RimWorld

RimWorld

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Description
I need them all!
All mods are working together without errors; RimPy mod manager program is used https://github.com/rimpy-custom/RimPy/releases .
The collection is being in the state of permanent testing and upgrading:))
How to reduce load time: https://steamproxy.net/sharedfiles/filedetails/?id=2530641998 ,
Also: https://steamproxy.net/sharedfiles/filedetails/?id=2894425236
See also: https://steamproxy.net/app/294100/discussions/0/3598968030040277675/
And: https://docs.google.com/spreadsheets/d/17tPtoOW4AmQYjdQqAyvZrGW7jlN-xmaL0CukEJXw8Yw/edit#gid=987571366




Items (781)
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
[1.4] Vanilla Factions Expanded - Vikings
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/RNmnJ4H.png https://i.imgur.com/y5G2hS0.png 1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, re...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
WVC - Xenotypes and Genes
Created by Sergkart
Xenotypes and Genes The mod adds over 400+ new genes, as well as several xenotypes. Some have little impact on the game, some big. Almost all genes can be found in genepacks. Genes wiki (WIP) and xenotypes wiki (WIP). Genepacks and Serums The mod also adds...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
VGP Vegetable Garden
Created by dismarzero
Vegetable Garden Hello! And welcome to the vegetable garden! One of the oldest mods for the Rim. Version 1 released in May 2015! Vegetable Garden: The main piece of my new project! Will have smaller bits of other mods built in. But tried keep the size down...
Vanilla Genetics Expanded - More Lab Stuff
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
Alpha Bees
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 13/10/22! Breed bees to generate all kinds of resources! Features - Beekeeping: find wild bees in all biomes, build beehouses to put them to work! A single beehouse won't do much, so prepare to build a few. Are you i...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Expanded - Ideology Patches
Created by Kikohi
https://i.imgur.com/76o7Cwr.png Check the changes notes. https://i.imgur.com/Vg0QM8s.png Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanic...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
[1.4] Vanilla Base Generation Expanded
Created by Kikohi
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Base Generation Expanded is a mod many have been waiting for. Probably one of the most disappointing aspects of venturing out in a caravan in RimWorld is the fact that...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Prosthetic No Missing Body Parts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of iamrespawns mod https://steamproxy.net/sharedfiles/filedetails/?id=2103563425 - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionic...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Call For Intel
Created by GwinnBleidd
This is a reupload of 8Z's mod https://steamproxy.net/sharedfiles/filedetails/?id=2240610130 Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Support of worksites quests Support of quests from Vanilla Factions Expanded - Ancients (2 qu...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Music Manager
Created by Fluffy
manage your music. Like a boss. https://headers.karel-kroeze.nl/title/Features.png Adds a music player widget to the game, with the usual audio control buttons; pause, play, next song, etc. The widget defaults to the top right of the screen, but can be unl...
Extra Alerts
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds some useful alerts, with options to disable ones you don't want. Includes: Urgent Enemies - includes separate toggle for enemies that should be hidden Enemy downed Ally downed Humanoid downed (unaffiliated) Blight Mood ...
More Pause Events
Created by randoo
Allows users to pause the game on certain mental breaks, like a colonist giving up. What events are currently supported? Murderous rage Slaughterer Predator Catatonia Fire starting spree Food binge Insulting spree Sadistic rage Corpse obsession Berserk Giv...
[SYR] Light Radius
Created by Syrchalis
Adds dynamic light radii to light sources https://i.imgur.com/s8csNp7.png When selecting lights or when placing lights Light Radius shows an indicator which area will be considered "Lit". https://i.imgur.com/eiAAg6q.png Settings: Show inner light radius ->...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
Little Storage 2
Created by #6
This is a continuation of my mod Little Storage. This new version exists to fix a very basic mistake in the previous version which would break saves if updated in-place. This will be the only version receiving updates from this point forward. Adds single-t...
Take It To Storage!
Created by legodude17
Allows you to tell pawns to haul the products of a bill to a storage building, along with to a stockpile. Features - In the same menu where you set "Take to best stockpile" and "Drop on floor", you can now also specific "Take to {Storage building}" - Also ...
Fixable Mood Debuffs Alert
Created by fyarn
Fixable Mood Debuffs Alert Description: This mod alerts you whenever your colonists are getting easily fixable mood debuffs such as wanting to sleep together or wanting to master their bonded pets. Updates Feb 24 2020 1.1 Compatibility Update Oct 17 2018 1...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Heat Map (Continued)
Created by Syrus
INFO: Due to how Steam's workshop functions I cannot update the original mod without being the original author, so I decided to revive my Continued version for pushing updates. The original version, despite being made for 1.3, still works in 1.4, but I wan...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
More Harvest Designators!
Created by NavySeal
Adds 3 new designators regarding plant-management: Chop mature trees only. Harvest fully grown plants only. Cut blighted plants only. Safe to add/remove to existing savegames. Now with Translation Support! Contact me via steam if you want to help translate...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
[KV] Path Avoid
Created by Kiame Vivacity
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Roads of the Rim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Loconekos mod https://steamproxy.net/sharedfiles/filedetails/?id=1613783924 - Can be added to save-games - Russian settings translation added, thanks Festival! - Full russian translation added, thanks kamikadza...
We Had a Trader? (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Electric_Knards mod https://steamproxy.net/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes g...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
ZiTools objects seeker
Created by MaxZiCode
PLEASE CONSIDER TO USE THIS MOD: CTRL + F It contains more features and is maintaining by its author. Description The tool that allow explore objects on a game map and quickly find them. Decrease the time to find a suitable place for a base in early game. ...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Ctrl F
Created by Uuugggg
Press Ctrl-F to pop up a search for things on the map. Features It's pretty Simple. Hit Ctrl-F and it opens a search you can type in. It shows a list of matching things. Hit enter to jump to the first thing. The thing list can be manually refreshed, or set...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Trap Disable
Created by Velc[JP]
入植者とペット、トレーダー、囚人に対して罠が作動しなくなります。 The trap will not work for your colonist and pets and trader and prisoner. ...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Reinforced Walls+
Created by Kinetic tail
Non-power version here https://steamproxy.net/sharedfiles/filedetails/?id=2882989451 Original mod is here https://steamproxy.net/sharedfiles/filedetails/?id=1929389479 Adds expensive heavy reinforced walls with exceptional hit points that resists e...
Concrete Walls
Created by Poroh
Adds really strong walls, embrasures and doors. And Concrete slabs for building this walls and other stone stuff from vanilla and other mods. And one research for crafting it in Electric smelter. ================= You must have Stonecutting and Electric sm...
[WD] Reinforced Doors
Created by Wemd
Description: A small content mod which adds stronger versions of Vanilla doors and autodoors. Just some doors. And nothing more. Balance Note: the mod is pretty OP, so I don't recommend to play it. I support it only because some people like it. State: Comp...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
Master of Cooking
Created by leafzxg
Leafzxg's series Mod about BULK cooking & crafting ! The most complete & The most extensive coverage ! Support 1.0 & 1.1 & 1.2 & 1.3 ! Improve the efficiency of your base on the premise of keeping the game balance ! Master of Crafting :Make goods in bulk! ...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Bounded Roof Build Tool
Created by fyarn
This mod adds a button to designate roof expansion bounded by where they can be built. Useful for seeing how far a roof can extend when planning! Compatible with existing saves, other mods....
Subsurface Conduit (OBSOLETE)
Created by Murmur
This mod has been discontinued. As of Rimworld v1.5 it is no longer necessary....
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Meal Radius (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of fed1s mod https://steamproxy.net/sharedfiles/filedetails/?id=1544932892 - Added setting for the search-range - Now works on all meals based on the abstract MealBase. Changed to MealBaseIngredientless in 1.3 - T...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Omni Core Drill (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of DoctorVanGogh, TheUbie and pointcaches mod https://steamproxy.net/sharedfiles/filedetails/?id=1089876213 - Updated the previews with the correct texture https://i.imgur.com/pufA0kM.png https://i.imgur.com/zdzzB...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Bulk Smelting (Continued)
Created by Zaljerem
Original mod by Neceros https://steamproxy.net/sharedfiles/filedetails/?id=2060240608 If the original author requests it, I will remove this update. --- Original mod notes (1.3): Adds a recipe to your smelter which allows you to smelt 3 slag chunks at ...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Bradson's Main Button Icons for VE Textures
Created by bradson
Main button icons for mods that lack them, or otherwise look out of place. Just like the other two expansion mods for Vanilla Textures Expanded, except with a few more icons, slightly better compatibility and a different style once again. This isn't relate...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Roles Apparel Unlocked
Created by DevDesigner
Adds various apperals from Vanilla Rimworld to ideology roles. Now with mod settings! Thanks to Imranfish mod now you can toggle mods/dlc via: More Mod Settings > Roles Apparel Unlocked It adds items from: Royalty DLC Vanilla Armour Expanded Vanilla Factio...
Better ground-penetrating scanner
Created by Kikohi
https://i.imgur.com/26f59gx.png See change notes. https://i.imgur.com/yUxTqe1.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific ...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Research Assistants
Created by TheGoofyOne
Version 1.1 Sometimes we need an assistant. I, honestly, would like a personal ball washer. But whatcha gonna do? Adds four research assistants to the MISC menu to assist you in your research. Adds a Tablet to slightly help with research, giving a 10% incr...
Semi Random Research (Unofficial)
Created by GrobmotoriGER
Semi Random Research injects an element of unpredictability into your progression by presenting you with a configurable amount of randomized research options to choose from. https://i.imgur.com/cBgKUJ7.png Settings https://i.imgur.com/RYBpliT.png Prohibit ...
Drop All Inventory
Created by Khobs
Adds a button to selected pawns that causes them to drop all carried, non-equipped items. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author. The origin...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
Line Of Sight Fix
Created by Brrainz
In honor of Matt who was tragically shot Nov, 24th 2021: https://clips.twitch.tv/ExcitedDifferentKangarooOMGScoots-UFMsWaohmhnsDpxE This mod fixes the aiming towards pawns where vanilla targets cells around that pawn but the shot actually goes to the posit...
Reverse Commands
Created by Brrainz
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action. No need to select colonists first and much less scrolling through the map. FEEDBACK The Comments section is disa...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Zoological Trader Caravans
Created by sjaak31367
Adds zoological trader caravans! Buying and selling all animals! (Like shepherds but with more than just sheep, or like Shaman Merchants, ye! Like that! But now buying/selling more (kinds) of animals!) (Note: Doesn't add new animals, but does add a trading...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Boundary Training
Created by Owlchemist
A mini-mod which allows you to train animals to not roam off. Animals of size > 0.6 (configurable in the mod options) may be trained if they've finished basic tameness. The training option does not show up if the animal is not of the roaming variety. Train...
Down For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png Allow your pawn to pretend to be downed. No more wounded pawn crawling back to nearest medical unit. Now you can set them down and take care of them, without having to punch them until they are knocked out ;) Thanks to @5kat...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Decorative trees (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of cattleyas mod https://steamproxy.net/sharedfiles/filedetails/?id=2277253181 - The user pashka have made a HD-texture pack for this mod: Decorative trees HD https://i.imgur.com/pufA0kM.png https://i.imgur.com/zd...
Vanilla Fix: Haul After Slaughter
Created by pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
RimWorld - The Dark Descent
Created by SirMashedPotato
https://i.imgur.com/kNldlMg.png Also avaliable on GitHub This mod adds in eight types of constructible servant based on the Amnesia games, each an equally horrifying abomination. The servants are made at an orb table, a new production table. The orb can be...
Rimpedia
Created by yrtwof
What's this? Add The Rimpedia the Dictionary of animals and plants. This Mod allows you to collect information about animals and get bonus. The Rimpedia can be opened in the main menu or when select an animal and plants. This mod (basically) also supports ...
Egg Incubator
Created by Mlie
https://i.imgur.com/iCj5o7O.png Incubators for fertilized eggs. Keeps the eggs the right temperature and can optionally speed up incubation-time. Primitive incubator, passive-cooling research Industrial incubator, electricity-research There is a mod-option...
Noku Mushrooms
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon An alien creature that looks and grows like a mushroom that actually produces a sort of meat-substitute. Noku will only appear under the "meat" cate...
Visible Raid Points
Created by 1trickPwnyta
Ever wondered just how many points the game used to generate a raid? Are you getting the maximum 10,000 point raids yet? Now you'll know because you can see exactly how many raid points are used to generate every raid and many other types of incidents. For...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev7 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates m...
ReGrowth: Boreal
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.3-Taiga-rev2 https://i.imgur.com/MyICxlu.png Nothing right now, we are happy with it. https...
ReGrowth: Tundra
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.4-Whiterun-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. ht...
ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
ReGrowth: Aspen
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1-Inigo-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
Hunting Restriction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1204146321 with permission. - Added setting for the "move in close on sleeping animals" behaviour https://i.imgur.com/pufA0kM.png https://i.img...
Permeable Terrain
Created by Owlchemist
One sentence summary This mod makes it so that liquidy filths, such as blood and vomit, do not last very long if they fall upon permeable terrains such as soil and sand. Overview Normally, the lifespan of filth is treated equally no matter where it lands. ...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Dress Patients (Continued)
Created by SP4RTAN
Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected pawn will f...
Rimworld: Spartan Foundry (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Oskar Potockis mod https://steamproxy.net/sharedfiles/filedetails/?id=1695609511 with permission - Shield-code replaced with references to Vanilla Expanded Framework. Might be some slight differences. - If you ...
Mod Medicine Patch
Created by Aeon
A patch to enable modded medicine options in the pawn health tab. German translation by Dimos Chinese translation by Shavius...
Clothing Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same name Options...
Weapons Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts weapons based on various properties Option to sort by tech-level Option to sort by mod-name Option to sort by weapon-tag Option for grenades subcategory Option for ranged subcategory Option for melee subcate...
Some Like It Rotten
Created by Mlie
https://i.imgur.com/iCj5o7O.png Some creatures can eat rotting corpses, so let them do it! This mod enables the eating of rotting or dessicated corpses. Due to the implementation the corpses are eatable by all pawns but only the creatures defined in the se...
Ruined Is Unfertilized
Created by Mlie
https://i.imgur.com/iCj5o7O.png Fertilized eggs that gets ruined by temperature will now change to being unfertilized eggs instead. This will of course only happen if there is an unfertilized egg type, as most wild egg-laying animals do not have that defin...
Compensate For Lost Limbs
Created by Mlie
https://i.imgur.com/iCj5o7O.png Over time pawns that have lost limbs will find ways to compensate for it to some extent. The efficency of lost limbs will rise over time to simulate this. There are mod-settings to define what maximum efficency a lost limb c...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
Enter Here
Created by Mlie
https://i.imgur.com/iCj5o7O.png Makes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You will find th...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1114619043 - Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFin...
Chefs Don't Eat at Tables
Created by velcroboy333
For all of you in the service industry...If you know, you know. Everyone knows that in real life, chefs and cooks and pretty much any employee working in a restaurant don't even know how to eat at tables because they never had time to learn how that even w...
Predators Hunt Boom Critters
Created by velcroboy333
Requested mod. Predators will hunt boom critters. This can and will cause random explosions/fires. Enjoy! For an additional layer of Boom Fun try Boom Mod Expanded https://i.imgur.com/ByrCFk7.png Mi Ko-fi page if you feel like contributing: https://ko-fi.c...
Bouquet of Love
Created by Udon
Add a bouquet of flowers to give when you propose. Bouquets can be equipped and used in the Utility Slot, and can be used to actively perform a proposal or romance. Bouquets are sold by some traders. Expensive bouquets will increase the success rate of you...
Ask Before Enter
Created by Mlie
https://i.imgur.com/iCj5o7O.png Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base. This mod shows a message as a trade caravan approches where you can tell the...
LWM's Minor Changes
Created by lilwhitemouse
A set of minor fixes, tweaks, and changes to the game. Some of these you may or may not want (they oh-so-slightly slow the game and probably don't add a whole lot more than a little realism (e.g., smelters giving off heat)), while some of them make life mu...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Save to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
More Records - Interaction[1.1-1.4]
Created by tammybee
Add records about interaction. Additional Records - Social fight (Time) - Lovin (Time) - Interact (Count)*1 - Interacted (Count)*1 *1 e.g.: chitchat, insult, romance attempt It also supports InteractionDef added by other mods. Language - English - Japanese...
Medieval Prosthetics
Created by Nuno
https://i.imgur.com/I50024a.png A collection of limbs that are a fusion of reality and fantasy to give more prosthetic options to medieval playthroughs. Inspired by Expanded Prosthetics and Organ Engineering. https://i.imgur.com/HBsANaM.png Prosthetic Tier...
Entosomnia - Medieval Cryptosleep
Created by Nuno
https://i.imgur.com/I50024a.png A sarcophagus filled with insect jelly and lined with intricate arcane conduits allows for indefinite suspension of living beings. Medieval cryptosleep replacement. https://i.imgur.com/HBsANaM.png The Entosomnia Casket, clos...
Filter Manager
Created by Jaxe
Manage your filters anywhere Got a list of things you want for your freezer? No problem. Want to invert that list? Can do. Have a specific outfit and want to copy the list to a stockpile zone? Easy with this mod. This mod allows saving and loading filter p...
RimWorld - Witcher Monster Hunt
Created by Oskar Potocki
https://i.imgur.com/kNldlMg.png https://i.imgur.com/m7knAau.png This mod is currently CE compatible. https://i.imgur.com/XRViS21.png RimWorld: Witcher Monster Hunt is a standalone mod adding 16 new monster encounter quests to vanilla game. Quests vary in d...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Flickable Storage
Created by Mlie
https://i.imgur.com/iCj5o7O.png Storage-buildings and stockpiles can be set to one of four settings Storage on - Works as normal Storage off - Will not accept or release any items Accept only - Pawns can only store items, not retrieve them Retrieve only - ...
SS Lightning Rod (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Spdskatrs mod https://steamproxy.net/sharedfiles/filedetails/?id=861583047 - Added a basic rod, unlocked with smithing. Has a 50% chance of attracting lightning, requires no components but does not produce powe...
Quantum Cooling (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Alaestors mod https://steamproxy.net/sharedfiles/filedetails/?id=774577413 This is an unchanged version of the mod, uploaded on request. There is also a modified version called Quantum Cooling Redux by Poet but...
Animal Controls
Created by avil
Tools to make general animal herding more convenient. Features - makes so all animals can have food restrictions (the same as Animal Food Restrictions mod); - makes so "Animals" tab has "Food Restriction" category (similar to AnimalFoodRestrictionInTab mod...
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Dragons Descent
Created by Onyxae
https://i.imgur.com/Ce52Rxk.png https://i.imgur.com/5L22ET5.png https://i.imgur.com/JKC25Xv.png https://i.imgur.com/Adi0mNG.png Version No flying but hopping (Version 5.0) I've had to remove some abilities like flight and some other minor graphical effects...
Dragon Genetics
Created by Holgast
Adds dragon genetics from Dragons Descent to Vanilla Genetics Expanded, as well as nine hybrids: the dracowolf, dracoraptor, thrumdragon, dragonrat, gastragon, dracharachnid, dracodile, cassodragon, and aviagon. More hybrids will be added in the future. (n...
Better Bed Assignment
Created by legodude17
Improves the bed assignment experience. Features - Adds "Unassign all" button on selection of beds. - Adds "Go to owner" button for every owner, on selection of beds. - Adds a search bar to the "Set owner" dialog. - Adds "Set owner" option on right clickin...
Numbers Trait AddOn
Created by telardo
Add support for showing pawn's traits in the Numbers panel. Hence you can easily check who you want in hundreds of enemies or visitors without clicking on them one by one. You can also sort and customize whatever color you want to display for each trait to...
Quick Stockpile Creation
Created by slofa
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features. This works fine with modded items and item categories, and is safe to add to - and be removed from - existing games...
Integrated Genes
Created by Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 22 unique functional genes and 4 cosmetic genes, wit...
[LEGACY] Extended Bioengineering for VFE Insectoids
Created by Turnovus
Craftable genomes, buildable incubators, and more! Extended Bioengineering aims to add more mechanics and features to the bioengineering system introduced by VFE Insectoids. This mod is currently receiving active updates! More features are planned for the ...
RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1521844535 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added chinese translation based on the mod by leafzxg ...
Choose Wild Animal Spawns
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod is a successor to claustros mod Disable Wild Animal Spawns The major difference is that this version allows you to define the spawn-rate per biome per animal instead of the on/off selection. The other difference it ...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
More Precepts
Created by llunak
This mod provides additional precepts for ideoligions in the Ideology DLC. This is work in progress, more are planned. Precepts: - Alcohol - If Alcohol precept is set, it controls alcohol usage instead of the more generic DrugUse precept. - Comfort - Added...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Un-Limited
Created by NanitesInRed
A Rimworld mod that Un-Limits certain pawn stats. Basically rimworld will limit how much health capacities can effect your pawns various stat. For instance a pawns manipulation will effect research speed. Any manipulation over 100% will improve research sp...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Arcane Technology
Created by GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://steamproxy.net/sharedfiles/filedetails/?id=2106703025 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an extra setting to allow the use of items a few t...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Caravan Gear
Created by Jellypowered
Provides lightweight, portable gear specially designed for caravans and camping. Caravan Chair: - Prevents the "Uncomfortable (need something soft to sit on)" mood while on caravans - Weight: 1kg - Research requirement: Complex furniture Caravan Table: - P...
Textile Stats: ingame crafting material database [1.1 - 1.4]
Created by Revolus
Adds an information database about crafting materials (textiles, leathers, etc.). Meant to be useful for users of mods that add animals or plants. Click headlines to sort. Click twice to reverse order. The source is contained in the workshop content. Suppo...
Trade Ships Drop Spot
Created by Smash Phil
Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design, I've decided to keep in line with vanilla so if you see your i...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
Anima Animals Combined (temp)[HH]
Created by Hohen
Anima Animals Combined (temp) is a combination of Anima Animals and Anima Animals - Community Pack for Rimworld version 1.4 This is a temporary mod until the original gets updated by the author or gets forked by someone else. I have no intention of improvi...
Animals Don't Need Lavish Meal To Heal
Created by noenear
Description : Your beloved guinea pig is wounded and you want to give it the best care but you are annoyed that your colonists feed your guinea pigs your sweet lavish meals? This mod allows you to restrict in a general way which food your colonists will ch...
While You Are Nearby
Created by pureMJ
Colonist will now be more likely to do jobs nearby instead of walking long distances. https://i.imgur.com/MClTdVy.gif Have you been tired of seeing your colonist walking 100 tiles just to harvest that single corn before walking another 100 tiles back to so...
[FSF] Complex Jobs
Created by FrozenSnowFox
Known Issues Changes to the work tab can cause save breaking issues for some people. This version of the mod will be updated whenever I please and may add or change things. This version of the mod may break saves for some people or in some cases mess up yo...
[FSF] FrozenSnowFox Tweaks
Created by FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
Standalone Hot Spring
Created by balistafreak
Changelog 10 April 2024: 1.5 compatibility tentatively functional! 20 Oct 2022: 1.4 compatibility tentatively functional! 5 Jul 2021: 1.3 compatibility tenatively functional, will declare as 'definitely' once other players have more extensively used it. Ma...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Simple FX: Splashes
Created by Owlchemist
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces. There are no gameplay changes here, it's simply a graphical mod. Note the frame rate and limitations of GIF are not ideal for showing off t...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
More Vanilla Textures
Created by tidal
https://i.imgur.com/fA8o5e0.png More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution. MVT is intended to complement Vanilla Textures Expanded, updating textures not overhauled by it. h...
Retextured Sculptures
Created by Tenthwit
Higher resolution textures for all 18 base game sculptures. Sculptures are not included in the fantastic Vanilla Textures Expanded, hence: this. For best results, use: Graphics Settings...
Retextured Apparel
Created by Tenthwit
Higher resolution textures for base game apparel. Includes: - body and face textures - bowler hat, cowboy hat, tuque - duster, jacket, parka - t-shirt, button-down shirt - tribalwear - flak helmet, simple helmet - flak jacket, flak vest Because this comes ...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Factions Expanded - Mechanoids - Auto-Mortar Shell Choice Patch
Created by legodude17
Ever wish that the auto-mortars from VFE - Mechs could fire any shell you wanted? Ever wanted to leverage your insane production line to automatically drop antigrain warheads on whatever poor saps rock up to your door? Have I got the mod for you! Auto-mort...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Pawn Suppression Implants
Ever felt that with amount of technology you have, you should be able to suppress colonists with mental break or prisoners more efficiently? Then this mod might help you with that. Mod Contents Mod add few new brain implants for prisoners suppression or sh...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Tutorial -> https://www.youtube.com/watch?v=aKhFCkFcaGU If you like my mod and feel like contributing,...
Tree Chopping Speed Stat
Created by velcroboy333
Separates tree chopping from other plant work and gives a speed stat to Pawns. I developed this originally for the mod Primitive Tools. I decided to separate it out so that it could be used by other mods without needing to depend on the Primitive Tools mod...
Primitive Core
Created by velcroboy333
Note:This mod is only necessary for Rimworld 1.4+. If you are on 1.3 or lower, you can safely ignore the requirement. I apologize if the red line bothers you, but I have yet to find a way to version-specify requirements. Adds flint for the basis of the Pri...
Primitive Tools
Created by velcroboy333
Adds neolithic-age tools. Tier 0 Stick Tool Walking Stick-A long solid, well-balanced stick of wood. Makes walking on rough terrain slightly easier, and you can whack people with it. +10% move speed Tally Stick-A short polished stick of wood with notches i...
Primitive Workbenches
Created by velcroboy333
An overhauled Primitive Rimworld Adds neolithic age production benches and resources. NOTE: For optimal compatibility, place near the bottom of the modlist. New Workbenches Include: Research Spot Research Table Primitive Crafting Table Stone Butcher Table ...
Cherry Picker
Created by Owlchemist
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It also works for vanilla / DLC content. Supported content you can remove Things Items Equipment Buildings Plants Animals, races an...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Simple Utilities: Wall
Created by Owlchemist
This mod started out as a continuation of Better Vents and Better Coolers, and now includes a number of other helpful wall-mounted utilities such as heaters and lights. Features Overwall vents and coolers: Graphically replaces the vanilla cooler and vent s...
Simple FX: Smoke
Created by Owlchemist
https://i.imgur.com/rW1gtHK.gif Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use. It is a purely graphical mod and does not impact gameplay any. You can add or remove it at any time. *The bloomery on ...
Windows
Created by Owlchemist
This is a fork and continuation of jptrrs's Open the Windows. Creatively named simply Windows, this mod just allows you to build the novel invention of a hole in the wall to allow some natural light and air in during the waking hours. Support jptrrs, the o...
Archotech PowerArmor
Created by JangoD'soul
This mod adds Archotech PowerArmor Features: - 2 Archotech PowerHelmets - 2 Archotech PowerArmor Stats (same on both): - Sharp: 185% - Blunt: 140% - Heat: 120% - Cold Insulation: 999 - Heat Insulation: 999 - Pain Shock Threshold: +20% - Mental Break Thresh...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5 It can optionally display the icon of the originating mod/dlc for ...
MechSupercharger
Created by rselbo
Adds machines for charging your mechs faster. The mech supercharger and Large mech supercharger both allow charging from the same speed as the vanilla chargers and up to 10 times faster than the vanilla charger. Any charging speed faster than vanilla charg...
Lifters Haul Urgently
Created by Space Moth
Description This mod tweaks the Lifters added by Biotech to let them haul any objects marked to haul urgently. Please note, the Haul Urgently functionality has been added by Allow-tool Known Issues Adding this mod mid-save may cause issues with existing Li...
[1.5] Advanced Toxifier Generator
Created by ThatBartGuy
Generates five times the power, at only four times the pollution. Sign up today for your own. Unlocked alongside the normal toxifier generator research. I do love pollution. https://i.imgur.com/QmCFK9q.png (Basically, just credit me and you can do whatever...
Erin's Body Retexture
Created by Erin
https://i.imgur.com/x0Wnkci.png Just a simple body retexture since I didn't like any of the other ones around. For those wanting the bonus "buff" female texture, it's included in the files! Just drag and drop <3 https://i.imgur.com/yz4n0Ci.png • New, shiny...
AI Upscaled Textures - Core
Created by Cosmo Corban
Upscaled textures through AI for all Core, Royalty, Ideology, Biotech and Anomaly assets. Please note that AI has its limitations, mainly on the textures that are not very detailed. This will NOT replace the quality of textures designed by the talented Art...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Warning: Huorong security software falsely detects AlphaGenes.dll as a Trojan virus. Sadly I can't do anything about it. I ran two antivirus and Malwarebytes to ensure my PC was not infected. Features - More than 300 new gen...
[DEPRECATED] Alpha Genes - Insectoid Mutations
Created by Sarg Bjornson
ALL THE CONTENT IN THIS MOD IS PART OF ALPHA GENES FROM 1.5 ONWARDS https://i.imgur.com/rLaa7So.png Features - Adds 15 new genes that apply the insectoid mutations from Vanilla Factions Expanded - Insectoids. - Mod does NOT need (but is compatible with) Al...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Appliances Expanded
Created by Scorpio
https://i.imgur.com/sLjEJWy.png What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities. Hope everyone enjoys. Like my ideas ? you can buy me a coffee :D https://i.imgur.com/7Tv3zpx....
Better Pyromania
Created by Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Biotech Expansion - Core
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Biotech Expansion - Mammalia
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
Biotech Expansion - Mythic
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
Faction Customizer
Created by Karmgahl
This mod will enable you to : - Rename the AI factions and leaders. - Modify or load in new ideology - Change faction relationships - Change faction colour - Change the names of settlements - Relocate settlements (only works when starting a new game) Pleas...
Genetic Natural Focus
Created by Daniel
This mod adds a gene for natural meditation focus. All pawns that have natural focus through their backstories receive this gene. It is applied to both newly generated tribal pawns, and existing tribal pawns. The gene doesn't change any mechanics of natura...
Genshin Impact Music - Inazuma - Islands of the Lost and Forgotten
Created by 原神高手
This mod adds Adds music from Genshin Impact's tenth OST album by HOYO-MiX and Yu-peng Chen: Islands of the Lost and Forgotten Featuring 59 pieces that can be played in-game with appropriately modified playing conditions. Other Album Recommendations: My Ge...
Genshin Impact Music - Mondstadt - The Wind and The Star Traveler
Created by 原神高手
This mod adds Adds music from Genshin Impact's first OST album by HOYO-MiX and Yu-peng Chen: The Wind and The Star Traveler Featuring 13 pieces that can be played in-game with appropriately modified playing conditions. Other Album Recommendations: My Gensh...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Integrated Xenotypes
Created by Turnovus
A small addon for Integrated Genes. It currently adds 3 new xenotypes using genes from IG, 1 new faction, and 2 new starting scenarios. Note: This mod will not add any content unless you have Royalty or Ideology installed. You do not need both, just one or...
SRTS Expanded
Created by Smash Phil
SRTS Expanded for RimWorld versions 1.4+ 1.3 version here Package ID has been changed to avoid conflicts with people still subscribed to 1.3 and earlier versions of SRTS Expanded. I don't really bother with steam discussion comments or posts. Join the disc...
More Ideological Words
Created by purpleyam
A work-in-progress mod to add more word choices for various ideological things since I couldn't find a mod that did this already and was tired of all of my rituals being called "_____ fiesta". Expands the word banks for a lot of memes, rituals, concepts, b...
More Descriptive Words and Names
Created by Holgast
Adds a plethora of new words to add variety to the generated names of traders, settlements, map features, conversational topics, art descriptions, etc. This mod does not edit any of the generators, just adds more words used. Almost every language file has ...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
No Debris
Created by papymaj5
- This is a re-upload of an existing mod, updated to a new version. - I did not make this mod and claim no ownership of it. - If the original author wishes, I will remove this mod. - The original author may feel free to use this version to update their mod...
No Precipitation Over Fog Of War
Created by SaberShip
Not Required for 1.5+ This visual tweak has been implemented into the base game starting with version 1.5 If you are on version 1.5+ this mod is no longer required. Details A simple tweak that hides rain and other precipitation from displaying over top of ...
Oops All Gene Banks
Created by redundantusage
Uncle Jack Hughes decided to be a hero, so the mod is officially updated to 1.5 compatible. Note that Harmony is now required. A standalone version of the Gene Archive and Register from my other mod, Gene Variety. Adds the Gene Archive and Register, advanc...
Packs Are Not Belts
Created by Turnovus
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts. Also moves the exoskeleton frame from VWE Heavy to its own layer, and some Rimmu-Nation items away from the torso, so they can still be worn with other...
Prisoners Are Not Swines
Created by Hate me
You probably noticed that your prisoners live in filth and hate their life. No more! They might hate their lives, but they will not live in filth. https://i.imgur.com/p7Fv1Z6.gif This mod adds custom cleaning behaviour to prisoners, so instead of just idli...
RaiderInfo[1.0-1.4]
Created by tammybee
Show more details of raiders. This MOD is powered by Harmony Patch Library. 襲撃時の情報を追加します。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1218482854 Description - Add number of raiders to the explan...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
Safer Paste Dispenser
Created by denev
Description Nutrient paste dispenser will preferentially serve one's favorite ingredients. Vegetarians will preferentially be served with vegetables. Non-cannibals will preferentially be served with everything else human meat. (Note: If there is no other f...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
Show Fertility on Health Tab
Created by ZombieZilla
For whatever reason, Biotech does not display the fertility stat of a pawn on their health menu. This mod displays the fertility of a pawn in their health menu, so you don't need to go into their stats page anymore. Obviously requires Biotech...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
VFE - Ancients : Vault Wall and Door
Created by Seos
https://i.imgur.com/CId7fwT.png VFE - Ancients : Vault Wall and Door adds the possibility of building vault wall and door from the Vanilla Factions Expanded - Ancients For balance purposes, the original vault walls and doors have not been touched, so you c...
WVC - Ultra Expansion [Obsolete]
Created by Sergkart
Obsolete There will be no more updates and bug fixes for this version of the mod. Use "WVC - Ultra Expansion II" mod. Info Mod "WVC - Ultra Expansion" aims to expand the endgame by adding a bunch of new bionics (can be enabled or disabled in the settings),...
AI Upscaled Textures - Mods
Created by Cosmo Corban
Upscaled textures through AI for some mods. Please note that AI has its limitations, mainly on the textures that are not very detailed. This will NOT replace the quality of textures designed by the talented Artist in this community, but at least it could b...
Tribal Backstories
Created by Shenanigans
This mod adds over 50 new backstories for tribal pawns. Tribal Backstories Prerequisites There are no prerequisites or dependencies for this version (1.4). Mod Contents This mod adds 28 childhood backstories and 28 adulthood backstories for tribals. Sample...
Enhanced Battery
Created by NukaFrog
Enhanced Battery Mod provides Five more available Batteries and three additional Research. Each battery has its own characteristics and is designed vanilla Friendly. Feature - Add New Research - Add New Batteries Prototype ChargeBack Battery: Provides ener...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Altered Carbon: Ultratech Unleashed
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/IKjHkEj.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 5.0.1-Bancroft-rev3 Supports Rimworld version: 1.4...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Genshin Impact Music - Mondstadt - Vortex of Legends
Created by 原神高手
This mod adds Adds music from Genshin Impact's fifth OST album by HOYO-MiX and Yu-peng Chen: Vortex of Legends Featuring 17 pieces that can be played in-game with appropriately modified playing conditions. Other Album Recommendations: My Genshin music mods...
Floordrawings
Created by Tials
Adds 19 more Floordrawings for your children to draw. They'll show up among the vanilla ones. I made them fairly vanilla friendly. I might add more from comment suggestions, though if there are more each individual one will show up less often. You can add ...
Medieval Lighting and Heat
Created by Nuno
https://i.imgur.com/I50024a.png A collection of various lighting and heating implements to help diversify a medieval playthrough. https://i.imgur.com/HBsANaM.png Bonfire https://i.imgur.com/dfh4sWt.png Thanks to GenomX for the bonfire re-texture, the old o...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Remove Traits
Created by Darkborderman
Remove Traits A simple mod that can remove colonists' traits. More details You can randomly remove one trait from colonist per surgery. Since the surgery is kinda old and brutal, the surgeon requires both melee and medicine. Require 3 medicines and 1 wood....
Cleaning Speed
Created by Aelanna
Updated for Rimworld v1.4: Cleaning Speed is now a vanilla StatDef! However, the vanilla implementation is not affected by pawn capacities, so Cleaning Speed now simply adds the appropriate pawn capacity modifiers as well as the two traits that affect it. ...
Genshin Impact Music - Mondstadt - City of Winds and Idylls
Created by 原神高手
This mod adds Adds music from Genshin Impact's second OST album by HOYO-MiX and Yu-peng Chen: City of Winds and Idylls Featuring 58 pieces that can be played in-game with appropriately modified playing conditions. Other Album Recommendations: My Genshin mu...
Colored deep resources
Created by Kikohi
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
What's for sale?
Created by Kikohi
https://i.imgur.com/26f59gx.png See Change Notes https://i.imgur.com/yUxTqe1.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of fo...
Jewelry
Created by Kikohi
I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet and earrings. They are all made o...
Nutrient Paste Dispenser Command
Created by pureMJ
Added commands in Nutrient Paste Dispenser to allow easy mass production of Nutrient Paste Meal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist can instantly craft a Nutrient Paste Meal when they are hungry. There is a hack in the vanilla ...
Over-Wall Nutrient Paste Dispenser (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Primus the Conquerers mod https://steamproxy.net/sharedfiles/filedetails/?id=2074245348 - Now shows the hopper as gizmo when Hopper Gizmo for Nutrient Dispenser is loaded https://i.imgur.com/pufA0kM.png https://...
Advanced Parka
Created by Kikohi
https://i.imgur.com/26f59gx.png 21.10.2022 - Updated to 1.4 12.02.2021 - Description update - Rebalanced armor multplier of all parkas https://i.imgur.com/yUxTqe1.png https://i.imgur.com/fKPWFbV.png https://i.imgur.com/vWMTzM8.png https://i.imgur.com/U4iqm...
Door Lockdown
Created by Eldiarc
Lets you mark multiple doors to forbid them (or allow them) with one button press. Mod adds two buttons to door menu (the thing that pops up when door object is selected). One marks door as lockdownable. Second flips global lockdown status - enabling or di...
Psy Ultra
Created by Victor
Now a spiritual successor of @XelNigma's Psy-Eltex, made with his permission. Increases the potential of Eltex gear by making quality have a bigger impact. Also introduces compatibility patches and integration between Vanilla Psycasts Expanded and prestige...
Anima Bionics - Forked
Created by Victor
A fork, made with permission, of Seti's Anima Bionics that overhauls pretty much all stats, replacing the efficiency bonus with psycasting related buffs. My goal is to not make anima parts better than bionics, but an alternative, focused on psycasting. Som...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Offspring Inherit Xenogenes
Created by Sea
In vanilla, endogenes ('natural genes') may be inherited by offspring while xenogenes ('artificial genes') may not. This mod changes it so that xenogenes can be inherited by offspring, following the same logic as vanilla - 50% chance if one parent has the ...
Xenotype Spawn Control
Created by bradson
Diversify the xenotypes in your world! Xenotype Spawn Control grants full control over spawn rates of xenotypes, including those made by yourself, within factions, pawnkinds and even memes. Additionally it adds options to spawn randomly generated, fully un...
Chicken Nests
Created by Owlchemist
A quick personal mod I made as an improvement of Sulusdacor's chicken nest mod. This version adds some custom code which makes it so that only chickens can use the nest. Just a quick 15 minute mod I put together because I was sick of micro-managing the nes...
Taming Artifact
Created by Kikohi
Ever wanted to instantly tame this thrumbo ? - Add a taming artifact into the game, allowing to instantly tame any animal. - Can tame wild man. - Can be purchased, or you can find it as a special reward. - Warning! This can injure the target! - The process...
Repair in the Zone
Created by Kathanon
Makes pawns not stand outside their allowed area to interact with something that is within it. If there is no available space that is in the area, then they will still stand outside. Safe to add or remove at any point....
Better Linkable Colors
Created by drummeur
A RimWorld mod to make the lines drawn between linkable buildings easier to see. Safe to add and remove to your heart's content mid-game! Requires Harmony. Settings menu allows you to specify which of a handful of colors you'd like links to be. Future plan...
Grass Is Still Hay
Created by kotobike
Mod update Grass Is Still Hay https://steamproxy.net/sharedfiles/filedetails/?id=2193891816&searchtext=Grass+Is+Still+Hay Cutting grass or bushes gives you resources: Grass and High grass - 2xHay Bushes - 2xWood At the request of the author, this mod w...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Anesthetic Gun MOD
Created by tikubonn
Overview I want to catch that raider! but I have no confidence for catch that without kill... ok, I suggest the Anesthetic Gun(Tranquilizer Gun)! this MOD add the anesthetic gun(tranquilizer gun) to your RimWorld. the added gun is very low power, but its b...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Persona Weapons for the Vanilla Expanded
Created by Shavius
A light weight addon to the Vanilla Faction Expanded - Insectoid and Vanilla Weapons Expanded - Laser, that adds persona versions of laser sword and plasma saws. Only obtainable by special ways just like other vanilla persona weapons. ...
[Kit] Graze up
Created by Kittah Khan
What does this mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default. Grazing removes a portion of growth equal to the nutrition eaten. (c...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Tab-sorting
Created by Mlie
https://i.imgur.com/iCj5o7O.png NOTICE Not sure how much more time I will put on this mod seeing the scope of the Vanilla UI Expanded I may add compatibility for the autosort but the general Ui of that mod is more refined and worked on by more than one per...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
T's Conversion Staff
Created by Trickity
A Simple staff that boosts conversion power and chance to spread Ideology. There are designs for each base game style as well as popular mods like Vanilla Expanded Memes and Structures, Alpha Memes, And my Samurai Factions styles. Vanilla Ideology Expanded...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Outland - Genetics
Created by Neronix17
Adds an excessive amount of genes, some cosmetic, some functional! Some massively OP! But those would never spawn on pawns without another mod making it happen so they're all opt-in. I have extended Tweaks Galore to allow the controlling of what genes can ...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Default Ingredient Radius
Created by Mlie
https://i.imgur.com/iCj5o7O.png It happened one time to much, my chef went half way across the map to fetch three berries when cooking the simple meal just because I've forgotten to set the ingredient search radius. In the mod-options you can set the defau...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamproxy.net/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.5 Update!...
Logistics Mechanoid
Created by hYPERION
This mod adds in a new gentle giant to whisk your carry weight issues away. The Logistics mechanoid is a heavy carrier mech fitted primarily for caravans, although its also capable of doing hauling work when off the road. Highlights: Rideable: Caravan Ridi...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
[JGH] Retexture Pack
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif JGH Retexture Pack Load Order: Place them below mods that require retexture. ex) 1. You use SRTS, WTH, QEE three mods. 2-1. Want to retexture everything! load order - WTH - SRTS - QEE - This mod 2-2. Want to retexture only W...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
Erin's Cat Overhaul
Created by Erin
Why do the links and comments keep disappearing? Because a specific group of angry people keep falsely reporting this mod, and just this mod. https://i.imgur.com/NUEOZsh.png In memory of the beautiful boy, Stumpy, I had to say goodbye to after almost 23 ye...
Shaved Hair Retexture
Created by ululu
Extremely simple patch to replace the "Shaved" hairstyle texture with a blank one. Mainly exists because the Shaved texture sometimes causes hairless alien races to look weird....
Upscaled Textures Pack
Created by MysticFelines
Upscaled and enhanced textures for various mods. Higher resolution textures for Better Wool Production Bionic Icons Primitive Floors (Continued) Primitive Floors (Continued, Cheapified) Primitive Storage Primitive Workbenches Rim of Madness: Bones Rimcense...
Primitive Storage
Created by velcroboy333
An addition to LWM's Deep Storage. Primitive Storage adds several new structures for keeping your goods. Stone Pots Woven Baskets Stacked x2 and x3 Woven Baskets Wood Piles Storage Tents Weapon Rack Meat Rack Cold StorageKeeps perishable goods cold and ext...
Useful Terror
Created by FuuChan
Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap. In addition, the way terror worked was janky at be...
[KYD] JoyKind: Condensed
Created by Kayedon
JoyKind: Condensed Combine the powers of all 5 JoyKind modules into one! No longer shall you suffer "Chemical consumption" being constantly maxed out while consuming harmless-in-moderation drugs. This simple mod not only makes the game slightly easier, but...
[RH2] Uncle Boris' - Brainwash Chair
Created by Chicken Plucker
"A mind is a terrible thing to waste." - Mr. Yuri https://i.imgur.com/2LuDyLv.gif Description: The brainwash chair, developed from the files of Project MK ULTRA, is a permanent solution to your uncooperative prisoners. https://i.imgur.com/0bvFPEK.png Featu...
[SBV] Recreational Drum Use
Created by Khitrir
Drums are half implemented as musical instruments in vanilla RimWorld - left unable to be used for recreation, concerts, and without quality to make them worth building at later game stages. This mod aims to fix that and implement all of the same features ...
[SBV] Quality Sensitive Psychic Foil Helmets
Created by Khitrir
Makes the psychic sensitivity offset of Psychic Foil Helmets scale with Quality! Make your pawns totally immune to psychic drones and many psycasts! Vanilla psychic foil helmet have quality, but it has no effect on their psychic sensitivity offset. A legen...
Athena Framework
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/FeaturesHeader.png Athena is an advanced framework that contains multiple tools and features for both XML and C# modders. It also has a couple of code fixes that don't affect players...
Eltex Weaponry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Expands the Rimworld arsenal with eltex firearms - ultratech weapons that increase and decrease in damage dealt based on psychic sensitivity of their wielder and target. Also comes with a powerful warcasket eltex sword, only...
Genshin Impact Music - Inazuma - Realm of Tranquil Eternity
Created by 原神高手
This mod adds Adds music from Genshin Impact's seventh OST album by HOYO-MiX and Yu-peng Chen: Realm of Tranquil Eternity Featuring 61 pieces that can be played in-game with appropriately modified playing conditions. Other Album Recommendations: My Genshin...
High Tech Laboratory Facilities (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Pravus mod https://steamproxy.net/sharedfiles/filedetails/?id=841760538 - Added an option to hide the apparel added by the mod - Fixed the coloring of the benches added by the mod - For those who want the old c...
High Tech Lab Retexture
Created by ThatBartGuy
Retextures everything but the counters from the High Tech Lab mod. You're late Freeman. This too was a commission, I should probably go out of my way to make an infographic on those to slap here. May or may not break a bit with Textures Expanded - Variatio...
Fort's Insectoid armor
Created by Fortified_home
Adds Equipments made of Insectoid corpses. Since it uses Apparel hediff which implemented for blindfold in 1.3, it'll only work in 1.3. NPC factions including Raiders can spawned with insect equipment. The Armor/Helmet below can be crafted in crafting spot...
[LTS]Furnishing
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/9ZAO4L7.png https://i.imgur.com/iMPn1au.png https://i.imgur.com/G4vXJY6.png Do you happen to have too many resources? do you need to fill up a room with clutter to impress a royal? do you wish to contrast...
[LTS]Systems
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/RGhIPSh.png https://i.imgur.com/iMPn1au.png Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish to. Feel free to contact ...
More Gene Complexity
Created by Arquebus
A mod that allows you to change the max gene complexity for the gene system introduced in Biotech, for all your powercrept needs! By default adds a flat 5 extra complexity and sets the minimum metabolic efficiency to -10, but can be configured in the mod s...
Medieval Persona Weapons
Created by Arquebus
A small mod that adds persona weapons from a more civilized age. After releasing my previous mod (more persona traits), I realized that for most of a given playthrough, persona weapons won't be a part of the player arsenal, or completely unavailable to tho...
Biotech - Insectoid Genes
Created by ROMEHUSK
Insectoid Genes Adds cosmetic and functional insectoid genes for you to use for your colonists! Antennas - Cosmetic only Mandibles - Cosmetic only Feelers - Cosmetic, add 25% manipulation, 1 complexity, -1 metabolic efficiency Carry weight up - Add 15 carr...
Enhanced Vat Learning
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Firefoam Things
Created by dickmosi
About Firefoam Things adds multiple handy tools to aid your colonists in dealing with unruly fires. Each piece of equipment is designed to excel at a certain task. The firefoam launcher can quickly extinguish small fires at a long distance, whereas the fir...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.4]
Created by Taranchuk
An updated version from KV. Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=1180718516 Will take it down if requested by the original author. ===== Save and Load Dump/Stockpile and Outfit settings. These saves can be carried over from ...
Show mechanoid weapons
Created by IssacZhuang
Have you met the problem that you have unlocked the technology of crafting the mechanoid, but you don't know what weapons are used by that mechanoid? This mod adds hyperlinks to the weapons related to the mechanoid, you can view the details of the mechanoi...
Ignorance Is Bliss
Created by GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://steamproxy.net/sharedfiles/filedetails/?id=2111808313 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an option to exclude Empire from tech level limita...
Rimsential - Spaceports
Created by Colonial
Spaceports - a Rimsential mod "For I dipped into the future, far as human eye could see, Saw the Vision of the world, and all the wonder that would be. Saw the heavens fill with commerce, argosies of magic sails, Pilots of the purple twilight dropping down...
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamproxy.net/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
Raiders Never Retreat
Created by NilchEi
Hostile humanlike raider units will never retreat from the map like Mechanoids (flee message still apeears but has no effect). When raider decides to kidnap or steal, only units actually holding the downed colonist or item will leave while remaining units ...
Recon And Discovery (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of SeveralPuffins mod https://steamproxy.net/sharedfiles/filedetails/?id=935948526 - Almost all of the update-work done by Taranchuk - The deflector was thrown out of mod due to performance issues RT Solar Flare S...
Food Spoil Time Label
Created by pureMJ
Food that are refrigerated or frozen also shows the original "time to spoil" in their label. https://i.imgur.com/MClTdVy.gif Background In Rimworld food will spoil slower when refridgerated and not spoil at all when frozen. However, I often wanted to know ...
Smart Meditation
Created by pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
Animal Resource Label
Created by pureMJ
Animals with milk or wool nows displays the amount and type of resource with time left to gather. https://i.imgur.com/MClTdVy.gif Background In Rimworld animals can produce milk or wool. The vanilla game displays the fullness of it when you select an anima...
Linkable Settings
Created by Mlie
https://i.imgur.com/iCj5o7O.png Change any linkable facility. Settings include: Link range Link amount Link type Adds a new link-type: Room If selected the facility can link to any facility in the same room. If outside it will use the range defined instead...
KEP:Toolbox Bionics (Continued)
Created by Zaljerem
Original mod by KEP 1.2 version: https://steamproxy.net/sharedfiles/filedetails/?id=2447627041 This version is based on the 1.3 version here: https://github.com/KEP-Rimworld-Modders/KEP-Toolbox-Bionics If the original author requests it, I will remove ...
Electrical Grid Toggler
Created by GonDragon
Adds a Toggle to view the power grid (why isn't that Vanilla?). It also adds a little more info to the power grid view. Now the grid will display different colors: Gray: There is no buildings using energy connected. Blue: The energy production of the grid ...
Change Caravan Loadout
Created by Hultis
For some reason caravan formation doesn't have the remove item functionality that pod/ship loading has. This mod fixes that. Compatible with: Loading in Progress, Set Up Camp, Giddy-up: Caravan, SRTS Expanded, Caravan Adventures, Trade Helper, Animals Gend...
Use Minified Buildings
Created by Hultis
Tired of handling every single minified building separately? With this mod you can build normally and the pawns will install minified buildings when available. It works by immediately changing the build order to an install order, just like in the picture. ...
Incident Tweaker
Created by AUTOMATIC
Allows the player to enable/disable incidents and tweak their chances. To disable the incident, set its multiplier to 0. The checkmark in UI means that the value is altered. Limitations: - this mod only lets you tweak the likelihood of an incident to happe...
Hemogen Extractor [Read desc]
Created by Уверен?
As of now this version of the mod is abandoned because I myself stopped playing rimworld over a year ago,but this may or may not change in the future. Time will tell. If you want the 1.5 version, GO HERE This mod adds Hemogen Extractor - building that allo...
Easy Upgrades (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ToyWalruss mod https://steamproxy.net/sharedfiles/filedetails/?id=2134505728 - Should now update graphics on update or downgrade to better work with mods like Quality Of Building - Added support for the workben...
Cryptosleep Adaptation Gene
does what it says on the tin, adds a gene that makes pawns unable to get cryptosleep sickness from being in cryptosleep. useful for your chemical dependency pawns that you cant afford to keep drugged up anymore, but you desperately need them for frequent t...
Thrumboian Race
Created by DevDesigner
Adds a Thrumbo like species and Thrumboian tribe faction into the game. Based on Thrumboian Race Features - New Thrumboian xenotype - 2 new genes: Thrumbo horn, Thrumboian fury - Thrumboian tribe faction Updates: - Updated to 1.4 and switched from HAR to B...
[Ry]HD Pawn Textures
Created by Ryflamer
HD Pawn Textures Feature Overview 512x512 resolution pawn head and body textures(default being 128x128) Note If Humanoid Alien Races is not installed beards on Narrow Head-Types will appear misplaced. Recommended Mods Graphics Settings Camera+ Compatibilit...
Ascetics Don't Need Tables
Created by SimplePhysics
Ascetics are ASCETIC. They don't need tables. This is an updated 1.4 port of this mod by TrahsPanda, making a correction to the patch so that it is more adaptable to other mods that edit the "AteWithoutTable" thought, like Hospitality. Original Mod: https://...
Makeshift Melee Weapons
Created by DetVisor
MOD UPDATED TO 1.4 Oct. 4th changelog: Fixed a pretty bad bug which caused the unfinished item to be wood, and for it to throw errors, also added a recipe for them to be made at crafting spots. They can still be made at Smithys Welcome to my very first mod...
Defensive Machine Gun Turret Pack
Created by sumghai
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo. http...
Electric Fences and Floors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of BookBurners mod https://steamproxy.net/sharedfiles/filedetails/?id=1103101448 - The doors cannot be linked to the fences since the game only allows linking to impassable objects https://i.imgur.com/pufA0kM.png ...
Seamless Embrasures
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif When they match it's good, when they do it automatically with any mod retexture too? It's better. Unlike other embrasures, which usually use the vanilla texture and modify it, these use the wall texture and apply an overlay ...
Mid-saver Saver
Created by Owlchemist
"Don't add or remove mods mid-save". This is often the advice passed around within the RimWorld modding community. But what fun is that? These problems can be fixed with time and effort, and this utility mod's goal is to find those solutions. Current list ...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
TV is Educational
Created by Mlie
https://i.imgur.com/iCj5o7O.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this ...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
VFE Vitals Control Centre Resize
Created by Space Moth
Description A very simple mod, my first one uploaded. This mod tweaks the size of the Vanilla Furniture Expanded Medical Module's Vitals Control Centre, so it looks better on screen and takes up only 1 by 3 instead of 2 by 3. Known Issues There are no know...
Custom Ritual Framework
Created by these people
A currently new but growing framework for creating custom Ideology rituals and outcomes fully-definable with XML. Background Originally envisioned to support rituals that ensure bountiful harvests and call manna from heaven, I quickly wanted to make those ...
Remove Real Religions
Created by Profligate
https://imgur.com/2jskVne.png Removes real religions, replacing them with memes New structures are: Polytheist Origin, Pastafarian Origin, Cult of Dale, Enlightened Gamerism Intended for use by streamers and youtubers. https://imgur.com/rSobTwV.png The rel...
Biotech xenotype expanded - Rotfish
Created by 骸鸾
Introduction: This mod adds a new xenotype, the Rotfish, a fae with fish and scavenger genes , adds many rot-related genes, some carrion related buildings, a new camp of fish people who will follow other attacks and attack you, but have no fear, they are o...
Rimsenal Xenotype Pack - Askbarn
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/3zvqdSQ.png "Hilde, do you know where those Askbarn guys came from?" "Two explanations are available. Mythological one or historical one. What do you want?" "Well, mythologica...
Unofficial VE Shields Addon
Created by Scorpio
https://i.imgur.com/IsNnhaC.png Hello there i have ever been disappointed at the lack of shields in the game? Or the fact so few weapons can use them? I do so decided to do something about it . https://i.imgur.com/GTYXpMX.png This mod adds a settings menu ...
[HRK] Medieval deathrest coffin
Created by Harkon
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO MEDIEVAL DEATHREST COFFIN ADD-ON! As someone who likes to play through the "ages of rimworld" in my playthroughs, I f...
Static Letters
Created by Space Moth
Description This mod removes the letter 'bouncing' and flashing usually seen with red alerts on the right of the screen. While not a mod I actively use myself, it is designed to help reduce the visual noise on screen. Known Issues There are no known issues...
More Persona Traits
Created by Arquebus
https://i.imgur.com/SEUgiYL.png A mod that adds more than 100 new persona weapon traits for persona weapons with custom code effects, adds a handful of other additions & QoL features relating to persona weapons and provides documentation for modders to cre...
Genshin Impact Music - Sumeru - Forest of Jnana and Vidya
Created by 原神高手
This mod adds Adds music from Genshin Impact's fourteenth OST album by HOYO-MiX and Yu-peng Chen: Forest of Jnana and Vidya Featuring 93 pieces That's quite big ... impressive! that can be played in-game with appropriately modified playing conditions. Othe...
Genshin Impact Music - Liyue - Jade Moon Upon a Sea of Clouds
Created by 原神高手
This mod adds Adds music from Genshin Impact's third OST album by HOYO-MiX and Yu-peng Chen: Jade Moon Upon a Sea of Clouds Featuring 68 pieces that can be played in-game with appropriately modified playing conditions. Other Album Recommendations: My Gensh...
Restricted Storage
Created by lilwhitemouse
Restricted Storage allows you to restrict who can take things FROM storage. It's restricted access, if you will. This mod is mostly-functional as of right now, altho the graphics could use some help: Help Happily Accepted: If anyone wants to help with the ...
LWM's Fuel Filter
Created by lilwhitemouse
LWM's Fuel Filter LWM's Fuel Filter allows you to choose which possible fuels will actually get used when refueling. "Hey, what do you have there in your arms?" ⠀⠀⠀⠀"A big pile of Thrumbone - it's a super expensive bone from a neat mod!" "Really expensive,...
Automatic Job Titles
Created by SineSwiper
About Your colonists come from all walks of life, with different backstories. But, what they were from their backstories doesn't exactly reflect who they are now in your colony. Maybe they were a slave in a previous life, but you're tired of seeing that ti...
[Og]Shield Core Expanded
Created by OganessonG
Description: Do you think it's a waste for the crystallization of the mech race's technology - the shield core to be made into a consumable low-shield pack? Do you want to use the shield core to make stronger equipment? I think so too. That's why I made th...
School Defense
Created by 3HST有限公司
Stuffs for helping your children (and probably their cleaning robot friends) protect themselves. Featuring lightweight, underage-friendly weapon, armor that can protect both your beloved and their text books, armed roomba friends that can sacrifice themsel...
Race - Faifox
Created by Seos
https://i.imgur.com/MDGrEGn.png 25.01.23 Replaced Unhappy gene with Rejection sensitive. 21.01.23 The pirate faction has been eliminated. Now they can appear in any faction. The bow was also removed. Genes: Fire resistant, Weak melee damage Replaced with: ...
Reminders
Created by Madara Uchiha
Note: This mod has been renamed, if you have it installed under the previous name, you may need to re-enable it in your settings after the update. I apologize for the inconvenience! Reminders RimWorld Reminder Mod - Set, unset and edit reminders to pop up ...
Van's Retexture : Misc. Training
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want more vanilla textures for Misc. Training ? this is the place, fancy new sprites made with love to replace those very out-dated textures. Was playing and find myself not liking those textu...
Food Poisoning Cures
Created by Sir Van
A commissioned mod adding two drugs to deal with food poisoning (if you are not a nutrient paste enjoyer.) One will leave you a bad taste in the mouth and put your pawn in a recovering state while the other will heal your stomach instantly. https://i.imgur...
Map Reroll (1.4/1.5)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map ...
Animalstrawbed
Created by とおせんぼ
Languages: 日本語 , English German , русский 简体中文 , 한국 Français , 繁體 中文 Japanese and English have a translation of a new animal bed. There are no other languages. I am sorry if I was wrong because I am not good at English. ====================================...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Eldritch's Angel Gene Mod (Dropped Project)
Created by EldritchSinner
Adds angel genes for halos, gonna add things like more variation and stuffs later i just threw this together for now (づ ̄ 3 ̄)づ...
Anima Wood (Continued)
Created by Zaljerem
Original mod by Rixmorld https://steamproxy.net/sharedfiles/filedetails/?id=2682643801 If the original author requests it, I will remove this update. Gaubric and Anima Wood patches: https://steamproxy.net/sharedfiles/filedetails/?id=2885824184 -- O...
Gaubric and Anima Wood Patches
Created by Zaljerem
Requires: Vanilla Ideology Expanded - Dryads https://steamproxy.net/sharedfiles/filedetails/?id=2720631512 Anima Wood (Continued) https://steamproxy.net/sharedfiles/filedetails/?id=2923819601 Optional: Vanilla Ideology Expanded - Anima Theme https://...
Polyamory Beds (Vanilla Edition)
Created by Meltup
More beds for your polyamorous pawns! Mods that support polyamory in Rimworld: Psychology (unofficial) v1.1-1.4 Rational Romance (Continued) Rational Romance 2 Mods that fix the lovin' behaviour Mass Lovin This mod is a spiritual successor of Polygamy Beds...
Child Birth Prayer
Created by Udon
Children are our treasure and future. We are adding the commandment "Faith in Childbirth" to bless settlers to be blessed with children. The effects of the Meme Meme "Faith in Childbirth" are as follows. ・The ritual "Child Birth Prayer" is added. ・When the...
Quality Doors
Created by SteveZero
"Wow Bob, you really outdid yourself this time with that door's craftmanship. Look at that door knob, look at that symmetry, phew. If that won't save us from the bugs I don't know what will. Go ahead and put it at the front." - boss pawn Ever felt like you...
Mud's Tribal Apparel
Created by Mud
1.5 compatible! Now finally allows fabrics as well as leathers so you can have your hyperweave/devilstrand fur cloaks! This mod adds new Neolithic apparel to the game in the form of Tribal Capes, Cloaks and Fur Cloaks to help your cavemen survive in harshe...
Pollution Eater Gene
Created by Phonicmas
https://i.imgur.com/lwFRlIy.png A commisioned mod that contains a single gene: Pollution Eater. Now you can have your pawns clean mother nature by eating all the pollution off the ground! Strix says: I wanted this mod so I could play a group of nature-lovi...
Better Map Sizes
Created by Madara Uchiha
Enables custom map sizes through the Advanced menu on the world map during map generation. Also allows for setting the default map size to use when generating tiles (in case you forget to use the Advanced menu) NOTE: There are no checks on the sizes you in...
PsiTech
Created by K
https://i.imgur.com/fkFtl1L.png PsiTech adds new, late game content in the form of powerful psychic abilities. Train your colonists in the use of psychic abilities and turn them into psions. Customize your colonists in new ways using psionics. PsiTech incl...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires HugsLib (warning should be given if you don't have...
Cyber Fauna 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Elite Archotech
Created by Vectorial1024
A simple mod that grants Archotech bionics special max HP bonuses and attack power bonuses to make them even more viable. Package ID: V1024.EliteArchotech Changes Made Archotech Arm: x110%, +15 max HP to installed body part; attack power x200% (i.e., 16.4)...
WorldEdit 2.0
Created by FunkyShit
Create your own world! Have you ever dreamed of playing on an extremely deserted or extremely cold planet? Or maybe you wanted a system of islands? The new version includes improved support, new features and updates To get started, subscribe to the mod, ac...
Ideology Development+
Created by Garwel
#StandWithUkraine Ideology Development+ overhauls reforming of fluid ideoligions. A reform now requires varying amount of development points, determined by what you change. The cost consists of the following parts: - Base reform cost, which is based on the...
Gwen's Hemogenes
Created by GwenBlanketSpecter
This mod adds hemogen genes that grant powers. More will be added every so often. Balance feedback is appreciated as I know this is not very balanced. https://i.imgur.com/JQy2edB.png https://i.imgur.com/bE5fBb4.png https://i.imgur.com/7fc27Io.png https://i...
TastyHemo
Created by Imoja
About: There was something wrong with Hemogenic Pawns requiring food for survival. This mod makes Hemogenic Pawns capable of getting by on just Hemogen Packs. What this does: BloodFeed used on Living Pawns provides 1.0 * BodySize worth of Food. (~100% of V...
Perspective: Ores
Created by Owlchemist
This is a tiny graphical mod that makes the color shader of ores dynamic. It will color-match to any surrounding rocks to help sell the illusion that it is a part of the rockface, blending right in. FAQ Q. Is this compatible with <insert mod>? A. It works ...
Power Indicators
Created by erdelf
Enables a little indicator on build designators if power is needed or if it's refuelable. Should work with every mod. Thanks to Shinzy for the cover. https://github.com/erdelf/PowerIndicators/...
Simple Utilities: Fridge
Created by Owlchemist
A small mod which adds 1x1 and 1x2 fridges for you to store meals and ingredients, ideal for kitchen and dining room placement when a walk-in freezer just won't suffice. FAQ Q. What is the difference between this and RimFridge? A. Basically, RimFridge is b...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Ivory and Jade Carving (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Sunlaces mod https://steamproxy.net/sharedfiles/filedetails/?id=1937195557 - Added unfinished-thing and increased the sculpting time slightly - Added thrumbo-horn - Added wood-cost for the stands - Added chande...
Planning Extended
Created by Scherub
Description This mod adds a more advanced planning menu. Features Implemented Draw colored designations, such as walls, doors, objects and floors Optionally skip (don't overwrite) already placed plan designations Load / Save plan blueprints, quickly select...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
Medical Training
Updated for 1.4 Should also work for 1.3, 1.2, 1.1 and 1.0 Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable/minifiable. Balancing Issue As much as I ag...
Big Little Mod Patch
Created by Daria40K
This patch applys multiable patches to allow furniture from other mods to link with each other. Mod Support - A Rim Reborn - Core - A RimWorld of Magic - ACS - Advanced Commercial Server - AI Uplifting Assistant - Advanced Electric Stove - Akeron - Decorat...
Insects have chitin
Created by SirMashedPotato
Also available on GitHub Gives chitin to insects, meant for use as a companion mod to 'Insects don't have bones'. Chitin is automatically applied via a C# patch, but may need additional patches for some mods. Any animal that has no leather and either has i...
Vanilla insect meat meals(continued)
Created by velcroboy333
Original Author: Tarojun Original Description: Insect meat variants of vanilla meals. Comes with bulk cooking recipes. Helps with separating between the bad ingredient food groups if there is ever a need. Or for cooking training purposes, prisoner food, et...
Say That Again
Created by 1trickPwnyta
Adds a global hotkey (Backspace by default) to open the last viewed/dismissed letter. For example, you might get a raid. You either open and glance at the letter quickly or you just right-click dismiss it. But then you wonder, "Wait...are they attacking im...
Toggleable Readouts
Created by Owlchemist
Know that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resou...
River's Tribal Shoes
Created by River
Adds three pairs of neolithic-tech shoes. Originally a small expansion on the Vanilla Apparel Expanded mod, this mod can now stand alone. I love VE's addition of shoes, but it seemed unfair to me that neolithic-tech shoes didn't exist in-game, even though ...
River's Tribal Mittens
Created by River
Adds a set of neolithic-tech mittens. They can be crafted at a crafting spot or tailoring bench. Tribal peoples have been making clothes to keep their hands warm for thousands of years! Now your neolithic-tech tribal pawns can do the same! Originally a sma...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Thog's Armor
Created by caninmyham
1.4.1 UPDATE! Rebalanced armor again, made it slightly more effective across the board, and tweaked the coverage of some armors; I.E, Simple Pauldrons no longer cover arms, and Simple Chausses are now Simple Greaves, which occupy the middle leg layer but c...
Resource Dictionary
Created by Scorpio
https://i.imgur.com/oict5OW.png Have you suffered any of the following problems while playing a modded Rimworld game? - Wondering why wheat from Vanilla Expanded does not work with recipes from Medieval Overhaul? - EM - Metals Bronze not being interchangea...
Personabond Ritual
Created by Allyina
https://i.imgur.com/Ljrc02E.png Details Persona Bonding Ritual is an unoffical addon to Vanilla Persona Weapons Expanded to create a ceremonial ritual to accompany the fantastic customisation from that mod. After creating the funeral framework for Alpha me...
Persona Bond Forge
Created by StatistNo1
This mod adds a new workbench equipped with advanced tools for bonding and fusing weapons with persona cores in order to create your own Persona Weapons. Place this mod after all mods that add persona weapons! Important for older patches! The mod is comple...
Mighty Persona Bond Forge Patch Mod
Created by Daria40K
Mighty Persona Bond Forge Patch Mod Updated to 1.5 but not all mods are patched yet. All the Persona Bond Forge Patches i have made packed together. Persona Bond Forge mod is no longer required But it is still required to craft persona weapons. Otherwise p...
Multi-Bed Royalty Patch (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Oldkings mod https://steamproxy.net/sharedfiles/filedetails/?id=2066116134 - Multibeds should now only count if all pawns assigned to it have some romantic relation with any of the other pawns assigned. https://...
Thog's Guns - Ranger Pack (1.4)
Created by caninmyham
Adds six new vanilla-styled and balanced crossbows for your ranging entertainment. https://i.imgur.com/SK5UVza.png Crossbows generally prioritize mid-range accuracy and power when compared with bows, making them much more easily used by less experienced ma...
Wall Mounted Turrets (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Honey Badgers mod https://steamproxy.net/sharedfiles/filedetails/?id=1812077718 - The mod is now CE-compatible CE-patches now included in the main CE-mod instead - Added a non-lethal riot control turret, graphi...
Bill Doors' Wall Mounted Turret Retexture
Created by 3HST有限公司
This mod replaces textures from wall mounted turret. This mod is commissioned by Bambaryła....
Caravan Formation Improvements
Created by Kopp
A few features that should help forming/managing a caravan. Features: Change the caravan formation spot: Essential if your caravan needs to load stuff from stockpiles that are not close to each other. Let them load stuff at a spot, then switch the spot. Th...
Caravan Item Selection Enhanced
Created by Kopp
Description: Personally I think one of the most user-unfriendly parts of the game is managing caravans. This mods aim is to improve one aspect of it: The selection of the items/pawns when forming a caravan (or splitting a caravan or loading transport pods)...
Toggleable Overlays
Created by Owlchemist
Instead of items always showing their overlays, this mod allows those overlays to only show when you mouseover things. Features Performance: RimWorld's label rendering is not terribly efficient. By disabling overlays, you can improve the performance, espec...
Command range extender mechanoid - Observer
Created by Gegegeb
About: Adds a new craftable mechanoid that can extend its owner's command range. Observer Required research: Standard mechtech Material cost: 50x Steel, 1x Standard subcore Bandwidth cost: 2 Weapon: None Special ability: Relocate Deploy smoke cover at a lo...
Warcasket Nonlethal Weaponry
Created by BrassRobo
Warcasket Non-Lethal Weaponry A set of non-lethal weapons for Warcaskets, in case you'd prefer to take your enemies in alive. In general these have slightly higher accuracy, range and rate of fire to make up for only being useable by Warcaskets. Dart Gun :...
Traps Plus (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of shites mod https://ludeon.com/forums/index.php?topic=34326.0 - Higher quality textures, thanks to Jabbamonkey - You can select the new or old texture by rotating the trap before placing https://i.imgur.com/pufA0kM....
Stuff List (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Pretzalcohuatls mod https://steamproxy.net/sharedfiles/filedetails/?id=2108623238 - Added color to the readout for a better overview - Added amount-column, counts all resources on the current map - The list-win...
Toxic Plants Expanded
Created by InertialMage
Welcome to my first mod, Toxic Plants Expanded https://i.imgur.com/Y5UaqbO.png If you have any bugs or questions, feel free to either leave a comment down below or message me directly....
Rimcense: Neolithic Soothe
Created by velcroboy333
A soothing source of good vibes for your colony. Incense: A Neolithic tech that produces a variety of positive effects to those that breath it in. Comes in 6 different aromas: Sandalwood Soothe-Lowers a pawns Mental Break Threshold and their urge to start ...
Van's Retexture : Deep storage MeathookHampers
Created by Sir Van
https://i.imgur.com/UfvLKPp.png Want more vanilla textures for LWM's Deep storage Meathook and Hampers ? well it's oddly specific but you're at the right place ! Just put this mod under the main one https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/lrbMU...
TVForPrison (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2002019195 - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Added s...
Geothermal Coolers
Created by Neronix17
Adds a new way of cooling that doesn't require power, plus a larger option for over geothermal vents, don't ask how it works, it doesn't matter. More specifically this adds two types of geothermal cooler: Geothermal Cooler - 2x2 sized, can go anywhere but ...
Geyser Cooking Revived (Continued)
Created by Zaljerem
Original mod by FlashPoint55, deadlypandaghost https://steamproxy.net/sharedfiles/filedetails/?id=2115370454 If the original author requests it, I will remove this update. -- Added patch to add all cooking recipes available to the standard ovens to the...
Medieval Walls
Created by kongkim
A simple medieval wall mod with inspiration from AOBD's Fortifications - Medieval mod. I wanted a to make a simple medieval style wall mod that did not add too many things or overhauled other things as many of the other mods out there. And it took me a loo...
Survivalist Meme
Created by MightyPantherIII
Have you ever wanted to have a colonist who is willing to sleep outside without having to be scarified? Or who can cut down trees? What about a Production Specialist who can still be friends with animals? Or just has more realistic expectations for surviva...
VFE - Mechanoids : Tab
Created by Seos
Add-on for : Vanilla Factions Expanded - Mechanoids Adds a drones overview tab. Does not require a new save game, сan safely be enabled/disabled in ongoing saves. Russian translation Dimos: German translation Special thanks to joseasoler for adding force r...
Scrollable Inspect Panes
Created by Kathanon
When having many mods, some of the pawn inspect tabs can become too full, leading to some parts not being visible. This mod makes them scrollable (using the scroll wheel or by dragging) when that is the case. Affects the "Bio", "Health" and "Needs" tabs, a...
AnimalHemogen
Created by eth0net
Harvest hemogen from your poor unfortunate animals! Commissioned in the RimWorld Mod Market Please consider sponsoring me on GitHub! Features Use animals as an alternative source of hemogen packs Animal hemogen is less effective than human hemogen Added su...
Vanilla Fishing Expanded - Automation
Created by Michieru
Vanilla Fishing Expanded - Automation This is an unofficial add-on that adds fishing tab to 'Colony Manager' that automates fishing added to Rimworld by 'Vanilla Fishing Expanded'. It will toggle 'Allow fishing' setting for fishing zones based on colony ma...
Hemofungus
Created by NoSleeper
Cultivate fungus that bleed from the soil, to feed your hemogenic pops! Originally intended to scratch an itch of mine regarding Hemogenic xenos. Particularly: The lack of alternatives for ethical or moral Sanguophages besides human cattle, or relying on t...
VPE - Ranger
Created by Farmer Joe
a Psycast path based on ranger class formerly part of RPG Adventure Flavour Pack by Mr.Samuel Streamer, using in his RPG Adventure series. added a class dedicated to using ranged attack(any range weapon work. but use bow-like weapon would be more on theme)...
Shuttle Lights (Continued)
Created by Zaljerem
Original mod by Deepfield https://steamproxy.net/sharedfiles/filedetails/?id=2858340872 If the original author requests it, I will remove this update. -- Requires Royalty Added compatibility for: Trader ships Attempted to add compatibility for: Transpo...
Vanilla Weapons Retextured (Continued)
Created by Zaljerem
Original mod by Luizi https://steamproxy.net/sharedfiles/filedetails/?id=1685182223 If the original author requests it, I will remove this update. -- Original mod notes (1.1): Improves vanilla weapons by giving them a more defined, realistic and clean ...
Scaled World
Created by RavenousEye
This mod adds dragons from the world of How to train your dragon. They are strong compared to vanilla animals, beware! More dragons will be added over time, 3 at a time. Feel free to leave a comment on what dragon you want to see next! https://imgur.com/cQ...
Anima Obelisk
Created by DimonSever000
https://i.imgur.com/NjjdkT6.png https://i.imgur.com/aW9pXxw.png https://i.imgur.com/9NeuDhy.png For all your psyfocus storage needs, a battery for anima! The obelisk is a new meditation object, charging it with psyfocus instead of your pawn receiving it. Y...
Tech Level Progression
You have researched all projects for building spaceships, but your colony still stuck in medieval tech level? This mod can help you fix it. Mod Contents Simple mod that changing faction's tech level based on progress in the research tree. After each resear...
[DN] Blunt Social Fights
Created by Danimineiro
Mod that disables sharp attacks from occurring during a social fight. Now colonists with claws will no longer claw each other to death! (Except if they have the bloodlust trait) This mod is a commission made by me for Raccoononi Github => https://github.co...
Vampire Thralls
Created by these people
Adds the Thrall trait, which makes people like vampires. Thralls will get a mood and opinion buff from being fed on. Thrall is an uncommon trait, but there is also a new gene that forces the Thrall trait, allowing you to genengineer vampire thralls. Amazin...
Thrumbo Veneration
Created by these people
Adds a ritual to venerate thrumbos. Requires Custom Ritual Framework. When the thrumbos pass, your Animals specialist will get a chance to lead a ritual at any Nature Shrine, communing with nature and feeling its presence to connect with the thrumbos. If t...
[AP] Hunting Meme
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/nlFAOAo.png The hunting meme encourages players to take hunting more seriously and to be careful to what you hunt. The mod includes general stats buffs, a precept that rewards you for hunting big beasts w...
Animal Simple Command
Created by Udon
Add commands that can be used to manipulate all animals. ・Stay:Stay here. ・Move:Move to the target location. ・Attack:Attacks the target. ・Haul:Carries the target. Valid only if a suitable storage location is available. ・Rescue:Rescues the target. Valid onl...
Vampire Thrall Ritual
Created by these people
Provides a ritual to convert someone into a thrall. Cheaper and easier than genetic engineering, but with a 30-day quality cooldown. Also a roleplaying hook for the right kind of colony....
RWLayout
Created by Krypt
This is a resource for modders. It have no direct use for users, but other mods can reference it. Please, notify me If you going to use it in yoir mod. RWLayout alpha 2 Constraint based gui layout implementation for RimWorld This an alpha version. Everythi...
Grouped Pawns Lists
Created by Krypt
This mods adds grouping feature to lists of pawns UI. All vanilla tabs are compatible. Also as many moded ones. - works with Numbers; - works with Work Tab; Can be safely added/removed midgame Plans: - mech with no overseer - fix the damn sorting! - animal...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
Bill Doors' Framework
Created by 3HST有限公司
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder. 1.5 migration is underway. compilation is done and I'm looking for potential bugs. ...
Sample Rituals
Created by these people
These are example and sample rituals, intended to showcase (and in some cases test) new features of the Custom Ritual Framework. Please be sure to keep that mod updated to experience the new features of this one. - Extol Virtues is a speech that your Ideol...
