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Full log: https://gist.github.com/HugsLibRecordKeeper/c71b6b0fa40986b52d8a1182dd2ddc10
[High Density Forests(Patches)] Patch operation Verse.PatchOperationReplace(Defs/BiomeDef[defName = "TropicalSwamp"]/wildPlants/Plant_TreeMaple) failed
[High Density Forests(Patches)] Patch operation Verse.PatchOperationReplace(Defs/BiomeDef[defName = "BorealForest"]/wildPlants/Plant_TreePoplar) failed
https://steamproxy.net/sharedfiles/filedetails/?id=751887749
Where there are real trees and clutter trees so cutting wood doesn't take an eternitty nor do you have a huge surplus of wood
@KarmaP, I have a bunch of mods to update but if you remind me in a couple weeks, I'll take a look.
Cheers.
May I suggest a patch for the different Regrowth biomes , since they basically completely retool the vanilla biomes ?
The "Regrowth" mod already increases vegetation density by default, but not like your mod does, where I can really see whole patches of trees like in a real forest.
I realize it's only a XML value to tweak, but I think it still would be best to have as a separate mod.
Thank you for your consideration, and sharing your mod with us.
Then you can delete your player logs in C:\Users\Username\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios.
Other than that, I can't really see where other data might be hanging out. Verify the game after all this and double check the mod doesn't re-download(this happened to me before.)
Now, if when you are generating a brand new map w/out this mod and trees are still very dense, that's another issue I'd have to look into/probably would require you to clear some files.