RimWorld

RimWorld

664 ratings
Glitterworld Uprising
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
926.391 KB
15 Jul, 2022 @ 7:47am
5 May, 2024 @ 1:30am
13 Change Notes ( view )

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Glitterworld Uprising

Description
[blueeagle421.itch.io]


Glitterworld Uprising adds 8 new machines, 1 resource, and 7 items, each with unique abilities. If you enjoy diving into a dangerous world build upon ultra technology, corruption, and desire for perfection, then this mod is for you.
This mod aims to be balanced and vanilla friendly. Just saying, I know how things are with Glitterworld mods...

























Nothing has been reported yet. Tho, there shouldn’t be any incompatibilities.



Q: Can I add it mid-play to an existing save?
A: Yes.

Q: Can I remove it mid-play?
A: I wouldn't recommend it, but if you somehow manage to erase all the mod content from the save, it could work.

Q: Can I suggest a feature?
A: Yes, definitely! I love adding community ideas, but only if they fit the theme, so I can never promise anything.

Q: CE?
A: I’ve been told that yes.

While reporting a bug, please always use HugsLib (Ctrl+F12) and always check your mod load order. Every bug report is very valuable to me, but try to include as much information as possible. Thank you.


Graphics, programming and lore all done by me.

Most of the English text has been corrected by BernieWouldHaveWon. Huge thanks for that!
And huge thanks for the Rimworld modding community c:

Glitterworld medicine and skilltrainer textures in mod description are form AI Upscaled Textures - Core by Cosmo Corban

And of course, Rimworld is owned by Tynan Sylvester.

If you enjoy the content I'm making, you can buy me some coffee. Thanks!
[ko-fi.com]
Popular Discussions View All (2)
26
20 Nov, 2024 @ 7:09pm
Bug reports
BlueEagle421
1
26 Aug, 2023 @ 11:33pm
Getting this as a stack trace error
p20 hammerpoints
209 Comments
GP 28 Dec, 2024 @ 10:32am 
Do you have any plans to add Hyperweave into the mix of Glitterworld tech? It would be nice addition, though I understand the time it might take to implement such a thing.
BlueEagle421  [author] 2 Dec, 2024 @ 4:10am 
Thanks :)
MrTehRiddle 1 Dec, 2024 @ 2:05pm 
I like how balanced it is. It takes quite a while to get things up and running, even with a modded colony. Good stuff!
BlueEagle421  [author] 4 Nov, 2024 @ 2:27am 
thanks!
Dinzzz17 3 Nov, 2024 @ 10:41am 
cool game
Boss 21 Sep, 2024 @ 4:14pm 
Shame you can't turn Sanguinophages into some sort of Glittertech mechanism. I mean, vampires Glitter in darklight, or so I'm told.
Naraxa 7 Sep, 2024 @ 2:21pm 
I hope this hasn't been asked an exhorbitant amount, btw, as I'm wondering do you have plans to add mech serum crafting and maybe even new mech serums?
mëghr 7 Sep, 2024 @ 1:24pm 
bionics pls
TheBronzeWarrior 20 Aug, 2024 @ 3:32pm 
i have idea: glitterworld bionics (probably has been suggested before but i digress) which are much better than normal bionics but not as good as archotech bionics
BlueEagle421  [author] 9 Aug, 2024 @ 8:32am 
Unfortunately not, but thats a cool idea!