Sid Meier's Civilization V

Sid Meier's Civilization V

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Mods Civilization
Items (720)
Amer-Asian Resources
Created by framedarchitecture
Adds four map resources; each will be automatically distributed on any random map type. *Rice Bonus resource, only found near rivers and in warm climates. *Tea Luxury Resource, found on hills in warm climates. *Maize Bonus Resource, found on flat grassland...
Barbarian Civilization
Created by westaimuty
Adds the Barbarians from the game as a playable civilization. Leader: Kuningaz (German word for Barbarian King) Unique unit: -Gothic Warrior -Frankish Archer Unique Building: Training Grounds - replaces Barracks (gives slightly more XP than Barracks)....
Bowman Change (English/German)
Created by Winston
This mod reduces the Bowman's Melee Power to 5. He gains the Promotion: Improved Melee which gives the Bowman additonal 20% Melee Combat Strenth. German Die Nahkampfstärke des Kampfbogenschützen wird um 1 reduziert. Dafür erhält er eine vererbbare Beförder...
Civ 5 Improvements Patch
Created by Eric
============ Civ 5 Improvements Patch for Brave New World ============ This mod is an unofficial patch for Civ 5 Brave New World that makes some surgical changes to the game in an effort to enhance it. The changes in Civ IP are the kinds you would expect f...
Coastal City Improvements
Created by Hannibal Sm!th
A basic mod that totally changes the way that coastal cities food and production work. List of changes (Buildings) - Lighthouse: Gives +1 Food on ocean tiles. +2 hammers to city production. No longer gives another +1F on fish resources. - Harbor: Gives +1 ...
Enhanced Improvements
Created by thecrazyscotsman
This mod adds additional yields to the following improvements: Lumbermill +1 Gold Plantation +1 Production Oil Well/Offshore Platform +1 Gold Farm/Terrace Farm +1 Production once Globalization is researched It also modifies jungle removal so that it also p...
Celtic Civilizations (Brave New World)
Created by Hiram
Removes the Celtic civilization and adds the Irish, Welsh, Pictish, Cornish Iceni civilizations to the game. Requires Brave New World, Gods and Kings and the Denmark and Wonders of the Ancient World DLCs to play. http://i.imgur.com/Ss9W5fv.png UB: Mên-an-T...
Classical Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds 3 buildings to the Classical Era: Agora, Inn, and Herbalist. The new building yields are below. --------------------------------------- Agora: +1 Culture +1 Artist slot +1 Gold from Spices and Marble 1 maintenance Unl...
Cistern and Marina - New Buildings
Created by thecrazyscotsman
Alternate download here. This mod is designed to be an alternative to the Lighthouse lake mods (including my own). I wanted to create a mod that improved lakes without required an lua files or references that may conflict with other mods. Of course this mo...
Ancient Building Pack 2
Created by thecrazyscotsman
Alternate download here. This mod adds an additional 3 buildings to the Ancient Era: Palisade Wall, Potter, and Smelter. The building yields are below. ---------------------------------------------- Palisade Wall: +3 Defence +25 City HP Unlocked with Agric...
Strategic Buildings Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several buildings to the later eras which make use of Horses and Iron to ensure that those strategic resources maintain value for the entire game. The new building yields are below. -----------------------------------...
Byzantium Simple Faith Buff
Created by Krajzen
This simple mod solves big problem of Byzantium - UA which is dependant on religion without any help to found this religion! I modified Byzantine Palace, so now it has its basic yield and +2 faith +5 defense (this also reflects role of Constantinople, as f...
Unique Improvements on Resources
Created by Party Magician
Sheep on that perfect hill for your Terrace Farm? Stone on the important bottleneck so great for the Kasbah? Wheat on the flood plain you'd be aiming your Polder Warriors straight at? Cattle on the City-State's only water-adjacent tile? Not your problem an...
Michigan Civ
Created by calcul8or
Welcome to Michigan! Michigan has a history of fierce independence and soaring manufacturing prowess. Update: New UA, some new art, and music added. Gerald Ford Trait: Assembly Line: Earn Great Engineers 50% faster, Air and Armor units start with free prom...
Denmark Simple Buff
Created by Krajzen
This simple mod makes Denmark playable ;p It modifies Danish Unique Ability - now each coastal city receives free Seaport, which gives +1 production and +1 gold from sea resources to originally underpowered Denmark (also seaport makes building ships 15% fa...
The Kingdom Of Bavaria
Created by px1px
+++Update (v.5) I added a more unique color, removed spelling mistakes and solved a graphic-bug. Thanks for your suggestions and the report of errors!+++ +++Update (v.4) hopefully a trait you guys like better :)+++ +++Update (v.3) new Art! Less OP Trait+++...
Armenia (Tiridates III)
Created by JFD
ARMENIA (TIRIDATES III) Unique Trait: The Illumination of Tiridates Your Capital converts to the first Religion founded and receives half their Holy City's Faith Per Turn whilst following it. Converting conquered cities to this Religion eliminates their oc...
Lake Improvements
Created by Snake
Allows improvements to lake tiles. Changes Lighthouses and harbors can be built in cities that are 1-2 tiles away from a lake. Workers that enter a lake containing an unimproved resource become workboats. Notes Tested with Vanilla and G&K. Use at your own ...
North Dakota
Created by calcul8or
Welcome to North Dakota! Land of harsh winters and short summers.Despite these conditions, wheat is grown here in abundance, and the Air Force base at Minot is of strategic importance. Newly accessible oil reserves give your people new hope for global infl...
Phoenicia Civ
Created by Mayor
Add the Phoenician Civ With Hiram I as the leader to the game. For Brave New World. UA: Traders in Purple All Plantation Resources provide double quantity. Receives +2 Gold for each Trade Route with a different civ or City-State. UU1: Bireme Phoenician rep...
City Infrastructure
Created by Carlzilla
Adds simple generic city infrastructure improvements to every era. Each infrastructure requires the previous ones in order to be constructed, they are designed to play off one another. They all have boosts to production, food, and culture. A few of them ha...
Improved Windmill
Created by thecrazyscotsman
Alternate download here. This is a very simple mod which adds +1 Food from Wheat to Windmills. This is to better reflect the historical use of the Windmill as well as role of Grain as a staple for many of the world's population. ---------------------------...
The Gauls (Gods & Kings)
Created by lunaticchimera
Add a new civilization, featuring the Gauls. Description from wikipedia : Gaul (Latin: Gallia) was a region of Western Europe during the Iron Age and Roman era, encompassing present day France, Luxembourg and Belgium, most of Switzerland, Northern Italy, a...
Improved Water Mill
Created by thecrazyscotsman
Alternate download here. This modifies the Water Mill yields to better reflect its historical use as a labor-saving device and for making flour. The Water Mill now yields: +1 Food +2 Production +1 Food on Wheat ---------------------- FAQ Q. I'm having a pr...
Department of Taxation
Created by Carlzilla
Adds a government tax office to the game to improve taxable revenue....
The Glory of Rome
Created by Comosea2
I did this mod because the others of Ancient History are endless. With this one you can try every civilization since the games are not so long. Enjoy it! Subscribe ---> Load scenario "Mare Nostrum" ---> Select Civ ---> Play Languages: English, Spanish (exc...
Ancient Building Pack
Created by thecrazyscotsman
Alternate download here. This Building Pack adds 3 additional economic and growth buildings to the Ancient Era. Credit to Kwadjh for the Weaver icon. The building yields are below. --------------------- Bakery (New) +1 Food +1 Food from Wheat Requires Whea...
Enhanced Military Buildings
Created by thecrazyscotsman
Alternate download here. This mod is designed to better reflect several aspects of Military and Defensive structures. Military buildings have been revamped. The Barracks now adds City Hit Points and Defense, reflecting its crucial role in city defense. The...
Illinois Civ
Created by calcul8or
Welcome to the State of Illinois! Land of great people and great challenges. Trait: +20% Great People (reflecting the numbers of impactful people born or shaped in Illinois), and +10% unit maintenance (reflecting the problems with corruption in public offi...
Ancient UnitPack- Medieval Ballista
Created by 🙂
Adds Ballista =================== Ballista Ranged Siege Unit; Medieval Era Strength 12 Ranged 12 cost 120 Upgrade to Cannon ======= Promotions: LOS Volley (100% bonus against fortified) City bombard ======= Concepts. Bring 1~2 of them and snipe fortified u...
Cities of Marble (BNW)
Created by Machiavelli
There are many cities of brick but can you build a city of marble? With new and modified National Wonders you'll be able to specialize your cities like never before, raising the small and obscure city to glory and greatness! Features: National Wonders no l...
Library Specialist
Created by Keukotis
When the game was first released, Libraries and Universities both had 1 Science Specialist slot. Great Scientists were too powerful though, so the Library's slot was moved to the University with a patch. But Great Scientists are no longer too powerful. The...
Sears / Willis Tower
Created by regalmanemperor
Willis Tower is a 108-story, 1,451-foot skyscraper in Chicago, Illinois. At the time of its completion in 1973, it was the tallest building in the world, surpassing the World Trade Center towers in New York +1 gold and culture from broadcast towers. gold i...
Ultimate Siege Engines
Created by 🙂
Adds 3 Siege weapons. Player can produce different one depending on their ideologies. - Railroad gun Needs Elite Force from Autocracy Long range, low movements Require 1 iron and Railroad techs - Demolition team Needs Patriotic war from Order Short range, ...
Improved Granary
Created by thecrazyscotsman
Alternate download here. This updates the Granary by adding +5% growth in city and +25 city hp. For balance reasons, it removes the yield changes for wheat/bananas/deer. The Granary now provides: +2 Food +5% Growth +25 City HP This is designed to more accu...
Kingdom of Bosnia (Brave New World)
Created by Hiram
Adds the Kingdom of Bosnia to the game as a playable civilization. Requires Brave New World. Leader: Tvrtko I Unique Ability: Crkva Bosanska - +25% experience for new units produced in cities where a Missionary is stationed. Receive a free Great General up...
Minnesota Civ
Created by calcul8or
Adds Minnesota as a playable civ. A great companion to the Wisconsin Civilization. Minnesota was built on rich natural resources - iron and forests in the north, and rich farm land in the south. Well over 10,000 lakes dot the state, providing fish and recr...
Wisconsin Civilization
Created by calcul8or
Welcome to the great state of Wisconsin! Land of bratwurst, beer, and cheese. Wisconsin's history is based on foundational activities such as agriculture and manufacturing with an industrius workforce, but its products have also had a profound impact on cu...
SFR Yugoslavia (Vanilla)
Created by DJSHenninger
This mod adds SFR Yugoslavia to the game as a playable civilization. This mod is for users without any expansions. NOTE: it does not work if you have an expansion pack (GK and/or BNW). YnAEMP support by JFD, Janboruta: Download Extract contents to My Docum...
Chemistry and Gunpowder swap (BNW, GNK)
Created by Maguyver
This mod is fully compatible with Brave New World and, if you haven't upgraded yet, Gods and Kings. I suspect there to be no reason it wouldn't be compatible with Vanilla. This mod simply switches the places of Chemistry and Gunpowder on the technology tre...
[BNW] Chile Civilization
Created by Leugi
Adds the Chile Civilization to Brave New World, with Bernardo O'higgins as its Leader!. This mod features Custom Leader Music. Update: Changed the Music, added TSL support, changed the city list. https://dl.dropboxusercontent.com/u/81814981/ChilePreviewBNW...
Improved Caravansary
Created by thecrazyscotsman
Alternate download here. This mod improves the Caravansary to be more useful. Now Food and Production trade routes are enabled with the Caravansary instead of the Granary and Workshop. The Caravansary now provides: Food and Production Trade Routes +1% Gold...
Improved Lighthouse
Created by thecrazyscotsman
Alternate download here. Updates the Lighthouse to make Lake tiles more useful. Also adds Tourism later in the game. The Lighthouse now provides: +1 Food from Lake/Coast/Ocean tiles +1 Production from Sea Resources +1 Food from Fish +1 Tourism after resear...
Commerce Tree Boost
Created by Party Magician
Slightly boosts Commerce policy tree, keeping the economic focus but making it more valid for other civs: Commerce Opener gold bonus moved from Capital to the city with East India. Entrepreneurship now gives +1 Gold to all Specialists. Mercenary Army now g...
Kingdom of Mitanni
Created by Hiram
Adds the Mitanni Empire to the game. Requires Brave New World expansion. Leader: Parshatatar Unique Ability: Mitanni Might - Melee and archery units cost 50% less maintenance and pay no movement cost to pillage. UU1: Shukuthlu - Replaces Spearman. Only the...
Wonders - Museo del Prado (Brave New World)
Created by Envoy
The Museo del Prado is the main Spanish national art museum, located in central Madrid. It features one of the world's finest collections of European art, from the 12th century to the early 19th century, based on the former Spanish Royal Collection, and un...
Tweaks - National Defense Tax
Created by 🙂
National Defense Tax mod. : the empire raises tax when the empire is at war. For example, if there was unexpected war declared from Greece(example), your civilization will raise tax based on the number of city, citizen and buildings. Player will buy some u...
Statue of Athena Parthenos
Created by Sun Ce of Wu
This mod changes the free Work of Art given by the Parthenon to make more (historical) sense and adds the great Artist Lawrence Alma-Tadema: Lawrence gets "Pheidias Showing the Frieze of the Parthenon to his Friends " (original Parthenon free work art) whi...
Ryukyu Kingdom (Brave New World)
Created by Hiram
Adds the Ryukyu Kingdom as a playable civilization. Requires the Brave New World expansion pack. Leader: Sho Hashi Unique Ability: Maritime Trade Center- 2 extra trade routes available. Trade routes with other Civilizations or City States yield an addition...
Buffing Byzantium
Created by calcul8or
Byzantium was short-changed by the makers of Civ V. This addresses those inadequacies. Keeping with the historical data in the Civilopedia, these buffs affect trade, faith, and great people. Unique buildings, the Byzantine Shrine and the Byzantine Temple, ...
[BNW] Peru Civilization
Created by Leugi
Adds the Peruvian Civilization to Brave New World, with Ramón Castilla as its Leader!. This mod features Custom Leader Music. https://dl.dropboxusercontent.com/u/81814981/PeruChart.png PerúCivilization Leader: Ramón Castilla UA: Reconstrucción Nacional: Fo...
Armenian Empire (BNW)
Created by DJSHenninger
This mod adds Armenia to the game as a playable civilization. This mod requires the Brave New World expansion (DLC). Internal mod support for: YnAEMP Ethnic Units Unique Cultural Influence Civ IV Leader Traits in Civ V Map Labels Piety and Prestige Cultura...
Buildings - Ancient Era Goldsmith
Created by isnorden
A reworking of WHoward69's goldsmith building mod, uploaded with his permission. (People have worked with precious metals thousands of years before the Renaissance, so I changed the required technology from Metallurgy to Mining.) ***In-Game Benefits and Re...
Persepolis
Created by regalmanemperor
This mod adds the Persepolis in Shiraz, Iran. It increase gold and culture and unit experience and gives a luxury resource: wait for it............................................................................................................................
[BNW] Feudal Ranks
Created by MyopicCat
Feudal Ranks is an AI/difficulty mod for Brave New World that aims to provide a fresh challenge for skilled players by rescaling the handicaps and mitigating some of the more severe strategic flaws of the AI, without changing the game itself. IMPORTANT: Th...
[BNW] Aymara Civilization
Created by Leugi
Adds the Aymara Civilization to Brave New World, with Tupac Katri as its Leader!. This mod features Custom Leader Music. https://dl.dropboxusercontent.com/u/81814981/AymaraChartBNW.png https://dl.dropboxusercontent.com/u/81814981/moddlsteam.pnghttps://dl.d...
Statue of Zeus Tweak
Created by Barrowulf
Statue of Zeus: grants 1 Great Artist Point in addition to its existing benefits. - - - - - - - - - - Requires the "Wonders of the Ancient World Scenario Pack" DLC. - - - - - - - - - - In the default game, the Statue of Zeus doesn't provide any sort of gre...
Canada (GK or BNW)
Created by DJSHenninger
This mod adds Canada to the game as a playable civilization. Works with either expansion (GK or BNW). Does not contain 3D models. Updating this mod will most likely break save games! Removes Vancouver and Quebec City as city states. Default version is the ...
The Frisian Kingdom (Friesland)
Created by e-clipze-ea
This mod adds The Frisian Kingdom to the game. I was looking for a Frisian civilization but I could not find any for civ 5 (G&K). So I created one myself. Uploaded it for anyone who also wants the Frisians in Civ 5 (G&K). Its my first mod, let me know what...
Prehistoric Era (BNW)
Created by apshai
This mod adds a new era, the Prehistoric Era, with 2000 years of human history. ] v0.3.0e TEST RELEASE IS OUT! ] Current Release v0.2.10: - New Era: Prehistoric Era. - 17 new Technologies: Fire, Gathering, Tools, Numbers, and more. - 8 new buildings, 4 won...
Brazil All Uniques
Created by chiphead
BAU grants the Brazilian civilization (nearly) every civilization's Unique Abilities, Unique Buildings, Unique Units, and Unique Improvements. Use it to familiarize yourself with the many options available in Brave New World or just have fun with a *very* ...
Minor Civs
Created by davii.adams
Allows City States to build additional cities. Max 2 additional cities per City State, if less than 12 city states alive, otherwise limited to one additional city. Distance limited. New cities are spawned, rather than settled (still working on that). City ...
Kilwa Sultanate
Created by Pouakai
Centred on the island of Kilwa, the Kilwa Sultanate was an East African trading empire stretching from Somalia to Mozambique borne out of betrayal and warfare. It dominated trade throughout the west Indian Ocean, with trade routes spanning the ocean that s...
Nri Kingdom
Created by Moriboe
Compatible: BNW and G+K UA: Safe Haven: After researching Philosophy, Citizens from rival pre-modern Civilizations occasionally Migrate to your Cities. The frequency of migration increases if your empire is happy and at peace. UU: Mburichi (requires Curren...
Abu Simbel
Created by sukritact
The Abu Simbel temples are two massive rock temples in Abu Simbel in Nubia, southern Egypt, carved out of the mountainside during the reign of Pharaoh Ramesses II in the 13th century BCE, as a lasting monument to himself and his queen Nefertari, to commemo...
Wallachia (G-K)
Created by DJSHenninger
Adds Wallachia to the game as a playable civilization. Requires G-K expansion. YnAEMP support by JFD, Janboruta: Download Extract contents to My Documents/My Games/Sid Meier's Civilization V/MODS using Winrar etc. Direct Download: Wallachia (G-K) Civilizat...
Switzerland (Henri Dufour)
Created by JFD
SWITZERLAND (HENRI DUFOUR) Unique Trait: Sonderbund War Doubled Great General rate in own borders. Forts and Citadels generate Great Engineer Points during peace and heal adjacent Units during war. Unique Building: Kaserne The Kaserne is the unique Militar...
Czechoslovakia
Created by Alikalix
Adds Czechoslovakia to the game Supported languages: English, French, German, Italian, Spanish, Hungarian, Czech, Polish, Russian, Korean, Japanese UA - Strength Lies in Unity (2 settlers, +15% Combat Strength when adjacent to a friendly Unit) 2 Unique Bui...
Patria Grande: Gran Colombia Civilization
Created by Leugi
Adds the Gran Colombia civilization with Simón Bolivar as its leader! http://i.imgur.com/zVnmDyh.png Steam Workshop | Direct Download Civilization Concept: The Gran Colombia was short lived, but Simon Bolivar's legacy to the Americas and the World is unden...
Scaling Great Merchant (BNW)
Created by Machiavelli
Improves Great Merchants to make them comparable in value to Great Scientists and Great Engineers! This mod is compatible with most other mods. Trade Mission: now gives more influence the later the era you are in. A late game Trade Mission can snipe a crit...
(BNW) Leugi's Israel Civilization
Created by Leugi
Adds the Israelite Civilization to Brave New World, with King David as its Leader!. This mod features Custom Leader Music and a 3D leaderscene. https://dl.dropboxusercontent.com/u/81814981/IsraelChart2.png https://dl.dropboxusercontent.com/u/81814981/moddl...
Prussia (Frederick II)
Created by JFD
PRUSSIA (FREDERICK II) Unique Trait: Army with a State Great People Points from Specialists increase the starting XP for Land Units and contribute toward generating Great Generals. Enemy Units near your Great Generals have their own Great General bonuses n...
Wonders - The Great Wall Modifications
Created by Envoy
The Great Wall also applies attrition damage to invading Barbarians. Follow me on twitter @fourfourhero to get notifications about updates to this mod as well as others. As a bonus, this mod also allows you to easily change it so that The Great Wall does n...
All Promotions description tooltip
Created by Gilestiel
Show all promotions description and effects of unit have earned in tooltip.Group some promotions with level I, II, III. And display current fortification bonus of unit if greater than 0.To display tooltip, just move the mouse over unit icon in panel on bot...
[BNW] Argentina Civilization
Created by Leugi
Adds the Argentine Civilization to Brave New World, with Eva Perón as its Leader!. This mod features Custom Leader Music. Update: Now provides +1 Food on Pastures. Also added built in TSL support. https://dl.dropboxusercontent.com/u/81814981/ArgentinaChart...
Samurai Mod
Created by Barrowulf
::::::::: DESCRIPTION ::::::::: This mod tweaks the abilities of Japan’s Samurai unique unit. It also reflects some of the changes made in the upcoming patch that Firaxis has revealed. I’ve given Samurai a new ability which is similar to the Pictish Warrio...
Neolithic Wonders
Created by artisanix
This mod adds to the game four monumental structures of Neolithic period as World Wonders. These can be build by any civilization as they only require the first technology to do so - Agriculture. Wonders in their times or not, these structures offer a chan...
Jungle Yields Mod
Created by Barrowulf
This mod treats jungles more like forests for improved gameplay. Perhaps, “rainforests” would be more descriptive of them now. The main things that differentiate forests and jungles now are simply their graphics and the resources which are available to the...
Chinese New Year Wonder Pack
Created by Pouakai
Gong Xi Fa Cai! As the Year of the Dragon draws to a close, we re-release the Chinese New Year pack from the dawn of the year, on the 23rd of January 2012. The wonder pack features five Chinese wonders - Gulou, a Drum Tower buillt in Beijing by during the ...
El Tajin Wonder
Created by Pouakai
El Tajin is a large Pre-Columbian city located in the state of Veracruz, Mexico. It is not clear what culture constructed the site, although the city is believed to have had over 50 different ethnicities at it's height. It is believed the city was first fo...
Days of Sadat - Imperial State of Iran - Mohamed Reza Pahlavi
UPDATED!! This is a Modern Persian Civilization led by Mohamed Reza Pahlavi AKA “The Shah of Iran” as The Imperial State of Iran. This is part of a greater collection called Days of Sadat. This mod includes two UU, one UB and two skins to represent Imperia...
Serbia (BNW)
Created by DJSHenninger
This mod adds Serbia to the game as a playable civilization. Requires Brave New World. Removes Belgrade as a City State. Internal mod support Gedemon's YnAEMP and JFD's Patch Ethnic Units Ryoga's Unique Cultural Influence Bingles' Civ IV Leader Traits in C...
Portugal Lords of Exploration (Base Game)
Created by jaldaen
Leader: Manuel I, the Fortunate. Lords of Exploration (Unique Trait): Embarked units gain +2 movement and defend. +1 Great Merchant point per turn and free Great Merchant when you research Astronomy. Explorador (Unique Unit): One of the first gunpowder uni...
Vandals (Genseric)
Created by JFD
VANDALS (GENSERIC) Unique Trait: Crossing of the Rhine Units start with +1 Moves and ignore borders next to Coastal or River Tiles. Founding or capturing cities has a chance to convert nearby enemy units to your control and grants Gold for each one convert...
Santa Maria del Fiore Wonder
Created by Pouakai
Florence's Basilica di Santa Maria del Fiore (Basilica of Saint Mary of the Flower) dominates the Florence skyline to this day. Construction began in 1296 and took nearly 150 years, not being completed until 1436. The Cathedral is an engineering marvel, wi...
Longer Eras - Historic
Created by Chuck Finley
*UPDATE* For those of you who loved this mod and are not playing CivBE I have created a new version of it for that game. You can find the download here: http://steamproxy.net/sharedfiles/filedetails/?id=340587827 Creates a new era called Historic that ...
Gallia, Qin & Tahiti - Civ Set IX
Created by Teddyk
Mod is created for and tested on GK + BNW. --- Credits Music by Adrian von Ziegler Ancient Infantry Model hokath - text --- Civilizations Gallia Tribes leader: Vercingetorix UA <Tribal Alliance> Barbarians do not attack you. Heal Instantly does not increas...
Units - Throwing Axeman
Created by BlouBlou
This mod unlocks and incorporate a new unit in the classical age, The Throwing Axeman. A new range-unit type that was introduced in Brave New World but is currently reserved for barbarians. Features: Adds a new ranged unit: The Throwing Axeman, to the game...
Really Advanced Setup
Created by General Tso
This mod includes all of the standard options normally found in the Advanced Setup screen. It also adds new features which allow you to modify game play significantly. Works with Brave New World and all earlier versions of the game. To use the Really Advan...
Winter Palace
Created by regalmanemperor
The State Hermitage is a museum of art and culture in Saint Petersburg, Russia. It changes the hermitage into the national museum. One of the largest and oldest museums in the world, it was founded in 1764 by Catherine the Great and has been open to the pu...