Heated Floors
Created by Smash Phil
Tired of snow covering your pathways and slowing down your colonists? Lay down heated floor pads that will prevent snow buildup as long as they are powered on. Usage Must be connected to power conduits. The heated floors will connect to power conduits (and...
Verbose
Created by It's Phoenix!
Rimworld is already quite mouthy when it comes to animal descriptions and specific items, but otherwise, the info-box may as well not exist. This mod expands Rimworld's descriptiveness and overall vocabulary in a more Dwarf Fortress kind of way. That doesn...
Quality Overlay
Created by telardo
A simple mod to display colored overlay for different quality things (weapons and apparels) and buildings when toggle on. How to use this mod: There's a toggle button ("Qc icon") at the bottom right menu alongside with vanilla buttons like auto-home. Defau...
Consciousness Patch
Created by Vex
Breathing, Bloodpumping and Blood filtration change consciousness above 100% Mods like QEE add a lot of ways to increase Blood pumping, Breathing, and Blood Filtration, yet these do nothing over 100%. This mod changes that and lets them affect Consciousnes...
Faces of Anarchy
Created by velcroboy333
Be it against aliens or merely to survive from one day to the next, rebellion has always been an option for those on the other side of the power spectrum.What better way for those rebelling than to show it to the world not merely through their actions but ...
[1.4]Last Visited(Continued)
Created by Kushiyaki
Update of Last Visited mod for RimWorld 1.1,1.2,1.3 https://steamproxy.net/sharedfiles/filedetails/?id=1879568817 Original author: elfstone Thanks for elfstone --- Original Description --- Allows you to see when a settlement was last visited. Settlemen...
Drop Some
Created by Kathanon
Hold shift while clicking "drop" button (down arrow) to drop part of the stack....
Raid Limiter (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Greeps mod https://ludeon.com/forums/index.php?topic=42721.0 - The settings are now editable in game. Will only use the xml-based values on first run. https://i.imgur.com/pufA0kM.png https://i.imgur.com/zdzzBrc.png...
Elmo's More Dryads Adopted
Created by Scorpio
This is a Forked Version of the original Elmo's More Dryads . What does it bring? -Slimer cleaning range increased and its actually useful now -Fixed bug Causing Treants to be really small -Compatibility with new New VE Dryads mod and future proof against ...
Custom player icon
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/B5Zgrb1.png Allows you to set custom player icon. This mod use icons from Ideology DLC and any other mod to add more icons. You can add your own icons 64x65 and bigger just by putting them here >steamapps...
Shield Generators
Created by Neronix17
Due to the complete overhaul done during the 1.4 update, you may encounter some unexpected behaviours, particularly when it comes to the plasma venting and enemy detection on drop pods and shuttles. They'll only get fixed if you properly report them with a...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
VPE-UndraftedPatch
Created by MrXarous
XML Patch to allow some VPE Psycast Gizmos to show up while the pawn is not drafted. Speed Boost Power Leap Plant Timeskip Quench Flames Ice Crystal Transmute Stone Skill Roll Corpsetalk Ghostwalk Shadowskip Nightstep Stabilize Invisibility Waterskip Skipd...
MiningCo. Projector
Created by Rikiki
This mod adds the MiningCo. spotlight turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153946#msg153946...
Gallatross and Friends Retextured
Created by Botch_Job
Retextures of the Gallatross, Arctic lion, Sandlion, Decay Drake, Radyak and their associated items from the mod Alpha Animals by Sarg Bjornson. I've also included tweaks to saddle textures so they should work with Giddy-up! by Roolo aswell. Arctic Lion ht...
Fire Door
Created by Spess Carp
With fire doors you will prevent the spread of fire. They close automatically when fire is nearby. They can be manually opened or closed, but be careful about standing too close since they slam shut with enough speed to make a concussive force! Firefoam re...
Family Tree
Created by Gareth
https://i.imgur.com/zQ9tH7t.png This mod is a fork of Fluffy's Relationship Tab mod. It's designed as a replacement to show your pawns in a structured Family Tree instead of in a vague circle. If you're playing a normal game of Rimworld, this may not be of...
Increase Manager Priority
Created by Darth_Sergeant
Increases the priority of the manager job; this moves Managing to right after Basic. NOTE - This mod does nothing without the Colony Manager mod. There is no job to rearrange without it. When I use Colony Manager, I make it a short once a day task that I w...
Nexomon
Created by RavenousEye
https://i.imgur.com/vlKk9IU.png This mod adds in animals called Nexomon from the Nexomon games. A monster catching genre like pokemon. Currently has 11 Nexomon, possibly more in the future. READ ME: For Nexomon armour, download the animal gear framework: h...
I'm Over Here!
Created by Kathanon
Makes events not target outposts with no pawns. Any owned tile with less than 5% of the wealth of wealthiest owned tile is considered an outpost....
Razor Wire (With Damage)
Created by N7Huntsman
https://i.imgur.com/Rn7LB8n.png An evolution of barbed wire, concertina wire, also called razor wire, is named for its helical shape and tendency to expand—resembling a musical instrument of the same name--was first developed during the First World War. Fi...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
Bill Doors' modular wolf girl weapon module
Created by 3HST有限公司
This mod is part of my modular wolfgirl project, adding better looking weapons for tribes and medievals. What's added? https://i.imgur.com/cnKzeCo.png Stone weapons that can be made out of stone and wood, made at crafting spot, no tech requirements, no ski...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
Thrumbo Horn Weapons (Continued)
Created by Zaljerem
Original mod "Thrumbo Horn Melee Weapons" by Lunard https://steamproxy.net/sharedfiles/filedetails/?id=1935048195 Original mod "Thrumbo Horn Weapons" by Si-Cafe https://steamproxy.net/sharedfiles/filedetails/?id=2382320670 If the original author(s)...
Absolutely More Cannons (Continued)
Created by Zaljerem
Original mod by Faryzal2020 https://steamproxy.net/sharedfiles/filedetails/?id=2504445815 If the original author requests it, I will remove this update. -- Please see the original mod page for detailed descriptions and artwork. CE Version: https://stea...
Absolutely More Cannons - Long Range Artillery (Continued)
Created by Zaljerem
Original mod by Faryzal2020 https://steamproxy.net/sharedfiles/filedetails/?id=2562771639 If the original author requests it, I will remove this update. -- More info and artwork on original mod page. Not compatible with CE. -- Original mod notes (1.3):...
Absolutely More Cannons - No Need Ammo (Continued)
Created by Zaljerem
Original mod by Faryzal2020 https://steamproxy.net/sharedfiles/filedetails/?id=2563016763 If the original author requests it, I will remove this update. -- Not compatible with CE. -- Removes all ammo requirements of AMC turrets but limited to these tur...
Camping Tent
Created by AOBA
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. https://i.ibb.co/SJjVgfh/desc.png note: There status of the tent value has change but the description in workshop still the old one. pls check be...
WealthHere
Created by Creeper
Description Add a toggle to display the wealth of cell in the world, which works similar to the beauty display toggle. Only items, pawns, buildings and floors marked as wealth wiil be displayed. Support Language English ChineseSimplified (简体中文) ChineseTrad...
Resize Filter Tab
Created by nonnonstop
Resize the filter tab at stockpile zone. The size can be changed in the MOD settings. GitHub ...
Resize Architect Info
Created by nonnonstop
Resize the information box in the Architect menu. The size can be changed in the MOD settings. GitHub ...
Tranquilizer Turret (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of TheGoofyOnes mod https://steamproxy.net/sharedfiles/filedetails/?id=2061656760 - Youtube review by pravculear - Added setting to disable vomiting from the tranquilizer https://i.imgur.com/pufA0kM.png https://i....
Grandyy's Energy Turrets
Created by Grandyy
This is a collection with energy turrets that can self-refuel by time. These new turrets use built-in batteries to charge energy shots, as long as the energy is not empty, it recovers itself until it's full again. Need to change new batteries if there is n...
Grandyy's Laser Turrets
Created by Grandyy
Add 3 laser turrets(1x1) to your game! the codes of laser effect are based on Biotech so you need to have it loaded while playing with this mod. ******NOT Compatible with Combat Extended****** I programmed by selectively copying vanilla codes. I only take ...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
Real-Time Auto Save
Created by 1trickPwnyta
Allows you to configure auto-saves to happen on a real-time interval rather than an in-game time interval (default is 10 minutes). That way if you're working on some complex planning while the game is paused, it will still be saved every so often in case y...
Suicide Jacket (Continued)
Created by Zaljerem
Original mod by Ssapsuck https://steamproxy.net/sharedfiles/filedetails/?id=2227970316 If the original author requests it, I will remove this update. -- Updated texture, can now be worn by children Not compatible with CE. -- Original mod notes (1.2): R...
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Geological Landforms
Created by m00nl1ght
Adds 36 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Resizable Table Columns
Created by Kathanon
Makes the columns in pawn tables manually resizable. Double-clicking the resizing handle makes the column reset to default size. Safe to add or remove at any time, nothing is added to save....
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
ReGrowth: Wastelands
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 4.1-Prime-rev4 https://i.imgur.com/NuczGAx.png Tweaks and fixes, otherwise complete for now. ...
ReGrowth: Arid
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.0-Desertum-rev1 https://i.imgur.com/NuczGAx.png Minor fixes and tweaks, otherwise I conside...
Curb Stone
Created by Si-Cafe
Description Add curbs to decorate the edges of the road. curb curb corner Required materials -Each stone block = 2 (Stony materials added by mod are also available.) *Deconstructing curbs yields no resources. Beauty = 1 These can be built from the Floor Ta...
RimWriter Addon (1.4)
Created by greensniperhat
Tired of reading RimWriter journals? Skillbooks giving you the yawns? Fret no longer! Enrich the variety of books available for your bibliophile colonist to read or write! This mod adds more book types for Jecrell's RimWriter, or more precisely, Mlie's upd...
Tactics Mode (ec's fork)
Created by ec#2718 on Discord
I've recompiled one of the most underappreciated mods on the Workshop for 1.4, likeafox's "Tactics Mode." (Original mod, for 1.2 and 1.3; my GitHub fork.) Original description follows: ---- Tactics mode allows you to micromanage a colonist easily. When the...
Better Turrets
Created by Konhai
Better Turrets is a mod that buff every vanilla turrets : - Mini-Turret : - Reduce cool-down time to 0.33 second. - Highly increased precision. - Increased range. - Bullet damage reduced. - Auto-Cannon Turret : - Reduce cool-down time to 0.67 second. - Hig...
Slave Outfit Fix
Created by Kosh
Slaves can wear slave collars and slave straps and be happily nude. Also moves the slave strap apparel to the middle slot. Sources: https://github.com/NightKosh/Slave-Outfit-Fix...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Psylinkers
Created by ØverPL
Have you ever found yourself wanting those psychic powers, but couldn't find a reliable method besides the Royalty's quests? Have you been writhing in jealousy while the tribal colonies just swim around in that sweet, sweet anima juice? My friend, you've j...
Dormant Auto-mortars
Created by ØverPL
Have you ever spent hours on a colony just to have it destroyed by one auto-mortar guarded by a whole legion of sleeping centipedes? Well, I have. This small mod changes how the auto-mortar behaves after landing. Instead of sending out an almost instant ba...
Preemptive Strike (v1.4+ Fork)
Created by Ogliss
This a fan updated continuation of Lt. Bob's continuation of Dr.Carl's original mod, with all credit for the idea and original implementation going to him. I have only taken over development of the mod since the RimWorld update to v1.4. Original mod can be...
Power Tab 2
Created by Owlchemist
This is an overhaul and continuation of Compilatron's Power Tab mod, remade with the author's permission. This version functions much the same as before, but does so with zero overhead, requiring no harmony patches or any ticking components. New here? What...
Dragon Cannon
Created by Udon
Disinfect the filth! Add a flamethrower that spews out powerful flames. This flamethrower can switch its ballistic trajectory to a straight line/fan shape. The power of this flamethrower depends on its quality. ---------------------------------------------...
Neolithic Desk and Blackboard
Created by Holgast
Adds a new neolithic version of the school desk and blackboard, made with stone only, with no research requirements. They only connect to each other and not the modern version (can change on request). Art by hourai-haikus Build from chunks with this mod! h...
Make sterile tile beautiful again
Created by HRG164hjo
Set the beauty of sterile tile from -1 to 1. You may like it. 把无菌地板的美观度调成了1....
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains several fancy features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change textures based on what items are...
Adaptive Storage Neolithic Module
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage - Neolithic is a mod that brings fancy new ways for players to expand their idea of item storages! This module covers the neolithic tech level and includes a good selection of storage containers to choose fr...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Brrrt
Created by Holgast
Adds the GAU-8 Avenger as a turret, the infamous weapon used by the A-10 Warthog. Somehow we took it off the Warthog and mounted it. It goes BRRRT. Also, there's an incendiary version. (weapon name will differ if not using a realistic weapon names mod) to ...
Brrrt-Retexturrrre
Created by AOBA
The 'GAU-8 Avenger' turret retexure, please load this mod after the original brrrt mod. Additional content: the Turret will work as ancient Point defence once you have load VFE-A This mod is commission by JermandJer. if you have any issue using the mod ple...
Anti-Air and Anti-Mortar
Created by Scorpio
New Update new art has the other one will be re-used on a cryo turret i am working on https://i.ibb.co/vzQ9322/Anti-Mortar-Menu-Icon.png This mod adds: - an anti-mortar turret, which can intercept mortar shells; - a vanilla texture for AA gun from "Wall De...
Visual Exceptions
Created by Brrainz
This mod shows you exceptions graphically, in a nice list with details about all mods involved. It has its own tab that only shows up when you get those pesky red error lines in the log. It adds a bit of delay to the startup of the game so it has its own s...
Goji's Fantasy Race: Merren
Created by Goji
This mod adds two merfolk inspired xenotypes. Inspired by tales of mermaids and sirens, these races thrive in the water and rain. This mod adds new genes that interact with water, new abilities themed around water or being in water, a new focus type for ps...
Roo's Minotaur Xenotype
Created by Rooboid
https://i.imgur.com/7KSyi32.png The ancient origins of the minotaur remain shrouded in mystery, helped very little by their hostility toward humans. Man once reared not only cattle, but also minotaur — branding them with hot irons and enslaving them as lab...
Torches and Braziers
Created by Sovereign
https://i.imgur.com/8eUsAEb.png This mod adds a bunch of torches and braziers depending on active mods. Currently this mod includes 3 different kind of fires. If you have more suggestions,feel free to leave a comment. https://i.imgur.com/nvdraJb.png https://...
Nephilim Xenotype
Created by Sovereign
https://i.imgur.com/bHAs3rP.png https://i.imgur.com/P8VDkig.png This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balancing,custom sounds and ...
Industrial concrete
Created by AOBA
a standalone version of Fortification Industrial Concrete with a new concrete mixer. only regular concrete added so no steel concrete or prefab concrete can load Fortification Industrial with no issue if you want a power-free concrete production. if you ha...
More Gene Information
Created by Kathanon
Adds more information and filtering options when creating xenotypes or xenogerms. Features: When designing xenogerms, select the pawn to apply it to, and see the pawn's endogenes, the resulting metabolic efficiency, and what endogenes will be overwritten. ...
Illithid Xenotype
Created by Sovereign
https://i.imgur.com/khXloRn.png Illithids are a race of psychically gifted, archotech-enhanced xenohumans. Armed with frightening mental abilities, they seek dominion over all. The scourge of every world they set upon, the illithids prey upon the weak and ...
Who's Using That?
Created by Kathanon
For any item that is reserved by a pawn, adds a line to its selection information stating what pawn has reserved it and why. Source code is on GitHub....
IVF Equality
Created by Kathanon
Adds "extract sperm sample" as a male version of "extract ovum". Samples can be used to fertilize an extracted ovum. Also adds prisoner interactions to automatically extract ovum/sperm and/or genes when appropriate. In RimWorld 1.4, instead optionally expa...
