quickly select...
Political Compass - Mort's Ideologies
Created by Mort Strudel
Adds four Ideological memes representing the four traditional sides of the political compass, and a moderate number of precepts to give these memes a lot of unique mechanics. Want to play as a Socialist Democracy? An Anarchist Free Market? An Absolute Mona...
Power Alerts
Created by Diddily
Adds alerts for when your power grid needs attention, including: * Disconnected generators * Batteries close to being empty * Buildings at risk of short circuit * Fueled generators almost out of fuel * Fueled generators producing excess energy and wasting ...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
Preset Filtered Zones (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of cuproPandas mod https://steamproxy.net/sharedfiles/filedetails/?id=1210115905 - Included the japanese translation by Proxyer - Added support for translating the labels of the stockpiles - Added presets to stora...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
Prisoners Dont Have Keys
Created by Mlie
https://i.imgur.com/iCj5o7O.png I found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to open cell-door...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Prop Integration for Amnabi's Flags
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Integrates "Amnabi's Flags" into the Vanilla Expanded Props system. Do they still function? All buildables still have their beauty buff and cost to build. How do I build outside of the default materials? Y...
Prop Integration for MUS FishingDecorative
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Integrates "MUS Fishing Decorative" into the Vanilla Expanded Props system. I might make a patch to turn some of this stuff into a style as well. Some decorations still require rotation for variants, which...
Prop Integration for Panels and Frames
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Integrates "Panels, Frames & Stairs" into the Vanilla Expanded Props system. Where are the panels? Scrapped altogether with this mod, aside from the door panel. The borders in VE Props serve the function w...
Punch Button
Created by FuuChan
An unarmed prisoner is escaping! Quick, slice their limbs off with a plasmasword! I'm sure we all wish we could simply order colonists to punch without unequipping them (or can't even unequip if they have implanted weapons). So here's a punch button! Prima...
Quality Bionics (Continued)
Created by ilyvion
Have you ever wondered... ...why your intellectual colonists who have researched the secrets of the universe, or the crafters of your colonies who have produced artifacts of such quality that news of them spreads across the lands, can't seem to craft bioni...
Quality Colors 1.5 - Forked
Created by tiagorbrodrigues
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select somet...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Quarry Tunneler Patch
Created by dark14devil
Simple Patch that allows Biotech Tunnelers to use the Quarry Mod. (My first mod / patch)...
Quick Stockpile Creation
Created by slofa
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features. This works fine with modded items and item categories, and is safe to add to - and be removed from - existing games...
Ragdoll Physics
Adds physics around explosions to toss Pawns and Things! Includes options for magnitude (default 1 - adjusts overall distance) and adding an overall Stun after a toss. Includes option whether to include mass in toss distance calculation (on by default). He...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Raise The Roof 1.5
Created by Greysuki
Unofficial Update of Machine mod https://steamproxy.net/sharedfiles/filedetails/?id=1776143665 All credit goes to author for the work. Build a variety of thick roofs for protection against drop pods, mortars and tornadoes. Roof types: Steel (Requires 5...
Ready Those Guns
Created by Mlie
https://i.imgur.com/iCj5o7O.png Between shots a manned mortar has a cooldown-time that only ticks down when a shooter is still manning it. This mod adds a job similar to the turret rearming-job but for readying mannable mortar-like turrets. Pawns will relo...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://steamproxy.net/sharedfiles/filedetails/?id=1543157058 - Added support for female sounds. - Added volume-sliders - Added setting to select different soundpacks - Added settings to select to ...
Realistic Humansounds HAR Patch
Created by verniy709
Realistic Humansounds HAR Patch A very simple patch that allows "some" HAR races to express their pain with sounds. Because this patch has to be done for each race, so I only patched the ones that I subscribed(Right, only weeb races included and you can ju...
Realistic Orbital Trade
Created by ilyvion
Has it ever bothered you how the orbital traders can just magically teleport items right out of your stockpiles? This mod puts an end to that. With Realistic Orbital Trade, your pawns will now have to load up a shuttle with the goods you sold before the or...
Realistic Rooms Rewritten
Created by Lucifer
For 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. 1.3 version requires HugsLib What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here...
Reasonable Components 1.5
Created by plat202
Components that are much more reasonable to craft. 1.5 Version. Im just waiting for the original mod to get updated, so ill probably forget this. original - https://steamproxy.net/sharedfiles/filedetails/?id=1542915888...
Reel's Facial Animation Textures
Created by Reel #KillTF2
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation https://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/cHGc1jC9/plz.gif My own Vanilla-Style textures for Facial Animations, ...