Corporations (Brave New World)
Created by Envoy
Adds Corporations to Civilization V, Brave New World. This mod provides an alternate way for your civilization to amass a fortune in Gold, including: - 8 new Buildings, 1 enhanced - 7 new World Wonders - 7 new Luxury Resources - 3 new Religious Beliefs - 3...
RemoteMining
Created by Redox
Mine resources in the neutral territory - as expensive and dangerous as it might be! Gods and Kings, Vanilla compatible. Adds two new units: Contractor and Factory Ship. - Contractor is a worker who can build a mine, plantation or an oil well over resource...
Republic of Texas
Created by Kramer
UPDATED 11/19/17! The long-awaited V3 is finally complete! Redid ALL art, fixed typos, fixed the Ranger upgrade bug, buffed the Ranger, and added support for other mods including Sukritact's Events and Decisions! Note: this mod REQUIRES the Brave New World...
Republic of Rhodesia
Created by Kramer
UPDATE 12/31/17! Completely changed the UA and the abilities of both UUs, in addition to overhauling the art! Make sure to finish any ongoing games before updating to V6, or else the saves will break. This mod adds the Republic of Rhodesia under the rule o...
Days of Sadat - U.S.S.R - Leonid Brezhnev
UPDATED 22/10/2015 This is a Mod of Modern U.S.S.R led by Leonid Brezhnev. This is part of a collection called Days of Sadat. In this Edition includes two unique Units and four unique skins which resemble the Soviet Union. BRAVE NEW WORLD Trait – The Red E...
Chairman Mao Zedong of the People's Republic of China
Created by Heretic
EDIT: 11/23/2016 - There seems to be an issue where you would've had to change the version name/number to load a save. Attempting to fix this now. This mod introduces the People's Republic of China featuring Mao Zedong as a playable civilization. Mao Zedon...
Combat engineer
Created by 🙂
Adds Combat engineers They will build militarial improvements and help your logistics, defense and efficient attack. New Units -Military engineers basically can build fort, road,timbering and repair tiles. They can be upgraded 2 times in the game. As you u...
Unit Path Viewer
Created by Black.Cobra
*** Please note *** If you like my work, you are encouraged to rate it THUMBS UP! So will be easier for others to find it. If you don't like my work, you are encouraged to rate it down, but at least leave a comment explaining what you dislike so I could fi...
Pirate Civilization (BNW + G&K)
Created by kingchris20
This is the balanced version of the Pirate Civilization. As always, if you enjoy this mod please show your support by rating it up! Click here for the Pirate Pro Civ (BNW) with extra UUs and UBs! Leader: Bartholomew *Black Bart* Roberts UA: Commandeering (...
Landsknechts to Musketmen
Created by Party Magician
Landsknechts now upgrade into Musketmen, boosting their long-term usefulness....
Legion Mod - Alternate
Created by Barrowulf
Legion: Gains the Testudo promotion (+15% defense against ranged attacks). - - - - - - - - The new promotion is a simple and flavorful representation of Rome’s famous testudo (“tortoise”) formation where each soldier worked together to form a barrier of to...
Heroes of the Three Kingdoms
Created by xxhe
This mod contains 15 Civilizations, 139 Heroes and 16 Unique Wonders of the Three Kingdoms period in China 18 century ago. This mod requires Civ 5 with G&amp;K, BNW DLCs, support Simplified Chinese and English Languages. V15 merged with History of T3K mod,...
Scout's Progress
Created by Bosparan
This mod transforms Scouts into a viable support unit, vastly enhancing survivability and utility, especially during the late-game. Features: - 3 new Scout-Units (Explorer, Ranger, Special Forces) - Some new Promotions for scouts - The Big Muscles Promotio...
North Korea (G&K)
Created by kingchris20
Adds the North Korean civilization to the game. This is the modern version of North Korea, and has Kim Jong-un as its supreme leader, with civilopedia entries. Unique Ability: (Nuclear Bully) Unit maintenance cost reduced by 33%, Uranium resources doubled....
Ethnic Units
Created by Pre Vizsla
Adds new unit skins for many of the Civs Thanks to danrell, bernie14, JTitan, Snafusmith, Wolfdog, hangman and Patum333 for the unit skins. Also to Gedemon for his tutorial and R.E.D Modpack which was used as a reference. Gedemon's Tutorial link http://for...
Days of Sadat - United Kingdom - Margaret Thatcher
This is a modern mod of United Kingdom led by Margaret Thatcher. This is part of a greater collection called Days of Sadat. In this Edition includes three unique Units and eight unique skins which resemble the Royal Navy and Royal Armed Forces past and pre...
American Civil War Scenario
Created by framedarchitecture
Reunify a Divided Nation! It is 1861, and the southern half of the United States has declared its independence and seceded from the Union. You have until 1869 (100 Turns) to reunify the Nation by controlling 80% of the United State's population. Play as th...
Supercarrier
Created by swatmp5
This mod adds a SUPERCARRIER unit. If you want to modify the attack, etc, of the unit, (after subscribing and downloading the mod) go to C:\Users\\Documents\My Games\Sid Meier's Civilization 5\MODS\Supercarrier (v 1)\Units Then open CIV5Units_SuperCarrier....
R.E.D. Modpack
Created by Gedemon
Regiment and Ethnic Diversity for Civilization V, G+K, BNW and all DLC - Rescaling : all human and mounted units have been scaled down, no more giant infantry against tank ! Of course, the relative scale is nothing close to realism, but it looks way better...
Faster Aircraft Animations
Created by Gedemon
This mod speed up aircraft combat animation (x2) You can change that speed factor by editing the file FasterAircraft.sql in the "\My Documents\My Games\Sid Meier's Civilization 5\MODS\Faster Aircraft Animations (v 1)" folder and change "2" to the new value...
Units - Starting Scout
Created by BlouBlou
This mod replaces the starting 'Warrior' with a 'Scout' instead. Features: Everyone (including AI players) get their starting warrior replaced with a scout. Notes: If you own Brave New World Expansion, i strongly recommend using all the three Scouts mod fo...
The Finnish Civilization (2012) (G&K)
Created by Hypereon
!!-Discontinued and no longer updated-!! BNW Independence Day remakes out now with two leaders to choose, Mannerheim and as requested, Urho Kekkonen. Adds the Finnish Civilization for Gods & Kings with Mannerheim as the leader. Specializes early game in fa...
Ancient Mediterranean Civs Greek Epic (G&K)
Created by iamaplayer
Please go to http://steamproxy.net/sharedfiles/filedetails/?id=126535837 This is Ambrox62's version of the mod, he is the original author. Kudos to him for the wonderful things he's making, and working on. WARNING FOR USERS: Amazon Leader shows her bre...
R.E.D. WWII Data Files
Created by Gedemon
This mod contains all data files (pictures, speeches, new units) needed for R.E.D. WWII Edition. (it can't be used alone, the core mod is in the R.E.D. WWII collection listed below the screenshots) see the topic here for installation problem....
Hoplite Mod
Created by Barrowulf
Hoplite: Gains the Phalanx promotion (+10% when adjacent to a friendly unit) and cost bumped up a bit to 60 instead of 56 (+7%). - - - - - - - - This extra ability makes the unit a little bit more interesting instead of only having a higher combat strength...
R.E.D. Xtreme
Created by Gedemon
Extreme Small Scale for R.E.D. Modpack, more and smaller models per unit and adapted formations. This mod MUST be installed AFTER the R.E.D. Modpack, else the formation won't be shown correctly. If you update the R.E.D Modpack, you'll have to remove and re...
Sengoku Jidai
Created by Putmalk
As of Version 2, this mod no longer requires the Sengoku Scenario mod. It will be fully functional as one mod. REQUIRES GODS AND KINGS AND KOREA DLC. Feudal Japan is now torn apart in a devastating civil war. Peasants take up arms to serve their daimyo lor...
R.E.D. Xtreme for WWII Edition
Created by Gedemon
Add-on for R.E.D. WWII Edition : extreme small scale and larger number of figures for each unit. R.E.D. WWII. Edition must be activated before this mod....
Mechanized Infantry with Soldiers, Resized
Created by Tidal Resonance
This mod changes the Mechanized Infantry unit so that its unit art includes four modern soldiers and two vehicles. The mod is intended to give greater flavor to the latest infantry unit in the game, by having a formation with soldiers on foot in addition t...
Amphibious Assault Mod - Gods and Kings
Created by Redox
Rule not only the seas, but the lands around them by carrying troops with your navy and performing amphibious landings. Gods & Kings required. Adds Amphibious Assault Ship to the game, a troop carrier able to carry up to 5 units of Special Forces (Paratroo...
Eras - Medieval Age
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Medieval age instead of few turns. Features: Tech tree wont progress after Medieval age (so you wont reach other Eras). Also, some adjustment have been made to the tree to t...
Sniper (vanilla)
Created by Harald B
*** This is the vanilla version. If you are using Gods & Kings and/or Brave New World, use the version for that instead or you will find the Sniper rather underpowered. *** This mod keeps ranged infantry tactics viable through the modern era by adding the ...
Eras - Classical Age
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Classical age instead of few turns. Features: Tech tree wont progress after Classical age (so you wont reach other Eras). Also, several adjustment have been made to the tree...
Sukritact's Burmese Civilization
Created by sukritact
This mod adds the Burmese Civilization to the game, available for anyone with Brave New World. http://i.imgur.com/8FXV2xO.png Yama Zatdaw: Receive (100 on Standard) Great Writer Points (GWP) when a city that Burma has never owned is conquered. Conquered ci...
Emigration
Created by Mk Z
Immigrants are attracted by happiness and productivity of your empire from foreign cities. Ideologies affect migration in different ways. What's new in v6: * migrants carry religion * part of conquered population escape as refugees * emigration system rewo...
Expanded Civilopedia Entries (Brave New World)
Created by Tomatekh
This is an update to my Gods and Kings mod which can be found here: Expanded Civilopedia Entries (Gods and Kings). ~~~ Note: - This mod only works in English. - This mod requires the Brave New World expansion. - Due to how mods are loaded, this mod is only...
Improvement Upgrades
Created by davii.adams
UPDATE: Resource quantity issue should now be resolved. Adds a number of additional improvements, unlocked via techs, for Workers to further enhance city tiles. Winter Resort, Research Station and Beach Resort, make use of terrain that tends to otherwise b...
Reforestation
Created by framedarchitecture
Allows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small cha...
Buildings - Upgrade System
Created by BlouBlou
This mod add a new concept to the game: 'Upgrading Buildings'. It allows a city to upgrade existing buildings, improving the base bonuses but increasing the maintenance. Features: Every 'base' building can be upgraded individually, in each city. You start ...
Foreign Trade Routes
Created by Gedemon
Foreign Trade Routes allows one trade routes per city with another civilization's city if they are connected by road, river, coast or ocean and you have an open border agreement (or at least friendly relation for a city-state trade route) , and correspondi...
Militia Defense
Created by framedarchitecture
Militia units automatically rise up to defend against foreign invasions. Mod Mechanics * When an enemy unit first enters hostile territory, the defender raises at least one Militia near their capital. * The number of Militia raised increases by one per era...
Social Policy Rebalancing (Vanilla)
Created by Machiavelli
This mod is an older version of Social Policy Rebalancing mod (which can be found at:) http://steamproxy.net/sharedfiles/filedetails/?id=76831672 that will work with Vanilla Civilization 5. It is intended to provide a way for players who have a saved g...
GameOptions
Created by fresh meat
Enables all the Options in Advanced Setup Fireaxis is trying to hide from you. Options shown Always Peace: cannot go to war (known issue: you can after catching spies) Always War: game starts with all teams at war Disable Happiness: no happy or sad faces D...
Escort (G&K)
Created by hambil
Set a combat unit to automatically follow the nearest non-combat unit, and provide cover for it when it stops. Handy for helping protect workers from barbarians. The 'Escort' and 'Cancel Escort' action buttons will show up on all non-recon combat units (no...
Bottom Panel Info
Created by davii.adams
Originally part of Government Buildings mod. NO LONGER REQUIRES EXPANDED TOP PANEL. Tested alongside Info Addict, feedback suggests both will work together. Adds information underneath the TopPanel, for quick ToolTip style reference, plus additional info s...
The First Crusaders
Created by 🙂
This scenario is based on first crusaders. Objectives: If you choosed Crusaders, you have to conquest every city on the way to Jerusalem and build the great Cathedral on Jerusalem. If you choosed Muslim civilizations, You have to unite Islam World and atta...
The Rise of Sea People Scenario
Created by 🙂
The Rise of Sea People About Sea Peoples in detail : http://en.wikipedia.org/wiki/Sea_Peoples ========= Intro Sea peoples are mysterious groups of people who appeared in around 1300~1200 b.c. They were a strong fighters, they destroyed everything in Valcan...
9 Ages of Social Policies
Created by Olleus
This mod attempts to balance out the different social policy trees, making more of them competitive, and making later trees more powerful than the starting ones. At this stage, I am focusing on the four starting trees (where Tradition is almost universally...
9 Ages of War
Created by Olleus
Do you think that warfare is not well balanced in BNW? That the choice of units doesn't make sense? 9 Ages of War attempts to solve these two problems. The main changes are: Creates a 'light cavalry' line of units stretching from chariots to helicopters wh...
Religion - Beliefs Exp. Pack (GK)
Created by BlouBlou
This is the final stable version of the mod 'Religion - Belief Expansion Pack' for Gods and King Expansion, for those who didn't buy 'Brave New World'. This version wont be updated anymore. For the Brave New World Version, Go there: http://steamcommunity.c...
The Second crusaders
Created by 🙂
This scenario is based on the second crusaders. Tried to be fair to both Crusades and Muslims =================================================== Objectives: Crusades - Conquer Doryleaum with the second crusades - Bring The second crusades to Jerusalem - D...
Embark units at Sailing
Created by Hiram
Allows units to embark upon discovering sailing. This mod will be particularly useful for people playing on TSL maps as civs such as the Celts, England and Indonesia, as well as many other island-bound civs to come....
More Great Works
Created by Faulkner
This mod requires Civilization V: Brave New World. Have you ever run out of named Great Artists and Writers? More Great Works adds a large amount of real Great Artists and Great Writers (with their own Great Works) to Civilization V. Containing 50 Great Wo...
Civ5 Gold Rush
Created by mrTin00
This mod significantly increase money income from Gold and Silver luxury. Here is a full list of changes: - Removed any gold bonuses for Gold and Silver without mine. - +3 bonus for mined Gold - +2 bonus for mined Silver - Mint produce +8 for gold and +6 f...
Terrain - Terrace Farm Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Terrace Farm, to every civilization. Accordingly, A Unique building has been added to Inca civilization: The Stone Temple, wich replaces the Temple. Features: Make the 'Terrace Farm' improvement availa...
Farm Mod
Created by Spiral Static
Allows farms to produce gold and production, this will make farms the number one improvement. I have done this upgrade to them because they are really pleasing on the eye compared to the other improvements. If you want see a countryside full of farms then ...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
MineScience
Created by FantomFx
Adds +1 science to the mine improvement. Compatible with vanilla, DLC, and G+K. The idea is that when your civ builds a mine, it is gaining some scientific knowledge through geology - the scientific study of solid earth. I'm open to suggestions to add any ...
State of Israel
Created by Murphy
Adds the Israeli civilization to the game and removes the City State of Jerusalem. Contains custom leader music. Trait - Aliyah - Small chance to get units from foreign cities following your religion. Units can be Settlers, Workers or soldiers, or Great Pe...
Terrain - Chateau Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Chateau, to every civilization. Accordingly, The Foreign Legion Unique Unit have been returned to the French civilization. Features: Make the 'Chateau' improvement available to workers from any civiliz...
Food Buildings Mod
Created by Boss Roy
This is simply an attempt to make snow tiles worth something. I think it's silly that there are tiles which produce absolutely nothing - especially when said tiles are super rare - so I did this. New Specialist: Food specialist. Adds +3 Food. (Should have ...
Terrain - Pontoon Bridge
Created by BlouBlou
This mod adds the ability to build the improvement : Pontoon Bridge to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Pontoon Bridge' (From the American War...
Terrain - Motte-and-bailey Fort
Created by BlouBlou
This mod add the ability to build the improvement : Motte-and-bailey Fort to workers of every civilization, adding another fortification option to the game. Features: Makes The 'Motte-and-bailey Fort' (From the 1066 Scenario by Fireaxis) available to worke...
Stone Works In Plains
Created by lockstep
Allows Stone Works to be also built in cities in Plains (provided an improved Marble or Stone resource is nearby)....
TerrainRebalanceChanges
Created by Blejky
-Makes constructing improvements in snow, desert, and tundra take the same amount of time as normal terrain improvements. -deserts give +1 food like tundra now -farms are constructable on tundra that have no water -flood plains, desert hills, and oasis unc...
Units - Airship and Land Ironclad
Created by BlouBlou
This mod brings the 'Airship' and the 'Land Ironclad' units from the Smoky Skies scenario by Fireaxis in normal games, without hurting game balance or changing normal gameplay. Features: Adds 2 new units to the industrial Era, 'Airship' and 'Land Ironclad'...
Eras - Renaissance
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Renaissance era instead of few turns. Features: Tech tree wont progress after Renaissance (so you wont reach other Eras). Also, some adjustment have been made to the tree to...
Land Ironclads
Created by Andrettin
This mod incorporates the land ironclad line of units from the Empires of the Smoky Skies scenario into the game. They are unlocked by an alternate technology line, available after discovering steam power. The mod's features are: - Land Ironclad, Landship ...
Ancient Maya Scenario
Created by framedarchitecture
Unify the Maya kingdoms & survive the Collapse! This scenario places you on the throne of a powerful Maya Kingdom in 1000BC, and allows you to guide your people through the rise and fall of classical Maya civilization. You have until 1000AD (150 Turns) to ...
Code of Law (vanilla)
Created by MegaBearsFan
Adds a new technology (Code of Law) to the Classical Era tech tree, and moves around several other techs in order to make the Classical Era two technologies deep. This mod is for the vanilla version of the game only. An alternate version for the 'Gods &amp...
Continental Army for america
Created by Nitro_Hawk
This unit is added to military science and is only avaliable for amerca. New- *Custome Unit Art!!* This unit was primarly used in the revolutionary war with the minuteman. It has 3 movement and 28 damage. Its later upgade in the future of the game is the m...
Petroleum VII
Created by Amylion
God&Kings Version 7.5 Three new extremely powerful buildings can transform oil resources into: - Food (Agricultural Industry) - Gold (Service Society) - Production (Petrochemical Industry) ... as long as there is flowing a constant supply of oil! Lifelike,...
Palace of Versailles
Created by regalmanemperor
The Palace of Versailles is a world famous royal château in Versailles in the Île-de-France region of France. this mod adds the Palace of Versailles, It increases culture, tourism and gold...
Fishing Technology
Created by Barrowulf
Adds Fishing as a technology.I'm using these files in another project and I just wanted to upload this little mod for other modders that may be interested, since moving workboats and sea improvements to an earlier tech makes room for more additions between...
Passable Ice
Created by elotar
Ice is annoying for no apparent reason - most of the time it just doesn't matter, but then sombody with coastal bias will be stupidly landlocked by it. Here is the fix of it as well as some other minor terrain tweaks. Changes: Ice is passable for ships, em...
Accurate Europe Map
Created by 文东 Wen-Dong
This mod is an old version and won't be updated, you can go to here: https://steamproxy.net/sharedfiles/filedetails/?id=1584336935 for the new version. Attention: The Map and the Scenario Requires DLCs (I've listed them). Make sure that you have all of...
Drug Resources
Created by seedee
Mod focuses on alcohol and other drugs derived from natural sources that have historically been used in different cultures for ceremonial, spiritual and recreational purposes. Compatible with vanilla • 7 new luxury resources with unique graphics • Custom r...
R.E.D. WWII Edition Revived
Created by bacononaboat
RED WWII is back and better than ever! What is RED WWII? RED WWII is a total conversion wargame based in World War II. It changes many features of Civilization V to create fun WWII strategy. Features: -Front Lines: Units can capture enemy tiles -Supply Lin...
More Luxuries
Created by Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
Strategic Resource Buildings
Created by Kel
Tired of owning half of the planet, being allied with all of the city-states, and still being the only Civilization without coal? Want to start a game in the information era and ensure that everyone has nukes and giant death robots? This mod adds buildings...
Civ Advanced .1
Created by Hugh
The Advances Civ Mod expands on the Civ V themes by adding additional buildings to the Economic, Scientific, Happiness, Production and Growth building chains and adds new resource improvement buildings. Some new resources have been added as well as resourc...
Terrain - Poor Tiles Tweak
Created by BlouBlou
This mod gives a minor base yields and unlock some worker improvements possibilities for poor or useless terrains like snow and desert. Features: The state of those tiles before the mod: Snow and Desert had 'No Yield' No basic tile improvement could be bui...
MC's Buccaneers
Created by Pouakai
A name that struck fear into all within the Caribbean, the Buccaneers were the most feared pirates of the age of sail, plundering ports of friend and foe alike. They sought only bounty and glory, and frequently became the enemy of those who sought to use t...
Resource - Granary Includes Bison
Created by BlouBlou
This mod adds the new bonus resource introduced in Civ 5 lastest patch: 'Bison' to the list of resource already improved by the 'Granary'. Features: Extends the bonus of the 'Granary' building (which already upgrades 'Deer') to the 'Bison' resource. Fix th...
More City-States Luxuries
Created by CapitãoRolinho
Requires G&K Compatible with BNW Adds 13 new City-States luxury resources Beer Champagne Cheese Chocolate Cigars Furniture Glass Honey Infusions Manuscripts Olive Oil Paintings Statues Also updates yield changes for Jewelry and Porcelain Special thanks to ...
Industrial Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several new buildings to the Industrial era, including buildings which further improve local resources or provide strategic resources. ------------------------------- Textile Mill +3 Production +1 Production on Sheep,...
Saga Of Man 1
Created by UncivilizedGuy
I'm currently working on a complete overhaul of this mod. New Alpha version download is available here: https://forums.civfanatics.com/resources/saga-of-man.27156/ Welcome to a world where resources are everything... Please see the Instructions thread for ...
Resources Expanded
Created by framedarchitecture
Adds four map-based resources and buildings that produce three additional luxury resources. Map resources will be automatically distributed on any random map type. Map Resources Coffee Trees Bonus Resource, only found near the equator. Olives Bonus Resourc...
The Safavids - Light in the East
Created by regalmanemperor
This mod adds the Safavids of Persia under Abbas I to the game, available for anyone with Brave New World. Homepage http://i.imgur.com/hu85H5a.jpg http://i.imgur.com/lEb6e3u.png Storm of Ardabil:During war with another Civilization,Production is increased ...
Nuclear Fission Reactor Plant
Created by swatmp5
This mod adds a NUCLEAR FISSION REACTOR PLANT building ============================================================ NUCLEAR FISSION REACTOR PLANT WORKS FOR BNW AND G AND Ks A Nuclear Fission Reactor Plant provides +8 Uranium resources and +10 Production. I...
More Mercantile Mod
Created by sukritact
This mod adds new Luxury Resources for Mercantile City States into the game. The changes are purely for flavor and they have little effect on the games themselves. The Gods and Kings expansion pack is required to use this mod (Both for Mercantile City Stat...
Monastery of Meteora
Created by regalmanemperor
This mod adds the Monastery of Meteora in Meteora, Greece. It increases faith and culture. It also gives a new luxury resource. please report bugs and leave suggestions on what I should build next...
Forum of Rome
Created by regalmanemperor
The Roman Forum is a rectangular forum surrounded by the ruins of several important ancient government buildings at the center of the city of Rome. This mod adds the Forum of Rome, Italy. It increases happiness,culture and gold and gives a free social poli...
Nuclear Expanded 3 [Discontinued]
Created by Indigo
DISCONTINUED - Indigo http://cloud-3.steamusercontent.com/ugc/111859597170251813/B0937C25FC453FDBCE963C5EDEC214AD015E7EDD/ I am become death, the destroyer of worlds. - J. Robert Oppenheimer This mod aimes to make Nukes more realistic and difficult to obta...
Saga Of Man 2
Created by UncivilizedGuy
I'm currently working on a complete overhaul of this mod. New Alpha version download is available here: https://forums.civfanatics.com/resources/saga-of-man.27156/ Saga of Man is a mega mod that seeks to achieve historical accuracy. If you enjoyed the book...
Town Square
Created by Gabadur
Boosts your production and economy, adding two production and one gold, but adds one production for every two citizens. Gives bonus of 10% production and 5% gold. Makes sense because by definition a larger population should get things done faster. Unlocks ...
Industrial Steel
Created by SamBC
Adds a new, manufactured, strategic resource, representing mass-produced industrial-grade steel, as produced from the mid-19th century by the Bessemer Process, and later refinements. This resource has been added as a requirement to a number of modern units...
Echoes of Ages - CiVilization Plus
Created by Cyrinno
Echoes of Ages - CiVilization Plus+ An Unofficial CiVilization 5 Expansion Brave New World Edition Religion Capitals Customise your CiV and use these new buildings to make sure you are able to found a religion before other players. The Company Companies ha...
Realistic Unit Resource Consumption
Created by R.A. Dalton
Adds realistic unit resource requirements for coal, iron, oil, aluminum and uranium to many units that did not require such resources before. Current unit resource consumption requirements in CIV V are highly unrealistic. This mod helps to correct that whi...
