RimWorld

RimWorld

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Choose Biome Commonality
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Mod, 1.3, 1.4, 1.5
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262.652 KB
23 Aug, 2021 @ 6:04am
19 Mar @ 2:30pm
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Choose Biome Commonality

In 1 collection by Mlie
Developed by me
95 items
Description


Lets you modify the commonality of biomes at world-generation.
Should work on all biomes, vanilla and modded.

Biome Commonality = how common each biome is.

[dsc.gg]
[github.com]



Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


102 Comments
Mlie  [author] 10 Jun @ 10:26pm 
@Chesse5552024 It works with any biomes base commonality. However, mods can have custom code that override it.
Chesse5552024 10 Jun @ 5:45pm 
Does work with regrowth.
Mlie  [author] 29 Jan @ 4:08am 
@Rudi Gauss Yes, that mod does a similar thing
Rudi Gauss 29 Jan @ 4:02am 
i was thinking about "ReGrowth: Expanded World Generation (Continued)"
Jin 26 Jan @ 1:17am 
Yeah it's probably a problem on their side, it does the same thing when you change the probability in alpha biomes' settings.
Mlie  [author] 24 Jan @ 10:05pm 
@Jin They may have a very small range defined to is as it obviusly have similar requirements as the arid shrublands. Its not an incompatibility however
Jin 24 Jan @ 7:10pm 
Also checked the log and there doesn't seem to be any errors.
Jin 24 Jan @ 7:08pm 
Not sure if this mod is incompatible with alpha biomes, wanted to play in a gallatross graveyard and decreasing the commonality under 100% causes the biome to not spawn and increasing it to just 101% causes all the arid shrubland to be turned into graveyards.
Mlie  [author] 20 Dec, 2023 @ 7:54am 
@Rudi Gauss I made this from scratch, but perhaps there were such a mod published previously
Rudi Gauss 20 Dec, 2023 @ 7:33am 
am i losing it, or did this mod replace a different mod, where you could choose biome commonality?