RimWorld

RimWorld

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Just About: Lions And Tigers Xenotype
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Mod, 1.4
File Size
Posted
Updated
1.067 MB
1 Aug, 2023 @ 12:00am
29 Sep, 2023 @ 6:23pm
2 Change Notes ( view )
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Just About: Lions And Tigers Xenotype

Description
This mod adds 2 new Xenotype races and 14 Genes and 1 Enemy Faction for rimworld Biotech.
Requires Biotech to work obviously.



The Mod adds 2 Fictional races of Lions and tigers to rimworld as a tribal- annoying Xenotype, they move fast have great AP ability with melee and Burn real well, I recommend 40K mods available in the workshop to counter them.


The Leo are a genetically spliced race of nomadic lions, adapted to thrive in savanna climates. Their golden fur and muscular build make them well-suited to withstand the intense heat and dry conditions of the savanna.
As a tribal culture, the Leo prioritize cooperation and strength. They rely on their physical prowess and hunting abilities to survive in the harsh environment, and have developed a deep respect for the balance of nature. They are skilled at tracking prey, and are able to take down even the largest of animals with their sharp claws and powerful jaws.The Leo value honor and loyalty above all else, and maintain a strict code of conduct within their tribes. They believe in earning one's place through strength and skill, and those who prove themselves in battle or hunting expeditions are highly respected. However, they are cautious of outsiders and will not hesitate to defend their territory and way of life against perceived threats.


The Tigris are a genetically spliced race of nomadic tigers, possessing traits that allow them to survive in colder climates. Their thick fur provides insulation against the cold, and their sharp claws and teeth make them formidable hunters in snowy terrain
As a tribal culture, the Tigris rely on their communal bonds and hunting prowess to survive. They are skilled at tracking prey and using all parts of the animals they hunt, from the meat to the bones and fur. Their nomadic lifestyle allows them to follow the herds and avoid over-hunting in any one area.Despite their fierce appearance and reputation, the Tigris place great importance on hospitality and respecting their fellow tribe members. They are fiercely loyal to their own kind, but are wary of outsiders and will defend their territory and way of life at all costs.



Unfortunately there is more, The mod Adds Several new genes to mix up your rimworld experience.






Does it make them OP? I don't know-
And I don't care!




Q&A
Q: Does this work with any version of RimWorld?
A: It requires Rimworld version 1.4.

Q: Is this compatible with CE?
A: Due to the advanced C# code, no. (maybe someone might make it compatible then it will be linked here)

Q: Do these Felines spawn as enemies?
A: They can, As part of the rough Feline tribe that you can turn on or off at the start of the game.

Q: How Do I play as the Cats?
A: You can modify your starting pawns using the Xenotype editor or Capture them from the hostile tribes.

Q: They Seem a little Over powered?
A: Ya maybe, Seems a bit much people rely on sniping pawns form miles away, if you still want to cheese them I recommend using fire :D .

Q: Your art sucks.
A: Aw, I worked hard on it, Well It's a good thing you will be looking at the sprite art in game.

Q: No, the sprite art is what I mean.
A: D: .

Q: Do Enemy pawns also use the Nine lives Gene?
A: Yes It will be real fun.

Q: Is this mod save game compatible?
A: Yes, add it to an existing save But would not recommend removing them .

Q: Can I request something to be added?
A: Yea, always open to suggestions.

I'm sure Something We overlooked might / will break so when it does please let me know in the comments down below.




DONATIONS
I don't accept donations because its kinda not right if you enjoyed, that is payment enough for me, also comment! that makes me feel all mushy inside when ya complement the work. or don't! just insult me.

If ya STILL feel pretty generous Check out the rest of the crews / Credits work and give jobs to them, they helped me out plenty and can do the same for you.

CREDITS

  • Ogam : For Sprite Artwork
  • "Dia" Two Wholes Halved : descriptions.
  • Robfal2 : C# For Genes.
  • AlexisPopcorn : C# For Genes.
  • And you : For taking time out of your day to read all this work~.



74 Comments
cyanobot 31 Aug @ 11:45am 
I guess here is mine: https://steamproxy.net/sharedfiles/filedetails/?id=3320873214

Feeling very awkward about all this, haha.
Halituis Amaricanous  [author] 31 Aug @ 8:17am 
Huh what is situation, I suppose just post it, no rules ageist it or anything, nor do i really care. Or if any of ya prefer I could just add you as Contributors and just update it from there (not sure if that is how it works.) But you are free to do whatever you guys want with it. Do appreciate the extra effort going into it tho. wish I had the time to do such bug fixing and similar.
cyanobot 30 Aug @ 9:29am 
Coincidentally I also happen to have done a 1.5 update, which must have been in progress at the same time. I don't especially want to clutter the workshop up with a near duplicate, but my version includes a slightly more complex update to the gene graphics so that eg: only adult male leos have manes, tail placement is more accurate for different body types.

Not sure how to proceed now, we do not need two different updated versions.
ZX Zero 21 Aug @ 7:36am 
this is the best cat xeno mod
dingus 17 Aug @ 6:07pm 
Love the mod!
Zebraoracle 15 Aug @ 4:11pm 
This mod is on Mlie's list of mods to update, so eventually it'll happen. Sadly it's been on that list for a while, so it might be a long wait because he has so many mods to get to (his list is huge). :(
Tiohzi 14 Aug @ 1:59pm 
update
cb2420 30 May @ 1:03pm 
Is there anyone out there willing to continue this mod?
Pyro Simba ☪۞ 13 Apr @ 1:52pm 
nice