ReGrowth: Aspen
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1-Inigo-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Boiling
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 1.0-Hooty-rev4 https://i.imgur.com/NuczGAx.png New unique animals! https://i.imgur.com/GmT36T...
ReGrowth: Boreal
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.3-Taiga-rev2 https://i.imgur.com/MyICxlu.png Nothing right now, we are happy with it. https...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev7 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates m...
ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Tundra
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.4-Whiterun-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. ht...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Repair in the Zone
Created by Kathanon
Makes pawns not stand outside their allowed area to interact with something that is within it. If there is no available space that is in the area, then they will still stand outside. Safe to add or remove at any point....
Repairing Priority
Created by Mlie
https://i.imgur.com/iCj5o7O.png Perhaps you want to keep a building repaired that is not part of your home area? Perhaps you think it would be nice if your pawns repaired the base defenses before the dining chairs after challenging siege? This mod lets you...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
Rescuee Joiner Plus
Created by Ogliss
Made for Rabbitt Rescuees shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Problems? Questions? Comments? Got something youd li...
Rescues Request to Recruit
Created by ferny
https://i.imgur.com/EKuNZ5w.png Have you ever rescued a guy just cause you were nice, only to be rewarded with a new colonist you totally didn't want? Rescued pawns will now ask nicely to join with a little popup and you can totally decline them. There's n...
Research Data
Created by kongkim
Way another research mod? There are other good research mods out there, but some become very heavy on the FPS in late-game. I wanted to make a lightweight mod that mainly uses Rimworlds own mechanics and still makes the research a bit more interesting othe...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Research Reinvented: Stepping Stones
Created by PeteTimesSix
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression. Research Reinvented is recommended, but not required. https://steamproxy.net/sharedfiles/filedetails/?id=2868392160 You ca...
Research Tree (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Fluffys mod https://steamproxy.net/sharedfiles/filedetails/?id=1266570759 - Added research-infocard, visible by Rightclick - Research can now be added/moved to the front of the queue with Ctrl+Leftclick - Added...
ReSplice: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.0.1-Shelley-rev5 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just...
ReTend
Created by Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
Rimano: Architect Icons
Created by Deadmano
Rimano specific icons in HD for the Architect Icons mod. Provides much more crisp and detailed icons for every tab the Rimano collection uses, as well as for some other popular mod-added ones. This is simply a texture replacement for the icons. Safe to add...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimNauts 2
Created by sindre0830
https://raw.githubusercontent.com/RimNauts/RimNauts2/main/Workshop/PNG/header_near-earth-objects.png This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the worl...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
RimTraits: Vanilla Trait Colors
Created by Sierra
Mod Version: v1.11 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Roo's HD Accessory Hairstyles
Created by Rooboid
https://i.imgur.com/4PGz4p8.png https://i.imgur.com/QqSZiRe.png "That new recruit...he's got some secrets to hide. He doesn't take off that balaclava, even when he's lovin'...' This mod adds 40+ new hairstyles that include some kind of head accessory, such...
Roo's HD Royalty Hairstyles
Created by Rooboid
https://i.imgur.com/nSi3I8I.png I have risen once again out of the crust of the earth to put even more fancy hair onto your pawns heads. This is a HD update of my original Roo’s Royalty Hairstyles Mod, with all hairs being redesigned from the ground up at ...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RT Fuse - Retextured!
Created by Soul
https://i.imgur.com/f2liBzy.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the good old RT Fuse mod. https://i.im...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamproxy.net/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Safely Hidden Away
Created by Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
Save Our Ship 2
Created by Kentington
https://i.imgur.com/fEkUafu.png Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit - engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps ...
Sculpting Bench
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the art bench to the sculpting bench. That's it? Why? The art bench was originally called the sculptor's table and it still after all these years exactly that. Other mods add other forms of art tha...
Search and Destroy (Unofficial Update)
Created by Meme Goddess
Unofficial update to 1.5 The original developer is no longer modding due to working on a game, so I've updated their mod (which I can't live without) to 1.5. If you're the developer and want this taken down, feel free to leave a comment or DM me. Made it w...
Searchable Menus
Created by Kathanon
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options). The mouse cursor must be over the menu when typing, or the search field will not pick up the keypresses. Note that the menu will become shorter ...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Sell Prisoner With No Guilt(patch method)
Created by velcroboy333
Forked version of Selling Prisoners With No Guilt. Uses XML Patch method vs. rewriting Vanilla Def Selling prisoners does not make colonists sad unless they are "Kind". Original mod by: GassyTaco https://i.imgur.com/ByrCFk7.png ...
Semi Random Research (Unofficial)
Created by GrobmotoriGER
Semi Random Research injects an element of unpredictability into your progression by presenting you with a configurable amount of randomized research options to choose from. https://i.imgur.com/cBgKUJ7.png Settings https://i.imgur.com/RYBpliT.png Prohibit ...
Sense Of Depth For Tall Buildings
Created by Si-Cafe
https://i.imgur.com/4Eh35jh.png https://i.imgur.com/UQ3bqEv.png Description This mod visually adds a sense of depth to tall buildings. Pawns at behind tall buildings will be drawn hidden. What this mod does is very simple. Just add an additional layer with...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Show Buildable Material Count
Created by BustedPretext
Display on-hand materials for buildables in the popup menu ...
Show Hair Under Stuff
Prevent your pawn from going bald when wearing a hat. 2 features: - Show hair under "Upper HeadGear" (like hats) - Show hair and beards under "Full HeadGear" (like marine armor helmets) Each one is on by default, but they can individually be turned off. Co...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Show Mod Updates
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod adds info about what mods have updated since you last saved your game. On startup it will check against your most recently saved game but if you load an older save it will rescan based on that save. If any of the ac...
Silent Doors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mittsies mod https://steamproxy.net/sharedfiles/filedetails/?id=933010556 - Replaced old code with a patch-based code instead. - Added support for Doors Expanded https://i.imgur.com/pufA0kM.png https://i.imgur....
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simple Slavery Collars
Created by TRIBeagle
Add collars from Simple Slavery Mod and some tweaks related to slavery in Ideology DLC. Caution! This mod is available with or without ideology DLC. However, unlike the Simple Slavery mod, the function of creating slaves is not included. Without Ideology D...
Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://steamproxy.net/sharedfiles/filedetails/?id=1420241138 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace o...
Skill Master
Created by Ruu
What does this mod do? shows your highest colonist skills in the worktab for simple and easy access with a glance. https://i.imgur.com/t0J0TC0.gif Compatibility: here's a list of compatible mods so far, https://steamproxy.net/workshop/filedetails/discu...
Skilled Slaughtering
Tired of your colonist slaughtering animals always at same speed, regardless of colonist's skill lvl? Bothered why it takes same time to slaughter small Rat as slaughtering entire Elephant? Then this mod might be to your liking. Mod Contents This mod makes...
SlaveBar
Created by Temmie
Adds a toggle to the colonist bar allowing you to switch between viewing regular colonists, slaves, prisoners and ghouls with a config to choose your displays. ...
Sleep Meditation
Created by kotobike
update to 1.5 at the request of the author the mod will be removed !!!warning: the mod may have bugs, use at your own risk original mod here https://steamproxy.net/sharedfiles/filedetails/?id=3029526972&searchtext=Sleep+Meditation Psyfocus gain while s...
Slightly Shiny Steel
Created by b0nes
Patches steel so that objects made of it are slightly brighter in game. The original mod was a little too bright for me, so I decided to darken it a little, while still being lighter than vanilla. This edit puts the colour of Steel halfway between Vanilla ...
Small Hot Spring (Continued)
Created by Zaljerem
Original mod by BobaWorry, Luneyl https://steamproxy.net/sharedfiles/filedetails/?id=2797532189 If the original author requests it, I will remove this update. Standalone Hot Spring https://steamproxy.net/sharedfiles/filedetails/?id=2205980094 DBH &...
Smaller Wind Turbines
Created by DeadlineStorm
Makes wind turbines two cells narrower, so they take as much space as they look like they actually do. How it works: each building in the game has Graphical and Technical sizes. Vanilla wind turbine has 5x2 Graphical size but its Technical size is 7x2. So ...
Smart Medicine - 1.5 Pawn Freeze Fix + Pharmacist Fix + ReTend + Hemogen
Created by DomB
Important Replace Smart Medicine with this mod in your Enabled list. Do not run both this mod and original Smart Medicine together. Smart Medicine - 1.5 Pawn Freeze Fix + Pharmacist / ReTend Compatibility Fix + Hemogen An unofficial fork of Smart Medicine,...
