RimWorld

RimWorld

325 ratings
Blueprints - Forked
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Mod, 1.4, 1.5
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374.239 KB
30 Jan @ 9:47am
20 Apr @ 4:27pm
15 Change Notes ( view )

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Blueprints - Forked

Description
A fork of Blueprints by Fluffy.

Difference:
  1. remove readout to avoid errors.
  2. fix potential errors occurring when buildings made from stuff lacking stuff. This issue typically arose when the mod containing that stuff was removed.
  3. extend the max length of the name of blueprints from 24 to 99, allow arbitrary characters in name.
  4. move the editing menu to the right-click float menu of the blueprint.
  5. add compatibility for dubs mint architect menu.
  6. support blueprint for props in Vanilla Furniture Expanded - Props and Decor (including export props in Alpha Prefabs).
Enhancement:
  1. allow replacement of buildings and terrains under the same dropdown menu.
  2. separate ThingDef with different stuffs.
  3. provide more detailed info in the editing menu.


Recommend to use Alpha Prefabs to get some cool blueprints from the prefabs.

Most of the mod was made by Fluffy. I will delete this at fluffy's request.
Popular Discussions View All (1)
8
13 Oct @ 9:44am
PINNED: BUG REPORTS
lzk-
93 Comments
BetaHDream 13 Oct @ 8:34am 
Thank you, solved all the errors of the original one
Unexpected Katz 10 Oct @ 10:05am 
SNYPER E™ in original mod by Fluffy it is the same as you describe it. If you want to keep blueprints between saves, click right → export blueprint. Then in different save, you need to do right → import blueprint.
SNYPER E™ 5 Oct @ 3:22am 
Great mod but why are my blueprints tied to the save? Is that intentional?
TammyNance 27 Sep @ 8:40pm 
This works beautifully! Thank you!!
GreenFreak 26 Sep @ 1:17pm 
It's been working well on my end. Maybe you have a mod conflict?
Max200012 26 Sep @ 12:57pm 
is this mod broken? it doesn't actually save the blueprints, they just disappear after I reload my save and the export function doesn't work
Devestatio 11 Sep @ 5:57pm 
Is it possible to rotate the Blueprints with this version?
Richard Peterson Ennis, P.I. 20 Aug @ 11:19pm 
No, yeah that fixed it, I had like 4 versions of the blueprint mod installed, when I removed them it started working again, thanks!
Protok 19 Aug @ 5:29am 
Richard, maybe your modlist stach with old broken version? Unsub, check, sub.
I can't rename or export blueprints either it seems.