Toddlers
Created by cyanobot
Recent Changes: fix for errors relating to trying to play with babies inside buildings fix for a NullReferenceException in BringBabyToSafety related to checking if the baby is currently in a crib finally got around to learning how Translate keys work, and ...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Death Rattle - Biosculpter Patch
Created by Space Moth
Description This mod will patch the Ideology Biosculpter Pod's Regen cycle to replace internal organs you need to live. By default losing these organs is immediately fatal but with death rattle you may have a short amount of time to get a pawn into a pod t...
Life Support Continued [1.1+]
Created by cat2002
Life Support Life Support is a mod that adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase...
Hopper accepts pemmican and kibble
Created by q308744928
Now hopper accepts pemmican and kibble, to make nutrient paste. 营养膏机允许使用狗粮和干肉饼作为原料制造营养膏。...
BoomMod Expanded
Created by Mlie
https://i.imgur.com/iCj5o7O.png Creatures will only explode on death when the killing blow is a gunshot, burn, another explosion or they are otherwise on fire at the time. This is a fork of BoomMod by Jaxe The main difference is that this version works on ...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
Smoked Fish (Smoked meat Add-on)
Created by klvlt
This mod adds smoked fish and its recipes to the mod Smoked meat. Ingredients for the smoked fish can be seafood and fish from: Fishing-ReWork (Continued) OR Vanilla Fishing Expanded Since I can't create an either/or mod dependency, I left it out for the f...
Smoked meat
Created by dismarzero
This is a very old mod that has been taken care of by many authors. I seen that it has not received an update in a version or two and have to decided to keep it alive. I will add it to my collection of the Vegetable garden and keep it up to date. ~Dismar C...
El's Tribal Water
Created by El
Got problems with your wood? This vanilla-friendly mod adds a few tools for tribal colonies to reduce their reliance on wood, and protect them against fire. - Advanced water cooler: refueled by berries or agave, and lasts longer than the wood-based alterna...
[AP] Slaveholding
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/nlFAOAo.png The Slaveholding mod includes several ideology features, such as a new Meme: Slaveholding, and a new slave interaction called flogging. A new role, the Slavemaster, and a new flogging ritual. ...
Blood Rose
Created by MrXarous
Adds a Blood Rose that can be planted in most soil/pots/hydroponics. Once planted has a long life that can be harvested for a hemopack. Inspired and based on the works of InertialMage's Toxic Plants Expanded. Nonedible, no nutrition, has a slight red glow ...
More Hemogen Genes
Created by Gaaius
Adds a few Hemogen related genes that make it more of a "reserve of biological strength" than "Vampire power". Currently there are HemogenicEquilibrium to ofset the Hemogenic drain of 2/d at the cost of its methabolism bonus HemogenGeneration, HemogenHyper...
Faux's Xenotype Icons
Created by Vox Canis
https://i.imgur.com/8CnsKT6.png A collection of HD icons (512 by 512px) for creating new RimWorld xenotypes. Icon Anthologies Faux's Xenotype Icons is a standalone mod in the Faux's Icon Anthologies collection. For new collections of variously themed ideol...
Export and Import Mod Settings
Created by Mlie
https://i.imgur.com/iCj5o7O.png Ive gotten requests of adding exportable mod-settings to my mods from users that are putting together mod-packs and would like to bundle specific mod-settings with the pack. Instead of implementing this per mod I wrote this ...
MiningCo. Spaceship
Created by Rikiki
This mod adds MiningCo. spaceships. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947 PLEASE START A NEW WORLD AND COLONY! Otherwise, you may get errors about null faction (or use Orion's Factio...
Haydress
Created by Doha
This mod add one apparel made out of hay. to manage early game nudity in naked brutality. cost: hay x 40 tech: neolithic (haydress item stat is set to be weaker than tribalwear) recommend to use with grass-cutting mod. (choose one): -grass is still hay htt...
More Graphs (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of natbob1s mod https://steamproxy.net/sharedfiles/filedetails/?id=1966250412 - Added spanish translation, via Ferchu - Added research-graph, points researched per tech-level - Added weather graphs, based on the m...
Anima Extract
Created by Halley
ANIMA EXTRCT A mod that allows you to refine Anima Fibers into Anima Extract. This extract could then in the early- mid-game be used to create psy-drugs, and in the lategame be used to synthesize Eltex. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is my first...
Wildheart Psycast
Created by Farmer Joe
Wildheart Psycast added two psycast path Druid a path focussing on animals, got various psycast that support animal in several way, can tame or calm down wild animals, and heal their scars/missing limbs. Also has the ability to instantly hatch fertilized e...
Temperature Control Unit
Created by Murmur
A combination cooler/heater that goes over a wall. Set a temperature and the Temperature Control Unit will do its best to keep the room that temperature, no matter if it is hotter or colder. It will automatically switch to heating or cooling mode depending...
BetterHemogenFarm
Created by Maarx
The mod adds a Gizmo to any Pawn (be they Colonist, Slave, or Prisoner), which allows you to flag them to automatically extract hemogen. This allows you to select a different Prisoner Interaction Mode, and enjoy the benefits of both. For instance, you can ...
More Slavery Stuff
Created by GarryFlowers
I don't like slave rebellions, but using a mod that disables them with no downside feels like cheating. So I created my own mod that adds two new precept options for slavery which let you circumvent them in different ways. See the mod thumbnail for details...
Child Sized Armor
Created by Nepenthe
There are two types of people on the rim; those who feel it's unethical to create equipment that promotes use of child soldiers, and those who feel it's unethical to send your child soldiers into battle without proper equipment. This mod is for the second ...
Cure Blight (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Vicakis mod https://steamproxy.net/sharedfiles/filedetails/?id=2589294851 - Added gizmos on affected plants to cure it or all plants, similar to the cut-gizmo https://i.imgur.com/pufA0kM.png https://i.imgur.com...
Heritable Hussars, Highmates and Genies
Created by Nepenthe
This mod makes hussars, highmates and genies use inheritable genes allowing them breed naturally. It won't affect already existing pawns, only newly generated pawns using the relevent xenotype. This is a simple XML patch so should be compatible with everyt...
CustomizedXenogerm
Created by Maarx
This mod enhances the Create Xenogerm menu of the Gene Assembler building to give a hollistic view into customizing a Xenogerm for a specific existing Pawn. It puts a prompt at the top where you can select a specific pawn. It will add sections to the menu,...
Wanderer Has Player Ideo
Created by Kathanon
Makes pawns randomly joining the colony always have the primary ideologin of the colony. Source code is on GitHub....
Empiricism and Faith - Mort's Ideologies: Memes and Precepts
Created by Mort Strudel
Dedicate your society towards finding truth, through either science or religion! Like this mod? Want to support the creator? Check out my Patreon, which is normally used to fund my Dwarf Fortress videos: https://www.patreon.com/MortStrudel ------- This mod...
Van's Retexture : Steel
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want steel, steel and only steel to be retextured ? Well that's a weird request but there's a MO inspired retexture for the basegame steel. Enjoy the STEEL Consider subscribing and liking, it ...
Colonist Bar Below Dev Buttons
Created by カラ・ダエミ
https://i.imgur.com/BCl0myT.png When dev mode is active, move colonist bar down a little, so it doesn't touch dev buttons. https://i.imgur.com/95mfh2q.png You can adjust the offset from the top in pixels in mod settings. https://i.imgur.com/23ovsI5.png Saf...
EnchantQualityPlus
Created by StatistNo1
Increases the Enchant Quality psycast from Vanilly Psycasts Expanded to Legendary. Q: Can I add this mod during a playthrough? A: Yes. Q: Can I remove this mod during a playthrough? A: You will need to reset the psycasts via debugmenu for any pawn that has...
Spectacular Skullspike
Created by Euterpe
This is a simple mod that allows you to rotate the Skullspike. This required new sprites, so I completely remade the Skullspike sprite in a much higher resolution while staying true to the original. The mod also includes a higher resolution retexture of th...
[depreciated] Dragons Descent - Beds Tweak
Created by forthespirit
Dragons Descent - Beds Tweak is a tweak mod for onyxae's Dragons Descent mod. It was designed for personal use, just includes some small XML patches made according to my personal preferences, most for immersion reason and to balance the nests/pillows statu...
Floors Are (Almost) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Longer range piercing spine
Created by jaydn
doubles the range of the piercing spine ability that comes with biotechs vampires...
Advanced Storage Filters
Created by pointfeev
Adds the ability to add extra advanced and configurable filters to storage areas. It also allows filters to be saved and loaded between multiple saves. Extra Filters You can add extra filters to containers. You can use these to, say, have one filter handli...
MakaiTech - Psycast
Created by Farmer Joe
Psycast path themed around essence in MakaiTech mod include 9 new class. Deathmarch - an unstoppable force in the battlefield, possess various destructive ability, Destined Death -majority of damaging psycast in this path can cause permanent death, or a li...
Biotech Robust Gene Expansion
Created by Rince
This mod contains Robust category genes that i found missing in this game. Thanks to Sovereign for fixing my art. https://i.ibb.co/VpXzYVF/Group-596.png ...
Archotech Stack Gene
Created by Rince
Some anonimos adventurers successfully stole the fully working gene blueprint of the cortical stack right from the nose of the Archotech. It's not craftable, but you can grow one with this brand new gene, and it uses vanilla biotech resourse - archite caps...
VPE Self-Cast This!
Created by Jdalt40
Ever wondered why you can't cast stabilize on yourself in Vanilla Psycasts Expanded? This mod patches it so you can along with a few other abilities! This mod patches the following abilities to make them able to self-cast - Word of Healing - Word of Immuni...
Mental Fortitude Genetics
Created by PineWoodForests
Simply adds 2 new genes that affect the mental break threshold: Mental fortitude - Mental break threshold x50% Mental immunity - Mental break threshold x0% ...
I Don't Care
Created by Virstag
This very simple mod adds the "don't care" precept to Blindness, Scarification and Skullspike issues. I made it for my own use, because I felt that the above-mentioned issues significantly lack a more neutral position, especially since almost all others ha...
Nonlethal Genome Excavator
Created by Cedaro
Make genome excavator in Vanilla Genetics Expanded won't directly kill creature. In Biotech human won't die from moderate gene extractor, so in theory genome excavator is the same. This mod changes the behavior of excavator. When used on living creatures, ...
Bricks Don't Vanish
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Bricks Don't Vanish) for construction and deconstruction material returns and chances. With default settings, does nothing. Does not require a new colony to add, tune, or remove. Preview image by ...
Smoothed stone is worthless
Created by alite
There are many things that confuse me about base Rimworld. Most of them I can find mods to fix them. Other times I fix them with my own mod. This is the second one, just in case anyone wasn't sure. Why does smoothed stone have a value attached to it? I get...
Honorable Organs
Created by alite
When you are attacked, you have 4 choices. Give up, kill them all, turn them into prisoners, or turn them into organs. Normally, the Tribute Collector only accepts the results of the third one, but this mod makes it so they'll accept the fourth option as w...
Always Fertile
Created by alite
This mod was made by the request of someone who wanted to stick up the biggest middle finger possible to biology. Well now we can all send birds at biology, because while age will decrease fertility, the lowest it will ever be is 5%. Sure it doesn't make s...
Door Clearance
Created by Owlchemist
A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid. The goal here is to prevent sensitive doors from being stuck open due to items suddenly being placed, such as tho...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Log Publisher from HugsLib
Created by m00nl1ght
In 1.5, this mod should no longer be needed. HugsLib has been updated for 1.5 and the included log publisher is working again. In 1.4, the original publisher in HugsLib seems to still be broken. You can use this mod either on its own, or alongside HugsLib....
Don't Talk to Me
Created by Hugh J. Load
What does it do? This mod lets you suppress messages (those annoying words that block your resource view in the upper left corner) and letters (those things with the fancy drop down animation you never read) from ever appearing. All messages and most lette...
Better Log - Fix your errors
Created by bradson
Enhance your log experience. Better Log provides various tweaks, options and additions to make modding and troubleshooting a more pleasant adventure. In detail this mod provides: Multiple choices for new open log buttons https://i.imgur.com/mkZvXJU.png htt...
Never Generate Relations
Created by stun
Forces the basechance for randomly generated relationships to be 0. Prevents both the generated relations from starting pawns and more importantly, Prevents generated pawns (raiders etc.) from being generated with relationships to existing pawns (e.g. your...
Anima Fruit (The Original)
Created by velcroboy333
Adds fruit to the Anima tree; a mystical drug with psychic effects. Roughly once a year the anima tree will produce a very special fruit. Eating the fruit not only gets you high as f....it tastes marvelous! Your entire mind, body, and solar system will be ...
[BugFix]"Non-ideo-style surroundings" Fix | 非文化风格环境修复
Created by NP
===========English=========== A patch that gets rid of "Non-ideo-surrounding" thoughts in your colonists As of 1.3.3200, ritual seats will cause pawns to have "Non-ideo-styled surrounding" -4 thoughts :( Any ritual seat is considered to have an nameless st...
Fix Styled Blueprints
Created by Kathanon
Fixes blueprints for some buildings (notably walls) looking as if already built. It occurs when the building has a style that changes its appearance (e.g. through a modded ideology). Yes, this will be updated for 1.5, but the update is not straightforward ...
Part Coverage Fix
Created by Almantuxas
Version 1.1 Updated to RimWorld 1.5 Fixes the issues that arise (at least with Combat Extended) from a part's total child part coverage being greater or equal to 100% by enforcing a limit of 99.9%. If a human torso were to obtain more parts from some mod (...
[Deprecated][Bugfix]斜角近战修复 | Door Corner Attack fix
Created by NP
修复了斜角近战。 原版行为: 截至1.3.3287,在图示右侧的结构里近战攻击可以穿墙。 模组行为: 该模组保留了正常的与门的斜角交互,并且阻止了穿墙攻击。 A patch that fixes melee attacks can reach through walls. Vanilla Behaviour: As of 1.3.3287, melee attacks can reach through walls if a door is built as shown in the right hand ...
Vanilla Fix: Mortar Shell Loading
Created by pureMJ
Colonist no longer walks on top of the shelf when loading a mortar shell. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will walk on top of a shelf when fetching a mortar shell for loading the mortar. It is both ugly and slow. This Mod Ad...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Human Clothes for Animals
Created by Kosh
Using the Animal Gear framework, this mod allows you to dress your pets in some human clothes. Github : https://github.com/NightKosh/Human-Clothes-for-Animals...
Organs are labelled
Created by Leaguenet
This texture mod retextures all the prosthetics/organs/implants so that they can be easily identified visually. It is intended as an alternative to the venerable Bionic Icons mod, which I've been using for a long time, but which, unfortunately, is not full...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Choose Your Medicine
Created by Kopp
First things first: This mod is (heavily) inspired by Pharmacist by Fluffy and Smart Medicine by Uuugggg. So credits to both authors! Clarification: In vanilla (and in this mod) you do not set which exact medicine should be used, but which MedicalCareCateg...
Integrated Deep Storage
Created by Avericat
Rebalances the different available storage mods that use LWM's Deep Storage's storage system and adds its own buildings when furniture mods are found. I am taking a hiatus for now. Will come back to maintain and update the mod in some weeks. https://i.imgu...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
[LTO] Colony Groups
Created by BICKLEY
Enjoy the mod? Check out LTO Arcade* https://i.imgur.com/tb9TMRE.png ___________________________________ https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn ...
Fences And Floors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Captain Stakys mod https://steamproxy.net/sharedfiles/filedetails/?id=784370602 - Chinese translation: 神殇丶听聆 - Updated Chinese translation: 地上的苦难是吾等的食粮丶 - Fixed the Sensor Panels not giving speedup. - Added sup...
Carpets++ 1.4
Created by DaLLaN
Have you ever wanted to choose the size of the carpet for your premises, and not make the premises to fit the size of the carpets? This mod is for you! The "Carpets +" mod adds 10 unique customizable carpets to the game. and their overall beauty score is a...
Utilities: Fridge Unofficial Wall Edition
Created by Quiana
By request, this simple mod adds in an extra drop-down designation to Owl's Simple Utilities: Fridge module for a wall-placed version of his fridge. This lets pawns access both sides in order to deposit food or other perishables for easy access! This requi...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
Trading Control
Created by Tad
What it does. This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on! No more trampling around inside your workshops or through your bedrooms in the middle of the night! Bonus - ...
Animal Equipment
Created by Owlchemist
This is a fork and continuation of the mod Animal Armor: Vanilla, and uses Animal Gear framework to allow you to research, craft, and outfit animals with warm clothes and protective battle armor. ⚠️Artists wanted! I am the technical manager of this mod and...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Vanilla Genes Rebalanced
Created by RedMattis
This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow healing reduces healing speed to 65...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
TraderGen
Created by joseasoler
TraderGen is a mod focused on improving trader variety and mod compatibility. Every trader will feel different and unique! Orbital trader specializations: Orbital traders get a random specialization. In addition to their normal stock, they will have extra ...
Herbal Tea
Created by DrEnzyme
Adds Herbal Tea, a refreshing beverage brewed from from Herbal Medicine which gives a bit of joy while slightly improving blood filtration and immunity gain rate. It functions as an early-game medicine to help fight infections and disease. Herbal Tea requi...
Trading Options
Created by joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
ReGrowth: Boiling
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 1.0-Hooty-rev4 https://i.imgur.com/NuczGAx.png New unique animals! https://i.imgur.com/GmT36T...
Roo's Satyr Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Within the clutches of the forest live the Satyr; a race of goat-like pranksters with a penchant for causing mischief. They’re easily distinguishable from Fauns by their sharp horns and curly beards, but before you even catc...
Just About: Lions And Tigers Xenotype
This mod adds 2 new Xenotype races and 14 Genes and 1 Enemy Faction for rimworld Biotech. Requires Biotech to work obviously. The Mod adds 2 Fictional races of Lions and tigers to rimworld as a tribal- annoying Xenotype, they move fast have great AP abilit...
Better Surgery
Created by Gegegeb
About: This mod fixes 2 issues with rimworld surgery: All surgeries have a minimum 2% chance of failure, no matter how good everything is. When surgery fails, the surgeon just stabs their patient like a maniac. Features: Surgery success chance now can reac...
Premarital Sex
Created by 1trickPwnyta
*** This mod has been merged into my bigger mod, 1trickPwnyta's Ideology Patch: https://steamproxy.net/sharedfiles/filedetails/?id=2764625248 If you have that mod, you no longer need this one. *** Did you notice after you installed Ideology that most p...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/7EMupXI.pnghttps://i.imgur.com/DADdOm0.png https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back...
Repair hubs
Created by LTS
Adds a variety of structures that repair nearby walls and a couple of items that slowly repair equipment, all unlocked by a new research: - Small repair hub: restores 10 HP to structures in a radius of 6 tiles once every 5 seconds. - Large repair hub: rest...
Paintable Bridges
Created by dickmosi
About This mod has been rebranded for 1.5, it still functions the same in older versions. This mod makes bridges paintable just like wooden floors with a simple XML patch! https://i.imgur.com/Ol0a4vO.png Help RimWorld 1.5 half implemented this mod, as of t...
Condition Matters
Created by SteveZero
A mod that makes you actually care about the condition of your equipment (i.e. apparel and weapons). How it works: Condition (i.e. health) now affects: Type Melee Weapons Ranged Weapons Apparel Effect reduced armor penetration reduced accuracy reduced armo...
Mark That Pawn
Created by Mlie
https://i.imgur.com/iCj5o7O.png You get a large raid and looking through the pawns you find one that would be excellent to capture, but sadly you lose them in the action. You later find their corpse blown up by one of your rockets. With this mod you can ma...
Advanced Bridges & Corners
Created by kongkim
Continued mod A good and old mod all the way back from before version 1.0 continued by @troopersmith1 and @_MagnusTheGreat_ for a long time. Huge thanks to them. Original Continued mod. Really liked the mod back then, so decided to revive it to version 1.4...
Elders Faction
Created by xrushha
General Info: "Elders" is an ancient psycaster faction that awakened on multiple worlds not too long ago. They hate outsiders, but you can befriend them. Royalty DLC and Anima Gear required for work. Features: This mod adds: New faction; New way to gain ps...
Parka Retexture
Created by Tied
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures. Now also applies to the Ideology DLC's Spikecore Parka! Used Retextured Apparel for the screenshots...
Rare Lightning
You ever notice how you've never had to actually fight a fire caused by a lightning strike? Unless you have, my condolences. This mod makes lightning strikes during rainy and dry thunderstorms 10x rarer, because they are ridiculously common and become expo...
Hospital
Created by Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
Prisoner Recreation
Created by oBerry
Updated to be more compatible, thanks to Demopan's awesome work! Thanks man. "Hey Bill, thinking about joinin the colony today?" "I am sorry John, but I am incapable of human emotions or motives. I do not wish to join your colony" *whispering to Jill* "Wha...
Meaty Baby Food
Created by Stark Raving Sane
Meat is back on the menu! Adds a recipe to make baby food from meat. Perfect for colonies that can't or won't engauge in agriculture. Meaty baby food's stats are identical to the vegetarian version. It can be crafted from meat or animal products. ...
Better Infestations 1.4
Created by Machine
This mod changes almost everything about infestations, the way they produce and insect behavior. Features: Infestations can start in most biomes, almost anywhere. The only exception is icelands. The bugs like warmer, rocky areas, preferably dark caves. If ...
Adjustable Genes Regrowing Time
Created by RedMattis
Ever been annoyed that if you implant your xenohuman colonists with a gene, no matter how small, you become unable to extract genes from them for literal ages (2 years)? All this mod does limit that countdown to a value of your choice, by default 10 days. ...
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
Air Generator
Created by Neronix17
Ever wanted to generate power from the air itself without worrying about chopping down half the forest for a wind turbine? Ever thought it'd be great to have a little box generate enough power to keep a standard residential home running? Well now you can! ...
Roo's Faun Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Deep within the greenest and dreamiest groves of the Rim exist the Faun – a delicate and nimble relative of the deer, often compared to shooting stars, for as quickly as you catch sight of one, they’re even quicker to flee. ...
Phytokin have Natural Connection
Created by Moka
I ended up with this as part of a sideproject I'm working on and thought other people might like to have it as well. It does what it says on the tin and patches Phytokin from the VRE series to have the Natural Connection and Chokevine genes from Rooboid's ...
Pets Can Eat from Wall Refrigerator
Created by seeki
Overview This is a troubleshooting mod. In Rimworld version 1.4.3613 pets can no longer stand on adjacent squares to eat food that is on the off-limits squares. Pets can no longer use wall refrigerators or livestock manger. This mod allows pets to eat meal...
BetaTraps
Created by Dorely
This will add back in the rearmable deadfall traps that were removed a few versions back. I was watching a let's play of a tribal ice-sheet challenge from b18 that relied so heavily on the traps that it made me realize that traps used to be way more useful...
Party Hard - Psycast Rituals
Created by 98 Owls
Adds a psylink ritual and an attachable ritual outcome so common rituals can grant psylink levels. What's that mean? No more eye gouging, tree worship, or sucking up to the empire for powers. Adds a new ritual that lets you channel the colony's energy into...
Blindsight - Truesight
Created by Lhoxris
https://i.imgur.com/p7Fv1Z6.gif] https://i.imgur.com/4Yp7ODL.png] https://i.imgur.com/cfoFEMA.png Github: https://github.com/Lhorix/truesight Update - Nov 21, 2022: Updated to 1.4. Update - July 27, 2021: Pawns that are blind (have 0% Sight) but have prost...
No Natural Psyfocus Decrease
Created by Zircaroi
A simple patch to prevent natural dissipation of psyfocus Psyfocus will never dissipates over time. Sep. 5, 2021 For some reason, the psyfocus of some pawns decrease rapidly. I have not been able to identify the cause yet, but it may be due to the fact tha...
Epitaph
Created by telardo
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus s...
[Deprecated] Auto-cut Fix
Created by HerrFliP
This bug was fixed with game version 1.5 and is no longer needed. Fixes the problem that not all designated plants are assigned for cutting by the Auto-cut function in animal pens. No more manually assigning bushes, grass, moss, brambles, etc. for cutting....
Home Area Radius
Created by Neptimus7
Lets you modify the amount the home area expands by. By default, when you have "Automatically expand the home area" enabled, the game puts a few (specifically, 4) cells of buffer around the object built. I've found that this is far too wide for my liking, ...
I Cant Fix That
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod stops your pawns from being able to repair buildings, apparel and weapons that they do not know how to build in the first place. Basically anything that has not been researched can be used but not repaired. Always f...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Gene Trader
Created by theactualspinny
Updated for 1.5. Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 ...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Carry Different Medicine Types
Created by Kopp
A simple mod that allows your colonists to carry different types of medicines in their inventories. This feature was requested by users of another mod of mine: Choose Your Medicine. Since it is not related to a doctors selection of medicine when tending/op...
Do Not Go There
Created by Space Moth
Description This mod is an attempt to stop visitors wandering into dangerous or off limits areas. This mod will make guests and traders listen to forbidden doors as long as the faction relations are above -20. Works with vanilla traders as well as guests a...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
Compact Work Tab
Created by jefferyharrell
If you have a smaller screen or mods that add a lot of work types (like my own Many Jobs for instance) you may have encountered the heartbreak of the unreadable Work tab. https://raw.githubusercontent.com/CaptainArbitrary/CompactWorkTab/main/.github/README...
Device Standby
Created by Cedaro
Devices will standby while not used, with configurable power consumption. Why not just Turn It On and Off? Most buildings in Turn It On and Off are hardcoded, making it almost impossible to extend. And the author also seems no longer focusing on RimWorld. ...
Cherry Picker Duplicates List
Created by test
Tired of mods adding duplicate things? Well thanks to owlchemist's cherry picker now you easily disable them from showing up in your game This mod automatically creates lists of duplicate things based on the mods that you have enabled. These lists can be f...
[KYD] Even More Food Filters
Created by Kayedon
Even More Food Filters brings you handy, irreplaceable filters to the Foods category to help you custom-tailor your food restrictions and storages. Take the guesswork out of the equation! Awful, Simple, Fine, and Lavish to the Meals category, you can be su...
Vanilla Combat Reloaded
Created by d0n41dth3gr34t
1.5 update is available. Please test this out with other mods to see if there is any issues. Have you ever felt armor was too squishy? Or pawn accuracy was ridiculously low for your 20 shooting pawn? Maybe you didn't like how anemic bullets felt. Or got ma...
Basic Medicine
Created by ILuvSilicon
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/LGS2J6p.png Adds Basic Medicine as a weaker version of Industrial Medicine to serve as a middle ground between Herbal and Industrial Medicine. It doesn't require Microelectronics research and Neurotramine...
Fists Aren't Made of Steel
Created by Aelanna
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings. What This Does This mod replaces the ToolCapacityDef of certain unarmed tools with BluntUnarmed, which uses a custom ManeuverDef and custom DamageDef that deals 50% damage t...
ReGrowth: Tropical
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 1.1-Sovereign-rev1 https://i.imgur.com/NuczGAx.png Minor fixes and tweaks, otherwise I consid...
Alpha Bees meal Retexture
Created by Alcor
Google translation--- Alphabees Meal Retexture :) This mode does not change other than meal. For some reason, the food looked dark. So I colored it to suit my taste! I might be sloppy because I'm not good at graphics. sorry....
RT Fuse - Retextured!
Created by Soul
https://i.imgur.com/f2liBzy.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the good old RT Fuse mod. https://i.im...
Cozy Heater
Created by Euterpe
This is a simple mod that allows you to rotate the Heater. This required new sprites, so I completely remade the Heater sprite in a much higher resolution while staying true to the original. If you have the Ideology DLC, it also adds some Ideology Style va...
Gauranlen Tea Brewery
Created by MallowYellow
https://i.imgur.com/W1qGzuf.png This is a small and simple mod that gives a use to Gauranlen Moss by allowing it to be harvested and cooked into meals, or mixed with Berries to create Gauranlen Tea; a smooth, comforting, pumpkiny drink that helps with medi...
PsyBlasters
Created by Arquebus
A mod that adds new guns that deal enhanced damage when fueled with psychic energies supplied by a wielding psycaster. About Our goal with Psyblasters was to add a way for psycasters to contribute their powers to combat situations that is both more readily...
Gestalt Engine
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/IKjHkEj.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 1.1.1-Specter-rev1 Supports Rimworld version: 1.4 https://i.imgur.com/NuczGAx.png ...
No Ingredient List Limit
Created by Mlie
https://i.imgur.com/iCj5o7O.png Made this for those (slightly insane) users that has added so many mods that the ingredient-list is not able to show all items in the list. The vanilla list when selecting ingredients for recipes cuts off around 400 items. T...
Royalty Tweaks
Created by Mobius
Limits throne room requirement to highest ranking royal. Also re-enables passionate skills. Royalty Tweaks 1.3 What noble in their right mind would let their knights each have their own throne room? Not mine, that's for sure! This mod removes the demand by...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Dead Calm Slave
Created by Veritas ☨
Slaves with Dead Calm gene will not rebel If you don't care about your money you can leave some here https://i.imgur.com/rYkZNZZ.png ...
[LYN] Makeshift Cooler
Created by Lyn the Cookie
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission.. https://i.imgur.com/u0JUtDP.png This is a simple mod that adds a makeshift cooler, inspired by Vanilla W...
[Ling]Cooler
Created by LingLuo
A cooling device that can be indoors. This is Magic!...
Consciousness affects more!
Created by Victor
Makes the Consciousness stat affect Psychic Sensitivity. Changes the Psychic Suppressor hediff from Royalty's mech clusters to reduce Consciousness by 25%. If you have any better ideas on how to fix it via XML, please let me know. Changelog 16/08/22 - Bare...
Short Circuit Blues
Created by blues
A mod about short circuits. Better served with RT Fuse and/or Power Logic. Compatibility Can be added to a save, can be removed from it. - On removal, if you have buildings from this mod (on-wall fuses for RT mod) it will throw some errors. After a save wi...
Grenade Traps
Created by Romyashi
A mod that adds traps made from grenades. Those act like a single use of a respective grenade, but mounted as a trap. Grenade traps become unlocked with the IEDs research project. https://sun9-10.userapi.com/impg/K2Gs4N0j2Dh-NoaeoE0o6O2m-7Pfl-7H7fmyVQ/S2hD...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
Medieval Go-juice
Created by Rince
Im sick of medieval and tribal Hussars dieng on me. Now they gonna get Gaulish Potion, brewed by druids. 1) You can only brew it in the fueled cooking station. 2) No research is needed (because druids keep the secrets from you). 3) You need a really specif...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Map Wide Orbital Trade Beacon
Created by Supes
Map Wide Trade Beacon Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat). You only need one beacon (best placed outside so d...
Categorized Bill Menus
Created by Kathanon
Splits the "Add bill" menu into sub-menus by the categories of the products. Also adds a "Favorites" sub-menu (if any favorited recipes are available). Use the star icon to favorite a recipe. Styled items connected to an ideoligion use the same recipe, and...
ExternalEye
Created by chitoseender
*Machine translation* Simple external electronic eye mod, increase the visual ability 200%, the feature is that this electronic eye is appeal, wear it will get a Hediff, will change the visual ability calculation formula, so that playing blind culture even...
Unfertilized Eggs
Created by Romyashi
A mod that automatically (starting from 1.5) patches egg laying animals to be able to lay unfertilized eggs....
Drug Command Overhaul
Created by tikubonn
Overview This Mod modify a drug consume command in vanilla which a little useless to useful a little. I made this Mod, because I let colonists use combat drugs often before large battle, but I don't like instruct it each one. Maybe this Mod is useful, for ...
Follow the Vein
Created by Kathanon
Adds an order for mining out an entire vein without immediately revealing the extent of it. As new cells are revealed, the orders are updated automatically. Per default only applies to ores. To use also on regular rock, enable for rock through the right-cl...
Loading In Progress
Created by Smash Phil
This mod is obsolete as of RW 1.5.4062 It has been incorporated as a vanilla feature. As such, this mod will no longer be maintained, though it will still work for versions 1.4 and lower. --------------------------------------------------------------------...
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2 Nov, 2023 @ 4:15am
PINNED: Important notes on the use of mods.
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