Smart Minify
Created by Jaxe
Smart Minify Minify only logically applicable buildings and apply calculated weights to their minified forms according to the combined weight of resources used to build them Does not apply to anything in the structure category and applies some logic to pre...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Snow Crawler
Created by hYPERION
This mod adds in a heavy duty snow crawler named the "Wintermute" via Vehicle Framework, it also features a bonus scenario. While at first glance the wintermute may seem underwhelming, it's a vehicle that has an impressive indifference for some of the most...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Spacer Arsenal
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to a new spacer-based weapon mod, this time with a bit of a different name. "What does Arsenal mean?" you may ask. Arsenal mods add a varied set...
Spawn Mod Content
Created by Mlie
https://i.imgur.com/iCj5o7O.png I made this mostly for my own use but perhaps it can be of use for someone else as well. It adds an extra dev-option similar to the vanilla "Make colony"-action with the difference that you can select what mod to load items ...
Spectacular Skullspike
Created by Euterpe
This is a simple mod that allows you to rotate the Skullspike. This required new sprites, so I completely remade the Skullspike sprite in a much higher resolution while staying true to the original. The mod also includes a higher resolution retexture of th...
Spotted (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of TGPArchers mod https://github.com/TGPArcher/Spotted - Lowered the Alert-level on events that has no raid-points if they are identified - Ally help and Royal Aid should no longer be delayed - Any quest-related incid...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Start Without Tech
Created by Energistics
Every new game will start without any techs. Mod Options for setting your starting tech level and current tech level are available. Research how to plant trees and build beds. Research electricity as a colony. Master ALL technologies. Because average human...
Steady Research
Created by UnblestMATT
Steady Research - Tribal to Ultra Progression About: Steady Research is born out of a desire for a smooth tribal playthrough with Vanilla Factions Expanded: Tribals and need to navigate the dozens of technologies added by my extensive mod list. It ensures ...
Stoneborn - Dwarven Style Pack
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/StonebornDelights/main/Previews/Infocards/Description.png Welcome to a small module of the Stoneborn series, but an important one nonetheless, the Stoneborn Dwarven Style pack. This expansive style pack is meant f...
Stonecutting Extended
Created by Scherub
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting. Additionally, it adds a few settings. Features Adds bulk recipes for stonecutting: 3 chunks at once = 60 stone blocks Gain XP again, the amount can be adjusted Cha...
Stuff Mass Matters
Created by Mlie
https://i.imgur.com/iCj5o7O.png Always found it strange that different "stuff" has different mass but things made with it always has the same mass. So this mod just modifies the mass of items depending on what stuff they are made of. No longer is a Uranium...
Style Change Anytime
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 The 1.4 update brought us an option to pick the style of blueprints and recipes - however, this can only be used in classical mode/if the ideology system is inactive. This mod allows the style to...
Surrogate Mechanoid
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png This mod introduces a new mechanoid that can feed and play with children, and in an emergency it can put out fires. It is acquired through the Standard Mech...
Synthread Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for Synthread? Then this small mod might be useful for you. Mod Contents Mod add recipe for 25 Synthread at the Fabrication Bench. Including Bulk x3 reci...
Tab-sorting
Created by Mlie
https://i.imgur.com/iCj5o7O.png NOTICE Not sure how much more time I will put on this mod seeing the scope of the Vanilla UI Expanded I may add compatibility for the autosort but the general Ui of that mod is more refined and worked on by more than one per...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
Thick Roof Miner
Created by Murmur
When a thick roof collapses the roof is actually destroyed, but the collapsed rocks left behind are now much more durable and will take serious effort to remove. More Details In vanilla Rimworld, if a thick mountain roof collapses the roof doesn't actually...
Toggle Harvest
Created by Jaxe
Adds an Allow Harvest toggle to Growing Zones alongside the already existing Allow Sowing button. Useful for farms where you're not ready to harvest yet but don't want to forbid it as you still would like to sow. Chat with me on Discord...
Toymaker's Additional Outposts Retextured
Created by Kalmin
This is a simple retexture of : https://steamproxy.net/sharedfiles/filedetails/?id=2873841790 Made to fit the vanilla style....
Trade Ships Drop Spot
Created by Smash Phil
Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design, I've decided to keep in line with vanilla so if you see your i...
TradeHelper
Created by Timmy
Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld. This includes: - A Wish list: a configurable list of desired items, when a trader holds any matched items, these items will be clearly highlighted so you won't m...
Trader ships
Created by AUTOMATIC
Adds trader spaceships to the game. Ships will visit your colony, preferring landing pads (either from royalty expansion, or landing zone designation added by this mod), and trade with you just like visiting caravans, without the need for trade beacons or ...
Trader Show Xenotype
Created by NachoToast
Shows xenotype next to age for non-baseliner pawns in trade menus. Source code available on GitHub...
Train All Animals
Created by PunkyRoo
MOD SEEMS TO HAVE BUGS IN 1.5. I will attempt to update when I have time. You want attack chickens? You got 'em! This is a simple patch that makes all animals fully trainable (haul, attack, etc) by adding trainability to all animals and removing the size r...
Transhumanist Medical Specialist
Created by MightyPantherIII
Allows followers of the Transhumanist Meme to be able to select the Medical Specialist role. That's it. That's the mod. I always wondered why the people who have the most elective amputations and -ectomies on the Rim were locked out from the Medical Specia...
Transport Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Trees Don't Just Die
Created by Azuraal
Description Simple mod that removes lifespan from all trees, including bonsai trees. Are trees in reality biogically immortal? Sure are not, but in the timescales of Rimworld they pretty much are. And the biomatter contained within evaporating into thin ai...
Tribal Backstories
Created by Shenanigans
This mod adds over 50 new backstories for tribal pawns. Tribal Backstories Prerequisites There are no prerequisites or dependencies for this version (1.4). Mod Contents This mod adds 28 childhood backstories and 28 adulthood backstories for tribals. Sample...
Tribals Always Sell Slaves
Created by HeatherAthebyne
This mod makes tribal settlements always sell slaves, unless their ideology prohibits it. This mod may be safely added to or removed from an existing save at any time....
Turrets Shoot Hunting Predators
Created by Archie
https://i.imgur.com/qo3Pqa2.png Something that I feel should always have been vanilla behavior. Turrets now target predators hunting your pawns. Instead of the traditional approach of constantly scanning everything in the map, we make a cache of pawns (ani...
TV is Educational
Created by Mlie
https://i.imgur.com/iCj5o7O.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this ...
TVForPrison (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2002019195 - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Added s...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
Universum
Created by sindre0830
https://raw.githubusercontent.com/RimNauts/Universum/main/Workshop/PNG/header_universum.png Universum is a work-in-progress outer space framework. Universum's features include automatic caching for performance and customizability, as every module added thr...
1.5 Use Your Gun! Unofficial
Created by Ave Imperator
Unofficial 1.5 Patch by Dr Death Please let me know if you encounter any errors This mod simply allows pawns to shoot anything in an adjacent tile. It removes the "(too close)" message when right-clicking an enemy. You can configure every gun (including mo...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for warehouses. Sun Colu...
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Van's Retexture : Quarry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png That one's been sitting in my folders for a while but hopefully it can be enjoyed by all. A retexture to bring the quarries, icons and soils to a more van-illa+ style, whilst the Quarry mod is amazing and a classic, the text...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png THE INDIVIDUAL ANIMALS EXPANDED MODS WON'T BE UPDATED TO 1.4! Vanilla Animals Expanded is a large mod that contains almost all pr...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Royal Animals Omega Chicken Patch
Created by polios3
Hi this is simple patch to Vanilla Animals Expanded — Royal Animals, that extends mega chicken growth limit, from 18years to 1000 and more!!! Changelog: 04.09.2022 9:41 UTC - added OverMax stages 5-7 (age 42-53) 04.09.2022 12:29 UTC - added OverMax stages ...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Expanded Tribals - Paleolithic Tech Rename
Created by Holgast
Renames the 'animal' tech level to 'paleolithic'. https://i.imgur.com/rmCJKcE.png...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Factions Expanded - Tribals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophistic...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Genes Rebalanced
Created by RedMattis
This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow healing reduces healing speed to 65...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Genetics Expanded - More Lab Stuff
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Ideology Expanded - Sophian Style
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/95hrQXA.png Check Change notes. https://i.imgur.com/9Gs4cRh.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes,...
Vanilla Items Expanded Pack
Created by Farx
This mod contains several useful items that can make the life of your colonists much easier and more enjoyable. To be honest, I borrowed many of the ideas from other mods that I once found, but I think there are enough changes in this build to post them se...
Vanilla Mechanoid Slag Chunks Retextured
Created by Kirren Cooper
Thank god, now that the name has been fixed, this mod is finally usable again. Other retexture mods have now included the mechanoid slag chunks in their retextures, but all the ones that I'm aware of either didn't retexture all of the sprites or are using ...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Nutrient Paste Expanded: Deep Vat
If you have giant colony and need nutrient paste vats with higher capacity for its size, then this mod will help you with that. Mod Contents Mod increasing capacity of base Nutrient paste vat and adds 4 vats of different size for Vanilla Nutrient Paste Exp...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
Vanilla Outposts Expanded: Prisoner Patch
If you had issues with removing prisoners or any pawn from outpost, then this mod give you a better way for it. Mod Contents This mod is a standalone version of QoL patch from my Vanilla Outposts Expanded: Additional Outposts mod. It adds a "Take Pawn" but...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Lycanthrope
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanilla Skills Expanded
Created by legodude17
https://i.imgur.com/no1n2P6.png Check Change Notes for details. https://i.imgur.com/dPPVfXw.png Vanilla Skills Expanded is a new mod that expands on the vanilla skills system by introducing expertise to the extremely broad skill categories that vanilla has...
