RimWorld

RimWorld

264 ratings
MiningCo. Projector
   
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
617.289 KB
25 Jun, 2017 @ 1:46pm
28 Oct, 2022 @ 4:45am
10 Change Notes ( view )

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MiningCo. Projector

In 1 collection by Rikiki
Rikiki's mods
11 items
Description
This mod adds the MiningCo. spotlight turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153946#msg153946
134 Comments
Fedeh 22 Jun @ 4:14pm 
Hi, would you update mining co projector to 1.5? Thanks!
lol 12 May @ 1:11am 
Does the light accuracy bonus work for Combat Extended? I assume it should
TENb 27 Apr @ 8:47am 
1.5 please
Blastmetal 27 Oct, 2022 @ 1:51pm 
good to know i would love to make my base more fortressy with those sweet spotlights.
Rikiki  [author] 27 Oct, 2022 @ 1:30pm 
@Blastmetal: I would say less than a week. Hold on buddy! ;-)
Blastmetal 26 Oct, 2022 @ 4:16am 
any ETA for a update to 1.4, this is literally the only mod that adds the type of spot lights that i want for my bases and im missing it already :S
Rikiki  [author] 8 Mar, 2022 @ 12:30pm 
@skycrossercat: the max range is defined by specialDisplayRadius value in Buildings_ProjectorTurret.xml file.

@Nix²: I could give you advice on how to proceed yourself if you know what you want.
Modifying the XML values is quite simple. More complex behavior requires C# programming knowledge however.
For now, I have put RimWorld modding on hold and have no plans to further work on my mods.
Nix² 6 Mar, 2022 @ 8:27pm 
Hi.
with no disrespect,

I'd like to know if you accept any kinds of commission for very particular version of this spotlight mod.

I really enjoyed those handy projectors, and I just want some little changes personally. But my lack of modding knowledge failed me and I thought it'd be better to ask you directly on the matter.

I also tried to pm you but was unable to contact - so I leave this here. Please message me if you are interested.

Sincerely, Nix
DÆMON 29 Oct, 2020 @ 5:12pm 
Well, I found the source of the stuttering when I pan around the map. Also, zombies tend to treat the spotlight as a physical object to attack.
skycrossercat 16 Jun, 2020 @ 10:00pm 
Looks like the range of the projectors can't be changed through xml, just feel the range is a bit too short.