RimWorld

RimWorld

2,260 ratings
Rimsenal - Security Pack
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.146 MB
2 Aug, 2016 @ 1:15am
11 Sep @ 4:48am
61 Change Notes ( view )

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Rimsenal - Security Pack

In 1 collection by 삼치구이/CeroForGrill
Rimsenal Pack
16 items
Description
[www.buymeacoffee.com]






Rimsenal: Security Pack is designed to offer players a wider range of tactical defense options. From simple traps to cutting-edge defense technology, choose the defensive structures that best fit your strategy.

Filling the Gaps in Defense:
Equip yourself with gear that fills the missing niches—EMP and incendiary grenade lobber turrets, a heavy rotary gun turret, and a good 'ol cannon that fire in a straight line. These are the tools you’ve needed but haven’t had until now.

Expandability:
Integrate with Rimsenal: Murder Diversified to unlock a variety of advanced corporate defense systems. Plus, new defensive assets are added through DLCs like Anomaly and Odyssey.

Diversify Your Defense Tactics:
Distract enemy fire with decoy dummys. Lure foes with the classic big red fuel barrels. More defensive structures mean more tactical choices—and more ways to protect your colony.




Popular Discussions View All (2)
7
14 Jun @ 4:18am
PINNED: What's New
삼치구이/CeroForGrill
0
1 Nov, 2021 @ 12:00am
Shred turret and Sniper turret
Sanny
221 Comments
aunt jemichael 12 Oct @ 7:46pm 
This mod conflicts with Combat Extended. I get this error on startup:
Could not resolve cross-reference: No CombatExtended.AmmoCategoryDef named MoltenShell found to give to CombatExtended.AmmoDef Ammo_MoltenShell
PlatypusSpurs 5 Oct @ 3:51pm 
There are several turrets that don't seem to be working with CE currently:

EMP lobber turret
Incendiary lobber turret
Rotary gun turret
slugger turret
shooter turret

It shows the turrets aiming, but they can't fire.

Modlist:
Harmony
Core
Royalty
Ideology
Biotech
Anomaly
CE
Odyssey
Rimsenal: Murder diversified
Rimsenal: security pack
ZX Zero 25 Sep @ 5:30pm 
The 1.5 still need the core? the turrets don't have projectiles
-HoK- Cian 13 Sep @ 6:58am 
Loving the new turrets. Great job.
Totally Not Ed 13 Sep @ 3:15am 
Oh I'm pearl clutching it

Rimworld? More like Goonworld.
Dabeet 12 Sep @ 4:50pm 
any chance there's a patch for "reel's turret pipeline" mod?
turkler 12 Sep @ 4:48pm 
I'm a big fan of this mod's mascot
MerlinCross 12 Sep @ 3:59pm 
hmm well I suppose I put this back on the list next colony
Roque the Rogue 11 Sep @ 4:28pm 
Worship the fortification pack!
Proxyer 11 Sep @ 12:11pm 
@삼치구이/CeroForGrill
I have confirmed that the error has disappeared. Thank you for fixing it. :cupup: