RimWorld

RimWorld

35 ratings
Music Expanded Framework (Continued)
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5
File Size
Posted
Updated
506.783 KB
7 Jun @ 9:12am
30 Jun @ 6:32am
2 Change Notes ( view )

Subscribe to download
Music Expanded Framework (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
439 items
Description
Original mod by JME, Caaz, Odeum, Pphhyy the great, Zylle
https://steamproxy.net/sharedfiles/filedetails/?id=2891663812
https://github.com/Music-Expanded/music-expanded-framework

1.5 assembly update by the one-and-only Mlie.

I requested and received permission from Caaz, but all the same:
If the original author(s) request it, I will remove this update.

Music Expanded Core (Neolithic, Medieval, Glitterworld)
https://steamproxy.net/sharedfiles/filedetails/?id=3265314046

Music Expanded Wasteland
https://steamproxy.net/sharedfiles/filedetails/?id=3265315374

KarbonPanzer's Music Expanded Collection
https://steamproxy.net/sharedfiles/filedetails/?id=2968319481

--

I remember how excited I was when I saw this hit the Workshop initially, and how crushed I was when development seemed to cease. "Real life" sure has its way of smacking people and things around. I hope everyone involved with this mod is doing well, please accept my best regards and best wishes for you and yours.

I am aware there are/may be some outstanding bugs as reported on the github, I will try to work back on those, but the important and immediate thing is making this available again for 1.5. I do source directly from the github linked above, all assistance is greatly appreciated.

Please note: the packageId has changed to "zal.mef" ... sorry to make any more work for anyone, but if you have explicit dependencies set for MEF, please repoint them for 1.5. (I almost always change the packageId when I continue a mod to even further differentiate between it and the original). Thanks, and apologies for the inconvenience.

--

Original mod notes (1.4):

(Please see the original mod page for details)

This mod overhauls how music functions in RimWorld! It ensures there's always a track playing and introduces cues for specific tracks to play.
21 Comments
Readtext 20 Jul @ 4:31pm 
Caught a weird bug. Each song plays for 2-5 seconds and switches to the next track. :VGRUMPY:
Too many mods.
Zaljerem  [author] 6 Jul @ 5:11pm 
Unless the mod is designed for/compatible with the framework, its songs will be lumped in with the Vanilla theme.
Bmb92 6 Jul @ 1:03pm 
How do the cues (or the mod in general) work with music mods, like P Music or Music on the Rim?
de1mosZ 1 Jul @ 1:44pm 
My man finally forked the greatest music expanded framework, and my music mods won't go to waste anymore
Huge thanks, GOAT
Nye 1 Jul @ 8:19am 
Ahh yeah thank you, you're right. I've selected everything now :D
Zaljerem  [author] 1 Jul @ 7:49am 
Is it still available to be selected in Music Expanded's mod settings? It should be.
Zaljerem  [author] 1 Jul @ 7:48am 
It should still work, you can ignore that; it is looking for the original, outdated Music Expanded Framework mod. This continuation provides the same functionality. I named it differently internally (I do this for any mod I continue to strictly differentiate it from the original) ... unfortunately this "breaks" mods with dependencies.
Nye 1 Jul @ 7:45am 
I have this mod installed and some packs seem to work but for Music Expanded: Elder Scrolls, it says "Missing Dependencies: Music Expanded Framework"

Is there a way to fix that?
Reel #KillTF2 30 Jun @ 6:38am 
You two are beautiful souls, thank you :)))
Zaljerem  [author] 30 Jun @ 6:33am 
Updated with the fix provided by Gensando! Thank you very much! I do source directly from the repo; please don't hesitate to make PRs if you find anything else! I greatly appreciate the assistance!