RimWorld

RimWorld

246 ratings
Archotech Expanded
5
2
3
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5
File Size
Posted
Updated
5.727 MB
5 Jan, 2021 @ 11:07am
26 May @ 1:14pm
11 Change Notes ( view )

Subscribe to download
Archotech Expanded

In 1 collection by Yanzihko
Mods by Yanzihko
14 items
Description

[github.com]



Archotech Expanded is a mod that expands end game with archotech technologies and items:

-Figure out how to build Archo-analyzer.

-Discover Archomachinery and its applications.

-Craft powerful Weapons, Medicine and Proesthetics.

-Decrypt blueprints of Archotech power solutions.

-Build Archotech Facilities that work in a mysterious ways

And more in future!










Everything, exсept combat expanded.

This mod has replicas of vanilla archotech items and doesn't affect them in any way.



Props to creator of Archotech Expanded for original mod and inspiration.
Abraxas for general advice with patches.
Archolibrary texture is a tweaked texture from Replimat mod
Resource generator textures are based at texture from Rimfeller by Dubwise

And additional thanks to all people people who supported me with $$$:
Matthew, GabeGames, that one who called you gay.

[boosty.to]
Check out my discord server with average research skill of 1[discord.gg]
Popular Discussions View All (1)
24
1 Jun, 2023 @ 9:26am
PINNED: Bug reports
Yanzihko
213 Comments
Blackhall 12 Jun @ 8:45pm 
@BOT Connor going into the files and removing a line via an XML editor will fix it. The file should be located here "C:\SteamLibrary\steamapps\workshop\content\294100\2351084803\1.4\defs\HediffDef\archotech_prosthetics.xml"

The problem line is line 872 (the one that says <li Class="HediffCompProperties_SelfHeal" />) just remove it and you should be good to go.
BOT Connor 9 Jun @ 6:14am 
archotech nexus is not working
Tanden22 6 Jun @ 8:43am 
if anyone else is annoyed at how often hostiles show up with gear made out of archotech blocks and archostrand, you can change it by going to the xml file (path should look like "C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2351084803\1.5\Defs\ThingDefs_Items\Items_Archo_Resources.xml") and changing the commonality on both items to whatever works for you (set it to 0 to stop them from spawning)
elledeiter 31 May @ 2:54pm 
is this compatible with melee animation?
archotech nexus is removed from my pawns.
Skiffox 29 May @ 8:33am 
:steamhappy:
Yltimys 29 May @ 6:27am 
Thank you for update:WhiteWolfHappy:
dani25215 7 May @ 11:26am 
@KugelBlitz so i did this but its stioll being removed somehow could it be other mods?
Ignitium 4 May @ 3:44pm 
@KugelBlitz ty lad, at least that solving the problem for now.
KugelBlitz 4 May @ 7:32am 
For people having the nexus heals itself when installed you can go to the code and remove the hediff that makes the nexus self heal and heal old injuries.
path should look like C:\SteamLibrary\steamapps\workshop\content\294100\2351084803\1.4\defs\HediffDef\archotech_prosthetics.xml
after that in any code editor ctrl + f search for nexus and remove the self heal
it is a shitty way to fix it but it does the job.