RimWorld

RimWorld

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Items (909)
101 Pawn Badges
Created by AlsoKnownAsT
https://imgur.com/oSqm2XG.png This adds 101+ new badges for the Pawn Badge Fan Fork, which allows adding up to 2 informative badges to the colonist bar. Included are badges for jobs, incapabilities, and some traits. https://imgur.com/GRTdK9F.png https://im...
A Brave New Frontier
Created by KarbonPanzer
https://i.imgur.com/ykI9SzH.png For thousands of years Humanity has dominated the Coreworlds of the Milky Way, without peers in sight. Our dominance was our own design from the remnants of the “Machine-builders” who came before humanity and have left their...
(Deprecated) Choice Of First Psycaster Path
Created by Cedaro
Vanilla Psycasts Expanded newly update (2023-9-10) has already included this function. Unless you're using legacy version, this mod is considered deprecated. When pawn first get psylink, instead of randomly unlock a psycaster path (mostly the one you don't...
A Rim Reborn - Au Ra Race
Created by Aelanna
Auri creation myth holds that the world was created by the Dawn Father Azim, god of the sun, and the Dusk Mother Nhaama, goddess of the moon. The two deities quarreled over which should rule the new world, and created mortals to serve as their soldiers to ...
【1.4】Buildable Ancient Ruins
Created by AkihaHñas
Reprint and update Original Author 1.3 Works 【Buildable Ancient Ruins】 It allows you to build almost all the ancient buildings Besides, the remains and debris of the wild become more useful! For more details go to 【Here】 https://steamuserimages-a.akamaihd....
A Rim Reborn - Hyur Race
Created by Aelanna
Over the course of some one thousand years and three great migratory waves, the Hyur have come to be the most populous of the civilized races in Eorzea. Compared to the others, theirs is an average physique, both in terms of height and build. The Hyur cham...
A Rim Reborn - Core
Created by Aelanna
A Rim Reborn brings the tools, resources, and research of Eorzea to the rimworlds! https://i.imgur.com/kYJqqia.png https://i.imgur.com/qFzNJv4.png Master an alternative research tree based on aether, the magical essence of the world of Hydaelyn! Synthesize...
A Rim Reborn - Lalafell Race
Created by Aelanna
The Lalafell are a folk both rotund and diminutive. Small by any race's standards and possessed of a childlike countenance, it proves difficult for non-Lalafell to gauge an individual's age with any degree of accuracy. Originally an agricultural people inh...
A Rim Reborn - Viera Race
Created by Aelanna
Of tall stature and slender frame, the Viera's physical appearance is strikingly similar to that of the Hyur and Elezen, save for their distinctive long ears. Adhering to a strict code known as the Green Word, they are prohibited from contact with the outs...
A Rim Reborn - Miqo'te Race
Created by Aelanna
Though their presence in Eorzea is lesser than that of the other races, the Miqo'te are easily distinguished by their large, projecting ears and restless, feline tails. The ancestors of this line first made their way to the realm during the Age of Endless ...
ABANDONED --- VFE: Props - No Research or Build Costs
MOD IS NOT COMPATIBLE WITH THE NEWEST 2.0.0 UPDATE TO VFE: PROPS. NO ETA ON A FIX. update: no fix. It's using some bang whiz c# now to control build/silver cost and I can't fuck with that. I'll probably hide or unlist this soon, whichever one doesn't remov...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Adjustable Age
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Lets you specify an age range for newly spawned pawns. Play on a planet of toddlers, or one of geriatrics! Age range applies only to humanoids. Does not apply to newborns. Allowed ages can be changed mid-game, but will only ...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains several fancy features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change textures based on what items are...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.5 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
Advanced Biomes (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Hey my team rules!s mod https://steamproxy.net/sharedfiles/filedetails/?id=1338280929 - Some features might not function since I had to decompile the source and some of the transpiling harmony-code I could not ...
Aerocraft Framework - Retexture
This mod replaces, 空曜 Aerocraft Framework's textures with alternate textures for Aircraft's and weapons! A re-texture of the "Aerocraft Framework" By 空曜. Brings the textures to a closer to what I personalty am looking for for my rimworld experience. Be sur...
Aerocraft Framework
Created by 空曜
This Mod provides an aerocraft and its framework that primarily performs flight operations within a map (the majority of its functions can be achieved through Comp in Xml) Regarding the use of the framework: I have a rar compressed file called "Example" in...
Allow Adjacent Settlements
Created by whatamidoing
Removes the restriction forbidding the placement of settlements adjacent to each other, and now also comes with the option to disable the relationship penalty from settling close to another faction's settlement. I have a slightly better idea of what I'm do...
All Silent Raids Patch
Created by hauvega
A patch to convert standard vanilla enemy raids and manhunter packs to silent enemy raids and manhunter packs. This results in no enemy notification and manhunter pack notification at all. Does not modify modded incidents....
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Warning: Huorong security software falsely detects AlphaGenes.dll as a Trojan virus. Sadly I can't do anything about it. I ran two antivirus and Malwarebytes to ensure my PC was not infected. Features - More than 300 new gen...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Altered Carbon: Ultratech Unleashed
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/IKjHkEj.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 5.0.1-Bancroft-rev3 Supports Rimworld version: 1.4...
Amnabi's Flags (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Amnabis mod https://steamproxy.net/sharedfiles/filedetails/?id=2340981101 - Made the pole-icons fit the gui - Russian translation added, thanks Dmitry6! - Ferny made a patch-mod adding these to the VE Props sys...
An Ominous Warning 1.5
Created by someonesneaky
Changes the urgent red-letter sound to the siren from Silent Hill. (Formerly simply 'Siren')...
Ancient hydroponic farm facilities
Created by mo
Description Ancient hydroponic farm facilities have added a set of factory and pipeline systems to provide nutrient solutions for hydroponic cultivation to improve plant growth rate. But beyond that, this mod also adds many items, buildings, ancient archit...
Ancient Supply Slingshot Patch
Created by legodude17
Allows you to transport items between vaults with the Supply Slingshot. How To Use 1. Load items into the slingshot like normal. 2. Hit the launch button, but then on the resulting dropdown hit "launch to other vault". 3. Select the target vault on the wor...
Ancients Craftable
Created by Scorpio
Makes Ancients buildings Craftable and Super Nanites as well all under a research project Highly recommend using this mod with mine : Bill Doors' Useful Junks/ https://steamproxy.net/sharedfiles/filedetails/?id=2691738148 Faq: 1-Is this balanced? -I tr...
Anima and Gauranlen Tree Retexture
Created by ΔTØM
Retextures for Anima and Gauranlen Trees, making then as imposing as theys should be. Graphic retexture from "The Divine Elf - COMIGO`S MAJESTIC TREES''. I will take down the mod by request from the author, owner of the images. More than 1k hours playing w...
Animal Equipment
Created by Owlchemist
This is a fork and continuation of the mod Animal Armor: Vanilla, and uses Animal Gear framework to allow you to research, craft, and outfit animals with warm clothes and protective battle armor. ⚠️Artists wanted! I am the technical manager of this mod and...
Animal Biosculpter
Created by Bodil
This mod patches biosculpter pods to accept your animals as well as your colonists. It just seemed unreasonable that you shouldn't be able to run age reversal cycles on your dogs to keep them young forever. Notes Medic cycles will cure animal flu and plagu...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animals Can Do Drugs
Created by Windows XP
Tired of your pets drinking your beer all day but not touching the yayo because "they don't do drugs"? What a bunch of hypocrites. This mod makes it so that animals can eat drugs the same way they drink booze. Now your cats can be high AND drunk instead of...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Anthro Race
Created by R-MK
Adds anthropomorphic furry animal beings into the game, as simple as that. Now you can play with some dog/wolf people, bird/owl people , cat people, and lizard/guilmon/yoshi? people. That or do the ye'olde Rimworld of makin' chairs outta them. Featuring: -...
AnthroGenes
Created by Triangular
Cosmetic anthro xenotypes and genes for your game I created this as a personal project and may or may not continue improving it. I will not add further genes that add functionality, this mod is purely intened to be cosmetical. You can add extra genes in th...
Architect Icons: Improved
Created by Duncan E.
Improved high resolution icons for the Architect Icons addon. https://i.imgur.com/8doCEa2.png All icons are high-resolution and match the same style. At the moment there is also support for the «Storage» tab from LWM's Deep Storage, «Hygiene» from Dubs Bad...
ArchoGacha
Created by Arquebus
A mod that implements in-world gacha mechanics as seen in games like Genshin Impact into the game. Players will spend their hard earned silver to try sway favour with a mad god and its blessings. About Gachapons are a tiered loot system a player spends a r...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Archotech Weaponry
Created by Scorpio
https://i.imgur.com/pxnLZHE.png Today i have a single question : Do you enjoy violence ? Of course you do , its part of you. And who are you to deny your own nature? Oh boy do i have some guns to sell you :D How to read the info graphics -Damage -Armour Pe...
Archotech+ (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Biscuits mod https://steamproxy.net/sharedfiles/filedetails/?id=2010967585 - Added option to turn off the De-Aging - Added Harmony to requirements since its needed from 1.3 For more functionality, try the revam...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Auto Doc (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Ordos mod https://steamproxy.net/sharedfiles/filedetails/?id=2540157183 - Improved the texture to distinguish it from the vanilla cryopod - Added save-support, it will now save any current progress - Ingredient...
Athena Framework
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/FeaturesHeader.png Athena is an advanced framework that contains multiple tools and features for both XML and C# modders. It also has a couple of code fixes that don't affect players...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. This mod works by simulating clicking the "Insert person ..." gizmo on the gene e...
Automatic Slave Outfit
Created by Ben
Automatically assigns slaves to the slave outfit. Save Game Compatible You can add/remove this from any save. Any errors after removing are a one time thing and will have no effect on your save. https://imgur.com/sT7cGBw.png...
Azurami's Hemogen Medicine
Created by Salami
Adds a new type of medicine produced with Hemogen packs, added by the Biotech DLC. It is slighty worse than industrial medicine, but it doesn't require neutroamine. Made at the drug lab with the medicine research. I am planning to add a effect when the med...
Bad People
Created by Avius
Version 1.2.1 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Description This addon will allow pawns becoming depraved or cannibals. This will happen when pawn will participate in some actions like executing prisoners, or eating lot...
Barely Better Spots
Created by Owlchemist
Overview This mod merges Barely Restricted Spots and Barely Visible Spots into one, now tagged for 1.4. This allows you to place spots upon buildings. You could, for example, place a crafting spot upon a table, a party spot along a bar counter, or a medita...
Bandwidth Enhancer
Created by I exist
If you're like me, then you'll have wanted to make a mechanoid army when this game came out. However, the game's max bandwidth count has felt a bit low for making a giant army. Sure, you could get more mechanitors, but if you wanna do a solo run? you're SO...
A Rim Reborn - Classes and Jobs
Created by Aelanna
Adds classes and jobs from Final Fantasy XIV to RimWorld! https://i.imgur.com/kYJqqia.png Mod Features Adds class and job learning capability to Eorzean races. Adds the Marauder, Gladiator, Lancer, Pugilist, Rogue, Archer, Arcanist, Thaumaturge, and Conjur...
Basic Medicine
Created by ILuvSilicon
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/LGS2J6p.png Adds Basic Medicine as a weaker version of Industrial Medicine to serve as a middle ground between Herbal and Industrial Medicine. It doesn't require Microelectronics research and Neurotramine...
Basic RimThemes Recolours
Created by Mr Samuel Streamer
READ ME Please bring any technical issues to my Discord: https://discord.gg/fkreDYG This allows us to look at technical logs, give clear instructions on fixes, and link to relevant other mods/files! What is this? This is a collection of very basic recolour...
Beat Your Prisoners (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Captain Muscles (Nathan Harbour)s mod https://steamproxy.net/sharedfiles/filedetails/?id=2380798255 - Prisoners now also get beaten to reduce their will, thanks Virstag for the added functionality. - The positi...
Beer is Alright
Created by TheGoofyOne
Version 1.1 I was playing a game with tons of beer and set my colonists to have three a day to see the effect. In two months half my people had cirrosis. Kinda overkill I think. I decided to turn it down so three a day won't kill you by adjusting down dosa...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Begone, Message!
Created by lbmaian
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top? This mod allows you to (by default): Dismiss a message by right-clicking that message. Dismiss all messages by shift-righ...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Better ground-penetrating scanner
Created by Kikohi
https://i.imgur.com/26f59gx.png See change notes. https://i.imgur.com/yUxTqe1.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific ...
Better Linkable Colors
Created by drummeur
A RimWorld mod to make the lines drawn between linkable buildings easier to see. Safe to add and remove to your heart's content mid-game! Requires Harmony. Settings menu allows you to specify which of a handful of colors you'd like links to be. Future plan...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Pyromania
Created by Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Better Quest Rewards
Created by theothersteve7
Modifies quest rewards to focus heavily on items that cannot be crafted. This mod adds no new items. Safe to add or remove at any time. Will affect any quests generated while it is active. Does not retroactively change rewards. Quests generated while this ...
Better Scenario Research and Tech Level Options
effectively abandoned. i don't play rimworld anymore. won't be updated for 1.5, aside from changing the about so the game doesn't yell at you about outdated mods. whenever i get around to doing that. note from the comments below, setting Industrial or high...
Better Transhumanists
Created by Epicguru
Increases the number of body modder & transhumanist trait levels from 6 to 14. In vanilla, Machine body complete is the final stage, but why should it be? Only 6 body parts and you're done? No way! Non-steam download:Github The mood bonus is lower for the ...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Beyond Biosculpting ru
Created by Nevelian ⭐
перевод на русский язык ОРИГИНАЛ НЕ НУЖЕН! Заменяет все части тела на бионику архотех через биоскульптор Поддержать автора Give a thumbs up ;) Поставить палец вверх ;) Original mod Original mod author: Scorpio Translation author: Nevelian...
Big and Small - Framework
Created by RedMattis
A framework mostly for handling a variety of Biotech Features, such as genes of different sizes, and well as a variety of gene and graphics behavior, such as transformations, genes varying by body-type, and so on. Bodytype Gene Graphics Very simple usage, ...
Big and Small - Genes & More
Created by RedMattis
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vanilla. If you feel anything is "OP...
Big and Small - Lamias and other Snake-People
Created by RedMattis
Adds snake-like xenotypes, related genes, and optional factions for them. Factions and Xenotypes https://i.imgur.com/ykQNXZr.pngViper Family Viper Family is an ultra-tech criminal organisation. The many branches of the family have been bribing and making t...
Bill Doors' Useful Junks
Created by 3HST有限公司
Have you ever imagined you can put things inside the ancient racks, lockers and crates instead of dismantling them for nothing? Have you ever died from dehydration while hacking through the vault gates? Have you ever wished the junks can be more than a dec...
Big and Small - Vampires and the Undead
Created by RedMattis
Adds Genes, Xenotypes, and Mechanics related to Vampires ("Sanguophages"), Demons, and the Undead. The Undead Returned https://i.imgur.com/A9cUY8c.png The Returned are people who have returned from death, often said to do so because of some unfinished busi...
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Biomes! Core
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/zNRQoCe.png Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mods to work. Place this mod BEFORE any other Biomes! mods! This mod does and will contain the th...
Biomes! Caverns
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://live.staticflickr.com/65535/52860492906_7359b497a8_c.jpg Changelog: Please check the change notes tab Say hello to the new and improved Biomes! Caverns! With a full host of new content and improvements over the old o...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
BioReactor
Created by NukaFrog
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) Storable Thing: Every...
Biotech - VFE: Mechanoid Patch
Created by PunkyRoo
I LOVE both the new Biotech buildable mechanoid system AND the Vanilla Factions Expanded - Mechanoids system. So I created this mod to find ways to mesh the two system together in a pleasing way. For now, however, this mod simply adds the following recipes...
BioSculptingPlus
Created by Waether
Description Adds more cycles type to the biosculpter: Current new cycles : Beauty cycle Increases a pawn beauty : Staggeringly ugly > Ugly > Nothing > Pretty > Beautiful Aging cycle Increases a pawn age by 1 (default, can be modified in settings) Creepy br...
Various Eyes Genes
Created by Sasai Kudosai
Adds many different eye color genes. - Blue - Green - Orange - Purple - White - Teal - Yellow Obviously you need biotech. ...
Biotech Cloning
Created by Dark
Allows you to use Biotech's growth vats to grow clones. Ever wished you could make more Hussars, Highmates, or any other xenotype? With this mod you can! Requires Biotech DLC. How to Use Research the new Cloning research project. Build a Clone Extractor (i...
Biotech Cloning - HAR Patch
Patches Biotech Cloning to work Humanoid Alien Races. Another mod I commissioned by Taranchuk you can now have infinite catgirls. :)...
Biotech Cosmetic Kit - Horns Halos and More
Created by Milkman
Adds more cosmetic Biotech xenogenes done in a simple style. 23 sets of horns (+ additional color variations), functional wings, 10 halos, 9 ears, 6 noses, 4 tails, and handful of skin, hair, and eyecolors. (and a few small other things) ----- 4/6/2024 1.5...
Biotech Expansion - Mythic
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Expansion - Core
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Biotech Gene: Laser-Eyes
Created by Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png This mods add some simple laser eyes.They're based on the beam weapons of the bio biotech DLC. You can find them in the special abilities category. https://i.ibb.co/2Pq8j0h/Solar-Changelog.png 04.12.2022 / Initia...
Biotech Mech Stuff Elongated - Mechanoid Upgrades V2
Created by MrKociak
Content This mod adds two buildings that let the player install a variety of upgrades onto their mechanoids. Process Build the upgrader . Select the desired mode . Deliver the necessary resources . Select the mechanoid that you want to give the upgrade to ...
Biotech research mechanoid - Analyst
Created by Gegegeb
About: Adds a new craftable mechanoid that can perform research. Analyst Required research: High mechtech Material cost: 50x Steel, 1x High subcore Bandwidth cost: 3 Weapon: None Features: Analysts' research speed is equal to a healthy pawn with lvl 10 Int...
Blood and stains
Created by Gouda quiche
Adds footprints when a pawn stepped in filth. https://i.imgur.com/3D4ZLlc.gif Adds puddles when a pawn is bleeding. https://i.imgur.com/IYwsb02.gif Compatibility Combat Extended Equium race Gerzee race Mantis race Slug race Syntho race Zoltan race Thanks t...
Block Unwanted Minutiae
Created by Mr_Chimick
Changelog 30/10/2022 - Added some missing letters 27/10/2022 - Fixed 1.4 error thrown on world map tiles 25/10/2022 - Refactored to add a large number of previously overlooked items 24/10/2022 - Added all the generic alerts for 1.4 23/10/2022 - Added all t...
Blood to Hemogen
Created by Zaljerem
Requires Biotech, Blood (Continued) Allows conversion of 12 blood to 1 hemogen pack (and vice versa) at butcher spot/table. ...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Boats (Continued)
Created by Zaljerem
Original mod by Smash Phil https://steamproxy.net/sharedfiles/filedetails/?id=1931133197 I sought and received permission from Smash Phil, but even so: If the original author requests it, I will remove this update. Requires Vehicle Framework https://st...
BondageBed Torture (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Shadowrabbit,金兔子拉面s mod https://steamproxy.net/sharedfiles/filedetails/?id=2094933315 with permission. There is a reworked version of the original by the same author Bondage Furniture as well. That mod does not...
BondageBedTorture Furniture Addon 1.4
Created by Mr. Mauer (Mollari)
04.11.2022 - Updated to 1.4 29.08.2022 - Updated to 1.3 and rooted dependency to the continued version from mlie I'am getting an error in RIMPY myself, propably they got a database or something that slowly updates. About me is OK <3 If I'am missing somethi...
BondageBedTorture Furniture Addon 1.5 - Retexture and More
Created by Gerrymon
Updated to 1.5. However, the dependency (VFE Medical) are discontinued. You can still use it normally on 1.5, but who knows for how long. I suggest to use 豆豆 's version https://steamproxy.net/sharedfiles/filedetails/?id=2980386195 instead, since it loo...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
Bradson's Main Button Icons for VE Textures
Created by bradson
Main button icons for mods that lack them, or otherwise look out of place. Just like the other two expansion mods for Vanilla Textures Expanded, except with a few more icons, slightly better compatibility and a different style once again. This isn't relate...
Brain In a Jar
Created by Roasty Toasty
UPDATED FOR 1.5! Sacrifice people to boost research speed! This mod was created for people with huge mod lists. No longer will researching that mountain of tech be such a monumental feat! Safe to add or remove from existing saves! This mod adds in the abil...
Brain In a Jar - Retexture
Created by Kranenburg
Upgraded textures for the Brain in A Jar mod. Art by SirLalaPyon: https://ko-fi.com/sirlalapyon...
British English Translation
Created by Holgast
This is a patch of the existing English localisation into English dialects used outside the US, such as British English, Australian English, etc. It replaces the original US English translation, and doesn't add a new language option. The tutorial and help ...
BT's Nuggies
Created by BoldTint
This mods just gives you the ability to make nuggies out of almost any meat. They're tasty, but a bit less filling than a full meal. The Dino nuggies are even tastier! 20 pieces of meat = 20 nuggies. 20 pieces of meat = 10 dino nuggies. Is it even remotely...
Buildable Blood torches
Created by Aludis
Allows the player to build blood torches They are build with 20 wood and 1 hemogen pack. No research is required Thanks SirMashedPotato for helping me with this mod...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Buildable Terrain v1
Created by sisco
this mod contains buildable terrains any tile can be replaced and built over all terrain tiles are now found under terraforming tab all terrains can be built currently only costs time to build never managed to get around to add abit more depth and adding m...
Buyable Quest Rewards
Created by Adara Firecaster
V1.1 Update to be compatible with Rimworld 1.1 should still be compatible with 1.0 as well. Due to changes to some of the defs the Vanometric Power Cell, Infinite Chemreactor, and Psychic Emanator now occupy their own slot on the trader inventories with a ...
Call of Cthulhu - Factions - Items Only (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1091340782 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended - Replaced Jecs Tool...
Call a Vampire a Vampire
Created by Jiopaba
What is this? A fix for some of the odd little neologisms (made up words!) that plague BioTech, particularly as relates to "sanguophages." The following things have been changed. All references to Hemogen are replaced with Blood. All references to Sanguoph...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Camping Tent
Created by AOBA
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. https://i.ibb.co/SJjVgfh/desc.png note: There status of the tent value has change but the description in workshop still the old one. pls check be...
Capable Slaves
Created by BlackFranky
Removes almost all restrictions to jobs slaves can do. Should work with all mods adding worktypes. Doesn't overwrite anything just removes the restriction for slaves. I had to reactivate the restriction for "Warden", because it caused a bug where slaves tr...
Capacity Deprivation Port
Created by Blazerik
In the absence of the original Author I've updated the mod to 1.4 Recommeneded to be used with the mod "Dress Patients" so you can disable visitors or prisoners ability to escape. Don't forget to edit your outfits to tell your pawns they should or shouldn'...
Caravan Item Selection Enhanced
Created by Kopp
Description: Personally I think one of the most user-unfriendly parts of the game is managing caravans. This mods aim is to improve one aspect of it: The selection of the items/pawns when forming a caravan (or splitting a caravan or loading transport pods)...
Caravan Activities Framework
Created by Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Welcome to Caravan Activities Framework! It's an easy to use XML-based framework that allows you to add Caravan Activities by adding simple XML objects. For addin...
Carry Capacity Fixed (Continued)
Created by monkey5206
Update of Dr Zhivago&Smash Phil's mod https://steamproxy.net/sharedfiles/filedetails/?id=1906760965 This mod aims to increase pawn carrying capacity in inventory and through caravans. 应急版本,后续更新请等待原作者更新。 原作者如有任何异议,请告知我,将删除此版本。 祝大家玩的开心。...
Carryalls | Intercontinental Transport
Created by NEPH
Reach every corner of the planet! Adds several types of Carryall - VTOL aircrafts designed for intercontinental transport. Carryalls were created to complement RimWorld's boring caravan content. The carryall is meant to be a late game transportation option...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Cherry Picker
Created by Owlchemist
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It also works for vanilla / DLC content. Supported content you can remove Things Items Equipment Buildings Plants Animals, races an...
Choose Biome Commonality
Created by Mlie
https://i.imgur.com/iCj5o7O.png Lets you modify the commonality of biomes at world-generation. Should work on all biomes, vanilla and modded. Biome Commonality = how common each biome is. https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png http...
Choose Wild Animal Spawns
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod is a successor to claustros mod Disable Wild Animal Spawns The major difference is that this version allows you to define the spawn-rate per biome per animal instead of the on/off selection. The other difference it ...
Choose Wild Plant Spawns
Created by Mlie
https://i.imgur.com/iCj5o7O.png Lets you define the spawn-rate of plants in all biomes. Similar to the Choose Wild Animal Spawns but for plants. Added a slider for the overall plant density per biome. You can also copy values between biomes If you need hig...
Choose Your Recipe
Created by Hate me
Ever felt like your bills tab is full of useless junk you will never use? I got you! Now you can remove those and keep your bill tab nice and clean. https://i.imgur.com/p7Fv1Z6.gif https://steamuserimages-a.akamaihd.net/ugc/1622975509527082129/F2155B9DE555...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Cleaning Limbs
Created by Syrus
Description: Adds two specialized limbs which speed up cleaning. Vacuum arm / hand Speeds up the overall cleaning and cleans an additional filth in the tile currently being cleaned. Mop leg / foot Speeds up the overall cleaning and performs additional clea...
CustomUIScales
Created by Taggerung
Rimworld Mod to allow any custom UI Scale you like, over the 9 provided in the base game. Simply open up the mod settings, type in a custom size and away you go. Note that if you manage to do something weird like make the UI so small you can't see it, simp...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Consistent Gene Inheritance
Created by Sea
Gene inheritance between pawns of different xenotypes for genes which have a metabolism cost is inconsistent. The mod makes it more consistent. In vanilla, when a pawn is impregnated by a partner of a different xenotype, their offspring is assigned a maxim...
Clocks
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds clocks! Clocks will chime at specific hours, waking up any nearby pawns in the same room. Safe to add mid-game. With Complex Furniture: Grandfather clock - rings noon and midnight Cuckoo clock - rings 6am and 6pm Classi...
Colored deep resources
Created by Kikohi
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Combat drones 2
Created by MrKociak
This is a somewhat early version of the mod It should function without any major issues, but content-wise it might be a bit barren (by itself it only adds 1 drone while only adding 3 more with VWE active). I’ll be adding more stuff later, once I’m sure the...
Combat Modules (Continued)
Created by Taranchuk
Combat Modules (Continued) Author of the original mod - MrKociak who kindly allowed us to work on the update his mod. Thank you for developing such amazing mods MrKociak! Combat Modules (Continued) is compatible with RW 1.4. The module which used toxic gre...
Combat Readiness Check (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons https://i.i...
Common Sense - opportunistic cleaning patch
Created by Yoann
Since the 1.1.47 update of Common Sense, The great avil allow us to "define which actions should always or never use opportunistic cleaning through xml patching". Here is my Patch. The opportunistic cleaning are disabled for the following jobs: _Attempt to...
Communicable Diseases [1.4]
Created by Stoic Saltine
Diseases are now communicable. Added challenge of containing epidemics. Summary When it comes to disease, the Vanilla experience is very basic: The game triggers an event and a random handful of colonists are infected with the disease of choice. The coloni...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Community Framework
Created by Turnovus
The Community Framework is a framework that gives more power to modders that use XML. It has multiple features made by the community, for all of which the documentation can be found on GitHub, right here: https://github.com/ISOR3X/communityframework/wiki H...
Compact Work Tab
Created by jefferyharrell
If you have a smaller screen or mods that add a lot of work types (like my own Many Jobs for instance) you may have encountered the heartbreak of the unreadable Work tab. https://raw.githubusercontent.com/CaptainArbitrary/CompactWorkTab/main/.github/README...
Conservationist and Polluter - Mort's Ideologies: Memes and Precepts
Created by Mort Strudel
Preserve your natural ecosystem! Or just pollute it even more. Like this mod? Want to support the creator? Check out my Patreon, which is normally used to fund my Dwarf Fortress videos: https://www.patreon.com/MortStrudel ------- This mod adds two new meme...
Convert Stones
Created by H4ns_H3inrich
Convert stones into other stones simple. Makes 10 Stones per Work step on the Stonecutter Table. With Support for: Cupro Stones, Extra Stone ----------------- Other Mods No wild Predators Colorful Cloth - Basic Edition Colorful Cloth - Christmas Edition --...
Consciousness Patch
Created by Vex
Breathing, Bloodpumping and Blood filtration change consciousness above 100% Mods like QEE add a lot of ways to increase Blood pumping, Breathing, and Blood Filtration, yet these do nothing over 100%. This mod changes that and lets them affect Consciousnes...
Corpse Cleanup
Created by Aelanna
Adds new designators for quickly cleaning up corpses in the field! Mod Contents This mini-mod adds two new designators in your Orders tab for helping with mass casualty cleanup! Destroy Corpse - Orders your colonists to destroy the designated corpses. This...
Cosmic Horrors XML Edition
Created by Ryflamer
This mod is a modification of Jecrell's Call of Cthulu, Cosmic Horrors. The main differences involve removing the dependancy of JecsTools, which some users encounter TPS Performance issues. As this is an XML version, several features have been stripped, wh...
Corpse Children
Created by Kayesh
What is this mod?! What have you done?! This mod adds corpse children, for when you're tired of not making new colonists from the bodies of the fallen. Specifically, this mod adds two things: a trait and a childhood backstory both called "Corpse Child," wh...
Craftable
Created by Mawy
First of all, this is my first mod made for a personal need. I don't like having multiple mods that unlock 1 thing and I prefer an all in one. It may be out of balance or undergo changes since I want it to be balanced. https://i.imgur.com/CtAhIj7.png This ...
Craft with Color
Created by Kathanon
Allows setting the color of any dyeable item in the workbench order. Also lets you use any color in the styling station, not just the standard ones. 1 dye is added to the ingredients (same cost as dyeing it later) when crafting in a specific color. You can...
craftable archotech replacements
Created by Halabalooza
Makes archotech eyes and limbs craftable. The production costs are doubled compared to Bionics. A new research has been added and, if you have installed Royalty, you need two Techprints. ...
Ctrl F
Created by Uuugggg
Press Ctrl-F to pop up a search for things on the map. Features It's pretty Simple. Hit Ctrl-F and it opens a search you can type in. It shows a list of matching things. Hit enter to jump to the first thing. The thing list can be manually refreshed, or set...
Custom Butcher Framework
Created by epicfloor
This is a modding library, it adds no new content to game. But it provide a mod extension for customizing what your animal would yield when you butcher it. Which means you can make mushroom man from dark souls, a luxurious breed of cattle that yield many d...
Custom player icon
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/B5Zgrb1.png Allows you to set custom player icon. This mod use icons from Ideology DLC and any other mod to add more icons. You can add your own icons 64x65 and bigger just by putting them here >steamapps...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Crude Bionics 1.1-1.4
Created by ShiningKakera
An updated version of Crude Bionics. Rebalanced for more reasonable use, and a small amount of pain was added to each part, just for your Ideological needs! Updated without permission. If KongMD wants me to take this down I will. I've been updating this mo...
Custom Xenotype Exporter Tool
Created by Gegegeb
About: Adds a way to export custom xenotypes for easy conversion to modded xenotypes. This mod is a modding tool, but it can be used to convert your custom xenotypes to modded versions so they function correctly with mods like Xenotype Implanters, Xenotype...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Days Matter (fork)
Created by BrokenBed
This is just update to new version with some changes. Original mod (by WiseClock): https://steamproxy.net/sharedfiles/filedetails/?id=1208781538 What does this mod do? Days Matter allows you to add and remove memorial days. The colonist will start part...
DE Surgeries
Created by Proxyer
=== CAUTION === Currently, when used together with "Rah's Bionics and Surgery Expansion" or "Expanded Prosthetics and Organ Engineering", there is no functional problem. However, at the start of the game, a warning error (yellow) indicating "translation du...
De-roof mining
Created by Azura
This simple mod adds a new job to Orders that allows you to use de-roof mining, a job in which pawns will check for and remove the roof before mining a tile. Optional toggling in the mod options for also removing thick roofs (remove overhead mountains). Ma...
Death Rattle - Biosculpter Patch
Created by Space Moth
Description This mod will patch the Ideology Biosculpter Pod's Regen cycle to replace internal organs you need to live. By default losing these organs is immediately fatal but with death rattle you may have a short amount of time to get a pawn into a pod t...
Death Rattle [1.4]
Created by trojan
Description Updated Death Rattle by The Word-Mule for Rimworld 1.4 Non-Steam Link https://github.com/igoforth/deathrattle/releases/ Original mods can be found below https://steamproxy.net/sharedfiles/filedetails/?id=2013400235 https://steamcommunity.co...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Default Ingredient Radius
Created by Mlie
https://i.imgur.com/iCj5o7O.png It happened one time to much, my chef went half way across the map to fetch three berries when cooking the simple meal just because I've forgotten to set the ingredient search radius. In the mod-options you can set the defau...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Destroy Item
Created by Garwel
#StandWithUkraine Are you sick of having to deal with lots of unneeded items, such as tainted clothes and obsolete weapons? Has your warehouse turned into a junkyard? Are you tired of setting up fires and deterioration dumping grounds? We have you covered!...
Die for me (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Huddicles mod https://steamproxy.net/sharedfiles/filedetails/?id=1723038088 - Added the Antigrain-version as it seemed useful - Removed the research tab - Added Achievements https://i.imgur.com/pufA0kM.png http...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Dismantle Ancient Junk
Created by Proxyer
IMPORTANT : Now it adds compatibility with Biotech DLC. You should now be able to get "mechanoid transponder". As a countermeasure to the Biotech DLC transponder reported by @int_541, Mod have switched to a non-patching method for Ancient scraps that would...
Door Clearance
Created by Owlchemist
A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid. The goal here is to prevent sensitive doors from being stuck open due to items suddenly being placed, such as tho...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamproxy.net/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.5 Update!...
Draftable Animals
Created by Stardust
I cannot fix incompatibilities sadly. As i did not code this mod, Merely commissioned it. Have you ever wanted to send your army of huskies around for a flanking maneuver? What if you wanted your bear to attack a centipede to prevent them from firing, but ...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dress Patients (Continued)
Created by SP4RTAN
Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected pawn will f...
Drug Policy Fix (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2000335507 - German translation added, thanks Dimos! - Better support for mods like Cherry Picker, thanks sable-starflower! https://i.imgur.com/pu...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. All options are off by default. Mod options: Adjust equip speed by a %, or just a flat rate for all app...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Craftable Deathrest Capacity Serum
Created by Majestic Madman
https://i.imgur.com/Zg5OMAv.png How To Use: • Research the "Deathrest Capacity Serum" project • Craft one of the 3 recipes from the drugs lab Too Cheap or Too Expensive: You can alter the values of the recipes in any text editor, by going to: <Steam Dir>\s...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dubs Skylights Glass+Lights Patch
Created by Maaxar
Patches the skylights in Dubs Skylights mod to use the Glass from NanoCE's Glass+Lights mod, nedops's "Just Glass" mod, or any other mod that adds an object with the defName "Glass". It will also patch the additional skylight sizes added by BJR1984's "Dubs...
Durable Clothes (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of mpwoz mod https://steamproxy.net/sharedfiles/filedetails/?id=1483544020 - Affects all items of type Apparel - Added setting for taking damage based on percent of the original - Removed HugsLib dependency - Adde...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Easy Conversions [1.4+]
Created by x3nit ☣
Original mod : https://steamproxy.net/sharedfiles/filedetails/?id=2657451776&searchtext=easy So you got a new colonist and want to convert them to your Ideology. Great, but how? The Convert ability and Conversion Ritual are practically worthless. So pe...
EasyIdeoSwitching
Created by Taggerung
Easy Ideo Switching This mod simply adds a big button on the ideology page to set your primary ideology. It also has an option in the settings to stop the primary changing when new people are converted so that you can run a colony with multiple ideologies ...
Eccentric Extras - Angel Hairs
Created by Aelanna
A simple extras mod that adds several hairstyles from The Eccentric's Angels Comic Series. These hairs were designed to work with Eccentric Tech - Cosmetic Modifications 2.0. https://steamuserimages-a.akamaihd.net/ugc/1697283125321081407/79364D58A27F86117A...
Eccentric Extras - Signature Gear
Created by Aelanna
This mini-mod adds four extra gear-layer apparel items based on specific characters from The Eccentric's Angels! NOTE: These extra gear items only work on Female body types! Art assets do not exist for other body types, and therefore will not show up prope...
Eccentric Extras - Signature Weapons
Created by Aelanna
In the course of surviving on the rimworlds, The Eccentric's research and development team has produced a long list of weapons, apparel, and equipment that are considered standard issue. These... are not on that list. Mod Content Signature Weapons adds uni...
Eccentric Tech - Advanced Shields
Created by Aelanna
Adds 3 new advanced Eccentric Tech shield belts with unique barrier visuals and hit effects! Mod Content Phased Shield Belt - An advanced shield belt with increased shield capacity. It can take more damage at one time before collapsing, but it cannot recha...
Eccentric Tech - Angel Apparel
Created by Aelanna
Never forget the memory of the hardships of your previous lives nor the feeling of humble, honest labor, for though we have been blessed with His gifts, we cannot truly appreciate them without the context of what we rise above. It's not a proper maid outfi...
Eccentric Tech - Core
Created by Aelanna
This is the core mod for Eccentric Tech and contains shared research, buildings, and materials used by several other mods in this series. Mod Contents Core adds the following content: Research Projects: Aurora Core - Enables construction of the Aurora Core...
Eccentric Tech - Cosmetic Modifications
Created by Aelanna
Across the long history and thousands of cultures of humanity, people have applied a dizzying array of modifications to themselves. Some were created to adapt people to a specific environment. Others were made to create better soldiers, pilots, or generals...
Eccentric Tech - Foxy's Armory 2.0
Created by Aelanna
The enigmatic figure known only as The Eccentric has a veritable army of highly-trained security staff at his disposal, but perhaps more important than their numbers or training is their arsenal of high-tech military-grade charge weaponry. Based on nearly-...
Eccentric Extras - Flares
Created by Aelanna
Adds a number of illumination devices to help light up areas when it gets dark! Create temporary light sources to help mitigate movement, work speed, and surgery success penalties! Mod Contents This mod adds 10 new utility weapons: Torches - A primitive to...
Eccentric Tech - Fusion Power
Created by Aelanna
Across the breadth of colonized space are high-tech worlds known as "glitterworlds", named so for the vast amounts of artificial light they cast in the void of space. They might never have been built, however, without the mastery of nuclear fusion reactors...
Electric Art Bench (Continued)
Created by Zaljerem
Original mod by Ceto https://steamproxy.net/sharedfiles/filedetails/?id=2643623168 If the original author requests it, I will remove this update. -- Will now patch all recipes that use the Sculpting Table to the Electric Art Bench. Load this mod after ...
Elden Rim: Armory
Created by Sharpie
https://i.imgur.com/vKcCGZH.png Welcome to the re-release of my original Elden Rim mod! This includes updated, high quality textures for every item as well as many new weapons and apparel sets! This mod brings all your favorite weapons and armor from Elden...
Eltex Weaponry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Expands the Rimworld arsenal with eltex firearms - ultratech weapons that increase and decrease in damage dealt based on psychic sensitivity of their wielder and target. Also comes with a powerful warcasket eltex sword, only...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires HugsLib (warning should be given if you don't have...
