RimWorld

RimWorld

870 ratings
Trading Control
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
652.279 KB
25 Feb, 2020 @ 6:48am
10 Apr @ 3:00am
26 Change Notes ( view )

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Trading Control

Description
What it does.
This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on!

No more trampling around inside your workshops or through your bedrooms in the middle of the night!

Bonus
- You can now dismiss traders early by selecting one of your colonists and right clicking on the main trader, then choosing the "Dismiss Trader" option!

Save Compatible
Freely add and remove it whenever you need to.

Hospitality Compatible

Update
-------- Update 1.5 2024/04/11 --------------
- Update for 1.5
- Removed the mods ability to dismiss traders, this is now a vanilla feature!
-----------------------------------------


Original credit for the work is given below:
Original Authors:
- TheUbie Original Developer[ludeon.com]
- Kiame (Maintaining the original release).

Thank you to the translators!
- Ɲơɴɑɱɛ for German
- MossieuLeblanc for French
- Proxyer for Japanese
- Arex for Russian
- Fodnjs0811/Orange_Mushroom for Korean
- 53N4 - Spanish
- adam0310 - Polish
- SY1102 - ChineseTraditional

Reuse
Re-packing, re-uploading and re-publishing this mod are not authorised.

Copyright 2013 [Tad_] This item is not authorized for posting on Steam, except under the Steam account named Tad_



If you have any questions, or issues, please feel free to reach out on the Workshop, or my public Discord Server[discord.gg]

[ko-fi.com] [discord.gg]

I will delete comments that are just complaints, without a Hugslib Log or Save file to replicate the issue.
Popular Discussions View All (2)
22
8 Oct, 2023 @ 1:26am
How to make it less op?
WiseCog
0
4 Jul, 2023 @ 2:55am
Trouble with animals getting stuck outside?
LankyMF
340 Comments
Draxial 17 Jun @ 4:49pm 
Orbital pod also ignoring marker for me, on 1.5
WDLKD 28 May @ 2:14am 
Thank you for this mod!
CursedBun 16 May @ 8:01pm 
Orbital pods is ignoring marker. I'm still on 1.4
PatoPixelado 2 May @ 6:32pm 
@ignis: send Hugslib Log or Save file to replicate the issue for tad fixing and Does it happen often or is it rare?
ignis 26 Apr @ 9:16am 
Ther is a strange bug with trade spot - with it caravan pawns don't eat their meals, causing malnutrition and mental breaks.
Titan 20 Apr @ 10:07am 
Congratulations on being one of the few who gets their mod brought into vanilla! :steamthumbsup:
Tad  [author] 16 Apr @ 6:19am 
As of 1.5, this mods ability to dismiss trader was removed because it was brought into the Vanilla game.

All older versions (1.4<) should still work because the mod has the functionality for them still.
tanyfilina 16 Apr @ 4:21am 
RimWorld 1.5 changelog says "Added the ability to dismiss traders.". Maybe this messes with this mod.
Otoya 15 Apr @ 12:23pm 
Dismiss doesn't seem to exist. Right clicking only shows arrest and trade.
Tad  [author] 12 Apr @ 12:36pm 
I'm not entirely sure what broke with the Orbital pods. I need to dig deeper into that.