RimWorld

RimWorld

1,925 ratings
Almost There!
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Mod, 1.2, 1.3, 1.4
File Size
Posted
Updated
19.999 MB
24 Jan, 2021 @ 7:15am
24 Oct, 2022 @ 2:33am
7 Change Notes ( view )

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Almost There!

In 1 collection by roolo
Roolo's mods
10 items
Description
> Cmon guys, we're almost there!
> Nah, it's sleep o'clock.
> But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die!
> Meh, when it's nap time, it's nap time.


Sounds familiar? Then this mod is for you. It adds three buttons to your caravans:
- An "Almost there" button - when your caravan is only x hours away from its goal, it won't stop for resting. x is configurable in the mod settings (the default value is 4 hours away from the target).
- A "Never rest" button. For those that like to have their pawns suffer.
- A "Force sleep" button. Lets the caravan stop and rest immediately. This is different from the vanilla rest button, in that your pawns actually sleep, instead of picking berries and eating :).




Credits
- Chickenplucker made the amazing mod cover art and the animation below.
- JangoD'soul created the button art.
- I did the other stuff.



Frequently asked questions

- Can I add this mid-game? Yes!
- Weren't you retired as a modder, have you returned? I returned to publish this mod but it this doesn't mean I'm completely back in the Rimworld modding scene. I'm still working on my own game (see banner below to check it out). I just had a free afternoon, and had this idea in my mind. Since it's something that has been bothering me ever since I played Rimworld, I thought: why not get it over with once and for all and share it with you guys :). I may create some more of these 'mini mods you never know you missed in your life' in the future.

The game I'm working on right now (with Oskar Potocki) is called Cursed Crew.
Cursed crew is a roguelike crew management game taking place on a 17th century ship in a fantasy setting. You control a captain that needs to keep the ship’s crew alive in a harsh world with environmental hazards, pirates, stowaways, sea monsters and more. More info can be found on the Discord server of our game:

[discord.gg]

You can also check out the Patreon page[www.patreon.com] of Cursed Crew if you'd like to know more, or if you'd like to support us.

We've also set up a Steam page for our game now. Make sure to wishlist it!

Popular Discussions View All (1)
6
19 Nov, 2023 @ 2:52am
1.4 - multiple caravans on the world map with different settings bugs out
Siveen
202 Comments
我是大神3个6 11 Jan @ 4:52am 
合集连接 https://steamproxy.net/sharedfiles/filedetails/?id=3151015567
下一期在做了,争取早点出来[笑哭]
Godfire 23 Dec, 2024 @ 7:08pm 
o7
danzloblaha13 20 Dec, 2024 @ 1:35am 
These mods like Giddy up nd many others will really pay off now .. sometiems i got so bored of waiting for caravans to travel that i installed SRTS ship mod for these overpowered ships but then it was only trading spaceship simulator .. where you could anytime fetch supplies in settlement on other side of planet in instant ... although it was pretty expensive to build always ..
(OriginalOwl) 7 Dec, 2024 @ 2:44pm 
LOL that was good
Thor Than 13 Oct, 2024 @ 12:48pm 
You're at 1.4, just 0.1 away from 1.5! Almost there!!
The Dude with shogun 29 Aug, 2024 @ 5:46am 
F
Nico-Sempai 21 Jun, 2024 @ 10:01am 
pls, update !!!
Aeric Griffen 5 Jun, 2024 @ 10:03pm 
1.5?
2962342497 21 May, 2024 @ 2:35pm 
1.5?