Empire 1_4 (Continued)
Created by TheSeaMoon
I am not the Original Author of the mod, but I have decided to work on it and just uploaded the first new update which adds 2 new building. Incompatible Mod: Save Our Ship 2 (will try to get it working at some point) Semi Incompatible Mods: Hospitality (Wh...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. What does this mod do now? What is left of this mod is making the game take offSets into account when rendering carried equipment. Does nothing on it's own. Maybe this will also be imp...
EndlessGrowth
Created by Slime-Senpai
This mod removes the skill cap of 20, making it possible to scale way higher. It requires Harmony to do all of its things, but who doesn't have it nowadays. Of course, I've been heavily inspired of Ducks' Insane Skills while creating this, and the lack of ...
Endling (Last Of Their Kind)
Created by Aelanna
Sometimes, there's just no one left to go home to... I made this mod for my own use but decided to publish it in case anyone else might find it useful! Mod Contents This mini-mod adds a single new trait: Endling By choice, by tragedy, or simply by the slow...
Engine Industries
Created by AOBA
With the development of industrialization on this planet, the reinvention of the vehicle seems to be a matter of time for everyone. Prepared for a new era, industrial factions, outlanders, and even pirates are began to gather all the engines they can trade...
Erin's Cottage Collection
Created by Erin
https://i.imgur.com/crdEK2s.png Erin's Cottage Collection is a selection of furniture and more all designed lovingly to make the coziest Rim World Possible! Wood burning fires, loads of blankets, and potted plants galore to turn your drab wooden shacks in ...
Erin Eccentric
Created by Erin
https://i.imgur.com/NKy89Py.png Erin Eccentric thinks the best way to enjoy stories is with an animal friend by your side! Life on the Rim can be tough so she'll occasionally soothe the aftermath of a raid or death with a new furry companion. Small animals...
Erin's Body Retexture
Created by Erin
https://i.imgur.com/x0Wnkci.png Just a simple body retexture since I didn't like any of the other ones around. For those wanting the bonus "buff" female texture, it's included in the files! Just drag and drop <3 https://i.imgur.com/yz4n0Ci.png • New, shiny...
Erin's Friendly Ferrets
Created by Erin
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/VsZhurF.png A simple mod adding furry danger noodles to Rimworld. Ferrets are small carnivores who make great pets! While this mod is content-complete, there may be updates in the future, so keep an eye o...
Erin's Decorations
Created by Erin
https://i.imgur.com/Fw3SmMa.png A collection of decorative items to spruce up your colony! Plushies, doormats, pillows, oh my! Most of these can be placed on tables, dressers, etc, too! So go wild and decorate that bland base of yours! <3 After you researc...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
ESCP - Necromantic Thralls
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub Adds in an updated version of the thrall system from ESCP Sload, except this time without the baggage of giant...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
EvolvedOrgansRedux
Created by StatistNo1
Adds a whole lot of organs, limbs and other body parts for your pawns to reach beyond their limits. Replace your organs to make the pawn more resilient or faster. Replace your limbs to do more damage, be faster, tankier or a better shot. Install a second h...
Expertise Augmentation
Created by StatistNo1
This mod provides 5 researchprojects that allow you to upgrade the workskills of your mechs. Each project increases the skill by 2 points. These mechs are getting their base skills improved: Mech_Constructoid Mech_Lifter Mech_Fabricor Mech_Agrihand Mech_Cl...
Extended Color Palette [revised version available]
Created by klvlt
If you're new here, please move on to the revised version of this mod. If you're already using this mod, do not switch on an existing save if you're using one of the bright palettes, because paint and carpets may vanish. Also, note that you will have to re...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Extrematorium Etc.
Created by Holgast
Adds three buildings, all of which are around 4× faster than the vanilla version: Extrematorium An extreme crematorium. Very fast; which is great for cleaning out those stockpiles. Compared to a regular crematorium, the Extrematorium is: - Buildable from m...
Face Addon Framework
Created by Eoral Milk
Add any FaceAddon you want for any pawn who has a head! Adding face addon which can make facial expression to any creatures. It also can be used as a lightweight version of the facial expression framework, inspired by Garam. The main reason for making this...
Facial Animations Xenotype Compatibility
Created by Leaguenet
THIS IS NOT GETTING UPDATED UNTIL FACIAL ANIMATIONS MOD HAS A STABLE 1.5 VERSION This patch ensures a basic level of compatibility between Facial Animations and certain xenotypes that use custom heads. Until we get true support for Biotech, this makes the ...
Faction Auto Limiter
Created by ShadeMonger04
Have you ever started a new game, gotten to the world render and wondered, "Wait... that faction wasn't there in the creation menu?" That's most likely because of the maxConfigurableAtWorldCreation tag. Some mods don't use it. This leads to the creation me...
Faction Customizer
Created by Karmgahl
This mod will enable you to : - Rename the AI factions and leaders. - Modify or load in new ideology - Change faction relationships - Change faction colour - Change the names of settlements - Relocate settlements (only works when starting a new game) Pleas...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Fallout: Vault 111 Starter Pack
Created by Phaneron
https://i.imgur.com/my8wYWI.png This is a small, fallout-themed mod that adds two new items to the game – a Vault 111 Vault Suit and a Pip-Boy. Both are based on the Versions found in Fallout 4. The Vault suit is craftable on a tailor bench, electric or no...
Faster Biosculpter Pod
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 3.0.5 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. https://i.imgur.com/bymTvlP.j...
Faster Relic Subquests
Created by Profligate
https://imgur.com/2jskVne.png Decreases the interval between relic subquests. https://imgur.com/rSobTwV.png Relic subquests can only occurr after a certain amount of time has passed since the last one. The standard interval for this delay is (300000, 60000...
FCP - US Army Equipment
Created by Ranger Rick
The Fallout Collaboration Project Presents: US Army Equipment Go check out the Discord! https://imgur.com/dGoKecl.png The Fallout Collaboration Project is a complete overhaul of Rimworld to include all things Fallout and create the beloved universe in the ...
Fertility Patch
Created by Kosmonaut_Kat.TTV
A mod that adjust fertility age of female pawns, this mod is mostly inteded if you plan to play a generations play throught of rimworld. This mod makes it so female pawn lose fertility after 50 instead of slowly from 35. The Fertility in Health Tab isn't A...
Fire Control Computers
Created by legodude17
*** Funny intro *** * epic voice guy * From the brilliant mind of LegoDude17, the guy who does the heavylifting in Vanilla Expanded we bring you the Fire Control Towers. Challenge yourself with a mod that disabled automatic defenses by forcing you to contr...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Flower Crowns
Created by Meng De
I was playing the other day and realized... WOW my colonists sure are dumb and ugly!!! Well, I can't fix the dumb, but the rest? https://i.imgur.com/YEJt4wf.png Normal crowns: - Made with 5 wood at the Crafting Spot. - Gives you social impact +10% - Don't ...
Folia Race (Continued)
Created by Zaljerem
Original mod by Benji aka Cute Twink https://steamproxy.net/sharedfiles/filedetails/?id=2568742847 If the original author requests it, I will remove this update. -- Requires the Community Framework mod: https://steamproxy.net/sharedfiles/filedetail...
Fluffy Breakdowns (1.5 Update)
Created by The Eye of Brows
Replaces random breakdowns with a maintenance requirement. ************************* The original author is Fluffy. See the original mod at https://steamproxy.net/sharedfiles/filedetails/?id=726244033 See the original project at https://github.com/fluf...
Fortification Industrial - Citadel
Created by AOBA
from spark of the ignited gunpowder, to the horizon of nuclear dawn. we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications. war changes everytime it happends and the only thing won't change is... we can't stop the...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Friend-Shaped Beanies
Created by Nuff
Cute beanies for your colonists to wear. Makes them happier. The thrumbo beanie is only available as a quest reward. More will be added eventually. Rat beanie courtesy of Mewn Goddess. Thank you!...
Galaxy Trade Group(Alpha)
Created by Teiwaz
This is a simple mod that adds 4 trade factions from which you can buy almost everything, including items from the vanilla and other mods. Common items will be cheap, but some rare items will be expensive. (Currently an alpha version, new content will be a...
FrostyDragonRace
Created by Zayl
CUTE FORSTY RACE BUT ONLE RACE WITH NOTHING ELSE. Most of them are in white color, but may be you will meet a dark Frosty~ (Updated gene in v1.4, dark Frosty will appear with their unique black gene. And added more colors of Frosty) You won't meet any Fros...
Functional Vanilla Expanded Props (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Primus the Conquerers mod https://steamproxy.net/sharedfiles/filedetails/?id=2103216991 - Added missing red barrel as well as gas tank and water tank Not compatible with Docworld Functional Vanilla Props Expand...
Garam, Race Addon
Created by muyahoya
========== Info ========== Mod Version: 4.3.2-210101 This is a framework for easily creating special race mods. Compatibility with other mods has not been verified. Unexpected bugs may occur. manual included. ========== Developers ==========               ...
Gas Traps And Shells
Created by (04) PalverZ
***Please note YOU PEOPLE KEEP ME MOTIVATED, keep commenting and telling me what you like or dislike so I can adjust or help*** By popular demand I am adding a button for this: Support me on Ko-fi This is an update to a great mod from Distman, he has given...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Gauranlen Meditation
Created by these people
Psycasters get some psyfocus from pruning. As far as my testing has done, so far it seems to be compatible with the following: Gauranlen Boost https://steamproxy.net/sharedfiles/filedetails/?id=2557144953&searchtext=Gauranlen Faster Gauranlen Pruning h...
Gene Extractor Tiers
Created by RedMattis
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available. An improved version can also extract archite genes. At default settings it will extract one gene every 8 d...
Gene Ripper
Created by Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
Gene Trader
Created by theactualspinny
Updated for 1.5. Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 ...
Geological Landforms
Created by m00nl1ght
Adds 36 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Giddy-Up 2
Created by Owlchemist
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and improved integration. New here? What's Giddy-Up? Giddy-Up includes three modules:...
Get Rimped - Gym Equipment
Created by AgRipnus
This mod adds some gym equipment because I wanted some decoration for my prison's rec room. I've used the assemblies from Misc. Training by Haplo_X1 to make these items also able to train a pawn's melee skill and give some joy, I've had no hand in the code...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Glowing eyes genes
Created by LTS
Adds a variety of genes that give their pawns glowing eyes. Currently comes in blood red, purple, anima cyan, fiery orange and archotech lime. Races used in preview are VE Sangophages and Phytokin I cannot overstate my thanks for the generous help of those...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Godlike Metabolism Gene
Created by Petre27
Description: A genetic mutation, that gives god like Metabolic Efficiency. Feature: Adds a Godlike gene, that increases the Metabolic Efficiency by a godly ammount. Godlike Metabolism: Archite Capsules: 25 Metabolic Efficiency: +750000 Notes: 1.If you want...
Gore Upon Dismemberment Retexture
Created by Bonible
Alters the textures from Gore Upon Dismemberment to look more like Vanilla's Human Meat. Also alters the BrainParts filth texture. Also changes the gore sound. Original mod by Thrumbro. Artwork is by me, sources are vanilla textures and shapes. Thankfully ...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Grignr Happens By
Created by Taggerung
Replaces the Stranger in Black event with Grignr from the Mr Samuel Streamer extended universe. After the events of the RPG Adventure series, Grignr's adventures now continue across trillions of timelines and multitudinous multiverses. Every shard of Grign...
Gore Upon Dismemberment
Created by ThumbStick
About This mod adds gore to the base game, whenever your pawn loses large body parts(like limbs), they will be spawned on the ground. Details Spawns gore upon pawn dismemberment. Edible, considered as human meat Spawns flying head when someone's head explo...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Growth Accelerator
Created by Kathanon
Adds a growth vat accelerator, that increases growth speed at the cost of electricity and nutrition. Up to 5 accelerators can be placed on a single growth vat, stacking additively. Note that they have to be placed adjacent to the vat, facing it. See the pr...
Grouped Pawns Lists
Created by Krypt
This mods adds grouping feature to lists of pawns UI. All vanilla tabs are compatible. Also as many moded ones. - works with Numbers; - works with Work Tab; Can be safely added/removed midgame Plans: - mech with no overseer - fix the damn sorting! - animal...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Guns Galore - Cold War (USA)
Created by Slippin' Jimmy
Vanilla and Combat Extended supported. https://i.imgur.com/HX4IFuM.png 148 new weapons (with 114 additional variants) and 23 turrets from the United States during the Cold War (1945 - 1991.) Please see the list below or images for specific items. A list of...
Guns Galore - Core
Created by Slippin' Jimmy
Combat Extended is supported. This mod adds no weapons, only the workbenches and research projects used to create ones from other modules. Check them out in the collections above. https://i.imgur.com/oz7xE58.png Working multi-caliber firearms, alternate fi...
Hardworking Mechanoids
Created by Teok
https://i.imgur.com/p7Fv1Z6.gif Hi all! I have made an updated version of this mod which lets you change more features than simply global work speed. You can find it here! https://steamproxy.net/sharedfiles/filedetails/?id=2880154462 What does this mod...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
Head Pike (Continued)
Created by Zaljerem
Original mod by Wilbon https://steamproxy.net/sharedfiles/filedetails/?id=2109144339 https://ludeon.com/forums/index.php?topic=8158.0 If the original author requests it, I will remove this update. Art by Shinzy -- Requires 2 Wood and a Human corpse (If...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Hemogen Extractor [Read desc]
Created by Уверен?
As of now this version of the mod is abandoned because I myself stopped playing rimworld over a year ago,but this may or may not change in the future. Time will tell. If you want the 1.5 version, GO HERE This mod adds Hemogen Extractor - building that allo...
Hermaphrodite Gene
Created by Sea
This mod adds a new gene, Hermaphrodite. Pawns with this gene can become pregnant and impregnate others. If both partners are hermaphrodites, each pawn has a 50% chance of acting as the mother for that lovin' session. Safe to be added to, and removed from,...
High Tech Lab Retexture
Created by ThatBartGuy
Retextures everything but the counters from the High Tech Lab mod. You're late Freeman. This too was a commission, I should probably go out of my way to make an infographic on those to slap here. May or may not break a bit with Textures Expanded - Variatio...
High Tech Laboratory Facilities (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Pravus mod https://steamproxy.net/sharedfiles/filedetails/?id=841760538 - Added an option to hide the apparel added by the mod - Fixed the coloring of the benches added by the mod - For those who want the old c...
Hidden Enemy Bio
Created by cjgunnar
Hides the Bio of enemies and prisoners until their resistance is low enough. Description Every wonder how your colonists know the complete backstory, skills, and passions of the random raiders who attack them? Now they don't! Decisions about what downed en...
Holograms And Projectors
Created by Vesper
New Version A new version of this mod has been made called "EGI Holograms and Projectors", which includes many new features and orders of magnitude more art. This version remains up as a "lite" version. https://steamproxy.net/sharedfiles/filedetails/?i...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
Honest Corpse
Created by Hahkethomemah
Introduction Are you disappointed to drag the corpse this far, throw it into the crematorium and... well, that's it? Not even a simple "thank you". Meanwhile, all the cannibals, psychopaths and human leather hat tycoons get richer every second. Here at the...
Hospital
Created by Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires either Dubs Bad Hygiene or Dubs Bad Hygiene Lite to do something! :) github: https://github.com/tomvd/Hospitality...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
Human Power Generator Mod
Created by FlashPoint55
This Generator produce 500W per manpower. pawns can also do exercise together. (increase pawn's melee stat!) Generator's output = 500 * user's Moving stat(in health) new worktype is added. 'Cycle'. this work's worktype is Cycle. Cycling is simple labor, so...
Human Pregnancy Duration Settings
Created by Daysleep
Overview This mod adds settings for Human pregnancy duration (min: 0, max: 1000) and the Lactating hediff (min:0, max: 100) While pawns are Lactating they have a 5% multiplier to their fertility. Reducing the time it takes to remove the Lactating hediff wi...
Hotseat - Dynamic Storyteller Switcher
Created by Arquebus
A mod which dynamically changes your storyteller from time to time. Just to keep things interesting. Supports all storytellers. Features Adds a mechanism which occasionally changes your current storyteller. Customizable percentage chance of switch happenin...
Human Butchery 2.0
Created by DoctorStupid
Warm fuzzy yttakin sweaters, scaly heat-resistant impid dusters, frilly purple highmate hats, all that plus more in Human Butchery 2.0! Main Features Collect human leather in a multitude of colors! Human leather takes on the color of the human it was harve...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
I Cant Fix That
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod stops your pawns from being able to repair buildings, apparel and weapons that they do not know how to build in the first place. Basically anything that has not been researched can be used but not repaired. Always f...
Ideo Roles - No Disabled Work
Created by illPosedProblem
Description: This mod removes disabled work for modded Ideo roles; should work with vanilla and mods, as long as the definition of the role is similar to vanilla. Pretty brute force, will of course cause issues if a disabled work is somehow logically requi...
Ideology Development+
Created by Garwel
#StandWithUkraine Ideology Development+ overhauls reforming of fluid ideoligions. A reform now requires varying amount of development points, determined by what you change. The cost consists of the following parts: - Base reform cost, which is based on the...
Ignorance Is Bliss
Created by GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://steamproxy.net/sharedfiles/filedetails/?id=2111808313 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an option to exclude Empire from tech level limita...
Ignoring Void Is Bliss
Created by Vex
Void Events now are tagged as being Ultra Tech Level. They will follow the logic of Ignorance is Bliss github https://github.com/Vexthecollector/IgnoringVoidIsBliss...
Immortals
Created by fridgeBaron
Just as a heads up, I have two kid who I am taking care of full time, modding time and energy is very low https://i.imgur.com/OW93Yil.png They are immortal, they have inside them blood of kings. This mod is based on highlander rules although with a few cha...
Immortals Gene
Created by Rince
New and cool analog of the Deathless gene. Why bother being legless potato if you can posses real immortality by biotech means? (For those who not played with immortals mod - they regenerate organs and limbs. Pawns with this gene immideatly becomes fully w...
Imperial Arsenal: Royal Warcasket
Created by ♂Master♂
Description: Style on your foes by encasing yourself into an armor made of solid gold (and some plasteel)! Your royals will no longer worry about going into a midst of battle, since this warcasket is nigh-impenetrable! Weapon: https://i.imgur.com/x0g0BGQ.p...
Implantify [1.5]
Created by Bronuh
Implantify Implantify is a Rimworld kludge mod that adds new scenario part that allows you to select more health conditions in scenario editor without manually editing each pawn. It was created for personal purposes, since I could not find another alternat...
Incident Tweaker
Created by AUTOMATIC
Allows the player to enable/disable incidents and tweak their chances. To disable the incident, set its multiplier to 0. The checkmark in UI means that the value is altered. Limitations: - this mod only lets you tweak the likelihood of an incident to happe...
Industrial Armory
Created by Tyrannical_Elmo
https://i.imgur.com/B5Zgrb1.png Welcome to the Next Generation of Impact! The Industrial Armor is finally 1.4! We welcome to you to the reinvention of our promises of penetration and fun! We have learned a lot from our last experiment, and made some improv...
Infinite Reinforce
Created by
Adds a machine that consumes tons of resources and additionally can improve your equipment. How to use 1. Research microelectronics 2. Build some orbital trade beacons and put resources nearby 3. Build equipment reinforcer in misc tab 4. Order a colonist t...
Inject Genes
Created by Wistala
Mod has now been updated for 1.5, still supports 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Com...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Insectoids Evolved
Created by NilchEi
WARNING: This is a difficulty mod that makes game harder with no benefit. Mod Description Insectoids gain Hediff-based special abilities inspired from Starcraft 1. Most of these abilities are intended to complement their melee attacks, and make anti-Insect...
Integrated Genes
Created by Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 22 unique functional genes and 4 cosmetic genes, wit...