Vanilla Solar Shield Retexture
Created by Phoenix
A Overhauled solar shield re-texture of RT's Solar flare shield Graphics by Sir-Van Harmony Patch by Taranchuk Mod commissioned and put together by Me LOAD AFTER MAIN MOD!!!! ...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamproxy.net/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
Vault Hunters
When you need something more efficient for Vault Door penetration. Mod Contents Mod adding Thermite charges, that allowing to efficiently destroy buildings with very big durability. Was intended as an alternative to hacking of Vault Doors from VFE-Ancients...
VE Outpost Addiction Fix
Created by Scorpio
What does this mod do ? Its a simple mod to stops Genetic dependencies and Addictions from killing your pawns in outposts and will full-fill every need they have no more pawns sleepy and hungry while your outpost is raided 18/09/2023 - Update : - All needs...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
VFE - Ancients and Empire at Peace
Created by Archangel
Super simple mod to enable the ancient colony you start with to not be permanently hostile to the Empire at all times. Only applies to NewVault starts!! This does not work with Deserters Start since that's the entire point of that mod. If there are any iss...
VFE Ancients - Vaults are Eternal
Created by Space Moth
Description A modification to the Sealed Vault quests found by hacking the Ancient Broadcast Stations inside vaults added by the Vanilla Factions Expanded Ancients mod. Rather than giving you 30 days or so to approach a vault sealed for countless years, yo...
VFE Insectoids Equipment
Created by Zaljerem
Spun out from "Vanilla Expanded Factions - Insectoids" https://steamproxy.net/sharedfiles/filedetails/?id=2149755445 Big props to the Vanilla Expanded Team for changing the license on the mods they are not updating further to Share-Alike. Even so, my p...
VFE Mechanoids - No Factory Floor Requirement
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes the need for factory floors in VFE Mechanoids factories. That's it? Yeah. Okay wait no, you actually caught me this time. I also nerfed the cost of factory floors from 8 to 2 as they are essentiall...
VFE Production/Farming - Dubs Bad Hygiene Patches (Adopted)
Created by Shavius
Packed and tagged version of Oreno's patches: https://steamproxy.net/sharedfiles/filedetails/?id=2172185917 https://steamproxy.net/sharedfiles/filedetails/?id=2171392490 Will be deleted once Oreno asks. Currently no other changes. Will update in fu...
VFE Tribals - Mod Patches
Created by Zaljerem
Requires Vanilla Factions Expanded - Tribals https://steamproxy.net/sharedfiles/filedetails/?id=3079786283 This mod patches items from 50+ mods so that they can't immediately be built by wild men, restricting items behind the various wild men research ...
VFE Vitals Control Centre Resize
Created by Space Moth
Description A very simple mod, my first one uploaded. This mod tweaks the size of the Vanilla Furniture Expanded Medical Module's Vitals Control Centre, so it looks better on screen and takes up only 1 by 3 instead of 2 by 3. Known Issues There are no know...
Visit Settlements
Created by alt4s
https://i.imgur.com/RfQ8REn.png Have you ever wondered why you have to attack a settlement just to pay them an in-person visit? Do you dream of living a semi-nomadic lifestyle traveling from settlement to settlement? Do you just want to stop by a friendly ...
VPE Self-Cast This!
Created by Jdalt40
Ever wondered why you can't cast stabilize on yourself in Vanilla Psycasts Expanded? This mod patches it so you can along with a few other abilities! This mod patches the following abilities to make them able to self-cast - Word of Healing - Word of Immuni...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Wander Joiner Plus
Created by Ogliss
Inspired by JamieWx's TI - Joins+ and made for Rabbitt Wanderers shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Added support...
Warcasket weaponry hyperlinks
Created by dob1k
adds description hyperlinks to actual weapons for all warcasket weapon boxes....
Warcaskets can haul!
