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However, you can gain some control over them with the *kill for me* and *hunt for me* mods.
*kill for me* let's you draft a pack of animals (dragons in this case), and make them attack your given targets, by ranged as well as melee (ranged can be enabled/disabled in settings)
Without a log it's hard to know what's going on as there's no issues on my end.
We can discuss further there to try and find out what causing the issue for you.
This is still the case in tonight's mission,I checked the log and there was no log exception when this happened. but the difference is that it only shows once when the character attacks the dragon, but it still shows three times when it kills the dragon after it falls to the ground. And before that,What's strange is that when attacking a dragon, it shows three times on the right side of the screen that the dragon is enraged. At the same time, when the character kills the dragon after it falls to the ground, it will also show three times on the right side of the screen that the dragon is enraged. And it's just one dragon, so imagine what it's like to have a lot of dragons on a map. I don't know what the cause is at the moment, because I did the same thing with version 1.4 last year and only recently reported it.
I tested it yesterday and personally i had no issues, it could be a mod conflict.
If you feel like there's to many in your game though, there's a mod where you can reduce the spawnrates to your liking. It's in the compatibility list on the description