Integrated Xenotypes
Created by Turnovus
A small addon for Integrated Genes. It currently adds 3 new xenotypes using genes from IG, 1 new faction, and 2 new starting scenarios. Note: This mod will not add any content unless you have Royalty or Ideology installed. You do not need both, just one or...
Item Teleporter
Created by Scorpio
NOTICE IN 1.4 YOU DO NOT NEED TO HAVE DEEP STORAGE 08/10/2023 Update -Hauling interception should be safe to enable now -Bug fixes Special thanks to immortalObject Tired of Hauling items to craft or cook? base planing went wrong and stockpiles are far away...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
ItemListSelector
Created by InsertKey
https://i.imgur.com/AFI3Uep.gif Simple UI mod. Allows you to select things in storage by clicking item list in the upper left. Can be added to existing saves. Requires HugsLib for Harmony. New Update You can now select which resources will visible in item ...
Job In Bar
Created by Dark
Puts a colonist's job/title in the Colonist Bar below their label (name/nickname). Also now puts a label for what job the colonist is currently performing when you hover your mouse over them. NOTE: To users of Colony Groups with Job In Bar, who also use Ri...
[+1.5] JobsLimitsTweak
Created by Lun
NOT A BUG FIX Intended for use with mods that make pawns work super fast and stutter. Mod is a tool/tweak for when pawns 'complete' more than 10 jobs a second and it's okay. Not a bug. Because Rimworld normally will treat such behavior as a bug. Log it and...
Just Copy
Created by iforgotmysocks
Quick and simple qol mod adding new buttons to the outfit / food restriction / drug schedule menus, allowing you to create a new option from an existing entry and a second one to move the selected restriction to the top, so it'll be used as the new default...
Infestations Spawn in Darkness
Created by Murmur
Infestations will no longer pop up on tiles that are considered Lit (30% light). This does not apply to deep drill infestation attacks, just random infestation attacks. Extra Features Spawning light level is configurable. Compatibility May not be compatibl...
Just Glass
Created by nedops
Stripped-down Glass+Lights by NanoCE. All credit goes to NanoCE for their hardwork on a wonderful mod. Disclaimer I know nothing about modding, and I get no credit for anything related to this mod. All I did was remove a bunch of files and edit the remaini...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
Just Leave Already
Created by ggfirst
Finally, your colonists can get the hell out in an instant! In RimWorld, when a hostile faction comes to raid and your defense fails, it’s always best to evacuate surviving colonists and start from scratch on a new tile! In the basegame, you either use pod...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Just Toyota Land Cruiser J70
Created by al9000
Toyota Land Cruiser J70 pickup truck, 2 and 4-door variant included...
Kenshi Armory (1.4+)
Created by biowreck
You can find the original mod here. All credit goes to Gemi ningen for this mod. I will remove the page if the author wants me to/if the mod gets updated. Changes Armors can now be traded alongside weapons. Increased the overall rarity of items. Upscaled t...
KEP:Toolbox Bionics (Continued)
Created by Zaljerem
Original mod by KEP 1.2 version: https://steamproxy.net/sharedfiles/filedetails/?id=2447627041 This version is based on the 1.3 version here: https://github.com/KEP-Rimworld-Modders/KEP-Toolbox-Bionics If the original author requests it, I will remove ...
Kid-Sized Explosive Belts
Created by Metalocif
Adds a kid-sized version of the explosive belt accessory from Vanilla Apparel Expanded — Accessories. Also adds a button to trigger it manually, killing the wearer, instead of waiting for death. Adds that same option to the adult-sized version....
Kiiro Race Facial Animation
Created by Ancot
Provide facial animation for Kiiros! Load order: Facial Animation Facial Animation - Experimentals (optional) Kiiro Race This mod Kiiro Race: https://steamproxy.net/sharedfiles/filedetails/?id=2988200143...
Kiiro Race
Created by Ancot
A humanoid species with cat-like ears and cat-tailed limbs, kiiro race. As natives who have lived on this planet for thousands of years, the technology of the kiiros has developed slowly after reaching the medieval level: they always have more things to do...
Kiiro Race Gene Patch
Created by Ancot
Add germline genes for kiiros. DLC: biotech is required. Kiiro Race: https://steamproxy.net/sharedfiles/filedetails/?id=2988200143 Introduction of new genes Lethargic: Carriers of this gene become sleepy easier, and have trouble concentrating while stu...
Lactating Normal Fertility
Created by Big Tortoise
Fertility is reduced by 95% when lactating. This makes it so that fertility is not affected by lactating....
Lag Free Torches and More
Created by Jsin0
Total incompatibility with Medieval Overhaul without LWM's Fuel Filter. It will break this mod A successor to Lag Free Lamps by NECEROS and Infinite Torches by okradonkey. This mod removes the need to refuel light sources so you don't have a ridiculous num...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Lethal Food Poisoning
Created by Argón
https://imgur.com/nZ51bav.png https://imgur.com/VBRH8R0.png I've always wondered... why isn't food poisoning lethal? I mean, I know food poisonings aren't generally lethal, but I thought it'd be cool to have a colonist with a serious infection because of e...
Limit Quest Pawns
Created by Kathanon
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require....
Limited Ideo Reform (Continued)
Created by amevarashi
Original mod by YAYO! This is an update. You can find the original here: https://steamproxy.net/sharedfiles/filedetails/?id=2636928109 # Roguelike Revised Vanilla's ideology reform, allowing you to change your ideology by choosing from a limited set of...
Live Munitions
Created by Wumpi
Out of artillery shells? Barely enough food left for your soldiers, nevermind for the over-crowded nursery? Enemies banging at the gates? Solve all of these problems and more with Live Munitions! This mod allows your colonists to track down the nearest bab...
Linkables Patch
Created by Profligate
https://imgur.com/2jskVne.png Adds linkability between Rim-Effect different stations and their respective linkables - so you can have more research in your research and more cooking in your cooking! My patch checks for anything that can link to a Multi Ana...
Loading In Progress
Created by Smash Phil
This mod is obsolete as of RW 1.5.4062 It has been incorporated as a vanilla feature. As such, this mod will no longer be maintained, though it will still work for versions 1.4 and lower. --------------------------------------------------------------------...
Logistics Mechanoid
Created by hYPERION
This mod adds in a new gentle giant to whisk your carry weight issues away. The Logistics mechanoid is a heavy carrier mech fitted primarily for caravans, although its also capable of doing hauling work when off the road. Highlights: Rideable: Caravan Ridi...
Mad Skills+
Created by Cedaro
Mad Skills+ is a fork of Mad Skills originally by Ratys, aimming to extend features and compatibility. Distribute with permission. Enhancement Checklist Compatible with Memory Implants Integrated with Vanilla Skills Expanded New options: Sleep stop decayin...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Majestic Foliage - Djeeshka's CMT Retexture
Created by Hohen
MAJESTIC FOLIAGE - DJEESHKA'S CMT RETEXTURE is an for and contains Djeeshka's CMT retextures and tree sizes from for . It is not required to use . This mod is a texture pack and will not work without the necessary dependencies. This addon is not required. ...
Majestic Foliage Framework[HH]
Created by Hohen
MAJESTIC FOLIAGEa framework is a pseudo framework built around systems introduced in Comigo's and using XML Extensions aiming to spruce up your Rimworld experience. It was made with the goal of providing the means of expanding on the mechanics and coverage...
MakaiTech - Psycast
Created by Farmer Joe
Psycast path themed around essence in MakaiTech mod include 9 new class. Deathmarch - an unstoppable force in the battlefield, possess various destructive ability, Destined Death -majority of damaging psycast in this path can cause permanent death, or a li...
Makeshift Melee Weapons
Created by DetVisor
MOD UPDATED TO 1.4 Oct. 4th changelog: Fixed a pretty bad bug which caused the unfinished item to be wood, and for it to throw errors, also added a recipe for them to be made at crafting spots. They can still be made at Smithys Welcome to my very first mod...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Map Reroll (1.4/1.5)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map ...
Meat Blend
Created by someonesneaky
1.5 is here! A recipe for mixing all your meats into one compact pile. Produced at the butchering table by your chef. 5 raw meat = 5 Meat Blend - 250 work 20 raw meat = 20 Meat Blend - 900 work (10% faster) 50 raw meat = 50 Meat Blend - 2125 work (15% fast...
Mechanite Forge
Created by Trinity
Exploring mechanites beyond just Luciferum. Use the Mechanite Forge and start crafting your own! Even let your colonists ascend to greater heights with Seraphium like the angels. *Bastion is a drug which let your colonists stand their ground better by repe...
Mechanite Forge Retexture
Created by ThatBartGuy
Retextures the stuff in the Mechanite Forge mod. Hope you enjoy. This was a commission, I do those. Embrace drugs....
Mechanoid Foundry
Created by Scorpio
IF YOUR USING BIOTECH DLC PLEASE USE THE VANILLA MECH RECHARGE ADDED BY THE DLC FOR YOUR CHARGING NEEDS (pads can still be built to keep them stationary but due to the dlc they cannot be used at same time for charging, if you dont have dlc they will work h...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Metabolic Adjusters (LEGACY)
Created by Green Giggler
This mod includes basic Xenogene traits that don't do anything besides add or subtract from the Metabolic Efficiency. Simple as that. This version is the older version of Metabolic Adjusters. If you want a newer version with more adjusters, different names...
Mid-saver Saver
Created by Owlchemist
"Don't add or remove mods mid-save". This is often the advice passed around within the RimWorld modding community. But what fun is that? These problems can be fixed with time and effort, and this utility mod's goal is to find those solutions. Current list ...
Milkable Colonists (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Ziehns mod https://steamproxy.net/sharedfiles/filedetails/?id=1563793492 - Removed legacy HugsLib requirement Added races Moyos RimPonk Little faires Paniel the Automata Mofy the WhiteFox in a Cold Land Race Re...
Mighty Persona Bond Forge Patch Mod
Created by Daria40K
Mighty Persona Bond Forge Patch Mod Updated to 1.5 but not all mods are patched yet. All the Persona Bond Forge Patches i have made packed together. Persona Bond Forge mod is no longer required But it is still required to craft persona weapons. Otherwise p...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Mincho, The Mint Choco Slime
Created by SutSutMan
Mod Version: 4.0.0 - 201114 This mod add a mincho race. It is a organism called "Mincho" which consists of mintchoco. Mincho was originally a slime-type promotional toy made by ICEcRIMe food company, by combining mutated mechanites and mintchoco. However, ...
Mincho, The Mint Choco Slime ~ HAR ver.
Created by SutSutMan
========== Info ========== Mod Version : 6.6.0 - 220729 This is HAR ver. Mincho mod. This mod add a mincho race. Mincho is a slime-like race whose whole body is made of mintchoco ice cream. ICEcRIM Co., a Rimworld food company, create a slime toy for adver...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Just cut it off! (Emergency Surgery)
Created by Dorely
Allow body part removal without medicine - They aren't going to like it. This adds in a second option for part removal surgeries - to do it without anesthetic. This of course is a painful procedure and will result in some long lasting trauma, but sometimes...
Modular Tables and Chairs
Created by Owlchemist
This is a fork and continuation of the Modular Tables mod. These tables and chairs can be drawn like walls to shape your dining areas as needed. A future update may contain styles used in Ideology. Changes in this fork Added blueprint graphics which were m...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
MiningCo. Spaceship
Created by Rikiki
This mod adds MiningCo. spaceships. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947 PLEASE START A NEW WORLD AND COLONY! Otherwise, you may get errors about null faction (or use Orion's Factio...
Mona The Moon Bear
Created by plaxen
Description This mod introduces a new xenotype race known as Mona. Mona is a descendant of a group who believed in the Ungnyeo legend that bears turned into women. According to oral histories, they discovered a subspecies of bears that converged into human...
Moonlight
Created by Owlchemist
Inspired by the mod Realistic Darkness, this mod varies the level of darkness each night. Moonlight The night's illumination gradually shifts night by night. Some notable nights include: New moon: The darkest nights will be at the start of each season, on ...
More Corpse Display
Created by verniy709
A simple mod adding more ways to display corpses (not for execution). Due to the codes, I can only make them 1X1 in size. I will see if I can fix this in the future. Because the codes are based on Ideology contents, so you need to have the DLC. If you have...
More Dangerous Game
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Your colonists will be prey! This mod makes the game harder. https://i.imgur.com/mrlRQwt.png Pair with More Predators for even more !!!FUN!!! Increase animal revenge chance, limit what predators can target to increase coloni...
Mooshroom
Created by epicfloor
Fine, I get it, this mod is called Mooshroom from now on. But in devmode they still called MycoidCattle otherwise your mooshrooms will disapear. A demonstrate mod to show custom butcher framework. Basically a walking mushroom looks like a cow, yields raw f...
More Descriptive Words and Names
Created by Holgast
Adds a plethora of new words to add variety to the generated names of traders, settlements, map features, conversational topics, art descriptions, etc. This mod does not edit any of the generators, just adds more words used. Almost every language file has ...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
More Mod Wave Rewards
Created by tinywhitecat
Adds some additional wave rewards of mod items to Winston Waves. Relevant rewards will only appear with their corresponding mod installed. With Royalty: ----1 psylink neuroformer (legendary) With Biotech: ----4 Genepacks (Normal) ----8 Genepacks, 2 archite...
More Persona Traits
Created by Arquebus
https://i.imgur.com/SEUgiYL.png A mod that adds more than 100 new persona weapon traits for persona weapons with custom code effects, adds a handful of other additions & QoL features relating to persona weapons and provides documentation for modders to cre...
More Rimefeller Compat
Created by Soky
Do you like my mods? You can support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 There are mods, including Vanilla Expanded ones which add many chemfuel operated objects to the game. However, none of them can be refueled or interacted with using R...
More Utility Packs
Created by Flankmaster
About Underwhelmed by the absurdly overspecialized utility items in RimWorld? When was the last time you built a jump pack or smokepop belt on purpose, anyway? More Utility Packs adds a variety of vanilla-friendly 'general-purpose' utility items for indust...
More Scars
Created by OverBlaze
Updated to 1.4 27/12/2022 Have you ever wished you colonists had more scars to tell of tales of their bravery/stupidity? No? Well then this isn’t for you. This mod substantially increases the chance of receiving scars on any body part. This is ideal for an...
More Vanilla Textures
Created by tidal
https://i.imgur.com/fA8o5e0.png More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution. MVT is intended to complement Vanilla Textures Expanded, updating textures not overhauled by it. h...
MoreAgingMultiplier
Created by Vingy
10/30/2022 - Added an option to disable these settings from affecting animals 4/12/2024 Updated for 1.5, no changes 4/23/2024 Fixed ambiguous method error *shakes fist at Tynan* 1.4 added custom storyteller settings for pawn aging, but it only went up to 6...
More Vanilla Turrets 1.1+
Created by legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
Morphs Assorted Biotech Retex
Created by Morphium
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. Ther...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Mr Samuel Streamer's Custom Faction
Created by Mr Samuel Streamer
Don't download this unless you're using one of my mod packs! A custom faction mod to add my patrons into Rimworld in the form of imprisonable, harmable, torturable, friends. This is just a basic foundation faction that will allow me to customise, expand, a...
Mushrooms is ok
Created by Rince
I have a genetic mushroom intolerance, and it seems that Tynan may have it too. I believe it is not realistic to make an entire universe despise mushrooms. This mod deletes forced Fungus - Despised Percept for all new ideologies, you can still add it if yo...
Music Expanded Core
Created by Music Expanded Team
https://i.imgur.com/IFdAhuu.png This is the beginning (core mod) of a series of music expansions meant for several purposes. Most importantly; this is free music for players to use alongside their favorite major overhauls / themes. Enjoy a bare bones Neoli...
Music Expanded Framework
Created by Music Expanded Team
Music Expanded Framework This mod adds some extensions to how RimWorld's music works, with the goal of bringing theme support and making the game more immersive, as well as allowing music-modders to add their themes without needing to remove the vanilla th...
Music Manager
Created by Fluffy
manage your music. Like a boss. https://headers.karel-kroeze.nl/title/Features.png Adds a music player widget to the game, with the usual audio control buttons; pause, play, next song, etc. The widget defaults to the top right of the screen, but can be unl...
Music on the Rim
Created by Bishop
Credits: I did not create any of this music, nor am I endorsed by any of the creators. All creator credits and licensing can be found on the License page. If you are streaming or uploading gameplay that includes the use of this mod, please put a link to th...
Mustard Gas
Created by NachoToast
Create mustard gas, which is extremely toxic and causes a variety of effects such as chemical burns and carcinogens. Adds: Mustard gas shell (10 steel, 5 herbal medicine, 5 psychoid leaves) Mustard gas gas launcher (75 steel, 4 component, 20 herbal medicin...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Natural Armor Traits
Created by Big Tortoise
This mod adds 2 new traits that reduces incoming damage by 40%/60%(stacks with tough) and increases temperature resistances by 7/10, as well as give body-wide armor roughly equivalent to normal quality recon/marine armor. Not really balanced(unless pawn is...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
Nerf the V.O.I.D.
Created by Bonible
"It felt as if they were toying with us. Like we weren't fighting the real deal." Nerfs the VOID-tech faction and the monsters that come with it to a manageable degree that could possibly be defeated by vanilla - yet, keeping them that bit stronger than Va...
No Debris
Created by papymaj5
- This is a re-upload of an existing mod, updated to a new version. - I did not make this mod and claim no ownership of it. - If the original author wishes, I will remove this mod. - The original author may feel free to use this version to update their mod...
Nephilim Xenotype
Created by Sovereign
https://i.imgur.com/bHAs3rP.png https://i.imgur.com/P8VDkig.png This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balancing,custom sounds and ...
No Disabled Factions In Quests
Created by Kathanon
Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled. Safe to add or remove at any point, but will not affect quests given before it was added. Since thi...
No Food Fights
Created by Mlie
https://i.imgur.com/iCj5o7O.png Removes the weapon-properties for any consumable item. So no more fighting with food-items, use real weapons instead. https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png https://i.imgur.com/WjDSfUn.png https://i....
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Gauranlen Pruning Decay
Created by Zipzopdippidybopbop
This mod simply removes the need to continuously prune your Gauranlen tree in order to maintain your current level of connection. While you still need to initially prune the tree to reach 100% connection it won't decay (unless other events occur, e.g. a dr...
No More Lethal Damage Threshold
Created by Jdalt40
Did you know pawns can only have a total of 150 damage across all body parts before the pawn dies for no reason? This mod fixes that by telling ShouldBeDeadFromLethalDamageThreshold to go **** itself! Should be compatible with all mods and is save compatib...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
No Random Relations
Created by Dave-EEs
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
No Refuelling (Infinite Torches, Braziers, and Workstations)
Created by _sashkaa
Patches objects that need fuel to require 0 fuel per tick, effectively stopping them from consuming fuel. Inspired by xQT's Lag Free Lamps series....
No Sympathy for Prisoners
Created by Zyx Abacab
Attention! This mod has a known issue with the Biotech DLC. Your pawns might continue experiencing sympathy while playing with Biotech. If you absolutely need to override Biotech sympathy, try using Cherry Picker instead. See the FAQ entry Which items shou...
No Version Warning
Created by Mlie
https://i.imgur.com/iCj5o7O.png I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version. Instead of me republishing these mods with the only change...
No Techprints Needed
Created by PunkyRoo
I hate techprints. So this mod simply removes the requirement for techprints from research that previously required them. However, base research cost is DOUBLED. Could you help me out by subscribing to me on YouTube and giving me a follow on Twitch? YouTub...
NoCaravanAbandon
Created by Ed86
Mod disables map (caravan, ambush, etc) abandoning when all colonists are down. Send help, watch them bleed to death or maybe they'll recover and leave safely? +support other mod maps Detailed map close logs toggle is under dev-> verbose logging Support bo...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Save to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Not a Weapon
Created by lt_oddy
Removes all those "ineffective" weapons that seem to find their way into your pawns arsenal. This mod removes the Wood Log and Beer from being equipable in the base game as well as containing patches for similar items within a variety of common and/or requ...
