RimWorld

RimWorld

67 ratings
More Pause Events
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.039 MB
28 Sep, 2019 @ 3:16am
13 Apr @ 7:50pm
19 Change Notes ( view )

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More Pause Events

Description
Allows users to pause the game on certain mental breaks, like a colonist giving up.


What events are currently supported?
  • Murderous rage
  • Slaughterer
  • Predator
  • Catatonia
  • Fire starting spree
  • Food binge
  • Insulting spree
  • Sadistic rage
  • Corpse obsession
  • Berserk
  • Give up
  • Confusion
  • Social fights
  • Transport pod crashes
  • Maddened animals
  • Idle pawns


Save game compatible.
Found an issue? Submit an issue report[github.com]
Wanna translate the mod? Submit a pull request[github.com]
Popular Discussions View All (1)
9
3 Feb @ 11:42pm
PINNED: Feature Requests
randoo
37 Comments
thorman123456789 12 Apr @ 6:27pm 
1.5?
Crunch 17 Oct, 2023 @ 5:11pm 
we have the same profile pic :D
randoo  [author] 13 Jun, 2023 @ 3:16pm 
Transport pod crashes were removed since they were moved to the quest system, and I didn't quite understand where I'd need to patch to keep the feature.

As for the settings menu, there isn't anymore events past "social fights".
cortexstack 13 Jun, 2023 @ 2:22pm 
Yeah it looks like there should be more to the list but I can't see anything below "Pause when a colonist starts a social fight". Is there some sort of .ini I can edit to pick which ones are active?
lee 30 May, 2023 @ 8:36pm 
Should there be a scroll bar in the settings menu? It seems like there is more to the list (like transport crash) but I'm unable to scroll down
tebow baggins 3 Jan, 2023 @ 2:37pm 
cant find transport crash on mod option list..?
ToxicFlash 17 Nov, 2022 @ 8:47am 
So im searching for a mod that pauses the game for trade ships and quests, I always miss those when focused on managing. Is it possible to add this as a feature? Sorry for the request but your mod is the only I`ve found that goes in the general direction of my desires. If possible, thx in advance!
basics :) 4 Nov, 2022 @ 6:35pm 
Whenever I cast Berserk on an enemy pawn, the game pauses. I doubt this is intended (maybe it's accidentally getting treated like one of your own pawns going berserk?).
triscuit 3 Nov, 2022 @ 10:40am 
Pause for tnatrums?
Astrobia 25 Oct, 2022 @ 4:17pm 
Crazy this wasn't in vanilla from day 1. At least the new biotech events don't ambush you... Or at least not all of them?