SRB Plus
Created by Kel
This mod gives additional output to the buildings added in the Strategic Resource Building mod. The additional output is added by techs around the time that the resource the building provides is going obsolete. --- The Strategic Resource Building mod must ...
Archaeology Aesthetic Adjustments
Created by Calypso
A simple graphics mod that changes the way archeology sites appear across the world. While normal and hidden archeology sites already differ in the resource icons they use, this mod is meant to extend their visible differences to include the way archeologi...
Map of Ancient China
Created by FierceKuma
This is a map of ancient china of threekingdom era loosely based on the map of ROTK XI, a game from KOEI. Features: - Custom resources - Custom Natural wonders in china V2 Log: - Fix resource generation function....
Exotic Units Pack
Created by S-Man
After playing Civ V for years now, one thing I believe is missing is a variety in combat units throughout the tech tree. Something a little more exotic than the basic Musketman – that every other civ has and it always looks the same, no matter what part of...
Resource Buildings+ (12 Additonal buildings!)
Created by CyberX1
This mod provides 13 new realistic buildings that enhances gameplay through the use of strategic or luxury resources. Works with ALL VERSIONS OF CIV 5! :D Features: *Building Image *Civilopedia page *Strategy *Historical Info ---------------------------- A...
Orient
Created by Napoléon V
A huge map from Carthago to Ceylan, covering the Mediterannean sea, the Middle East, parts of Africa, India and Central Asia. Those mythical lands saw the born of civilization, the growth of innumerable cultures and the peak of glorious empires - but also ...
Grand Bazaar
Created by regalmanemperor
The Grand Bazaar in Istanbul is one of the largest and oldest covered markets in the world, with 61 covered streets and over 3,000 shops which attract between 250,000 and 400,000 visitors daily. Ingame, the Grand Bazaar gives an additional trade route, and...
Ancient Egypt New Kingdom Scenario
Created by framedarchitecture
Reunify Egypt under a single Pharaoh! It is 1600BC, and Egypt is divided: the foreign Hyksos rule Lower Egypt, native kings rule Upper Egypt, and the city of Kerma controls Nubia. You have 150 Turns to unify all Egypt under a single Pharaoh, and build an e...
Matsumoto Castle
Created by regalmanemperor
Matsumoto Castle is one of Japan's premier historic castles. The building is also known as the "Crow Castle" due to its black exterior. It was the seat of the Matsumoto domain. gives a free castle and a new luxury: Japanese Cranes leave suggestions for mor...
Evolving Workers
Created by Cosayen
This mod remakes the system of workers: (TIER I) Workers: Cheaper than normal workers, but 75% work rate. They become obsolete after Engineering. (TIER II) Builders: They have 125% work rate and +1 extra movement. They are more expansive than tier I, and t...
Bison and Cocoa Implementation
Created by calcul8or
Better implementation of Bison and Cocoa into the game. Adds 2 new buildings and Pantheon beliefs to better integrate the Bison and Cocoa resources into the game. Buildings: Hunting Lodge: Adds +1 Food to Bison, Deer and +1 Gold to Furs. Requires an improv...
MayorS' United States of America: Woodrow Wilson
Created by Mayor
Add President Woodrow WIlson to the game as a new leader for America http://imgur.com/tZzSSoR.png UA: Fourteen Points Upon making peace, recieve a random bonus. During peace Social Policies are 25% cheaper. UU: Doughboys Wilson's unique replacement for the...
Carcassonne
Created by regalmanemperor
Since the pre-Roman period, a fortified settlement has existed on the hill where Carcassonne now stands. In its present form it is an outstanding example of a medieval fortified town, with its massive defences encircling the castle and the surrounding buil...
Bellagio
Created by regalmanemperor
Bellagio is a luxury hotel and casino on the Las Vegas Strip in Paradise, Nevada. It is owned by MGM Resorts International and was built on the site of the demolished Dunes hotel and casino. increases tourism, gives a free hotel, has 2 merchant slots and g...
Convert Production Into Food
Created by The Wes
For those times you just don't feel like building anything. This mod allows your citizens to eat hammers. Available at Pottery....
(G+K or BNW) Goldsmith, Jewelers, and More Luxuries
Created by isnorden
Adds ten luxury resources and six buildings to the game. THE LUXURIES * Amber * Coral * Diamond * Emerald * Jade * Lapis Lazuli * Platinum * Ruby * Sapphire NOTES: * Since most of the new luxury resources are gems, this mod also changes the generic "Gems" ...
Schönbrunn Palace
Created by regalmanemperor
This mod adds the Schönbrunn Palace in Vienna, Austria Gives a new luxury : Pomeranians report bugs and leave suggestions for new wonders...
Resource - Just a pinch of salt
Created by MegaBearsFan
This mod moves the +1 food from salt to require a granary. Base Salt yield: +1 gold Granary: +1 food from salt. More details about his mod can be found at: http://www.megabearsfan.net/post/2013/05/15/Civilization-V-salt-granary-mod.aspx...
Prague Castle
Created by regalmanemperor
The Prague Castle, an ancient symbol of the Czech lands, is the most significant Czech monument and one of the most important cultural institutions in the Czech Republic. The wonder gives a new luxury: Bohemian crystal and a free cathedral, It increases fa...
Better Resource Buildings
Created by TofuSojo
All bonus and luxury resources should get buffed by a building as the Mint and Lighthouse buff a few of them. Gems is an oddity in that it gave an extra gold without a building. Also, a building for speeding the production of ranged units (like the Stable ...
Tech Tree Tips (G&K & BNW)
Created by hambil
This mod will display as much as possible on tech tree. It will do the following: 1. Show items that don't fit on the tree in tooltips (see screen shots). 2. Remove wonders that have already been built from the tree. 3. Remove items that don't apply to you...
The Chukchi
Created by Mayor
Add the Chukchi tribe to the game as a new Civilization. https://i.imgur.com/40hYYWZ.png UA: Aurora Borealis After founding a Religion, Snow and Ice tiles inceases the amount of Food that is carried over after a new Citizen is born, and +1 Faith. Deer Reso...
Ancient Techs Rebalanced
Created by =Tri[Force]=
Adds a new level of depth the to the ancient era with hunting, fishing, mysticism, stone tools and wood working. Monument and shrine require these new techs. New buildings include elder council, furrier, carpenter, fish traps, apiary, various myths and 3 n...
Oktoberfest for Brave New World
Created by Cicada Armada
Oktoberfest is a 16-day festival held annually in Munich, Bavaria, Germany, running from late September to the first weekend in October. It is one of the most famous events in Germany and is the world's largest fair, with more than 5 million people attendi...
[BNW] The Cajuns - Beausoleil
Created by Kramer
This mod adds The Cajun people to the game, under the leadership of Joseph Broussard, aka Beausoleil! Great Expulsion: Coastal cities reveal random sea resources when founded, increasing in number with distance from the Capital. While a rival city is in Re...
Resource Honey
Created by Red Gryphon
This mod add the resource honey which is needed for my Viking mead hall mod. It is also compatible with YnAEMP. Этот мод добавить мед ресурс, который необходим для моего Viking медовуха зала мод. Он также совместим с YnAEMP....
Marina Bay Sands Hotel
Created by regalmanemperor
Marina Bay Sands is an integrated resort fronting Marina Bay in Singapore. Developed by Las Vegas Sands (LVS), it is billed as the world's most expensive stand-alone casino property at US$ 5.7 billion, including the cost of the prime land. Gives a free hot...
The Vikings
Created by Red Gryphon
This is my version of Civilization IV Warlords The Vikings. It is also compatible with Yet (not) Another Earth Maps Pack....
Natural Wonders Enhanced
Created by Aheadatime
- All Natural Wonders(NW) have been reworked to have a tile yield of 8 (6 per Barrier Reef tile). - Science is worth half of all other yields. For example, two Science is worth one Production. - All NW provide +2 Happiness when in your borders (+1 per Barr...
Hardwood Resource
Created by TofuSojo
Adds Lumber Yard which produces Hardwood Resource. This is then required to build wooden siege and naval units, and later on an optional gold building to do something with the then useless resource. -New resource: Hardwood -New building: Lumber Yard at Min...
OpColosseum(G&K/BNW)
Created by Logan
This mod makes the Colosseum stupidly Op. I would like to note this is my very first mod, and I know it is silly and it is meant to be, but if you want crazy strong early-mid game then go for this mod!!(1/17/13 added Gladiator Camp as prerequisite for Colo...
Ancient Era Essentials Mod
Created by TechnoVision
This mods adds loads of new units, buildings, wonders, civs, and techs to make the often times dull Ancient and Classical Eras feel more invigorating and exciting. This mod is currently a WIP so I will be adding more as time goes on. Feel free to add sugge...
Eiskalter Ninja-Leopold Steiner's Lower Austria
Created by RJ
Adds Lower Austria as a playable Civilisation, led by Leopold Steiner http://i.imgur.com/XbjDelJ.png Credits Designer-Eiskalter Ninja Mod builder-ryanjames Artwork-COF TarcisioCM-Lua coding Next Civ Upper Austria...
Regalmanemperor's Wonder Modpack Part 1
Created by grmagne
A collection of 29 Wonders by regalmanemperor, with permission. You can check out the descriptions of each wonder in his collections page https://steamproxy.net/sharedfiles/filedetails/?id=206944545. If you enjoy using these wonders please provide vote...
Nuclear Fusion Plant Wonder
Created by Chiisai-Icchi
Adds a fusion power plant wonder into the end game. +20 Production, +50% Production +20 Science, +50% Science +40% Growth +4 Uranium Resource, each Uranium worked by the city provides +2 Production and Science Provides a FREE Nuclear Plant in the City wher...
Super-Hunting Lodge
Created by Ivve
Build the hunting lodge which improves the deer, truffles, furs and ivory resources from the Industrial era and forward. ----------------------------------------------------------------------------------------------------------------------- Deer and Truffl...
Tomyris of Scythia
Created by AnnoyingPoisonUser
Adds in Tomyris of the Scythians from Sid Meier's Civilization VI as a playable civilization. Requires Brave New World. https://i.imgur.com/4W81vMh.png This is my very first mod. I've tried to recreate the Scythians as accurately as possible, but I have no...
Ancient Techs Rebalanced - Vox Populi
Created by =Tri[Force]=
Adds a new level of depth the to the ancient era with hunting, fishing, mysticism, stone tools and wood working. Monument and shrine require these new techs. New buildings include furrier, carpenter, fish traps, apiary and the Lascaux Caves and Knossos won...
Octoski's Midwest
Created by Mr. X
This mod adds the Midwest Region of North America to the game! Capital is Chicago. UA: Crop Rotation- Upon discovery of Steel, Workers may plant unique Corn, Soy, Oats and Longhorn Bonus Resources on Plains and Grass tiles. UU: M4 Sherman- Replaces Tank. L...
Willy Wonka's Chocolate Factory Wonder
Created by gg2112
This mod adds Willy Wonka's Chocolate Factory as a world wonder. The chocolate factory is from the famous Charlie and the Chocolate Factory book and movies. The technological requirement is Refrigeration. The wonder provides: 1. +5 Food 2. +5 Gold 3. +2 Cu...
McDonalds
Created by JERYFLeX
This mod allows you to build McDonalds as a world wonder, The Rurger Store provides +2 Food, +1 Gold, +2 Happiness. Cattle also provide +1 Production. This mod is part of the Grimsby Expansion Pack....
Bison Resource
Created by Ryoga
This mod enables the Bison resource from the "Conquest of the new world - deluxe" scenario in the main game. *** You need to have the "Conquest of the new world deluxe" scenario for this mod to work! *** What this mod do is replacing cow resources with bis...
Salt Tweak
Created by Barrowulf
Salt is a little too strong early in the default game. When improved, it produces more yields than any other luxury except gems. Not only that, but a majority of those yields aren’t just gold, they’re the more powerful ones, food and production. When it’s ...
Iron Buff
Created by McCain Palin
Makes Iron a more worthwhile resource by changing/adding the following: Adds iron requirement to cannons Adds iron requirement to Eiffel Tower, CN Tower Adds Iron-Armored unit set {Archer, Warrior, Spearman, Composite Bowman, Pikeman, Horseman, Chariot arc...
Record Label
Created by SamBC
Adds a Record Label national wonder and Popular Music luxury resource. The Record Label can only be built if you have a Broadcast Tower in every city. It produces 2 Popular Music resources, however, giving you not only a happiness boost, but the possbility...
City Resources Speed Building
Created by lshipp
Iron, Marble, Stone, Copper, Aluminum, and Uranium now all have a effect similar-to the standard effect Marble had before. Except that these Resources now have a "speeding" effect on construction of Wonders and Buildings when the city constructing an item ...
Banana Plantation Buff
Created by engineer gaming
Makes Banana Plantations give 2 more Production than in the unmodded game, or 1 more if the terrain below the Jungle is non-Hill Grassland (but do note that Grassland below Jungle is rare). Previously, Banana Plantations gave +2 Food and -1 Production to B...
