RimWorld

RimWorld

209 ratings
Ambiguous Anomaly
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.506 MB
12 Jun, 2024 @ 8:15am
18 Oct @ 2:12am
5 Change Notes ( view )
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Ambiguous Anomaly

In 2 collections by ferny
The Progression Modpack | (1.5)
913 items
The Progression Modpack | (1.6)
551 items
Description
What is this?
This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world.

Current global changes
- Anomaly research is now "Dark research", as it was named in the work tab. Any reference to Anomaly research in event letters, popups, anything has been appropriately patched.
- Anomaly storyteller settings are now called "Horror settings"
- "Anomaly" category renamed to "Monolith"
- More coming once I play more Anomaly!

Mod support
Vanilla Furniture Expanded - Props & Decor
- Renamed "Anomaly" props category to "Horror"

Anomaly Research Asteroid
- "orbital anomaly item stash" changed to "orbital void research platform"
- changed all references in quest data to be more vague and not reference Anomaly DLC at all, instead focusing on the void and the mysterious researcher calling to you.

Mod ongoing!
I haven't played all of Anomaly yet because i've been so busy modding, suggest changes you'd make and this mod will grow into a larger collection of mysterious Anomaly patches.



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22 Comments
ferny  [author] 18 Oct @ 2:13am 
v5
- added support for "Anomaly Research Asteroid"
- added missing anomaly depdency in xml
The Hammer 2 Sep @ 3:09pm 
I think the Anomaly dependency is missing from About.xml. Didn't get a warning in RimSort after removing Anomaly.
FranknKitty 31 Jul @ 3:01pm 
my biggest complaint about this DLC was that it didn't feel very integrated into the game, very cool mod
ferny  [author] 11 Jun @ 5:10pm 
v4 - updated to 1.6
璃璃音 11 Nov, 2024 @ 1:36am 
It's okay Ferny
Love your mod<3
ferny  [author] 10 Nov, 2024 @ 5:58pm 
@怀素纸 Yeah sorry
璃璃音 10 Nov, 2024 @ 9:47am 
Does it only support English?
Freaky Teto 5 Oct, 2024 @ 3:18am 
+1
CrackaJack 21 Sep, 2024 @ 1:07pm 
+1
Dante 17 Jun, 2024 @ 12:46pm 
Please add a feature to where research isn't automatically discovered when encountering an entity. And you need to research the entity in order to get it's respective research tree. :os_prophetbot: