RimWorld

RimWorld

191 ratings
Animal Biosculpter
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Mod, 1.4, 1.5, 1.6
File Size
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382.786 KB
2 Nov, 2022 @ 2:25pm
13 Jul @ 1:01pm
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Animal Biosculpter

Description
This mod patches biosculpter pods to accept your animals as well as your colonists.

It just seemed unreasonable that you shouldn't be able to run age reversal cycles on your dogs to keep them young forever.

Notes
  • Medic cycles will cure animal flu and plague.
  • Regeneration cycles will restore missing paws and (crucially) tails.
  • Animals don't have moods, so they can't undergo pleasure cycles.

Github: https://github.com/bodil/AnimalBiosculpter
58 Comments
bing bong 멍청한 병신 5 Oct @ 1:53am 
yeah we definitely need a way to carry and put the animal in the biosculptor
mrfletcher 15 Sep @ 9:54am 
Hi! Does this cure brain scars on animals? And does it work for all animals?
REDACTED 21 Aug @ 2:51pm 
cant get cat or pawns when down or up or at all to actually move the cat or get the cat to go into a pod
Cargo 24 Jul @ 6:13pm 
For the folks having trouble below: The animal has to be able to get to the glitter-world medicine. Make sure you check your zones.
cursedlemon 23 Jul @ 4:17am 
for me dont mather it just doesnt acept eny gliter medicine );
lando2k 17 Jul @ 4:47pm 
Adding this mid-run for some reason wouldn't accept already obtained glitterworld medicine but after I bought some from a trader it seemed to work fine.
Bodil  [author] 13 Jul @ 3:50am 
@lizardorb I'm relieved to hear it. Will make an update soon to make it official.
lizardorb 12 Jul @ 10:27am 
This works in 1.6
SOLDIERRFK 11 Jul @ 1:11pm 
Any plans for 1.6?
Andreas 25 Jun @ 7:59am 
Any plans for 1.6?