Created by FluffyTowels
This is a small patch to make warcaskets from Vanilla Factions Expanded - Pirates (VFE - Pirates) be able to do dumb labor (Clean and Haul). If you want a patch that enables all work types, check out my other patch: "Warcaskets can work!". Warcaskets can w...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
We Had a Trader? (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Electric_Knards mod https://steamproxy.net/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes g...
Weapon Condition Matters, and so does Quality
Created by Rusturion
Makes a weapon's condition affect accuracy. Audioviper was rather disappointed in the decision to remove this simple yet rather important stat modifier, and so they have patched it back into the game, with a couple minor tweaks. From 100%-80% you will expe...
Weapons Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts weapons based on various properties Option to sort by tech-level Option to sort by mod-name Option to sort by weapon-tag Option for grenades subcategory Option for ranged subcategory Option for melee subcate...
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
Wheelchairs Child Compatible
Created by MarpatNinja
This is the Wheelchairs mod made compatible with 1.5 Credits: Original Author: Soul Of Lilith 1.4 Update Commissioned by: SugarStar 1.4 Biotech Child Compatibility by: Pearasect All I did was update it for 1.5 About the Mod: This mod allows pawn to move wi...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
Work Manager
Created by Michieru
Work Manager Automatic work priority management mod. This mod automatically assigns work priorities to your pawns X times per in-game day (governed by 'Update frequency' setting). Safe default is 24 (once per hour), but I recommmend setting 72 or higher to...
Worthless Junk (Continued)
Created by Zaljerem
Original mod by Bickley https://steamproxy.net/sharedfiles/filedetails/?id=2574022829 I sought and received permission from Bickley, but even so: If the original author requests it, I will remove this update. -- Converted all def overwrites to patches....
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamproxy.net/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 *...
Yayo's Combat Warcaskets
Created by Soky
Do you like my mods? You can support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 This mod applies several patches for (mostly) Yayo's Combat to make other mods work with it properly. Patches and features include: Warcaskets from Vanilla Factions E...
Infinite Colonists
Created by Sincere
Get more colonists when there aren't enough Maintain a minimum number of colonists (from 0 to 100) https://i.imgur.com/w8aqk7M.gif https://i.imgur.com/DvUARV2.png Click here to discuss ...
Yayo's Combat 3 - Addon
Created by Syrus
Description A mod aiming to improve ammo handling of Yayo's Combat 3 through quality of life features. Also includes compatibility functions for Simple Sidearms, sidearms carried in the inventory are also reloaded. --- Added or reworked features: - Assign ...
Recycle This - Retextured!
Created by Soul
https://i.imgur.com/f2liBzy.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the very useful Recycle This mod. http...
Inclusive Skin Tones - Misc Melanin
Created by H2Forge
Remaps the base Rimworld skintones to the Monk Skin Tone Scale, as well as removing the red skin shader for dark skin tones. Included colors added by Lugaru's Misc Melanin. See color wheel Pawns will receive random skin tone if removed mid-save....
Numbers Trait AddOn
Created by telardo
Add support for showing pawn's traits in the Numbers panel. Hence you can easily check who you want in hundreds of enemies or visitors without clicking on them one by one. You can also sort and customize whatever color you want to display for each trait to...
Greyscythe Cybergenetics
Created by Feaurie V
Have you ever wanted colonists who could pick a fight with the best of them, but didn't trivialise the entire game with their massive non-combat capabilities? HAVE A GANDER AT GREYSCYTHE INDUSTRIES' CYBERGENETICS CATALOGUE! This mod adds a bunch of cyberne...
Greyscythe Bionics Catalogue
Created by Feaurie V
Ever wanted a load of new prosthesis, bionics and implants for all tech levels? Ever wanted to replace literally every possible bodypart with a cybernetic upgrade? Ever wanted bionics that could rival those made by archotechs? HAVE A GANDER AT GREYSCYTHE I...
Positive Connections
Created by CEM
Positive Connections Are you tired of overseeing colonies where intense animosity prevails among your colonists? Despite enduring and conquering numerous shared perils, do they still view each other merely as acquaintances? If this resonates with you, then...
Vanilla Races Expanded - Insector
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.1-Miller-rev5 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Adaptive Trash Storage
Created by ferny
What does this do? This replaces the Small Bin and Large Bin from Vanilla Furniture Expanded with actual storage for trash using the Adaptive Storage Framework. This mod fits in perfectly with Reel's Expanded Storage and works fully with the Vanilla Expand...
Music Expanded Framework (Continued)
Created by Zaljerem
Original mod by JME, Caaz, Odeum, Pphhyy the great, Zylle https://steamproxy.net/sharedfiles/filedetails/?id=2891663812 https://github.com/Music-Expanded/music-expanded-framework 1.5 assembly update by the one-and-only Mlie. I requested and received pe...
Music Expanded Core (Continued)
Created by Zaljerem
Original mod by JME, Caaz, Odeum, Pphhyy the great, Zylle https://steamproxy.net/sharedfiles/filedetails/?id=2891664508 I sought and received permission from Caaz, but as always: If the original author(s) request it, I will remove this update. -- Origi...
Music Expanded Wasteland (Continued)
Created by Zaljerem
Original mod by JME, Caaz, Odeum, Pphhyy the great, Zylle https://steamproxy.net/sharedfiles/filedetails/?id=2969566912 I sought and received permission from Caaz, but as always: If the original author(s) request it, I will remove this update. -- Origi...
Gene Bank Indicators
Created by Leoltron
https://i.imgur.com/Xy4ua7o.gif Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage. This means that in vanilla, 1 ...
More Vanilla Biomes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
World Map Beautification Project - for More Vanilla Biomes
Created by Sacrificial Goat
More Vanilla Biomes Addon This is a DLC for the mod "World Map Beautification Project" by Odeum. The DLC adds support for the "More Vanilla Biomes" mod Features Alpine Meadow - High altitude with rich soil and lots of flowers. From the peaks to the hills, ...
World Map Beautification Project (Continued)
Created by Zaljerem
Original mod by Odeum https://steamproxy.net/sharedfiles/filedetails/?id=2314407956 If the original author requests it, I will remove this update. Additional biomes: https://steamproxy.net/id/SacrificialGoat/myworkshopfiles/?appid=294100 WMBP - Nat...
Ambiguous Anomaly
Created by ferny
https://i.imgur.com/EKuNZ5w.png What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Examples - Anomaly research is now "Dark research", ...
Garbage Truck
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a Garbage Truck to the game, great for moving around VRE Trashpacks or anything else you want. Why make this vehicle? This fills the void of a sort of "large scale transport" vehicle if you aren'...
Trash Mod
Created by ferny
TRASH MOD This aims to make trash and waste management a more fundamental gameplay element to Rimworld. This mod adds a configurable tally to each colonist which goes up when they clean filth. When they reach the set maximum, by default 50, they will wrap ...
Burn Trash
Created by Euterpe
Allows you to dispose of trash by burning them at either a campfire or at a crematorium. Recommended mods: Trash Mod https://steamproxy.net/sharedfiles/filedetails/?id=3263035126 The main reason why I made this mod. Adds trash management to the game....
Vanilla Aspirations Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/52FwZy1.png Check Change Notes for details. https://i.imgur.com/ppL1kzL.png Vanilla Aspirations Expanded is another mod in our arsenal that aims to add depth to colonists, with a final aim being enhancing...
Sleepy's More Psycasts
Created by Sleepy068
https://i.imgur.com/IIdHbEw.png Sleepy's More Psycasts Modding is easier together, this mod is licensed under CC0 1.0 UNIVERSAL. Credit This mod was originally a fork of Noodles and DC's amazing More Psycasts mod. I absolutely loved their mod, so much so i...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
Progression: Warrants
Created by ferny
https://i.imgur.com/i09I2zx.png https://i.imgur.com/TxNJuCj.png https://i.imgur.com/cukWCyL.png FAQ Save game compatible? | Should be basically fine. If you add it post research, then things'll just be a little wonky in terms of progression but you should ...
No Mouths - Vanilla Facial Animations
Created by ferny
https://i.imgur.com/EKuNZ5w.png What is this? I made this mod for a friend of mine who loved the presence of eye variation and animations, but thought the mouths were too much. I kinda agree, but also I'm not sure. In any case, the option should exist for ...
Floors Are Completely Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Psychic Coils - VRE Androids Add-On
Created by Barry, Aged 63
Psychic Coils! Adds a new subroutine to the Vanilla Races Expanded Androids! This subroutine gives your androids Psychic Sensitivity and allows them to gain and use Psycasts! Psychic Robots? The "in lore" explanation for how this subroutine functions is as...
Alpha Implants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bion...
Signs and Comments Continued
Created by Ferris
Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2576219203 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Have you ever spent an hour planning out every deta...
Job In Bar
Created by Dark
Puts a colonist's job/title in the Colonist Bar below their label (name/nickname). Also now puts a label for what job the colonist is currently performing when you hover your mouse over them. NOTE: To users of Colony Groups with Job In Bar, who also use Ri...
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