Nudist's Evasion
Created by FuuChan
While there are obvious disadvantages to not having armor or protective clothing, it would be a mistake to underestimate the speed, agility, and footwork of an unhindered warrior. To increase the diversity and viability of low armor and nudist playthroughs...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
Oops all BUGPARTS
Created by Vitamin Cera
**HELLO EVERYONE. Sorry for the long Haitus, I'm sorry I did not work on this mod for a long time, I will try to get it working for the new 1.5 update. My apologies. ** For now please use https://steamproxy.net/sharedfiles/filedetails/?id=3229221659 Th...
Onimods - Column Light
Created by Onimorphus
Description Onimods - Column Light adds new columns with integrated light sources, the standard “lamp column”, a mix of the basic column and lamp, the “sunlamp column”, a basic column with an integrated standard sunlamp, and the "torch column" and "darktor...
Oops All Gene Banks
Created by redundantusage
Uncle Jack Hughes decided to be a hero, so the mod is officially updated to 1.5 compatible. Note that Harmony is now required. A standalone version of the Gene Archive and Register from my other mod, Gene Variety. Adds the Gene Archive and Register, advanc...
Onimods - Cloth Weaving
Created by Onimorphus
Description Onimods - Cloth Weaving adds a set of simple recipes for converting Hay or any Wool material into basic cloth. Wool converts on a 1 to 1 proportion, and Hay on a 2 to 1 scale. Both weaving recipes are available in resulting stacks of 1, 10 or 5...
Optimization: Leathers - C# Edition
Created by Scorpio
Tired of tons of types of leathers ? solution is here Optimisation examples : Each animal has its own category no more leathers for each individual animal Leather_Bird Leather_Light Leather_Plain Leather_Lizard Leather_Heavy Leather_Human Leather_Legend Le...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Oracle + Erin's HD Tattoos
Created by Oracle of Thessia
https://i.imgur.com/I9Qo6FU.png Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD. More new tattoos will be added as we make them! https://i.imgur.com/xJ8EZRQ.png See change notes for any future updates. 27/08/2022...
Out of Combat Move Speed Boost
Created by Murmur
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance? Give this a whirl... All living things have their move speed multiplied by 8 when there are no threats on any active map. When a threa...
Ore Regrowth
Created by Sincere
Auto-regrows ores unobtrusively. Ensures a renewable resource supply. Works on all ores with veins. https://i.imgur.com/w8aqk7M.gif https://i.imgur.com/DvUARV2.png Click here to discuss ...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Outer Rim - Core
Created by Neronix17
Core module for Outer Rim, which is a modular Star Wars based mod series, contains most of the basics needed for the rest of the modules along with things that don't necessarily fit into any specific one. We're talking universal research, buildings, resour...
Outer Rim - Galactic Empire
Created by Neronix17
This module for the Outer Rim series of mods covers anything specific to the Galactic Empire. Primarily the faction itself and anything needed for that. https://i.imgur.com/ZbfjdLx.png https://i.imgur.com/xdY4DqV.png https://i.imgur.com/jfYG67g.png https://...
Outland - Terrain
Created by Neronix17
While this is marked as part of the Outland series, it's functionally standalone, it does not require any other Outland modules to be active. The screenshots should speak for themselves but if they don't, this module is a retexture for the terrain, simple ...
OverflowingFlowers
Created by sumikanest
(Use Google Translate) Caution! This is my first MOD so there may be some flaws. 初めて作ったMODなので不備があるかもしれません。 地面を覆う花を追加するMOD。 花壇。あるいは花畑を作ろうとしたらスカスカでがっかりしたことは? このMODを入れればそんながっかりともおさらば。 溢れんばかりの花々が咲き乱れる庭が出来上がります。 また、ティンクトリアに花の判定を与え、密集して生えるようになります。 A mod that add...
OverflowingFlowers - English Translation
Created by Kekvit Irae
English Translation of OverflowingFlowers. This mod goes underneath "OverflowingFlowers" in the load order. Compatible with Combat Extended....
Packs Are Not Belts
Created by Turnovus
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts. Also moves the exoskeleton frame from VWE Heavy to its own layer, and some Rimmu-Nation items away from the torso, so they can still be worn with other...
P-Music
Created by Peppsen
Adds 52 new fan made music tracks to RimWorld made by me(Peppsen), ZumZum and SpacekatTommy. You do not need to make a new colony and the mod should be compatible with everything. I now have my own discord serverwhere you can get P-Music updates, download ...
Overloaded Biosculpter
Created by
Description Simply adds an ability to overload the biosculpters. As you insert as many nutritions, the cycle is accelerated. Compatible with Faster Biosculpter Pod....
Paramedics Feed Prisoners
Created by Space Moth
Description This mod tweaks the Paramedics to allow them to feed prisoners in the same manner as the way they do for colonists. Known Issues Adding this mod mid-save may cause issues with existing Paramedics, as they will not have any job priorities set. N...
Parka Retexture
Created by Tied
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures. Now also applies to the Ideology DLC's Spikecore Parka! Used Retextured Apparel for the screenshots...
Pawn Badge Fan Fork [Adopted]
Created by Ogliss
An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar. Fixed issue where other mods calling ResolveReferences on race ThingDefs would remove the Badges T...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Pawn Suppression Implants
Ever felt that with amount of technology you have, you should be able to suppress colonists with mental break or prisoners more efficiently? Then this mod might help you with that. Mod Contents Mod add few new brain implants for prisoners suppression or sh...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Pawnmorpher
Created by Yap
Updated for 1.5. https://imgur.com/xycuX9r.jpg Ever wanted to be a mad scientist with a stocked shelf of various mutagens to unleash upon the world? Or perhaps a cheery farmer with a large herd of barnyard livestock...wait, did that sheep just talk? With P...
Perfect Pathfinding
Created by JisPichi
~ Features ~ Heuristic Patch: When a pawn paths to a target a great enough distance away, the vanilla game utilizes an alternate heuristic to calculate the cost of a path that shortens the calculation time, but results in worse paths. This is the cause of ...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
People Can Change
Created by battlemage64
Occasionally, colonists will change their minds about things. They can gain a trait, lose a trait, or have the trait's degree change. Overview: Traits can be gained as long as a colonist doesn't have the max number of traits already (the max number can be ...
Permeable Terrain
Created by Owlchemist
One sentence summary This mod makes it so that liquidy filths, such as blood and vomit, do not last very long if they fall upon permeable terrains such as soil and sand. Overview Normally, the lifespan of filth is treated equally no matter where it lands. ...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Persona Bond Forge
Created by StatistNo1
This mod adds a new workbench equipped with advanced tools for bonding and fusing weapons with persona cores in order to create your own Persona Weapons. Place this mod after all mods that add persona weapons! Important for older patches! The mod is comple...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
Perspective: Eaves
Created by Owlchemist
A small mod to fix roof shadowing. Normally, outdoor roofs are ignored by the sun shadow caster, causing the roof eaves along the outside of a building to render incorrectly. This mods corrects this behavior. Compatibility As a purely graphical mod, this c...
Perspective: Doors
Created by Owlchemist
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense. Compatibility with door-related mods These textures for modded doors are only loaded into memory if you have the relevant mods. Ast...
Perspective: Ores
Created by Owlchemist
This is a tiny graphical mod that makes the color shader of ores dynamic. It will color-match to any surrounding rocks to help sell the illusion that it is a part of the rockface, blending right in. FAQ Q. Is this compatible with <insert mod>? A. It works ...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Pink Material Sheep
Created by akairo
Languages : English 日本語 Pink sheep and pink wool that can be taken from that sheep, Then add pink wool wood that can be created by processing pink wool with stonecutter's table. Production possibility Pink wool ・carpet ・Materials that can be made of wool a...
Plant Anything in Hydroponics
Created by Уверен?
This mod makes plantable plants plantable(lol) in hydroponics Supported mods: • Vanilla Plants Expanded • Vanilla Plants Expanded - More Plants • Vanilla Plants Expanded - Succulents • Vanilla Factions Expanded - Medieval • Vanilla Factions Expanded - Sett...
Plasteel Surgery (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neon1028s https://steamproxy.net/sharedfiles/filedetails/?id=1569056149 - Added support for modifying BB-bodys, thanks HR-SP! - Chinese translation added, thank you 法师Mage! https://i.imgur.com/pufA0kM.png https...
Political Compass - Mort's Ideologies
Created by Mort Strudel
Adds four Ideological memes representing the four traditional sides of the political compass, and a moderate number of precepts to give these memes a lot of unique mechanics. Want to play as a Socialist Democracy? An Anarchist Free Market? An Absolute Mona...
Positive Connections
Created by CEM
Positive Connections Are you tired of overseeing colonies where intense animosity prevails among your colonists? Despite enduring and conquering numerous shared perils, do they still view each other merely as acquaintances? If this resonates with you, then...
Power Tab 2
Created by Owlchemist
This is an overhaul and continuation of Compilatron's Power Tab mod, remade with the author's permission. This version functions much the same as before, but does so with zero overhead, requiring no harmony patches or any ticking components. New here? What...
Power Tools
Created by Simmin
This mod adds 4 powered tools for industrial society, the chainsaw, the grinder, the jackhammer and the drill All Tools are made at the machining bench. And require Steel, Industrial Components and Chemfuel to make. https://i.imgur.com/dlPiXee.png https://...
Post Office: The Letter Filter
Created by Th3_Fr3d
Post Office allows you to mute certain types of letters and messages (yes, you can finally disable the "Legendary Work" messages, although you'll have to learn how to write regular expressions first, but hey, it's not that hard, I promise! ^^) Why? Because...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
Prisoner Arena (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Gl0b on Steams mod https://steamproxy.net/sharedfiles/filedetails/?id=1668624708 - Fights can now go on until death - A scoreboard saves the names of all winners - Winners can now be released as reward instead ...
Prisoner Recreation
Created by oBerry
Updated to be more compatible, thanks to Demopan's awesome work! Thanks man. "Hey Bill, thinking about joinin the colony today?" "I am sorry John, but I am incapable of human emotions or motives. I do not wish to join your colony" *whispering to Jill* "Wha...
Prisoners Are Not Swines
Created by Hate me
You probably noticed that your prisoners live in filth and hate their life. No more! They might hate their lives, but they will not live in filth. https://i.imgur.com/p7Fv1Z6.gif This mod adds custom cleaning behaviour to prisoners, so instead of just idli...
Prisoners with jobs (definitely not slaves)
Created by Hahkethomemah
This mod adds new precept to slavery issue - Prisoners with jobs Which is totally different than slavery. It also changes most slave mentions in the UI and descriptions to "working prisoners", "penal labour", "forced labour", "prison labour" etc. Ideoligio...
Progress Renderer
Created by Neptimus7
Progress Renderer STOP! See Known Bugs below Safe to add or remove at any time. You can add it now and disable it in mod settings, so it will be ready for the start of your next game. It auto-enables when starting a new game. Description Automatically crea...
Project RimFactory Revived
Created by zyMex
http://i.imgur.com/fVVaDCS.gif https://imgur.com/Bu9PQiP.png INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod. Just as i did when ...
Project RimFactory Revived Retextured
Created by Farmer Joe
Project Rimfactory Revived - Retextured! cover everything from the main PRF mod(Insanity excluded) give each building a little bit more detail or more vanilla-ish a retexture of Project Rimfactory Revived. Commissioned by GroovyTaco. if you like my work an...
Prosthetic No Missing Body Parts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of iamrespawns mod https://steamproxy.net/sharedfiles/filedetails/?id=2103563425 - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionic...
Psy Ultra
Created by Victor
Now a spiritual successor of @XelNigma's Psy-Eltex, made with his permission. Increases the potential of Eltex gear by making quality have a bigger impact. Also introduces compatibility patches and integration between Vanilla Psycasts Expanded and prestige...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
PsiTech
Created by K
https://i.imgur.com/fkFtl1L.png PsiTech adds new, late game content in the form of powerful psychic abilities. Train your colonists in the use of psychic abilities and turn them into psions. Customize your colonists in new ways using psionics. PsiTech incl...
Psychic Gauranlen Connection
Created by Simmin
This mod makes psychic sensitivity affect pruning speed. Both the traits as well as gear if you have royalty. From the Pruning stat description "Pruning is more of a contemplative psychic task than a physical one." Boost your psychic connection to the drya...
Psychology (unofficial) v1.1-1.5
Created by che_lovek
This is an unofficial update of The Word-Mule's Psychology mod for Rimworld v1.1. It's a complex overhaul to pawns social interactions, which adds psyche system where each pawns is unique (original 1.0 mod and full legacy description here: https://steamcom...
Pyramid Heads Helmet
Created by SirMashedPotato
https://imgur.com/MClTdVy.gif Also available on GitHub The pyramid helmet is a symbol of pain and punishment in some long forgotten cultures of the rimworld, some believing it to represent one's inner demons encasing the wearer in spikes of torment. Those ...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
Quality Bionics
Created by Rebel_Rabbit
thanks the actions of the incredible ilyvion, a 1.5 version of the mod has been released and will be maintained further at the following link, please go ahead and show some love there, as without him i dont know when it would have been updated. https://ste...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Quest Progression Nerf
Created by newcolonist
This mod rebalances quests' threats, notably in the end-game. There are three difficulty levels, increasingly: default, high and ludeonicrous (vanilla). Default is the recommended difficulty. 1.4 update: simple progression nerf, so you don't get 45*70 buil...
Raise specialist limit
Created by LVLVbNH
- Снимает (на самом деле поднимает лимит до 50) ограничение на количество слотов специалистов в редакторе идеологии. - Removes the limit(actually up it to 50 roles slots) of the number of specialist slots in the ideology editor. ...
Random Research
Created by Uuugggg
A scenario option for random research, with optional blind research: You don't even know what is being researched (until a certain amount of progress is made) Note that you do need to Turn it on as a scenario option. Which is to say, you can keep this mod ...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
Randomised Stone Refinery
Created by MrKociak
I will not be updating this to 1.5 btw. I've made a version that is better in every way , just use that Yet another mod that lets you refine resources from stones The only real difference between this mod and others like it is that this one’s recipe has a ...
Randomised Stone Refinery V2
Created by MrKociak
A sequel of some sort to what is yet another mod that lets you refine resources from stones The only real difference between this mod and others like it is that this one’s recipe has a recipe with a randomized outcome, you might get a decent amount of gold...
RazzleDazzle! (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Bar0ths mod https://steamproxy.net/sharedfiles/filedetails/?id=1778162471 - Removed the production-tag for all entertainment buildnings making them ok in thronerooms - Added the Grand Piano as a valid piano-req...
RBSE Hardcore Edition
Created by Rah
Rah's Bionics and Surgery Expansion - Hardcore Edition Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to ...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Reel's Facial Animation Textures
Created by Reel #KillTF2
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation https://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/cHGc1jC9/plz.gif My own Vanilla-Style textures for Facial Animations, ...
Realistic Rooms Rewritten
Created by Lucifer
For 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. 1.3 version requires HugsLib What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev7 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates m...
ReGrowth: Expanded World Generation (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Helixien, Taranchuks mod https://steamproxy.net/sharedfiles/filedetails/?id=2607979870 with permission - Added a "Hide preview" button. Gives more room to biome and faction-settings and does not consume resourc...
ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Remove Real Religions
Created by Profligate
https://imgur.com/2jskVne.png Removes real religions, replacing them with memes New structures are: Polytheist Origin, Pastafarian Origin, Cult of Dale, Enlightened Gamerism Intended for use by streamers and youtubers. https://imgur.com/rSobTwV.png The rel...
Remove Weather Overlays
Created by o(o.O)o
Removes Weather Overlays for clearer Joris' in all weathers. Now using Harmony to patch Verse.WeatherWorker.DrawWeather() so that all weather overlays, including modded ones, should be removed. Helps remove compression artifacts due to rain/fog when postin...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Reorderer
Created by Profligate
Ever wanted to rearrange the main button tabs at the bottom of the screen? How about architect categories? This mod allows reordering those and even hiding main button tabs, including any added by other mods. It should be 100% compatible with any mod, does...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
Replantable Anima Trees
Created by Dakk Passerida
A little patch for those who just want to move the dang things. This simply removes the <minifiedDef IsNull="True" /> node, enabling the extract tree command for Anima trees. Gauranlen version...
Replantable Gauranlen Trees
Created by Dakk Passerida
A little patch for those who just want to move the dang things. This simply removes the <minifiedDef IsNull="True" /> node, enabling the extract tree command for Gauranlen trees. Anima version NOTE: Gauranlen Moss will remain at its original spot. However,...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Research Appropriation
Created by GarryFlowers
I found it a bit odd that while Rimworld offers a multitude of solutions to most basic problems in the game, from food production to money making to fighting raids, there is only one way of doing research: Putting a pawn in a room and waiting for him to th...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Research Assistants
Created by TheGoofyOne
Version 1.1 Sometimes we need an assistant. I, honestly, would like a personal ball washer. But whatcha gonna do? Adds four research assistants to the MISC menu to assist you in your research. Adds a Tablet to slightly help with research, giving a 10% incr...
Research Tree (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Fluffys mod https://steamproxy.net/sharedfiles/filedetails/?id=1266570759 - Added research-infocard, visible by Rightclick - Research can now be added/moved to the front of the queue with Ctrl+Leftclick - Added...
Research Reinvented: Stepping Stones
Created by PeteTimesSix
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression. Research Reinvented is recommended, but not required. https://steamproxy.net/sharedfiles/filedetails/?id=2868392160 You ca...
Researchable Stat Upgrades Rewritten
Created by kd8lvt
Steam Policy Changes and You According to Steam policy, any external links (i.e. links going anywhere but a steampowered.com URL, presumably) are prohibited from existing on Workshop items. While this has historically been unenforced, reports of Workshop i...
ResearchPowl (discontinued)
Created by Owlchemist
Statement of discontinuation I have to concede defeat with me trying to understand this mod that I forked some 5 months ago (at the time of this writing). Never in all my coding years have I dealt with more convoluted, difficult to understand code than Res...
Resource Dictionary
Created by Scorpio
https://i.imgur.com/oict5OW.png Have you suffered any of the following problems while playing a modded Rimworld game? - Wondering why wheat from Vanilla Expanded does not work with recipes from Medieval Overhaul? - EM - Metals Bronze not being interchangea...
Retextured Apparel
Created by Tenthwit
Higher resolution textures for base game apparel. Includes: - body and face textures - bowler hat, cowboy hat, tuque - duster, jacket, parka - t-shirt, button-down shirt - tribalwear - flak helmet, simple helmet - flak jacket, flak vest Because this comes ...
Resource Drop Pod Redirection
Created by MrKociak
Content This mod adds a mineral scanner-like building that allows a skilled researcher to “summon” drop pods with random loot. Process Build a drop pod redirector. ...and that’s kinda it, your pawns will do the rest by themselves. https://i.imgur.com/qz8Dx...
Retextured Sculptures
Created by Tenthwit
Higher resolution textures for all 18 base game sculptures. Sculptures are not included in the fantastic Vanilla Textures Expanded, hence: this. For best results, use: Graphics Settings...
Rim War
Created by Torann
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.0 release. However, if you're interested in the concept and want to con...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
Reverse Engineered Region Adjusters
Created by hYPERION
Content: Reverse Engineered Region Adjusters grants the player access to many of the world affecting buildings that are normally used against them. Hodgepodge your way to shoddy ultratech equipment by defeating adjuster structures and reverse engineering t...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
Rimocracy
Created by Garwel
#StandWithUkraine RimWorld mod to add politics to the game Features: - Rimocracy introduces the concept of Governance Quality (or simply Governance). It is a value, measured between 0% and 100%. Governance affects pawns' work speed (especially with a Focus...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Rimsenal - Maid Omniservant
A simple retexture mod that dresses the Omniservant in a maid's outfit. Why? Why not? ...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/kkJ8Qoq.png You know, it's not a convenient environment to live in this remote world. Hordes of wild savages, damned space pirates, crazy killer bugs, aaaand Mecanoids, yes, t...
Rimsenal - Spacer Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/3X0nLug.png https://i.imgur.com/bp5D8Ae.png The Rimsenal - Spacers Faction Pack adds a new faction, the spacer colonists with their spacer-grade technology and equipment, mech...
Rimsenal Style Pack - Techist
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Rejoice, my fellow enlightened ones! After all of this long awaits, finally the Archotech answers to us. By the guidance of our sacred seraph class AI persona analytical engine, we will receive ...
Rimsential - Homebound
Created by Orpheusly
Discontinued This mod has been superseded by Rimsential - Homebound: Continued Homebound - a Rimsential mod An experimental mod offering a variety of ways to tuck away pawns whether they be background characters, essential heroes, or troublesome villains. ...
Rimsenal Style Pack - Urbworld
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly,...
Rimsential - Spaceports
Created by Colonial
Spaceports - a Rimsential mod "For I dipped into the future, far as human eye could see, Saw the Vision of the world, and all the wonder that would be. Saw the heavens fill with commerce, argosies of magic sails, Pilots of the purple twilight dropping down...
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
RimThunder - Roaring Tiger
Created by AOBA
There was once a time when Glitterworld television producers used entire planets as staged battlegrounds to shoot and broadcast "War Drama" for the galactic audience. Thousands of these ancient vehicles were produced en mass to be blown up on live televisi...
RimTraits: Medieval Talents
Created by Sierra
Mod Version: v2.2 Get RimTraits - Vanilla Trait Colors to change your Vanilla Trait Colors to match this mod! This Medieval trait mod adds 35 traits defining a pawn's talent, they are mutually exclusive to each other with increasing rarity for the higher t...
RimTraits: General Traits
Created by Sierra
Mod Version: v1.17 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
RimWorld - The Dark Descent
Created by SirMashedPotato
https://i.imgur.com/kNldlMg.png Also avaliable on GitHub This mod adds in eight types of constructible servant based on the Amnesia games, each an equally horrifying abomination. The servants are made at an orb table, a new production table. The orb can be...
RoM Genes
Created by Bleeding Eyes Mcgee
Biotech patch for Rimworld of Magic. I'm not a modder, someone else can probably do better. Adds genes for the following traits: Magically gifted, Physically adept, Boundless, Mana Well, Arcane conduit, Fae Blood, Giants' blood, Enlightened, and Cursed. Do...
Rimworld Exploration Mode
Created by TheLastBulletBender
Why is it that your lost and naked pawns know about the locations of every faction bases and landmark on the planet? Want to have a challenging experience exploring the planet for the first time? Rimworld Exploration mode now adds immersive exploration to ...
Risk of Rain Bungus
Created by Elseud
https://i.imgur.com/a1sqGvr.png Adds the Bustling Fungus from the Risk of Rain franchise as a pot plant that emits a regenerative aura. https://i.imgur.com/ocDZhRI.png https://i.imgur.com/P472dJD.png XML: Sovereign Art, XML, Descriptions: Elseud Font used ...
Roles untied to memes
Created by LVLVbNH
Simple mod that untied specialist roles from memes. Allows player choose any two specialist role for custom ideology without dev mod enabled. Work only for "vanila" roles like : Production, Mining, Research, etc specialists. ...
Romance On The Rim
Created by telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
Roo's Birthmarks and Blemishes
Created by Rooboid
https://i.imgur.com/97X4NN8.png This mod brings a bit more variety to pawn generation in Rimworld, adding 40+ natural tattoos with a more common spawn rate than standard tattoos. These tattoos, or rather, blemishes, won't change a pawn’s beauty or stats. B...
Roo's Faun Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Deep within the greenest and dreamiest groves of the Rim exist the Faun – a delicate and nimble relative of the deer, often compared to shooting stars, for as quickly as you catch sight of one, they’re even quicker to flee. ...
Roo's HD Accessory Hairstyles
Created by Rooboid
https://i.imgur.com/4PGz4p8.png https://i.imgur.com/QqSZiRe.png "That new recruit...he's got some secrets to hide. He doesn't take off that balaclava, even when he's lovin'...' This mod adds 40+ new hairstyles that include some kind of head accessory, such...
Roo's HD Dreadlock Hairstyles
Created by Rooboid
https://i.imgur.com/QOg2vwV.png This a HD update of the original Roo’s Dreadlock Hairstyles Mod, with each hairstyle having been redesigned and scaled to a higher resolution (512 x 512). The hair in this pack ranges from tight dreadlocks to relaxed afros, ...
Roo's HD Glasses Hairstyles
Created by Rooboid
https://i.imgur.com/vtvWvTT.png This is a HD update of my original Roo’s Glasses Hairs Mod- all hairs have been redrawn at a higher resolution and to match better with the vanilla art style. Each hairstyle has glasses rendered as part of it, so no more wor...
Roo's HD Royalty Hairstyles
Created by Rooboid
https://i.imgur.com/nSi3I8I.png I have risen once again out of the crust of the earth to put even more fancy hair onto your pawns heads. This is a HD update of my original Roo’s Royalty Hairstyles Mod, with all hairs being redesigned from the ground up at ...
Roo's Painting Expansion
Created by Rooboid
https://i.imgur.com/pH00k5E.png • This mod adds in a new art form: paintings. Pawns can create either classical or modern paintings that draw from a unique pool of graphics and descriptions. • Research the arts, construct an easel and start painting. Decor...
Roo's Royalty Hairstyles
Created by Rooboid
https://i.imgur.com/RA3CEZF.png https://i.imgur.com/96IHlbc.png This hair mod adds 60 new royal hairstyles (30 masculine, 30 feminine), each with a fancy flair for your most distinguished pawns. All hairstyles are rendered at 128x128, which can appear blur...
Roo's Satyr and Faun Xenotypes Expanded
Created by Rooboid
Out of the mysterious woodland of the Rim rises The Fae Tribe: a mysterious community of native xenotypes that strive to protect their land from the tyranny of invading Mechanoids. Protect them and receive bountiful fae offerings for your bravery, or finis...
Roo's Satyr Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Within the clutches of the forest live the Satyr; a race of goat-like pranksters with a penchant for causing mischief. They’re easily distinguishable from Fauns by their sharp horns and curly beards, but before you even catc...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
Royal Thrumbos (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Androsss mod https://steamproxy.net/sharedfiles/filedetails/?id=1865990377 - Will no longer eat Gauranlen Trees - Thrumbos will now drop the horns when butchering. Had to add Harmony as dependency as the game d...
Ruined by temperature filter
Created by arl85
A simple QOL mod that allow to filter fertilized eggs based on their status (ruined or not ruined by temperature). Useful when you want to use fertilized but ruined eggs for cooking or just to store them separately. GitHub link: https://github.com/angelolo...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Romance Tweaks
Created by bdew
Allows tweaking romance interaction chances. Requires HugsLib - https://steamproxy.net/workshop/filedetails/?id=818773962...
RuntimeGC [1.4] reuploaded
Created by firedragonmc
*Runtime GC but with the buggy pawn cleanup disabled. Now more of a QoL utility to remove filth/corpses/messages. Original dll is included in the mod files if the pawn cleanup is still needed ----------------------------------------------------------------...
RWLayout
Created by Krypt
This is a resource for modders. It have no direct use for users, but other mods can reference it. Please, notify me If you going to use it in yoir mod. RWLayout alpha 2 Constraint based gui layout implementation for RimWorld This an alpha version. Everythi...
Salted Meat
Created by Argón
https://imgur.com/nZ51bav.png https://imgur.com/VBRH8R0.png It's been a year since I first uploaded the original Salted Meat and Sausages! And I'm so incredibly amazed of how a lot of people downloaded and used it. After a whole year where I learned a bunc...
Satisfactory Royal Tiers
Created by N/A
In vanilla Royalty, most title required clothing only works for one tier. This mod changes that behavior so that a piece of clothing will work for its current title, and any titles lower than that. Now there is actually a reason to get nice stellic crowns ...
Save Thing As Image
Created by Mlie
https://i.imgur.com/iCj5o7O.png I was creating a preview image for a mod and got frustrated that even with the games texture sources downloaded I could not really capture the specific texture I wanted. Pawns, items and buildings can have dynamic colors and...
Scaria Contamination
Created by riiswa
Scaria Contamination Do you think Manhunters Pack is too easy to overcome? This mod adds a chance for Scaria to be spread after the fatal bite of a contaminated creature, the unfortunate target will then go into a Berserk mental state. The chance of being ...
Scaria Contamination Patch
Created by Taggerung
Scaria Zombies (Previously known as Scaria Contamination Patch) Scaria is essentially just the Zombie Virus. Especially when you make it contagious with the Scaria Contamination Mod . This mod takes that further by aiming to make Scaria more like the Zombi...
Scattered Flames
Created by Owlchemist
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects. https://i.imgur...
Scenario Amender [1.4]
Created by AngryHornet
Update of krafs and Mlie's mod https://steamproxy.net/sharedfiles/filedetails/?id=2012264335 https://steamproxy.net/sharedfiles/filedetails/?id=2201715440 -- This update only supports 1.4! Unsubscribe the previous one and subscribe this update only...
Scenario Searchbars
Created by Robfal2
Adds functional search bars for most scenario parts with a lot of items. You ever try and add something in a scenario, only to spend the next 45 minutes looking for a specific item in the giant grid that appears on screen? You ever install mods and make th...
Scenario Pawns and Corpses
Created by Kayesh
What is this mod?! What have you done?! This mod adds a couple of new scenario customization options: 1.) The ability to add corpses to the map This can be as starting corpses that arrive with the colonists, nearby corpses, or corpses scattered across the ...
Searchable Menus
Created by Kathanon
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options). The mouse cursor must be over the menu when typing, or the search field will not pick up the keypresses. Note that the menu will become shorter ...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Selectable Sculpture Graphic
Created by tammybee
You can change sculpture graphic. This MOD is powered by Harmony Patch Library. 彫刻の画像を選択できるようにします。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1216531896 Language - English - Japanese - German (...
Semi Random Research (Unofficial)
Created by GrobmotoriGER
Semi Random Research injects an element of unpredictability into your progression by presenting you with a configurable amount of randomized research options to choose from. https://i.imgur.com/cBgKUJ7.png Settings https://i.imgur.com/RYBpliT.png Prohibit ...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
Shavius's Vanilla Expanded Patches
Created by Shavius
Some patches for the VE series mods aiming at improving subjective game experience. Will be continuingly updated in future. Note that required mods are not all required Log: In 2023/5/26, large part of the features have been incorporated into the VE mods, ...
Show Fertility on Health Tab
Created by ZombieZilla
For whatever reason, Biotech does not display the fertility stat of a pawn on their health menu. This mod displays the fertility of a pawn in their health menu, so you don't need to go into their stats page anymore. Obviously requires Biotech...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Silent Raids
Created by hauvega
For those players who want a challenge try this mod. Adds Silent raids and manhunter packs. The regular raids and manhunter incidents are still there. Still uses existing raid strategies except stage then attack. There is no warning alert or slow down in s...
Signs and Comments
Created by Dark
Have you ever spent an hour planning out every detail of your dream mountain base, only to forget what that big rectangle was supposed to be? Have you ever wanted to memorialize a story that happened in your colony? This mod adds functional signs and comme...
Simple Checklist
Created by Gareth
Do you lose track of your goals while playing Rimworld? Do you enjoy creating organized workflows and following checklists for fun? You do? Really? Well then this is the mod for you! Track your goals on a checklist that is always on your UI! Check them off...
Silkmoth Russian Translation
Created by Noell 💎
----- ----- ----- ----- ----- 【Обзор】 Новые организмы "Шелкопряды", "Плотоядные растения"、 Добавьте мебель ・ предметы, которые ее сопровождают. ----- ----- ----- ----- ----- ■ 4 вида сельскохозяйственных растений ■ 7 видов блюд ■ Различные ингредиенты и ма...
Simple Custom Gas Framework
Created by NachoToast
A framework for creating custom gas types. https://i.imgur.com/MeuGI9k.gif https://i.imgur.com/VZ67HoI.gif https://i.imgur.com/sqjLl36.gif https://i.imgur.com/1TWjc4t.gif To learn more, head over to the wiki Known Bugs Gas IEDs sometimes give errors - Curr...
Simple FX: Smoke
Created by Owlchemist
https://i.imgur.com/rW1gtHK.gif Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use. It is a purely graphical mod and does not impact gameplay any. You can add or remove it at any time. *The bloomery on ...
Simple FX: Smoke Patches
Created by MysticFelines
A collection of patches to add Simple FX: Smoke support for mods not already supported. Patches for Appliances Expanded Dubs Bad Hygiene Royalty & Ideology Helixien Gas Brazier Simple Utilities: Wall Vanilla Expanded Patches for Vanilla Expanded include VF...
Simple FX: Splashes
Created by Owlchemist
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces. There are no gameplay changes here, it's simply a graphical mod. Note the frame rate and limitations of GIF are not ideal for showing off t...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
[Obsolete] Simple Recycling
Created by Proxyer
IMPORTANT Kind Arvkus, created Simple Recycling corresponding to the 1.5 version. Please use this mod. Thank you for using this mod. 1.5 version Simple Recycling MOD author : Arvkus Steam Workshop Link : https://steamproxy.net/sharedfiles/filedetails/?...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simple Utilities: Ceiling
Created by Owlchemist
Allows the building of ceiling-mounted light fixtures, firefoam poppers, and sun lamps. Also includes darklight variants for Ideology users. The lights come in a variety of styles, and can be placed above furniture. Features Assets: Styles: In order to use...
Simply More Implants
Created by Turnovus
Adds a variety of new, stackable implants that serve as straight upgrades. These implants can be obtained from quests and trading, or can be crafted as long as you have the required techprints. In order to craft any implants, you will need medical componen...
Simple Utilities: Wall
Created by Owlchemist
This mod started out as a continuation of Better Vents and Better Coolers, and now includes a number of other helpful wall-mounted utilities such as heaters and lights. Features Overwall vents and coolers: Graphically replaces the vanilla cooler and vent s...
Simple Utilities: Fridge
Created by Owlchemist
A small mod which adds 1x1 and 1x2 fridges for you to store meals and ingredients, ideal for kitchen and dining room placement when a walk-in freezer just won't suffice. FAQ Q. What is the difference between this and RimFridge? A. Basically, RimFridge is b...
Sins Dryad Retexture
Created by SinnerPen
A retexture of the vanilla dryads, to make them look like real barky tree people! I saw Wolf478's retexture mod and thought the idea was really cool, but they didn't really fit in my highly-modded game aesthetic, so I spent a couple days making my own cute...
SlaveBar
Created by Temmie
Adds a toggle to the colonist bar allowing you to switch between viewing regular colonists, slaves, prisoners and ghouls with a config to choose your displays. ...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Skin Alive
Created by Bonible
Allows you to harvest human skin from human patients. Quite simple, just adds two operations that harvest skin at different amount. (7 and 35 respectively) The first one is a simple operation that yields 7 human leather. The second one is a vivisection tha...
Slave Rebellions Improved
Created by Hate me
Brand new rebellion experience awaits. No more random and absurd rebellions. Slaves shouldn't be dumber than rocks. Slave owners should get what they deserve. Slave Rebellions Improved brings you completely rewritten generation of slave rebellions, adds ne...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Sparkling Worlds - Modular Core - Reduced features
Created by Albion
The main features of this mod is to increase the ability to craft advanced items and introduce some new advanced items without breaking the game or deviating to much from the vanilla version. This is the core mod with reduced features. If you want all feat...
Snow Crawler
Created by hYPERION
This mod adds in a heavy duty snow crawler named the "Wintermute" via Vehicle Framework, it also features a bonus scenario. While at first glance the wintermute may seem underwhelming, it's a vehicle that has an impressive indifference for some of the most...
Sparkling Worlds Addon - Mech Serum Crafting - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the Sparkling Worlds Full Mod! The Sparkling Worlds Full Mod contains all features including this one. The main ...
Sparkling Worlds Addon - Weapons - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the Sparkling Worlds Full Mod! The Sparkling Worlds Full Mod contains all features including this one. The main ...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Split Genepack
Created by OMGSplat
Allows you to split Genepacks. I know that the packs are designed to give you some harder gameplay choices sometimes. Do you add the geneset with a ugly gene to make yourself immortal, or don't you? Or do you stick it in a slave and then start extracting g...
Spread The Word
Created by Crazedmonkey231
A couple of simple harmony patches that aims to convert other factions to your ideoligion. Each factor can be controlled in settings. The conditions that must be met is anything the game considers eligible for goodwill currently this is medical treatment/r...
SRTS Expanded
Created by Smash Phil
SRTS Expanded for RimWorld versions 1.4+ 1.3 version here Package ID has been changed to avoid conflicts with people still subscribed to 1.3 and earlier versions of SRTS Expanded. I don't really bother with steam discussion comments or posts. Join the disc...
Stabilize
Created by Linkolas
Lets you tend to downed pawns right where they are instead of taking them to beds. A true lifesaver :) Doctors won't take the time to search for medicine; this is intended as an emergency action. The tending action is kept vanilla for its calculations, whi...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Start Without Tech
Created by Energistics
Every new game will start without any techs. Mod Options for setting your starting tech level and current tech level are available. Research how to plant trees and build beds. Research electricity as a colony. Master ALL technologies. Because average human...
Statue of Colonist
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. If you want to make a statue...
Star Wars KotOR Droids
Created by guy762
https://imgur.com/m9GLV5d.png https://imgur.com/USGZnZh.png Adds 22 types of droids from Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II - The Sith Lords, as well as a mech hive-like faction, a new starting scenario, an...
Steve's Walls
Created by Scurvyez
This mod adds several new glowing walls to the game. ~ Must be unlocked via research ~ Two types, rounded and squared ~ (Alert) variants for each, a glowing pulse emits while enemies are around ~ Walls let light through ~ Walls require power to glow ~ 3-ti...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Stylized Slave Collars and Headgears
Created by Gerrymon
- DESCRIPTION - 1.5 Note: Bridles are now drawn like regular hats, meaning they will make the pawn bald. Please use other mod that can show hairs with hats. -- Add more styles for slave collar and a new bridle item (for now), which based on medieval scold'...
SubcoreInfo
Created by eth0net
Track which unfortunate pawn your subcores came from! This mod was inspired by the wonderful Mr Samuel Streamer and his Biotech series! Update: the latest updates removed some old dead code so you may see warnings about CompEjected. These are safe to ignor...
Suppression!
Created by Brent Kerman
Adds two implants to suppress slaves. Basic Slave Implant: Unlocked with Brain Wiring 4 Components & 15 Steel -25% Suppression Fall Rate (Holds steady for base + duster.) Advanced Slave Implant: Unlocked with Brain Wiring & Cryptosleep Casket 2 Advanced Co...
Survivalist Meme
Created by MightyPantherIII
Have you ever wanted to have a colonist who is willing to sleep outside without having to be scarified? Or who can cut down trees? What about a Production Specialist who can still be friends with animals? Or just has more realistic expectations for surviva...
T's Conversion Staff
Created by Trickity
A Simple staff that boosts conversion power and chance to spread Ideology. There are designs for each base game style as well as popular mods like Vanilla Expanded Memes and Structures, Alpha Memes, And my Samurai Factions styles. Vanilla Ideology Expanded...
Tab-sorting
Created by Mlie
https://i.imgur.com/iCj5o7O.png NOTICE Not sure how much more time I will put on this mod seeing the scope of the Vanilla UI Expanded I may add compatibility for the autosort but the general Ui of that mod is more refined and worked on by more than one per...
Supersoldiers Unleashed (VFE - Ancients Patch)
Created by Victor
I always hated how there's no way to avoid gambling my pawn lives, especially when playing an unbalanced modpack, so I decided to tweak some values myself! List of changed things: - Removed Minimum Fail Chance for Gene Tailoring Pod (any negative value is ...
Tabletop Decorations
Created by Ollie_Greenhorn
Update: Made the outlines way less thick. Mostly changed from 60px to 40px. I am now old enough to drink, which is what I needed to get this done because man was it boring. -----------------------------------------------------------------------------------...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Tacticowl (temporary beta)
Created by Owlchemist
⚠️Note: This is a temporary listing and will be taken down when the beta is over. This is a continuation, overhaul and merging of RunAndGun + Search and Destroy + Dual Wield, permitted by Roolo, its original author. New here? What mods are these? This mod ...
Take It To Storage!
Created by legodude17
Allows you to tell pawns to haul the products of a bill to a storage building, along with to a stockpile. Features - In the same menu where you set "Take to best stockpile" and "Drop on floor", you can now also specific "Take to {Storage building}" - Also ...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Tech Traversal
Created by Neronix17
As of RimWorld 1.5, Tech Traversal will now be part of Tweaks Galore, it has been expanded upon and has a bunch of other research tweaks alongside it in that mod. Makes the calculation for current research speed account for 100% completed tech levels. If y...
TechBlock
Created by fridgeBaron
https://i.imgur.com/DqUavdv.png Added Two new starting player factions with blank research. There is no real difference between Tribal Start Blank and New Arrivals Blank at the moment they are just a quick fix for other mods forcing starting techs. https://...
Technical Vehicles
Created by mo
Colonies in poverty, defectors who evade the empire, or bandits who plunder the wilderness There is an urgent need for some cheap and durable combat vehicles, and innovative people have installed fixed turrets on civilian vehicles. Although they are not as...
Technology Blueprints & Reverse Engineering
Created by GwinnBleidd
Features: 1. You can build an R&D Bench and use it to reverse engineer things 2. You can reverse engineer buildings If successful in reverse engineering, your research progress toward related technology will be boosted. To be able to reverse engineer a par...
The Army Of Fetid Corpses
Created by BlackMarket420
https://i.imgur.com/tuSgWBX.png Adds deadly monsters, weapons, armor, items, events, and a custom scenario. This mod was created to add more monsters to fight and challenge, with the sole purpose of turning the rim even more in-hospitable. Although there a...
Terraform Rimworld
Created by VOID
last update: 2024-04-17 21:44 This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff. MOD FEATURES • Terraforming of all original terrains, including water and rocky terrain • Terraforming of all other terrains ...
The Brotherhood Compendium "Continued"
Created by Ricky
Greetings, Rimworld commanders! After investing numerous hours updating an out-of-date mod, I'm excited to share the latest version of "The Brotherhood Compendium." Heartfelt thanks to the original creator, kurtus_mob, for laying down an incredible foundat...
The Division Gadgets
Created by Alkolyte
Gives you (and your enemies) cool gadgets to play with Details A small mod inspired by both the vanilla expanded series and Tom Clancy's The Division Adds various utility belts and "turrets" based on the gadgets used by Division agents Gadget types covered...
The Dead Man's Switch
Created by AOBA
https://i.imgur.com/kvppfWO.png Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose. Nara an Interstellar Industries Complex initiated the project of semi-automated war-machines, which aimed at creating a le...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
The Wings Of Pandora
Created by AOBA
added two aircraft from Avatar the movie. if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Icon.png if you like my works and are willing to support me via. https://i.ibb.co/cLqX4rv/Paypal-Icon.png or my ko-fi https://ko...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Thrones For All
Created by these people
Thrones can be assigned to anyone and they will use it for meditation. As a bonus, if you have Ideology installed, Leaders can give their Leader speeches from the throne....
Thrumbo Plushie
Created by Arquebus
A mod that allows your colonists to also enjoy a sweet plush thrumbo. Comes in 2 varieties: 🧸A small equipable plushie. If equipped by a child while you are using the Biotech DLC, will give a minor boost to learning rate. 🏠 A static building, that provides...
Tiered Mechs
Created by SuperPyroManiac
Tiered Mechs - Rimworld mod Adds new mech tiers with higher skill levels, speeds, and carry capacity. If you use Complex Jobs, there has been an update to add support. You will need to rebuild your mechs for the changes to take effect. https://i.imgur.com/...
Toggleable Readouts
Created by Owlchemist
Know that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resou...
Toggleable Shields
Created by Owlchemist
A mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work. When turned back on, the delay before the shield begins to charge is the same as if the shield was broken. This mod was especially made to be used with Simple S...
Toggleable Overlays
Created by Owlchemist
Instead of items always showing their overlays, this mod allows those overlays to only show when you mouseover things. Features Performance: RimWorld's label rendering is not terribly efficient. By disabling overlays, you can improve the performance, espec...
Total Control
Created by Orpheusly
If you're enjoying the mod, please remember to rate it! Enables the complete customization of faction pawn's appearance. It's the faction editor you deserve! Features: - Take total control of the inhabitants of your neck of the rim - Specify role names, ap...
Trade UI Revised
Created by Hob Took
Description Now compatible with the mod DragSelect! This mod reorganizes the trade UI into a two-column layout to make it clear what items the colony has vs trader has, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to ad...
TraderGen
Created by joseasoler
TraderGen is a mod focused on improving trader variety and mod compatibility. Every trader will feel different and unique! Orbital trader specializations: Orbital traders get a random specialization. In addition to their normal stock, they will have extra ...
Trading Control
Created by Tad
What it does. This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on! No more trampling around inside your workshops or through your bedrooms in the middle of the night! Bonus - ...
Train All Animals
Created by PunkyRoo
MOD SEEMS TO HAVE BUGS IN 1.5. I will attempt to update when I have time. You want attack chickens? You got 'em! This is a simple patch that makes all animals fully trainable (haul, attack, etc) by adding trainability to all animals and removing the size r...
Trading Options
Created by joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
Traits - Corpse Handling
Created by Daniel
Since seeing corpses and managing moods is such a major part of Rimworld, I wanted to create a mod that would allow Pawns such as the Colony Doctor or Tribal Shaman to have the strength of mind to view and handle corpses without suffering negative effects....
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5 It can optionally display the icon of the originating mod/dlc for ...
Trap Disable
Created by Velc[JP]
入植者とペット、トレーダー、囚人に対して罠が作動しなくなります。 The trap will not work for your colonist and pets and trader and prisoner. ...
Tribes are Not 'Savage'!
Created by Holgast
Replaces the 'savage' tribe faction names with 'hostile'. This patch has been included in Nahuatl Tribal Names for some time, but I decided to split it into its own mod. No need to install this separately if you're using that mod. https://i.imgur.com/rmCJK...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
True Vampires
Created by Seti
Hate the non-mythical vampires of rimworld? HATE NO MORE, with this mod they won't eat or sleep, like the true undead they are, overpowered? yes, and? Safe to add mid-game I should have made this mod a while back, but forgor about it. Lungs were harmed in ...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
UI Button Retexture
Created by Katsudon
Change the button (gizmo) textures in some great mods. Make changes to the following mods - Gear Up And Go (by Uuugggg) - TD Enhancement Pack (by Uuugggg) - Defensive Positions (by UnlimitedHugs) - Allow Tool (by UnlimitedHugs) - QualityBuilder (by Hatti) ...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
Un-Limited
Created by NanitesInRed
A Rimworld mod that Un-Limits certain pawn stats. Basically rimworld will limit how much health capacities can effect your pawns various stat. For instance a pawns manipulation will effect research speed. Any manipulation over 100% will improve research sp...
Underground Power Conduits
Created by Owlchemist
A small mod which simply lets you build power conduits underground. It uses the same amount of resources, as your pawns are essentially building the same thing, but the trench building process is over 10x more labor intensive compared to laying down surfac...
Undergrounders: Complete
Created by BattIeBear
V1.5.1 The complete version of all my Undergrounders mods to date, with any new standalone versions also being updated here! This mod requires both DLCs to function properly, and currently contains: Both campfires can now produce baby food, just like the v...
Undergrounders: Gelapathy
Created by BattIeBear
V1.5 This mod adds a new plant, ameliorum, a bioengineered mushroom which is used to create two new types of medicine: bioGel and regeneGel. BioGel is made by mixing ameliorum and insect jelly, while regeneGel also requires neutroamine. BioGel and regeneGe...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Use Minified Buildings
Created by Hultis
Tired of handling every single minified building separately? With this mod you can build normally and the pawns will install minified buildings when available. It works by immediately changing the build order to an install order, just like in the picture. ...
Use Resurrector Mech Serum On Rotten or Skeleton People
Created by Paradies
Are you tired of putting your dead colonists into a freezer, ever waiting for a mech serum? Than this tiny mod is for you! You can now resurrect rotten or skeleton people, too. Bury them and later you can bring them back. - Works on existing saves and you ...
VAE-Accessories patch
Created by Shira
Raiders and visitors will finally spawn with VAE-Accessories. Idk why this still isnt a thing. works fine on 1.4 FAQ: -CE? yes,actually,this mod requires CE to function properly -Why? why not? -Can i suggest something? lol no. -Why are the comments disable...
Useful Terror
Created by FuuChan
Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap. In addition, the way terror worked was janky at be...
Van's Paintings
Created by Sir Van
Those are my first couple of tries at painting some rimworld backgrounds, figured that i'd share it as some people may be interested ! Enjoy the sight of the calm Archotech plains to the Blighted world of Gamma sonora II Consider subscribing and liking, it...
Van's Retexture : Deep storage MeathookHampers
Created by Sir Van
https://i.imgur.com/UfvLKPp.png Want more vanilla textures for LWM's Deep storage Meathook and Hampers ? well it's oddly specific but you're at the right place ! Just put this mod under the main one https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/lrbMU...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
Van's Retexture : More Vanilla Turrets
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png That one was sitting on the shelf for a while and decided to finish and publish it, now you can have fresh new textures for MVT with some small offset fixes for the Vulcan cannon and with a ne...
Van's Retexture : Steel
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want steel, steel and only steel to be retextured ? Well that's a weird request but there's a MO inspired retexture for the basegame steel. Enjoy the STEEL Consider subscribing and liking, it ...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png THE INDIVIDUAL ANIMALS EXPANDED MODS WON'T BE UPDATED TO 1.4! Vanilla Animals Expanded is a large mod that contains almost all pr...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Expanded - Ideology Patches
Created by Kikohi
https://i.imgur.com/76o7Cwr.png Check the changes notes. https://i.imgur.com/Vg0QM8s.png Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanic...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Fix: Haul After Slaughter
Created by pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Genes Rebalanced
Created by RedMattis
This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow healing reduces healing speed to 65...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Skills Expanded
Created by legodude17
https://i.imgur.com/no1n2P6.png Check Change Notes for details. https://i.imgur.com/dPPVfXw.png Vanilla Skills Expanded is a new mod that expands on the vanilla skills system by introducing expertise to the extremely broad skill categories that vanilla has...
Vanilla Spacer weapons - Beam Gun
Mod Adds Several new Beam Laser guns to the Spacer factions and trade inventories. Also check out this Awesome replacer sounds from Bonible Found In this Link! DESCRIPTION Beam weapons were introduced in rimworld biotech for some reason making them more sp...
Vanilla Spacer weapons - Bounce Gun
Mod Adds Several new Spacer Ricochet bounce guns to the Spacer factions and trade inventories. DESCRIPTION Repulse guns Are special made spacer tech weapons that fires projectiles that bounce from target to target in an attempt to hit as many opponents as ...
Vanilla Spacer weapons - Explosive Bolt
Mod Adds Several new Spacer Explosive guns to the Spacer factions and trade inventories. DESCRIPTION Explosive Bolt Weaponry is the next logical step for mankind's most dangerous and ruthless warlords, these massive hulking guns have the backbone to carry ...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Vanilla Weapons Expanded - Heavy - Reloading Patch
Created by legodude17
Changes the heavy weapons added by Vanilla Weapons Expanded - Heavy to use reloading with resources rather than a durability system. Require latest version of Vanilla Expanded Framework. ---Stats--- Autocannon: 82 Shots Per Magazine, Needs to be reloaded w...
Veggie Mix
Created by someonesneaky
Updated for 1.5! A new recipe for mixing all your veggies into one compact pile. Produced at the butchering table by your chef. 5 vegetarian products = 5 Veggie Mix - 250 work 20 vegetarian products = 20 Veggie Mix - 900 work (10% faster) 50 vegetarian pro...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamproxy.net/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Vehicle is Generator
Created by Cedaro
Wanna have an immersive road trip but cannot access stable power supply? Tired of building a power generator every time you set up camp? No more! There's already an alternator in your car, why not just use it as a generator! Treat your vehicle as a portabl...
Vengeful Dead
Created by RedMattis
Highly Configurable Undying Disaster The returned are primarily meant to model the kind of "Vengeful Revenant" type of undead rather than the brain-eating zombie variety. You absolutely can combine this with Zombieland. The Returned from this mod will be i...
Verbose
Created by It's Phoenix!
Rimworld is already quite mouthy when it comes to animal descriptions and specific items, but otherwise, the info-box may as well not exist. This mod expands Rimworld's descriptiveness and overall vocabulary in a more Dwarf Fortress kind of way. That doesn...
VFE - Ancients : Lost Vaults
Created by Mr Whiskers
LOST VAULTS I wanted more vaults for the "Sealed Vault" Scenario from VFE-Ancients. So I made some. This mod adds several new vaults to the "Sealed Vault" scenario. NOTE Vanilla Vehicles Expanded is recommended for some vaults, but not essential. Badger Me...
VFE - Ancients : Vaults
Created by Seos
Add-on for : Vanilla Factions Expanded - Ancients VFE - Ancients : Vaults adds additional vaults for the 'Sealed Vault' scenario. Also an extended version of the existing vault , under the code name 'Vault H'. https://i.imgur.com/rHhdk8K.png https://i.imgu...
VFE - Ancients Constructable Supply Slingshot
Created by Vintorez
VFE - Ancients mod that makes the Supply Slingshot constructable as a part of the Isolationist meme. The materials and work required were already included in the original mod's data, this just enables it to be made. Recommend using this as an alternative t...
VFE - Mechanoids : Prison control droid (Continued)
Created by sindre0830
This is a continuation of the original mod found here. I'm just maintaining it as the mod author has stopped updating it. This mod will be removed at the request of the original mod author. Direct download Description VFE - Mechanoids: Prison control droid...
VFE - Mechanoids : Tab
Created by Seos
Add-on for : Vanilla Factions Expanded - Mechanoids Adds a drones overview tab. Does not require a new save game, сan safely be enabled/disabled in ongoing saves. Russian translation Dimos: German translation Special thanks to joseasoler for adding force r...
VFE Ancients - Functional Hygiene (Obsolete)
Created by Space Moth
Description After updates to Vanilla Factions Ancients, the Ancient Filters now function by default and so this mod is now Obsolete! This mod does allow you to minify the filter to take back home, but if this functionality is not desired the mod can safely...
VFE Ancients - Vaults are Eternal
Created by Space Moth
Description A modification to the Sealed Vault quests found by hacking the Ancient Broadcast Stations inside vaults added by the Vanilla Factions Expanded Ancients mod. Rather than giving you 30 days or so to approach a vault sealed for countless years, yo...
VFE: Mechanoids Assemble Mechanoid Components
Created by Aludis
Allows you to assemble mech components at the advanced assembler The price is 2 advanced components, 15 uranium, 20 gold and 10 plasteel...
VFE: Mechanoids Assemble Mechanoid Chips
Created by Aludis
Allows you to Assemble Mechanoid Chips from the Biotech DLC at the Advanced Assembler The signal chip costs 50 steel, 200 plasteel, 10 gold and 5 uranium. The Powerfocus Chip costs 75 steel, 250 plasteel, 50 gold and 1 signal chip The Nanostructuring Chip ...
VFEEA - Extract Super-Nanites
Created by SFLegion
Introduction You want to create overpowered pawn with cool superpower from VFE – Ancient? Don’t want to gamble the life of your favorite colonist? Have some juicy leftover prisoners? Don’t go any further my friend this mod is for you! Description This mod ...
VGP Vegetable Garden
Created by dismarzero
Vegetable Garden Hello! And welcome to the vegetable garden! One of the oldest mods for the Rim. Version 1 released in May 2015! Vegetable Garden: The main piece of my new project! Will have smaller bits of other mods built in. But tried keep the size down...
Victorian decorations
Created by mo
Decorate your room with luxurious and complex furniture from the Victorian era! Artwork(oil painting) is manufactured at the Table Sculpting...
Victorian Era Apparels!
Created by Gunmar
【 ! CAUTION ! 】 Some of the clothing (dresses, etc.) in this mod will have a debuff to the mood when worn by male pawns. The mod will add 23 additional apparels modeled after those of the Victorian era. ・adventure dress ・elegant dress ・maid dress ・walking ...
VPE - Tilling Tweaks
Created by Afropenguinn
An addon for the Vanilla Expanded Plants mod that tweaks tilling so it requires less micromanagement, but as a trade-off rich soil will be less effective without it. - Adds an automatic tilling option to growing zones. - Lowers the fertility of rich soil t...
VSIE - Rational Trait Development
Created by Goji
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of yo...
Wall Decorations
Created by Ollie_Greenhorn
Adds decorations for those empty spaces in your colony. This time it's for walls! (10/16/2021 update: made outlines thinner) This mod adds: Exit sign (green) Exit sign (red) Corkboard *Toilet paper *Mirror *Mirror (lights) Wall Socket (as of 7/22/21) Light...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Wall Vitals Monitor
Created by zzz
Can install directly on wall. Require Vitals Monitor research. Don't require a new game. Compatible with: Most medical beds...
War Crimes Expanded 2 Core
Created by Crustypeanut
War Crimes Expanded 2: Core for Rimworld 1.4 is here! Expand your ability to hurt friend and foe alike with a variety of new and fun activities for the whole family! Practice your sewing, your woodworking, and your brain surgery all in one easy to use mod!...
Wandering Caravans
Created by Ogliss
Update of general223's Wandering Caravans mod, supported versions of rimworld are listed by the top right hand corner of the image above. This mod adds an incident allowing the off-chance of wandering caravans that have been seperated from their trade cara...
WarCasket Expanded
Created by AOBA
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup sol...
Warcaskets can work!
Created by FluffyTowels
This is my first mod on steam workshop so don't expect perfection. It's a small patch to make warcaskets from Vanilla Factions Expanded - Pirates (VFE - Pirates) be able to work. If you want a version that only enables dumb labor, consider checking out my ...
Watchtowers
Created by Dartstriker
Since it's hard to test everything by myself this mod is in beta and I need your help, please report everything unusual and, of course, any errors Adds watchtowers from which you can shoot behind walls and other buildings all while reducing cover of enemie...
Warcasket Persona Weapons
Created by Metalocif
https://imgur.com/R3bXWkR.png This mod adds a few massive persona weapons that can only be used by warcaskets. Like warcasket weapons, they are qualityless; like persona weapons, they can only be acquired via quests or looting in ancient structures (althou...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
We Had a Trader? (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Electric_Knards mod https://steamproxy.net/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes g...
Weight price
Created by Deivisis
Simple quality of life mod. Just adds the information about the items price divided by its weight while creating a caravan or trading and a new sorting method for this price as well. ...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
What's Missing? [1.1 - 1.4]
Created by Revolus
Highlighted requirements and tooltips for recipe descriptions. When a recipe has many ingredients, it's quite annoing to lookup what's missing. This mod tells you everything you need to know the first glance. Or at least it tells you a lot. Q: Save game co...
Windows
Created by Owlchemist
This is a fork and continuation of jptrrs's Open the Windows. Creatively named simply Windows, this mod just allows you to build the novel invention of a hole in the wall to allow some natural light and air in during the waking hours. Support jptrrs, the o...
Witching Hour (Continued)
Created by Zaljerem
Original mod by Incantation.Games (CricketSays) https://steamproxy.net/sharedfiles/filedetails/?id=1879184447 (no longer exists) If the original author requests it, I will remove this update. This is an unofficial update of Witching Hour (2019). I saw ...
Wheelchairs Child Compatible
Created by MarpatNinja
This is the Wheelchairs mod made compatible with 1.5 Credits: Original Author: Soul Of Lilith 1.4 Update Commissioned by: SugarStar 1.4 Biotech Child Compatibility by: Pearasect All I did was update it for 1.5 About the Mod: This mod allows pawn to move wi...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
World Map Beautification Project
Created by Odeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
World Map Beautification Project - for Advanced Biomes (Continued)
Created by Sacrificial Goat
Advanced Biomes (Continued) Addon This is a DLC for the mod "World Map Beautification Project" by Odeum. The DLC adds support for the "Advanced Biomes (Continued)" mod Features Poison Forest - A thick, poisonous forest. The stale air carries millions of fi...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
World Map Beautification Project - for Alpha Biomes
Created by Sacrificial Goat
Alpha Biomes Addon This is a DLC for the mod "World Map Beautification Project" by Odeum. The DLC adds support for the "Alpha Biomes" mod Features Feralisk Infested Jungle - An incredibly thick jungle, completely infested with spiders. Lush green hills Thi...
WorldEdit 2.0
Created by FunkyShit
Create your own world! Have you ever dreamed of playing on an extremely deserted or extremely cold planet? Or maybe you wanted a system of islands? The new version includes improved support, new features and updates To get started, subscribe to the mod, ac...
WoW Alert SFX
Created by NUMP
Replaces Rimworld's alert sounds with World of Warcraft ones ...
WVC - Ultra Expansion [Obsolete]
Created by Sergkart
Obsolete There will be no more updates and bug fixes for this version of the mod. Use "WVC - Ultra Expansion II" mod. Info Mod "WVC - Ultra Expansion" aims to expand the endgame by adding a bunch of new bionics (can be enabled or disabled in the settings),...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
Xenotype And Ideology Buttons TitleScreen
Created by kenx00x
This mod adds 2 buttons to the main menu, 1 to go to the xenotype editor and 1 to go to the ideology editor. source code: https://github.com/kenx00x/Mods If you like my mods a lot and want to support me consider donating to me on: https://ko-fi.com/kenx00x...
WVC Ultra Enhancement Elite Bionics Framework Patch
Created by Stilgarfield
A small patch to give the HP modifiers to the bionics added in WVC UE. The HP modifiers for the different tiers of bionics added by WVC UE are as follows: - Torture +20% - Experimental +30% - Cybernetic +35% - Ancient +40% - Mechanoid +60% - Green, red, vi...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamproxy.net/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 *...
Yayo's Combat 3 - Addon
Created by Syrus
Description A mod aiming to improve ammo handling of Yayo's Combat 3 through quality of life features. Also includes compatibility functions for Simple Sidearms, sidearms carried in the inventory are also reloaded. --- Added or reworked features: - Assign ...
Zealous Innocence
Created by Proximo
Adds the organ bladder, bladder control, conditions, diapers, creed, connected issues and rituals. (and many more things, see below) FAQ Q: I dislike things this mod adds/want to declare that i despise things you add with that into RimWorld A: That is perf...
[1.4] Equip Gas Masks
Created by Syila
Hotfix 1.41 Stat fix UPDATED TO 1.4! Mask is now detatched and you can wear it with any helmet, using the Eyes layer. Removed the helmet and advanced helmet type as they are no longer needed. Updated to match the new toxic sensistivity stat used by the gam...
[1.4] Vanilla Base Generation Expanded
Created by Kikohi
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Base Generation Expanded is a mod many have been waiting for. Probably one of the most disappointing aspects of venturing out in a caravan in RimWorld is the fact that...
[1.5] No Forced Slowdown
Created by Dingo
Tweaks the forced x1 speed multiplier which triggers on some events. https://i.imgur.com/OG6xUzd.png RimWorld automatically slows down gameplay and prevents time controls when certain events fire. With this mod you can take back control! - Configurable mod...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
[1.4] Vanilla Storytellers Expanded - Winston Waves
Created by Kikohi
https://i.imgur.com/TP3b6El.png https://i.imgur.com/KSGbFps.png See changes notes https://i.imgur.com/iPE0fQa.png https://i.imgur.com/yeJvcCl.png Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, uniqu...
[1.5-1.4] CAI 5000 - Advanced AI + Fog Of War
Created by SubmarineMan
Now includes ULTRA FAST FOG OF WAR ENGINE! Introducing CAI-5000 Advanced combat AI and Fog Of War engine brought you by the RocketMan Team - Discord: https://discord.gg/Jx8UYNtS24 https://raw.githubusercontent.com/kbatbouta/CAI-5000/main/Media/raiders1.png...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Biotech Expansion - Insectoid
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
[1.5] Excavator Mechanoid
Created by ThatBartGuy
Adds a single mechanoid that drills for you. He's locked behind high mechtech. Thank you Feldoh for the c# that makes him drill. And thank you Zomuro for the description that sounds gooder. The large toxifier generator on the screenshot comes from this if ...
[ATW] House Decor
Created by Atwood
Adds miscellaneous decor items to spruce up your bases visually, including artificial plants, candles, decorative windows, curtains and an aquarium. All items apart from the aquarium are under an added 'Decor' building tab. - African violets: Come in 1x1 a...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
[BT] EyeGenes2 | Base - [NL] Facial Animation |
Created by OPERATOR
https://i.imgur.com/WhPWzWZ.png Want just the color patches & slight UI changes? Try: EyeGenes2Lite https://i.imgur.com/Wbe46Cv.png EyeGenes2 is a mod that brings colored eyes genes to rimworld, then it applies them all using a framework built originally f...
[CAT] Show Hair With Hats or Hide All Hats
Created by cat2002
All hats are hidden by default, please check the mod settings! Bug reports without screenshots (if relevant) and logs (generated using Log Publisher from HugsLib) will be ignored. Show hair for all hats. Select which hats do hide hair from Mod Settings. Hi...
[CM] Biotech DLC Texture Upscale
Created by mayonnaise
V1.0: upscales most of the textures of buildings and items mechs,animals and weapons from biotech by 2x, so 128x128 to 256x256 and ect. upscales the bodyparts and the special fur body to 512x512 which is the resolution for other body retexture mods. for so...
[BT] SpawnThoseGenes!
Created by Neradon
https://media.tenor.com/ZHTrHf5wx5cAAAAC/steam.gif https://i.imgur.com/EAn6t4n.png This framework is designed so you can easily add custom germline genes to the default or your own custom races in the game, originally it was supposed to be an EyeGenes2 exc...
[Cosplay apparel]Umamusume Pretty Derby
Created by mlmlmlm
Umamusume Pretty Derby ...
[Cosplay equipment] Goddess of victory:NIKKE
Created by mlmlmlm
Goddess of victory:NIKKE ...
[CZK] Eye Prosthetics (Continued)
Created by Zaljerem
Original mod by CitizenKanye https://steamproxy.net/sharedfiles/filedetails/?id=2630103648 If the original author requests it, I will remove this update. -- Eyepatches should no longer cause problems for body purists. Their "surgeries" should also no l...
[Curvaceous Mechanoid]The Teddy bear
Created by Fluff
Is Rimworld bosses too dull for you? do you want a genuine challenge that would put you constantly on edge? From the creator of Curvaceous Underarmored Mechanoids: Introducing Happi. Happi could only be fought ONCE What is a Happi you ask? A modified mecha...
[DEPRECATED] Alpha Genes - Insectoid Mutations
Created by Sarg Bjornson
ALL THE CONTENT IN THIS MOD IS PART OF ALPHA GENES FROM 1.5 ONWARDS https://i.imgur.com/rLaa7So.png Features - Adds 15 new genes that apply the insectoid mutations from Vanilla Factions Expanded - Insectoids. - Mod does NOT need (but is compatible with) Al...
[ELIF] SRTS - Helicopters
Created by 《ELIF_》
https://i.imgur.com/pfYRQLU.png https://i.imgur.com/jYTDrpK.png https://i.imgur.com/QJuhovd.png Ever wanted to fly through Rimworld with style and practicality? Well, helicopters are here to bring you just that, helicopters have always been the king when i...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
Description The new quest to raid ancient complexes is interesting and exciting. You avoid traps, kill insects and mechanoids, fight off raiders and plunder crytosleep caskets. If you've raided them you were probably getting excited thinking you'll find so...
[FSF] Better Camp Loot Classic
Created by FrozenSnowFox
Announcement The Classic version of this mod is discontinued and will no longer be updated. You can find the new version of the mod here. Description This mod overhauls the mapgen loot table used for storage areas which is used for Bandit Camps (Possibly o...
[FSF] Complex Jobs
Created by FrozenSnowFox
Known Issues Changes to the work tab can cause save breaking issues for some people. This version of the mod will be updated whenever I please and may add or change things. This version of the mod may break saves for some people or in some cases mess up yo...
[FSF] Complex Jobs 1.4 Remaster
Created by FrozenSnowFox
Remaster Version Just to be clear this workshop entry is temporary. I've uploaded the Remaster Version as a separate entry to avoid breaking anyone's saves due to the large amount of changes it involves. When the next major update comes out I intend to mov...
[FSF] Encounter Map Resources
Created by FrozenSnowFox
Description This mod changes the encounter map spawning settings to enable resources to spawn again. Now you can setup temporary mining camps again at resource nodes and pick up a small amount of resources on the way back home with caravans. This mod is in...
[FSF] More Quests
Created by FrozenSnowFox
Description This is a simple mod that increases the amount of quests the storytellers give you. By default you should get 2 quests within 12 days or 1-3 quests in 12 days for Randy. This mod doubles it so you should receive 4 quests within 12 days for all ...
[FSF] Growable Mushrooms
Created by FrozenSnowFox
Description This mod makes those wonderful cave mushrooms Glowstool, Agarilux and Timbershroom (Requires Ideology) into plantable crops. I've tweaked the growth days and yield to make them more sensible making them into the perfect mountain base crop (plan...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
[JDS] Simple Storage
Created by JangoD'soul
https://i.imgur.com/o9bFeWs.gif Hate how your stockpile is overflowing of useless thing or just the fact it just a sore eye. I have a simply solutions by using my "Simply Storage" a compact way to storage all of your useless Junk that you don't need into m...
[JF] Royal Carpets
Created by Hqiran
Introduction This mod is intended to add a variety of royal carpets that flavour your aesthetic experience in Rimworld. These carpets are with golden edgings, most suitable for your noble pawns. Enjoy! Features 🞛 5 types of royal carpet, all paintable usin...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[JGH] QualityBuilder retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif QualityBuilder retexture - This mod only changes the graphics - Safe to add or remove from a save game In a Camera+ environment, low resolution images are like sand in a shoe. Made for picky people like me. Just place it und...
[JGH] RazzleDazzle retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif RazzleDazzle retexture Yes, RazzleDazzle's textures are obviously not Rimworld style. It's simple because I made it while watching the World Cup finals, but it will definitely be better than before. The grand piano imitated ...
[KYD] JoyKind: Condensed
Created by Kayedon
JoyKind: Condensed Combine the powers of all 5 JoyKind modules into one! No longer shall you suffer "Chemical consumption" being constantly maxed out while consuming harmless-in-moderation drugs. This simple mod not only makes the game slightly easier, but...
[LFS] Genes Expanded - Skin
Created by Larry the Lockie
https://i.imgur.com/PYPncT6.png This mod introduces an expansive palette of 75 new skin colors to RimWorld. https://imgur.com/krl2et8.png Adds new colours to - Dirtmole - Impid - Waster - Highmate https://imgur.com/1Sp5XId.png https://i.imgur.com/j2Qa3am.p...
[LTO] Colony Groups
Created by BICKLEY
Enjoy the mod? Check out LTO Arcade* https://i.imgur.com/tb9TMRE.png ___________________________________ https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn ...
[LTS]Furnishing
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/9ZAO4L7.png https://i.imgur.com/iMPn1au.png https://i.imgur.com/G4vXJY6.png Do you happen to have too many resources? do you need to fill up a room with clutter to impress a royal? do you wish to contrast...
[LTS]Systems
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/RGhIPSh.png https://i.imgur.com/iMPn1au.png Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish to. Feel free to contact ...
[LYN] Impassable Fences for VFE Architect
Created by Lyn the Cookie
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission.. Makes the fences from vanilla and VFE Architect impassable (except the Low Fence). ...
[LYN] Makeshift Cooler
Created by Lyn the Cookie
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission.. https://i.imgur.com/u0JUtDP.png This is a simple mod that adds a makeshift cooler, inspired by Vanilla W...
Xenotype Spawn Control
Created by bradson
Diversify the xenotypes in your world! Xenotype Spawn Control grants full control over spawn rates of xenotypes, including those made by yourself, within factions, pawnkinds and even memes. Additionally it adds options to spawn randomly generated, fully un...
[LYN] Vanilla Expanded Content Restoration
Created by Lyn the Cookie
About Restores some items from the Vanilla Expanded mod series, that were removed on the 1.4 update. UPDATE: You can now use XML Extensions to toggle the restoration of the 1.3 stats of some items! That is optional though. Vanilla Armour Expanded - Restore...
[NL] Custom Portraits
Created by Nals
Overview This MOD allows you to customize face sizes within colonist bars. Note:Requires Hugslib. Compatibility : Color Coded Mood Bar Release Note : December 23, 2018 -- Adding a Button for "Allow to change the portrait size". December 13, 2018 -- Adding ...
[O21] WikiRim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neronix17s mod https://steamproxy.net/sharedfiles/filedetails/?id=1834856478 - Added search-limit to 200 hits, thanks qwerty19106 - Races with no leatheramount defined should now show properly, thanks Bbansjkl ...
[PS] Reconditioning Pod (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neon1028s mod https://steamproxy.net/sharedfiles/filedetails/?id=1588408365 - Added option to set if conditioned should count as bad - Should no longer overwrite vanilla, thanks pinguin! - Added support for Tra...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[RH2] Faction: V.O.I.D.
Created by Chicken Plucker
Warning, contains mild flashing lights and hidden messages. https://i.imgur.com/eM6LtAE.gif Re-evaluate for a moment. Under what circumstances should you install this mod? None whatsoever. https://i.imgur.com/ysgcyfj.gif Featuring the most beloved organiza...
[RH2] Hand-To-Hand
Created by Chicken Plucker
https://i.imgur.com/ZMdTqjz.png Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat. https://i.imgur.com/sxjduP2.png - This mod adds 9 custom melee abilities for your pawns that they can use to knock out enemies - Include...
[RF] Rational Romance (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Rainbeau Flambe mod https://steamproxy.net/sharedfiles/filedetails/?id=1543164506 - Added patches for Polyamorous-trait, thanks to Meltup! - Updated the patches to use the vanilla traits when possible instead o...
[RH2] Rimmu-Nation² - Clothing
Created by Chicken Plucker
https://i.imgur.com/z1FDQuB.png Introducing a new generation of high quality outdoor gear. https://i.imgur.com/zN0cgnX.png RIMMU-NATION Prepared to move Rimmu-Nation is an interstellar arms dealer and outdoor gear retailer that sell modern era equipment to...
[RH2] Uncle Boris' - Brainwash Chair
Created by Chicken Plucker
"A mind is a terrible thing to waste." - Mr. Yuri https://i.imgur.com/2LuDyLv.gif Description: The brainwash chair, developed from the files of Project MK ULTRA, is a permanent solution to your uncooperative prisoners. https://i.imgur.com/0bvFPEK.png Featu...
[Ry]Rimcraft
Created by Ryflamer
https://i.imgur.com/FwdVglw.png This mod is very much a work in progress, with the intent to add more custom races, armor, weapons, and everything fitting within the Warcraft universe. Constructive criticism, suggestions, and ideas are very much appreciate...
[RH2] Uncle Boris' - Used Furniture
Created by Chicken Plucker
https://i.imgur.com/Vkd4MuQ.png "Welcome to the Used Furniture Emporium." https://i.imgur.com/7mXqLmo.png "If you're looking for Boris, he's in the back." - Ms. Park https://i.imgur.com/pMWiOAS.png Description: The Used Furniture Emporium aims for 100% cus...
[RH2] V.O.I.D. Storyteller
Created by Chicken Plucker
https://i.imgur.com/f47XlKl.png This is a warning. this is a welcome. This is home. https://i.imgur.com/N8DdByO.png Adds a new storyteller. A representative of V.O.I.D., he has an unmatched record of hospitality, giving all around him a warm and unforgetta...
[SYR] Bullet Casings
Created by Syrchalis
Adds bullet casings, which fly out of weapons when fired (visuals!). https://i.imgur.com/s8csNp7.png Bullet Casings adds the appearance of ammo being used by throwing empty casings out of weapons when they are fired. There is variants for charge weapons an...
[SYR] Harvest Yield
Created by Syrchalis
Reworks plant harvest yield and animal gather yield https://i.imgur.com/s8csNp7.png Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings. https://...
[SYR] Prosthetic Table
Created by Syrchalis
Adds a seperate workbench for prosthetics and transfers all prosthetic recipes from machining and fabrication to it https://i.imgur.com/s8csNp7.png Removes prosthetic recipes from the machining table and fabrication bench and puts them into a new workbench...
[TFB] Animal Kigurumi Party
Created by CaiganTTV
The Ferret Business presents : Kigurumis! Available for Rimworld versions 1.2 and 1.3! Animal Pajamas for all your Colonist's needs! Keeps you warm in the winter, looks cute and stylish, and will make you the envy of all the other factions! Animal Kigurumi...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[TP]Blood (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of TrahsPanda, Geckobolds mod https://steamproxy.net/sharedfiles/filedetails/?id=2170595802 - To convert blood to hemogen, try Blood to Hemogen by Zaljerem - Mechs should no longer have blood https://i.imgur.com/p...
[UEM] More Mechanitor Mechs [DEPRECATED] Updated version in description.
Created by UltraEmailMan
THIS MOD IS NOT UPDATED ANYMORE, FOR 1.5 and ONWARDS PLEASE GO TO More Mechanitor Mechs 2.0 This version is no longer supported and will receive no further updates. Comments and Threads are now disabled. If you have any suggestions, feel free to post them ...
[WD] Fast Moisture Pumps
Created by Wemd
Description: A small patch that makes Moisture Pumps faster for 4 times. (The entire circle takes 15 days instead 60) Features: -Moisture Pumps works for 4 times faster. (15 days instead 60 for the full circle). -Moisture Pumps have 100hp instead 50. -Now ...
[WD] Realistic Darkness (Light)
Created by Wemd
Description: This is a lighter version of Realistic Darkness mod. (This mod was an unofficial update of Realistic Darkness Lighter Version V4.95 B18 mod, but now has the same name and levels of darkness only) Features: -Makes nights darker. -Weather like r...
[XND] Tiny Tweaks (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of XeoNovaDans mod https://steamproxy.net/sharedfiles/filedetails/?id=2017485672 - Fixed the AutoOwl setting - Should no longer clash with LWM Deep Storage - Russian translation added, via Reiquard https://i.imgur...
[RH2] Rimmu-Nation² - Weapons
Created by Chicken Plucker
https://i.imgur.com/2lWy7JV.png Arm your community with the right tool for the right job. RIMMU-NATION Defending your rights https://i.imgur.com/aM7wsMh.png Rimmu-Nation is an interstellar arms dealer that sell modern firearms and melee weapons to anybody ...
[SR]Touch Animal
Created by Shadowrabbit
Touch Animal ID:2514826556 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Support Languages:简体中文(Chinese),ChineseTraditional (繁體中文),English,French (Français),Japanese (日本語),Korean (한국어) Describtion A new behavior will be added to your pawns. It require...