RimWorld

RimWorld

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Mod, 1.5
File Size
Posted
Updated
67.020 KB
12 May @ 6:00am
29 May @ 10:44am
6 Change Notes ( view )

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Description
Display on-hand materials for buildables in the popup menu
44 Comments
BustedPretext  [author] 4 hours ago 
@ChlenoPriemnick oof, that is true. I'll have to look at why that isnt being automatically adjusted
@渣渣辉 Thanks for reporting. I'll add that mod to my tests
ChlenoPriemnick 30 Jun @ 8:36am 
The amount of gold or silver needed to build an object is displayed in the same amount as other materials, although gold or silver needs 10 times more
UPD. You even have it in the main picture
渣渣辉 24 Jun @ 10:16pm 
Vanilla Furniture Expanded - Architect Rimefeller The floor display is incorrect
Vinlic 30 May @ 7:00am 
@BustedPretext looks like steam didn't update the mod for me yesterday but it has now. I'm not getting the error anymore with those floors but it doesn't show the material count for them but it does for other things.
BustedPretext  [author] 30 May @ 5:11am 
@Vinlic thanks for the report. I tested against the SZ Floors mod and everything seems to be working properly. Was your error still happening after yesterday's update?
Vinlic 29 May @ 7:44pm 
@bustedpretext Hi I'm getting the same bug as AngryCarp with the material popup not showing up but its for the floors from this mod SZ Floors by VOID https://steamproxy.net/sharedfiles/filedetails/?id=1874668171

Heres my error log as well.
https://gist.github.com/HugsLibRecordKeeper/ddc025004d4db30ccb03d27fd1b9db9a
BustedPretext  [author] 29 May @ 10:44am 
Updated for compatibility with Fertile Fields mod
Red Jones 29 May @ 8:38am 
I dont have that mod in my my list
Red Jones 29 May @ 3:18am 
Hey Busted, for me at least it was vanilla wall, granite in Nautian, after reading these comments I tested without this mod and the crash's stopped, I have a huge mod list though so its likely thatch the issue
BustedPretext  [author] 28 May @ 7:36pm 
@RedJones @AngryCarp is it a vanilla wall or a modded one? If so which mod? I’ll try to reproduce

@Senacharim that’s a great idea. I looked into label colors and it seems that value is shared between all menu options. Giving each option a different color would be a bigger undertaking unfortunately

@krzarb I tried to reproduce with the mods listed in that trace but was unable. I did find a few more places to check for null references so an update will be coming soonish