RimWorld

RimWorld

185 ratings
Alpha Props - Ship Parts
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5
File Size
Posted
Updated
10.229 MB
13 Apr @ 7:17am
25 Apr @ 7:24am
3 Change Notes ( view )

Subscribe to download
Alpha Props - Ship Parts

Description
[www.patreon.com]

Features

Adds 66 new space ship props for Vanilla Furniture Expanded - Props and Decorations. These are non-functional and for decorative purposes only. They can be used with Save Our Ship 2 or just placed in the colony to spice up vanilla space ships.

All these ship parts were previously in the Alpha Ships mod, which required SoS2. They are now independent of it and can be used anywhere.

And what's best, since it uses VE Props menu, the mod can add 99 new things to the game without cluttering your architect menus!

Content




Issues

No issues known at the moment. If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted

Future plans

Maybe new pieces

FAQ

Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not no be messed up.

Q: Does this need Biotech DLC, Alpha Animals / Biomes / Save Our Ship 2, etc
A: No, this only needs VE - Props

Q: Does this work with Combat Extended?
A: This one should be 100% compatible.

Q: Can you rotate the props?
A: If you can, you can

Q: Reeee this is bloat! I like my things that add things to add less things to the thing!!!
A: Understandable. The props will hurt you even if I condensed them all in their own menu, inside their own button. They whisper at you, in the dark of the night. "Bloaaaat, bloaaaaaaat". They seek your soul, and find you lacking.

Q: These don't work with the blueprints mod anymore!
A: Use Izk's updated version, which fixes the bugs from the currently unsupported version: Get the forked blueprints mod here: https://steamproxy.net/workshop/filedetails/?id=3150588521

Changelog

Full changelog on GitHub

Credits

The authors of Save Our Ship 2, Thain and Kentington, for originally inspiring the pieces in this mod.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
Popular Discussions View All (1)
0
19 Apr @ 11:02pm
Bug Reports
Sarg Bjornson
36 Comments
far out 17 May @ 3:46pm 
Sarg, you mother father, you knew!
Sarg Bjornson  [author] 2 May @ 6:01am 
I made them literally 1 Kg
lordmizou98 2 May @ 4:33am 
Idk why but It still counts for me ... And the parts are very heavy
Sarg Bjornson  [author] 25 Apr @ 7:24am 
v2.02:

- Tweak: reduced weight to 1 so they are not so impactful for SoS2
lordmizou98 22 Apr @ 4:30am 
Is there a way for me to remove the weight from them ? I'm having a hard time making a ship that can take off and land easily with these props on..
Sarg Bjornson  [author] 17 Apr @ 11:04pm 
These are PROPS
Lekoda 17 Apr @ 7:22pm 
I was going to ask about CE compat but it seems it was already answered
Bungee Gum 17 Apr @ 10:02am 
I'm gonna miss raiding cities for ship parts just to collect full imperial ship.
Too bad SOS2 development in a tough spot. Still, great work, Sarg! Propr menu is one of the best features added by mods ever!:saw_bread1:
Exodus永 17 Apr @ 12:43am 
We will see @kitkathexe. I read what they said but I still think it’s unlikely and they had to scrap the planet travel system of SoS2 and go back to SoS1 version, huge drawback. The mod will still be top tier, that just really sucks.

I see they’re asking for people with advanced C++ knowledge to potentially help, hopefully someone will
KitKatHexe 16 Apr @ 2:52pm 
@Exodus永 they are actually quite enthusiastic about putting out the new stable release later this year for 1.5, skipping 1.4 entirely