RimWorld

RimWorld

113 ratings
No Refuelling (Infinite Torches, Braziers, and Workstations)
   
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Mod, 1.3, 1.4
File Size
Posted
23.460 KB
18 Nov, 2022 @ 4:34am
1 Change Note ( view )

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No Refuelling (Infinite Torches, Braziers, and Workstations)

Description
Patches objects that need fuel to require 0 fuel per tick, effectively stopping them from consuming fuel.

Inspired by xQT's Lag Free Lamps series.
32 Comments
Toothless 21 Jul @ 11:44am 
Hey there, love the mod, however, one problem is that it keeps everything permanent, which is good, however, then you remember that it also keeps the burn pit from dubs' bad hygiene mod permanent, help, my colony is quite literally full of poop
Mlie 6 Jun @ 12:21pm 
Since this mod has been reported working in 1.5 I added it to the No Version Warning-mod
https://steamproxy.net/sharedfiles/filedetails/?id=2599504692
Arnis 30 Apr @ 8:58am 
does it effectively reduces the ticks for the torches or it continues to calculate?
B4LL3R R3DN3CK 13 Apr @ 6:29pm 
this mod still works on 1.5 as far as i have seen :)
๖ۜPetero48 12 Apr @ 3:03am 
Update for 1.5 please?
Annabellee 23 Feb @ 6:43pm 
huh i think this work with Vehicle Framework so vehicle dont need fuel
Prismascape 6 Dec, 2023 @ 3:09pm 
do you know fo any similar mod that either allows selection of what uses fuel or cuts the used amounts? I love this mod but it throws off the balance and functions of some things
_sashkaa  [author] 1 Dec, 2023 @ 3:29pm 
@rainbowwilliam it does but you gotta send me pics of your feet first
rainbowwilliam 1 Dec, 2023 @ 3:10pm 
Does this work on generators?
Vindicator 5 Nov, 2023 @ 8:19pm 
If there's a certain structure you want to require refueling, I recommend looking at the RIMMSQOL mod and editing fuel consumption of the specific buildings you want, then checking the 'reapply changes on load' setting in its config to overwrite changes by other mods. Assuming this mod doesn't completely remove the fuel comp from structures, RIMMSQOL should let you set select objects to consume fuel again.

Haven't personally tested, but I do use RIMMSQOL as a basis for my game balancing. Hopefully this helps.