Resource Buildings - Porcelain & Jewelry
Created by ThorHammerz
Please note: When downloaded, the mod folder itself is called "Porcelain & Jewelry". New buildings! Bronze Smeltery: - Requires an upgraded source of Copper near the city - +1 Production and +1 Culture to all sources of Copper worked by the city - +1 Happi...
Better Trees
Jungle starts no longer have to suck! This simple mod adds 1 extra production to jungle and forests. Jungles now yield 2F 1P. Forests now yield 1F 2P....
Krakow Cloth Hall
Created by elia bruzzone
The Krakow Cloth Hall in Lesser Poland, dates to the Renaissance and is one of the city's most recognizable icons. It is the central feature of the main market square in the Krakow Old Town (listed as a UNESCO World Heritage Site since 1978). It was once a...
Silk Road
Created by elia bruzzone
The Silk Road or Silk Route was an ancient network of trade routes that were for centuries central to cultural interaction originally through regions of Eurasia connecting the East and West and stretching from the Korean peninsula and Japan to the Mediterr...
Uranium Enrichment Facility
Created by Hammurabi
This mod adds the Uranium Enrichment Facility as a National Wonder, which allows for multiplication of Uranium resources and improves the capability of Nuclear Plants across the empire. Unlocked with Nuclear Fission National Wonder (limited to one per Civi...
RemoteMiningBNW
Created by Hammurabi
An update of the great RemoteMining mod to ensure BNW and cross-mod compatibality. I can not thank Redox enough for originally making this mod, I've merely updated some internal components to stop conflicts with other mods (such as Sukritact's popular mod ...
Pawnee Civilization (Parks and Recreation)
Created by gg2112
This mod adds the Town of Pawnee, Indiana from Parks and Recreation as a civilization. The civilization is under the leadership of Leslie Knope. The civilization has the following unique features: Unique Ability: Waffle Powered Work Ethic: -25% Unhappiness...
Luxury Resource Yield Rebalance
Created by engineer gaming
Version 2: Now every luxury gives exactly 1 non-Gold yield when improved. More luxuries give 3 Gold when improved (on top of the non-Gold yield). 1. Unimproved Wine yield changed from 1 Food, 1 Gold to 2 Gold despite being edible, in order to keep to this ...
Late-Game Horses and Iron
Created by Metel
This mod allows players to continue to utilize horses and iron beyond the Industrial Era. Cannons, Artillery, and Mobile SAMs now require iron to use. Stadiums produce +3 gold for every improved horse tile and Military Bases produce +1 production for every...
Port Building
Created by lukeybukey99
A mod that adds a port to the game as a building. It produces extra gold from sea trade and fish and increase how far a trade boat can go to a destination. It requires a seaport in the city already....
Great Wonders Pack - Marvellous Places
Created by elia bruzzone
This mod adds 9 wonders: Krakow Cloth Hall, Great Zimbabwe, Venice Biennale, Singapore Botanic Gardens, Siena's Palio, Sana'a, Mont Saint Michel, Maze in Knossos Palace, Basilica of Saint Francis of Assisi. Moreover, this mod adds a unit: Minotaur, and two...
Balanced Luxury Resources
Created by Loco_pd
Yields from luxury resources ruin the balance of the game. Mining resources are far superior to others, so I updated some of them to make them more fair. Changes to luxuries: - Unimproved Salt +1 Food - Improved Fur +1 Production, +1 Gold Truffles +1 Food,...
Gasifcation Plant
Created by bill.booze
Convert 1 coal to 2 oil in the modern era. Useful if you have plenty of coal. You can build one per city. Part of a series of building mods that allow you to get a resource in exchange for one. It is not overpowered and the building itself gives you no oth...
(G+K or BNW) Goldsmith and Jewelers Lite
Created by isnorden
Adds the Goldsmith's Shop, Jeweler's Shop, and Court Jeweler buildings; NOT a standalone mod. THE BUILDINGS * The _Goldsmith's Shop_ becomes available with Mining; it increases the monetary value of Gold and Silver mines closest to the city where the shop ...
Builders Heaven
Created by hyfe
Basically a mod that enables me to play Civilization 5 the way I want to play it. See list of changes below. This mod is a pure sql mod, so it should play well with basically anything out there. Features: - Eternal Peace / Eternal war options enabled in op...
Natural Wonders Balance
Created by PrivateHermitas
Makes it fun and interesting to find a Natural Wonder, but not completely overpowered! Also, Marble does not give 15% extra wonder production anymore. -Natural Wonders Balance- The yields are designed such that the sum is always 6 "points" (5 points x 2 ti...
NewRules_HistoricReality
Created by prb
Changes in game rules aimed at increasing historic accuracy and making each choice to have a more realistic impact (e.g. the science is based on specialists; religious buildings give happiness but decrease science). You need about 800 turns to finish the g...
Egypt War
Created by iamblichos
Strengthens the War Chariot and adds the Ikanda and Zulu Impi for Egypt....
Buffalo resource
Created by Tora Tora Tora
Adds buffalo resource producing 3 food and 1 gold; when put on a pasture, the buffalo resource produces 1 gold and 1 production more for a total of 3 food, 2 gold, and 1 production....
HRM Sea Resources
Created by rohanemperor
VERSION v 0.9.0 SEPARATE PACK - Will not work with any other pack from HRM. Try HRM All-in-one version to play with all packs. This Mod is a part of Huge Resource Mod and adds to the game more Sea Fruits resources. Improvement on the tile - Fishboats. This...
HRM Fungus
Created by rohanemperor
VERSION v 0.9.0 SEPARATE PACK - Will not work with any other pack from HRM. Try HRM All-in-one version to play with all packs. This Mod is a part of Huge Resource Mod and adds to the game more Mushrooms resources. Improvement on the tile - Plantation. This...
Building and National Wonder - Black Market and Great Black Market
Created by eddym68
Adds the Black Market and the Great Black Market....
Roman Wine - Colosseums Give Food
Adds 2 food to a Wine tile worked by a city with a Colosseum....
civOS 4s United Kingdom
Created by aa0905766k
The United Kingdom of Civilization 5, inspired by England in Civilization 6. 문명 6의 영국 문명에 영감을 받아서 만든 문명 5의 연합왕국입니다. This mod includes a 3D leader scene. 직접 제작한 3D 외교화면을 지원합니다. This mod requires civOS 4s mod 이 모드는 한글화가 지원되며, civOS 4s 모드를 반드시 설치하셔야 합니다. link...
Buildings for early game
Created by eddym68
Adds 5 new buildings for early game....
Building Pack
Created by Dirtmonkey
Logging Camp - 2+ production Steel Forge - +1 production +10% production +1 production from iron and gold. Alchemy Lab - +25% science +10% gold...
Xerxes - Persian Achaemenid Empire
Created by JERYFLeX
This mod adds Xerxes of Persia --- http://i.imgur.com/OobuJLX.jpg --- Leader: Xerxes I UA: Athens Will Burn: All land melee units 15% cheaper to build buy and maintain, 2% less unhappiness per city. UU: Immortal: The Persian unique front-line unit. Replace...
Upgraded Gold Building
Adds +2 gold yields to all Gold yielding buildings Helps generate gold faster, I thought the system was kinda slow. ---Market--- Gold Yield up from 1 to 3 ---Bank--- Gold Yield up from 2 to 4 ---Mint--- Gold Yield from Gold Luxury up from 2 to 4 Gold Yield...
Mikhail Gorbachev - The Soviet Union
Created by JERYFLeX
This mod adds Gorbachevs Soviet Union --- I know that the image is wrong about the T-80, I'll fix this soon. http://i.imgur.com/TOzhmBu.jpg?1 --- Leader: Mikhail Gorbachev UA: Glasnost and Perestroika: Trade routes to other civilizations or city states pro...
Uighur_Caesar's Spain (Franco)
Created by Uighur_Caesar
https://i.imgur.com/tLkqVDC.png https://i.imgur.com/wuUHsOg.png Adds the Spanish State under Francisco Franco to the game. UA: For Whom the Bell Tolls: Your religion's pressure weakens enemy cities and followers of your religion are never killed when you c...
Enhanced Eras
Enhanced Ancient Era Buildings (12 Total) Asherah Pole: Improves Faith from sea resources Sacrificial Alter: Improves Faith from wheat and sheep Totem Pole: Promotion for ranged units Camp Fire: Forest tiles produce 1 Science and Faith Elder's Tent:1 Cultu...
Food Resources
Created by Mk Z
This mod allows the player some kind of food distribution and thus deeper city specialization. Granary gives 6 food but requires Wheat resource to be built (in the same manner how Factory requires Coal) and another 3 new food buildings utilizing different ...
Buildings - Aquarium
Created by Envoy
An aquarium is the aquatic counterpart of a zoo, which houses living aquatic animal and plant specimens for public viewing. Most public aquariums feature tanks larger than those kept by home aquarists, as well as smaller tanks. Since the first public aquar...
Enlightenment Era (Vox Populi)
Created by infixo
This mod is discontinued. Please subscribe for a new version, courtesy of Nice Bird: https://steamproxy.net/sharedfiles/filedetails/?id=2494271981 Thank you all for subscribing and kind words :) Enlightenment Era is now fully compatible with Vox Populi...
New Beliefs Pack
New Beliefs (43 Total) Pantheon Beliefs (8 Total) Deism: +3 Science from Natural Wonders Goddess of Knowledge: +1 Science in cities with a population of 3+ Goddess of Wealth: +1 Gold in cities with a population of 3+ Heavenly Blessings: +2 Faith for each D...
[BNW] Alamo Wonder
Created by Kramer
Update v2 Changes: Reduced defensive bonus, and wonder now provides only 1 free Armory. This version should work with saves that use v1, but let me know if it doesn't. This will be the last update until I get my hands on that 3D model and get it working, w...
Advanced Air Units
Created by Fist-25
Advanced Air Units Version 13 THIS MOD IS NO LONGER SUPPORTED. PLEASE DON'T ASK FOR ANYTHING, IT WILL NOT HAPPEN. FEEL FREE TO USE ANY ART OR CODING FOR YOUR OWN PROJECTS. This mod adds NEW Fighter and Bomber aircraft that range from WWI, WWII, Computer, M...
Republic of Turkey
Created by Murphy
Adds the Republic of Turkey as a playable civilization, and deletes the Ottomans. Contains custom leader music. Leader - Ataturk. Trait - Six Arrows - Great People are earned 25% faster and Public Schools and Universities are built twice as fast. UU - Kema...
Move Capital
Created by framedarchitecture
Allows you to move the Capital to any of your cities. Features * Move your capital as often as you like. * Increases in cost with each owned city, like other National Wonders. * Plunges Empire into a short period of anarchy. Compatibility * Vanilla, GnK, B...
Red Alert 2 Soviet Civilization
Created by Chiisai-Icchi
Adds the Soviets from Command and Conquer: Red Alert 2 into the game, led by Alexander Romanov. Manual Download Require Brave New World. https://i.imgur.com/JBHkt2D.png Special Thanks: Westwood Studios For making such an iconic and amazing game, that has s...
Enlightenment Era
Created by Pouakai
http://i.imgur.com/n9yY9XR.png The Enlightenment Era, The Century of Lights, The Age of Reason. Those are but a few names people have dubbed the Eighteenth Century, one hundred years that pushed the world into the direction of scientific and social progres...
Israel Civilization
Created by giladteller
Play as King Solomon. Great bonuses for your religion. UU: Sickle Warrior - Replaces spearman, Stronger than the spearman (Combat: 12) and recives the Siege promotion. UB: Bamah - Replaces shrine, Generates faith and happiness. Trait: Solomon's Temple - Th...
Religion - Beliefs Expansion Pack
Created by BlouBlou
This mod largely expands the pantheon/beliefs choice for more customization when founding your religion. It adds roughly 90 new Beliefs, completly overhauling (but including) vanilla beliefs. Features: Add approx. 90 beliefs, These beliefs are mostly an ex...
Ocean Movement
Created by Hyanoa
This mod modifies some game options about motion on coastal tiles and ocean. Your voyages will seem shorter by ship, particulary adapted to naval maps. RULES OF THE MOD - +2 movement for embarked units - Double movement on oceans tiles for naval units Do n...
New Units
Created by Stren
Adds new units to the game, which can be built by any civilization, throughout a range of technologies. NEW!!! Check out my new mod "Olympian Civ - Zeus" in the collection above. Includes: - Cavalry Archer: Required Technology: Horseback Riding Combat: 5 R...
Super Destroyer
Created by Dirtmonkey
*Note this mod is only compatible with the base game. BNW or G&K will make the game crash as soon as you use the ship in combat. the Super Destroyer is an direct upgrade to the destroyer which slightly increases all its stats, gives it a base second attack...
Slavery Mod
Created by Mk Z
Captured workers and settlers are turned into slaves. Slaves do not require maintenance but work slower and can revolt. Slaves can hurry production in cities. Slaves, captured by barbarians, join their side as military units. Social policies affect slavery...
Landmines for BNW
Created by framedarchitecture
Adds a new Landmine improvement that can be built by Modern ground units. Landmines explode when triggered by an enemy unit, and do additional area-effect damage to all nearby enemies. Mod Mechanics * May be built by Great War Infantry, Infantry, Machine G...
Special Forces upgrade for Marine
Created by Kramer
This mod adds a Special Forces unit as a late-game upgrade for the Marine, skilled in rapid amphibious assaults, and reduces the production cost of the Marine to be on par with that of the Paratrooper. Additionally, the Special Forces unit may begin with o...
Prehistoric Era Reborn
Created by Novu
Start the game in 20,000BC. Over 300 turns worth of new content. A dozen new units, new wonders, new technologies, and more.... BUG FIX patch and gameplay enhancement of the old mod Prehistoric Era (v13) Current version: Prehistoric Era Reborn (v28) Build ...
Enhanced Naval Warfare for Vox Populi
Created by infixo
New version 1.6 posted 2018-11-19 - Range 2 back again. For all warmongers out there - new naval units in late-game eras so in each one there's a complete set of specific units (no gaps): - Dreadnought - Modern Era, naval ranged. - (early) Destroyer - Mode...
Qin Empire
Created by Captain
Add a Civilization: Qin (Qin Dynasty was the first imperial dynasty of China), led by Shi Huang Di (Qin Zheng, Qin Shi Huang), - the first Emperor of China. If you want to get more information about the Qin Empire/Dynasty and Shi Huang Di, please search re...
Advanced Naval Units
Created by Fist-25
Advanced Naval Units Version 9 THIS MOD IS NO LONGER BEING SUPPORTED. DON'T ASK FOR CHANGES, THEY WILL NOT HAPPEN. FEEL FREE TO USE XML FOR ANY OF YOUR OWN PROJECTS. This mod contains a 138 new units consisting of Surface Ships, Submarines, Land Units (Mar...
Helicopters Can Fly Over Water
Created by RJ
Removes helicopter embarking in favor of being able to hover over coast and ocean. Transitioning from water to land or vice versa does not cost any extra movement points except in weird cases, but helicopters are still much more maneuverable now. Should wo...
Tactical Nuclear Missile
Created by swatmp5
IF YOU WANT A REGULAR SUPER-LONG RANGE, ICBM, SCROLL UP AND CLICK ON MY WORKSHOP, THEN CLICK ON 'ICBM Nuclear Missile' MOD Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods +++++++++++++...
[v.4] Renaissance Era Revised
Updated to v.4 2016/9/28 - all the icons are clearer now - 2h swordsman, Pikeman and Tercio have new running animation - 2h swordsman and Rodelero have no more bouns against Landsknecht - a UserSetting file is added into the mod folder, which allows player...
Units - Scout to Explorer
Created by BlouBlou
This mod introduces a new recon unit in industrial age, the explorer. It also give to scouts an upgrade option to become explorer when obsolete. Features: Adds a new recon unit: the explorer, to the game, which was inspired by the Scramble for Africa scena...
Promotions - Ancient Ruins Choice
Created by BlouBlou
This mod extend the ability to choose the bonus you receive from 'Ancient ruins' to Scouts from all civilizations. Accordingly, The Shoshone Pathfinder receive New free promotions instead: Scouting I-II Features: Make the ability to choose the bonus you re...
Resolutions - XCOM Initiative
Created by Envoy
Available with Nanotechnology, the XCOM Initiative resolution allows players to work together to form the XCOM organization. The largest contributor receives the XCOM Headquarters wonder which grants them the sole ability to train XCOM Squad units. This mo...
Submarines Ignore Borders
Created by Ryika
v3: Now works with Submarines added by the Advanced Naval Warfare-Mod! A simple mod that allows Submarines and their nuclear Brothers to enter enemy territory without requesting open borders first. You'll also not get a diplo-penalty if you end your turn i...
Contextual Unit Names - Enemy Reconnaissance
Created by abijeet95
This mod aims to add a bit of variety to your units name. Based on where a unit was born (or upgraded), it gets a unique name. Units like "7th Cavalry of Warsaw", or "15th Artillery of Delhi", will be comman place in your army (except the city name depends...
Advanced Ground Units
Created by Fist-25
Advanced Ground Units Version 4 THIS MOD IS NO LONGER BEING SUPPORTED. DON'T ASK, YOU WON'T GET IT. FEEL FREE TO EDIT ANYTHING IN THE XML YOURSELF. Requires BRAVE NEW WORLD This mod is STANDALONE, however it was designed to be enchanced by DLL - Various Mo...
City-State Diplomacy Mod (CSD) for Brave New World
Created by Gazebo
City-State Diplomacy Mod (CSD) is a complete overhaul of the city-state diplomacy system. It eliminates the importance of the 'Gifts of Gold' mechanic and introduces a new, unit-based system of influence. Players are now encouraged to build and use diploma...
Mercenary Army Expanded
Created by Stephen
For BNW This mod expands the roster of units that can be purchased when you adopt the Mercenary Army policy in the Commerce tree in order to make it relevant past the Medieval Era. The units now available through this policy are: Landsknecht: Raiding Unit ...
Mercenaries
Created by JFD
http://i.imgur.com/h0X6mLh.png Overview: Mercenaries is a mod that introduces a system of recruitment for high-leveled and sometimes unique Mercenary units. Mercenaries are recruited by spending Gold (or Faith) on 'Contracts,' time-sensitive periods during...
Legion Mod
Created by Barrowulf
Legion: Gains the Cover I promotion (+33% defense against ranged attacks) and cost increased to 85 instead of 75. - - - - - - - - The bonus promotion is a flavorful representation of Rome’s famous testudo (“tortoise”) formation where each soldier worked to...
Great Spy (Brave New World)
Created by Tomatekh
Inspired by the unit in Civ IV and the more personal mission based espionage systems of Civs IV, Rev, BE & VI, this mod adds the Great Spy as a new great person type to the Brave New World base game. The unit is designed to function independent of (but als...
Urdnot's Wales - Owain Glyndwr
Created by Magnum Dong
http://i.imgur.com/DnatQ3d.png Adds the Welsh civilisation under rebel hero Owain Glyndwr to the game. As one of the last refuges of the original celtic peoples of England, Wales developed a distinct culture from her larger Germanic neighbour. Like her cel...
Scouts ignore Borders
Created by Ryika
A simple mod that gives Scouts (and Pathfinders) a promotion that allows them to enter the borders of other Civs without having to get open borders first. And... that's it. Simple, huh?...
Missile Cruisers + Indirect Fire
Created by Jenjen5XG
This simple mod gives all Missile Cruisers the Indirect Fire promotion, modifying nothing else. I was recently playing a game where I used Missile Cruisers heavily, and as time went on I found it not only annoying but nonsensical that they lacked the promo...
[BNW] Bhutanese Kingdom
Created by Kramer
http://i.imgur.com/dzYfHvQ.png This mod adds the Kingdom of Bhutan to the game under the leadership of Jigme Singye Wangchuck! Druk Tsendhen: 20% of excess Happiness is converted into Faith, increased to 40% with Theology. +1 Local Happiness from Mountains...
Expanded Naval Immersion
Created by Faustaud
Compatability First - This mod will not work with Ethnic Units or Red modpack or any other mod that affects any of the base Naval units in Civ 5. Requires all expansions and DLC. All of these ships have their own models except the Dhow which uses the workb...
The Ptolemies(Cleopatra) - Light in the East and TarcisioCM
Created by regalmanemperor
This mod adds the Egyptian Ptolemies under their famous Queen and Pharaoh Cleopatra to the game, available for anyone with Brave New World. Light in the East Homepage TarcisioCM Homepage TarcisioCM Civilizations Collection http://i.imgur.com/8adnBPf.png ht...
Modern Carriers
Created by Red-Eyed_Gelynome
V3: Improvements: - Nimitz new move is 9 but increase it's cost by at least 100 and it's req. for Uranium is now 2 instead of 1. -China has now access to the russian carrier. -Kuz carrier now requires 2 oil instead of 1. ___________________________________...
[GFC] Sea Pirates
Created by xalauch
New civilization "Sea Pirates" for fantasy-themed maps. The Captain as their leader. This is a naval based civ. Special Traits: - Fearless Sailors: +2 movement for all naval units. Pay 33% less for naval unit maintenance. Units and ships can embark to ocea...
Vanilla/G&K City-State Diplomacy Mod (CSD)
Created by Gazebo
- Design Philosophy - This mod is a complete overhaul of the city-state diplomacy system. It reduces the importance of the 'Gifts of Gold' and introduces a new, unit-based system of influence. Players are now encouraged to build and use diplomatic units an...
Eras - Atomic Age
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Atomic era instead of few turns. Features: Tech tree wont progress after Atomic Age (so you wont reach other Eras). Also, some adjustment have been made to the tree to trans...
Stealth Bombers Allowed on Carriers
Created by Air
Allows you to rebase your stealth bombers on carrier ships like earlier bombers. Requires starting a new game....
Enhanced Information Era
http://i.imgur.com/R4vs5em.jpg http://i.imgur.com/Jq1pe69.jpg New Content Technologies (18 Total) Network Systems: Unlocks the Defense Network, Financial Network and Science Network Genetic Engineering: Unlocks the GM Seed Company and Organ Replacement Fac...
Hypereon's Second French Empire (Napoleon III) (BNW)
Created by Hypereon
Destined to be emperor since young age, Louis-Napoléon Bonaparte was elected as France's first president in 1848, after the tempests of the Spring of Nations had dethroned the Bourbons once and for all. Through cunning diplomatic maneuvring, he took the th...
Starting Worker
Created by thecrazyscotsman
This mod provides a starting worker when you begin a new game. Compatible with BlouBlou's Starting Scout mod. Compatible with all versions of the game....
Eras - Industrial Age
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Industrial era instead of few turns. Features: Tech tree wont progress after Industrial (so you wont reach other Eras). Also, some adjustment have been made to the tree to t...
Akkad - Light in the East
Created by regalmanemperor
This mod adds Akkad under Sargon to the game, available for anyone with Brave New World. Homepage Originally a collection of competing Akkadian and Sumerian city-states, the Akkadian Empire arose from humble beginnings. Sargon, the first emperor, transform...
Eras - Modern Age
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Modern era instead of few turns. Features: Tech tree wont progress after Modern Age (so you wont reach other Eras). Also, some adjustment have been made to the tree to trans...
Captured Settlers Remain Settlers
Created by RJ
If an enemy is so foolish as to allow their settlers to get captured, this mod allows you to reap the benefits instead of downgrading valuable settlers to mere workers. The flip side is true as well, so protect your settlers if you don't want any enemies g...
Chemical Warfare [Discontinued]
Created by Indigo
DISCONTINUED http://cloud-3.steamusercontent.com/ugc/111859597170251813/B0937C25FC453FDBCE963C5EDEC214AD015E7EDD/ This mod brings Chemical Weapons to the battlefield. Chemical Weapons are by far the most effiecent way to kill enemy infantry. This mod adds ...
Scout, Explorer, and Command Vehicle Units
Created by swatmp5
This mod adds a EXPLORER unit and a COMMAND VEHICLE. Additionally, the SCOUT unit now upgrades to an EXPLORER unit. The EXPLORER is unlocked with COMPASS and gets 3 movement points, 3 sight (from Sentry promotion) and can ignore terrain cost. The COMMAND V...
Krajzen's Buffs Collection
Created by Krajzen
Compilation of my 23 most popular mods improving weak game features! All my best buffs of units, buildings, beliefs, abilities and wonders are here - FULLY CUSTOMIZABLE, you can delete disliked changes :) Includes: - Weak Religious Beliefs Buffed , for cha...
ICBM Nuclear Missile
Created by swatmp5
This mod adds the ICBM unit; a true, nuclear INTERCONTINENTAL BALLISTIC MISSILE =========================================================================== This mod MAY NOT WORK so use at your own peril :D ++++++++++ BEFORE YOU START A WHOLE NEW, LONG-TERM...
Pikeman to Musketman
Created by Helios
This is for all of us who are rather disappointed when our pikemen become lancers....
Krajzen's Buff - Ballista
Created by Krajzen
Buffs Roman Ballista unit, which previously was almost indifferent from Catapult. Now, Ballista can fire without set - up - this is interesting from gameplay point of view and historically accurate, because Roman ballistas were relatively easy to transport...
Tanks pack
Created by MrMikpik
===(G&K or BNW needed)=== |IF YOU HAVE PROBLEMS TRY TO DONWLOAD AND FOLLOW THE PASSAGES: http://forums.civfanatics.com/showpost.php?p=11586187&postcount=2| (The screen was taked at fast speed) This mod add 3 new units with new models: -Light tank -Heavy ta...
