RimWorld

RimWorld

215 ratings
Boats (Continued)
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Mod, 1.4, 1.5
File Size
Posted
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6.565 MB
9 Aug, 2023 @ 6:11am
12 Apr @ 10:57am
9 Change Notes ( view )

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Boats (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
423 items
Description
Original mod by Smash Phil
https://steamproxy.net/sharedfiles/filedetails/?id=1931133197
I sought and received permission from Smash Phil, but even so:
If the original author requests it, I will remove this update.

Requires Vehicle Framework
https://steamproxy.net/sharedfiles/filedetails/?id=3014915404

Compatible with "Early Vehicle Parts"
https://steamproxy.net/sharedfiles/filedetails/?id=3022062151

Alpha Vehicles - Age of Sail
https://steamproxy.net/sharedfiles/filedetails/?id=3177395100

--

It's a great honor to continue this mod; I have permission from Smash Phil to use the textures and re-create the mod using the Vehicle Framework. As VF is the successor to and descendant of "Boats", it seems appropriate to re-constitute the boats using the new framework. All credit to Smash Phil for the original mod, the new framework, and his continuing efforts!

Boats:
Galleon - requires Smithing research, will eventually have turrets (cannons)
Caravel - requires Smithing research, will eventually have turrets (cannons)
Paddle Steamer - requires Machining research, large cargo capacity
Fishing Boat
Rowboat - seats 3 pawns

Please note: Currently you cannot create boat caravans on a river, only when in contact with the sea. I believe this is a limitation of the framework as I can duplicate the issue with Vanilla Vehicles Expanded boats.

THIS MOD IS HEAVILY WORK-IN-PROGRESS. There is more to be done but I wanted to get this out there. Boat stats and functionality are subject to change. Some pawn offsets and draw sizes may need to be adjusted. Turrets will be coming to some boats in a later update. All suggestions welcome. If you can't be constructive and polite, though, expect me to treat you with the contempt you probably deserve. :D

Additional vehicle mods:
Fishing Boats (Continued)
https://steamproxy.net/sharedfiles/filedetails/?id=2932093144

Combat Car (Continued)
https://steamproxy.net/sharedfiles/filedetails/?id=3016213077
99 Comments
cassidyjadecooper 24 Jun @ 9:50am 
Does anyone know how to do a mixed caravan? (Where they take the boat to shore and walk the way to the goal) so far they won't even let me set way points
Zaljerem  [author] 29 May @ 10:30am 
This and all the vehicle mods I support are due for a review and update. I appreciate your patience.
Live Fish Scout Reaction 29 May @ 10:20am 
I believe now some or all of the vehicle frameworks boats can go on the rivers. Will this one get that function?
♜Makuta Zuul♜ #FixTF2 29 Mar @ 1:52pm 
:heart_me:
Zaljerem  [author] 29 Mar @ 1:51pm 
Of course. Low priority for now as the Vehicle Framework is not updated, and I have many other mods to update.
♜Makuta Zuul♜ #FixTF2 29 Mar @ 1:45pm 
1.5 maybe?
Itkovian 25 Mar @ 8:44pm 
So I'm doing an island play-through meaning these boats are a necessity! I just loaded a caravan onto the paddle boat that uses fuel, I set the pawn to drive it towards land, he got to the land and yet i was unable to have him exit the boat and or reform a caravan to continue towards the quest. i try to click on the quest and have him enter\move towards it and he completely disapeared from my settlement list for pawns. What went wrong? Why?
roughkibbles 26 Dec, 2023 @ 1:50pm 
I did a caravan with the caravel, and loaded a lot of food, but my pawns ended up starving only a day in, I don’t know if I’m doing it wrong or it’s the mod?
Robot_Prince 16 Dec, 2023 @ 3:51am 
@zaljere Why are Caravels and steamboats so tiny??
Gauss 10 Dec, 2023 @ 5:24pm 
why do pawns load the boats one item at the time?