RimWorld

RimWorld

1,101 ratings
[1.4] Vanilla Storytellers Expanded - Winston Waves
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Mod, 1.3, 1.4
File Size
Posted
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2.131 MB
28 Jan, 2022 @ 3:00am
8 Dec, 2022 @ 3:32am
16 Change Notes ( view )

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[1.4] Vanilla Storytellers Expanded - Winston Waves

Description




See changes notes





Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.

"Winston is a battle-hardened combat expert, and he believes that through combat, one can find themselves for whom they really are. Every day you will be attacked by enemy waves increasing in size, but you will be rewarded for each victory."

Winston Waves comes with the following traits:

Wave Survival
This storyteller does not scale with wealth. Instead, you will receive waves of increasing difficulty.

The time threshold between waves can be adjusted in mod options.

Waves utilise any hostile factions, and work with any modded factions. Every 5th wave is a boss wave which can utilise any raiding strategy.

Rewards
After defeating each wave, you will be given a choice between three or four rewards.

Rewards come in 5 tiers: Poor, Normal, Good, Excellent and Legendary, and vary from receiving weapons, armor and food to getting new colonists or packs of wargs joining you.

Modifiers
Boss waves, as well as higher normal waves receive modifiers that make them harder to defeat.

From all enemies exploding upon death, having their health doubled or carrying sniper rifles, to enemy receiving reinforcements or their forces being doubled, this will force you to adapt your strategy as the game goes on.






Authors:

Oskar Potocki, an artist responsible for Storyteller art and reward/modifier art.

Kikohi, a programmer responsible for the entirety of the code and design of the mod.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: How do I use this storyteller?
A: Simply change to this storyteller anytime you want to try wave survival.

Q: Can I change to this storyteller mid-save?
A: Absolutely. If you change back from Winston, the progress will be kept until you re-enable him again.

Q: Does it work with Combat Extended?
A: Yes!

Q: Will you keep updating the mod with new content?
A: This is a singular storyteller mod. Development work on it has been finished.

Q: Is it compatible with X mod?
A: It is compatible with the majority of mods. Although mod that touches raid might break Winston. Mods found incompatible:
- RimWar
- Multiplayer

Q: How is this mod different from the old wave survival, or any other ‘wave survival’ storytellers?
A: This mod pretty much introduces a brand new gamemode, complete with custom UI, wave tracker, enemy tracker, reward system, modifier system and scaling system.

[forms.gle]
Popular Discussions View All (5)
114
7 Jun @ 12:00pm
PINNED: Bugs report
Kikohi
0
26 Dec, 2023 @ 12:53pm
[VSEWW] No ennemy faction has been found. Switching to Peaceful to prevent further errors.
heshk
0
8 Oct, 2023 @ 10:57pm
Secondary settlements?
Mushroom Steve
716 Comments
kuuran 8 Apr @ 1:54am 
here a link to the updated version of the mod: https://steamproxy.net/sharedfiles/filedetails/?id=3215569151
enjoy replaying with it with less bug.
kuuran 8 Apr @ 1:53am 
Endoskeleton_Jim he original mod author has left modding for a long time and oskar could not update it himself, that's why it has cumulated bug with time. oskar also realeased an updated version of the storytelmler recently and is planned to be playable for 1.5 and he will probably also patch it along the way. if you want to play with it then go to the new mod page.
Otto von Bismarck 31 Mar @ 1:42pm 
meteor storm is endless, how to fix it? it already destroyed pretty much everything
Endoskeleton_Jim 30 Mar @ 4:42pm 
Dont use this mod, its broken and unplayable.
Endoskeleton_Jim 30 Mar @ 3:52pm 
it doesent. there are countless other comments with similar bug problems. Why do you defend this abandoned mod? And adapt? Hilarious.
Komissar Rudinov 30 Mar @ 6:58am 
@Endoskeleton Adapt. Overcome. You don't need to scrap your playthrough. It should stop eventually, or you can just move your pawns to a new map.
Endoskeleton_Jim 30 Mar @ 2:47am 
this mod has so many bugs. am i supposed to just scrap my playthrough on commitment mode because the orbital bombardment modifier is stuck and wave resetting with dev mode doesent work
Xalvan the Nevadian 29 Mar @ 7:26am 
the bullet proof modifier actually increases damage taken by 50%, so they take 150% damage from all sources
Auce 26 Mar @ 4:41pm 
@eternal night, Having the same issue. UI is gone.
Eternal Night 20 Mar @ 10:15am 
How do I restore or reset winston waves UI position of "x days until raid"? It has completely disappeared unfortunately.