[BNW] Samoan Civilization - Colonialist Legacies (and Senshi)
Created by Senshi
In this mod you'll play as Salamasina, Tafa'ifa of Samoa! At the heart of traditional Polynesia, Samoa has always been one of the major Polynesian cultural groups. In the nearly 3500 years the islands have been settled, they have been a focus of regional a...
Amphibious Assault Mod - Vanilla Civ
Created by Redox
Rule not only the seas, but the lands around them by carrying troops with your navy and performing amphibious landings. Non-G&K version. Adds Amphibious Assault Ship to the game, a troop carrier able to carry up to 5 units of Special Forces (Paratroopers),...
Ancient Mediterranean Civilizations (G&K)
Created by iamaplayer
Please go to http://steamproxy.net/sharedfiles/filedetails/?id=122544516 This is Ambrox62's version of the mod, he is the original author. Kudos to him for the wonderful things he's making, and working on. Mod updated for G&K. It should not work with V...
[BNW] California Republic
Created by Kramer
This mod adds California under the rule of William B. Ide to the game. Unique Ability: Eureka During Golden Ages, all tiles that yield at least 1 Gold also yield +1 Science. Unique Great Person: Great Filmmaker Replaces the Great Writer. Creates Great Work...
Plus Three Unique Components
Created by Salazar
This mod largely changes the game balance, adding three additional unique components to each of the 43x original civilizations. Unique buildings, unique units or unique improvement. (Direct link, if steam'll goes wrong: https://==yadi.sk=d=43Kb8g-p3PTkMX (re...
Acehart Helicopters
Created by Acehart
Generic Helicopters MOD. General New Behavior: - Fast units, can travel across mountains. - Attack Helis now can enter in lakes and coast (not in ocean). Good vs tanks and armor, weak vs airplanes and AA guns/missiles. - All terrain type cost is 1. - Heli'...
Naval Healing Mod
Created by Barrowulf
Naval Units: may also heal outside of friendly territory. Supply Promotion: now allows the naval unit to always heal each turn. - - - - - - - - This mod allows all naval units to heal outside of friendly territory the same way land units do. They do so at ...
Start with Scout and Worker instead of Warrior
Created by TofuSojo
My version of a Scout and Worker start mod. Very subjective and mostly a quality of life mod, so not a "fix mod". -Everyone starts with a Scout and Worker instead of a Warrior Speeds up early game, since one soon builds both anyway. -Scout, Warrior, and th...
Civ 5 Era Overhual
Created by Dirtmonkey
A massive rework of the Tech Tree that adds new techs buildings and Wonders Note: this mod is still in alpha and will grow over time Featuring: 2 Units 21 techs 54 Buildings and Wonders Looking for some help, check out the discussion Note: Calendar doesnt ...
Berserker Buff
Created by isnorden
Allows the Danish Berserker unit to fight at full strength when wounded (the same as Japan's special ability). Since Norse sagas portray Berserkers as near-invulnerable fighters who continue until they drop, borrowing the closest existing ability makes "ga...
Great Admiral Aquaculture
Created by Keukotis
Requires Brave New World Finally gives the Great Admiral a build. The Aquaculture will expend a Great Admiral to immediately create an improved Fish resource on the tile. Once built, Aquaculture replaces itself immediately with a Fishing Boat on a Fish res...
New Specialists
Created by ambug666
***Now works with Brave New World ONLY*** This mod creates three new specialists: The Farmer, The Priest, and The Generalist (as opposed to a General). It updates a number of buildings to add these specialists. The Farmer Specialist gives you +2 Food and b...
Zulu Empire (G&K)
Created by iamaplayer
Mod updated for G-K. It should not work with Vanilla game. Shaka's Zulu Empire. Leader: Shaka. +20% Defense against Ranged Attackes, -15% Experience required for Promotions. Unique Unit: Impi. Buffalo Horns Attack Formation (Bonus versus Warriors 20), 20% ...
Titans of Commerce Science and Industry (BNW)
Created by Machiavelli
Giovanni de Medici, Albert Einstein, Alexandre Eiffel -- titans of commerce, science and industry whos actions shaped the history of the world! Can you harness the potential of your greatest citizens to become an empire that can stand the test of time? Fea...
National Navy Academy
Created by Bevel Lemelisk
1 Free Great Admiral. +15 XP and +15% Production for all Sea Units. Requires a SeaPort in the city Grants the Supply Promotion to each new naval unit produced in this city. --------------------------------------------------------------------------------- T...
Nubian Civilization (G-K)
Created by iamaplayer
Mod updated for G&K. It should not work with Vanilla game. Kingdom of Meroe - Reign of the Black Pharaohs. From the original Modinfo file: Leader: Candace Amanishakheto. Trait: Military buildings of the Ancient Era and Classical Era give slaves. UU: Ta'Set...
Advanced Unique Units
Created by Dartmor
Makes Unique Units even more UNIQUE and fun to play. 1. Roman Legion - March, heals every turn even when moving. 2. Babylonian Bowman - now can move after attack. As combat archer, he can fire and then retreat by changing places with melee unit. ( i didn't...
DDModpack
Created by darthdoman
DDModpack is a compilation of my favourite mods with some my ideas. I've made this because vanilla game is for me too short and "poor". This mod pack makes one game about 1/3 longer so it's nice for players which likes long games. Requires DLL - Various Mo...
The Cherokee
Created by RJ
The Cherokee This mod adds The Cherokee, led by John Ross! The Cherokee are the largest federally recognised tribe in the United states. Historically one of the powerful and dominant nations of the southeast, the Cherokee created a nation state in the 19th...
TarcisioCM's Spain (Carlos III)
Created by Bubblegum
Adds a Bourbon ruled Spanish civilization led by Carlos III into civ5. Probably requires BNW. See my thread on CivFanatics for more civilizations. Manual download here Spain http://i.imgur.com/Tck1X8x.png Unique Ability: Bourbon Reforms Upon generating a s...
Caesar's Legion
Created by Ryan Parsons
Added the Caesar's Legion as a playable Civilization. UA (Ave, True to Caesar): Great General bonus is doubled and can build a unique Citadel "Legate Camp", When killing a Barbarian in a encampment you have a 100% chance of them joining you. UU (Legate): T...
Switzerland
Created by KoreanGandalf
I don't support this mod anymore, but it will most likely work with the current version. Please consider buying at least the Gods & Kings expansion pack and use my up to date mod!...
Pioneers
Created by davii.adams
Originally included with the Government Buildings mod. Later game settler/scout hybrid that can found cities not on the same continent as the capital and build Insurgent Camps. Good for being able to settle additional cities during exploration, or explicit...
Hakkapeliitta Mod
Created by Barrowulf
In the default game, a hakkapeliitta without a great general accompanying it (on the same tile nonetheless) is no different than the normal lancer it replaces. This also hinders the benefits of massing them once they're available like most other unique uni...
Scouts, Skrimishers, and Snipers
Created by Praetor Maximus
Adds four units which are a part of the new scout upgrade path. Skirmisher Tech: Iron Working Weak but fast unit which can move after attacking and has a first-strike capability. Sharpshooter Tech: Rifling Ranged unit which is vulnerable to attack but effe...
Late Game Range BNW
Created by Keukotis
Gives Gatling Gun, Machine Gun, and Bazooka 2 range because it was stupid that they couldn't shoot as far as a freaking bow. To compensate and to bring them in-line with other archery units, their Combat Strength has been adjusted accordingly: Gatling Gun:...
[BNW] Senshi's Siberian Civilizations (Evenks and Nenets)
Created by Senshi
Adds two native Siberian peoples into the game: The Evenks and Nenets, ruled by Bombogor and Vavlyo, respectively! Requires Brave New World. Design is as follows: http://i.imgur.com/gh2f3ri.png Supports: E&D, UCI, Civ IV Traits, YnAEMP, Map Labels, CulDiv,...
The Olmecs
Created by RJ
The Olmecs This mod adds the Olmecs to the game, led by Tu! The Olmecs were an ancient pre-columbian civilisation that existed from around 1400-400BCE in what is now Veracruz and Tabasco in Mexico. Regarded as the first mesoamerican civilisation, the Olmec...
New Units - Ranged Scouts
Created by CleverAdvisor
This mod adds ranged scouts to the game. In addition to the base starting scout you have the option to build a ranged scout. It's weaker than the archer but has the recon abilities of the scout. Units: The Huntsman: Basic ranged scout available at the star...
Working Workboats
Created by Mangles
A fix for the workboats so that they are not destroyed when completing a task. It always annoyed me that the workboats were destroyed unlike the workers which are a constant boon to your civilization. This mod changes that so that workboats are no longer d...
Tomahawk Cruise Missile
Created by swatmp5
This mod adds the TOMAHAWK CRUISE MISSILE unit FEEL FREE TO USE ANY OF MY MODS HOWEVER YOU WISH OR IN YOUR OWN MOD, NO PROBLEM! =========================================================================== If you want to modify the attack, etc, of the unit, ...
[BNW] Senshi's Cornwall (Gwendolen)
Created by Senshi
Adds the ancient Cornish civilization into the game, under the legendary Queen Gwendolen! Inspired by Hiram's earlier (and unfortunately outdated) Cornwall mod. Requires Brave New World. Design is as follows: http://i.imgur.com/VeGfIEn.png For information ...
Lombardy (Brave New World)
Created by Porkenstein
Adds the Kingdom of Lombardy to Civilization 5 under the auspiciouis King Liutprand. Direct Download Link: http://forums.civfanatics.com/attachment.php?attachmentid=401430&d=1449008338 The Lombards are an all-around strong civilization when religiously uni...
Crown of Aragon (G-K)
Created by Akyrohunter
English Description: This mod adds Crown of Aragon to the game as a playable civilization (G-K). Leader: Jaume I the Conqueror UA: +2 Movement for all naval units. Receive free Great Engineer when you discover Optics. UU: Almogàver.The Almogàver is the Cro...
Maori Warrior Mod
Created by Barrowulf
Note: this mod require the Polynesia DLC. - - - - - - - - Maori Warrior: in addition to its other promotion, this unit gains the promotion which heals 25 hp when it kills an enemy unit (similar to Jaguars). - - - - - - - - I feel that not only is this even...
Stronger Guided Missile
Created by SuraFPinata
I always despised how weak the Guided Missile was in-game when it is actually pretty strong irl. I made the strength of the missile 100 and set the range of the missile to 12. Additionally the missile comes with two FREE promotions, volley and siege,...
(US) Brandenburg-Prussia - Frederick William I
Created by Magnum Dong
http://i.imgur.com/OeqZp7y.png Brandenburg was a small German state that, through the tenacity and genius of 3 military leaders, came to dominate politics in central Europe. Despite its small size, Brandenburg became famous for the size and power of its mi...
Wildlife
Created by Andrettin
This mod adds a spawn system for animals, as well as a wolf unit which takes advantage of that system. With this system, based on the code Firaxis did for Civilization IV animals, animals can spawn on their native terrains and features: the wolf which is i...
Super Starter Settler
Created by geminidragonx2d
Added further sight range to the Super Settler from the Speedy Starting Settler mod. Sight range increased to 5...
R.E.D. Xtented
Created by Gedemon
R.E.D. Extended Edition: More unit classes, More diversity. This is an extension for R.E.D. Modpack, with 30+ new unit classes and reworked Technology & Upgrade Trees to correct some gaps and incoherence in unit's placement. Unique Units have been removed,...
Lydian Empire
Created by RJ
The Lydian Empire This mod adds Lydia, led by Croesus! Lydia was an Iron age kingdom that dominated western anatolia. Rising from the ashes of the Hittite empire, Lydia proved itself as one of the great classical centres of wealth and learning, the capital...
Iceland Civilization
Created by mckurosu
Adds Iceland to the game Unit: Viking Explorer: Weaker than the swordman that it replaces, but has embarked defense, marine movement and sight and can found colonies on other continents. Building: Althing: Replacement for the National Epic, the difference ...
Scout Upgrade Path
Created by burkeyturkey
An upgrade path for the scout that maintains its purpose in the game without it becoming uselessly weak. Scouts upgrade to Pioneers and Explorers, which give it slight strength and mobility gains to keep the unit relevant. Explorers upgrade into Archaeolog...
Explorer Unit
Created by Moriboe
Compatible: BNW and G+K Adds the Explorer unit at Astronomy. Can be upgraded to from the Scout. It is fast, has a decent combat strength and can enter ice. Also adds the Belem Tower at Gunpowder, a national wonder requiring Castles. It gets you two free Ex...
Helicopter Gunship
Created by Bevel Lemelisk
The Helicopter Gunship Mod makes many changes: Upgrades: All archer mounted units (Arabian Camel archer, Chariot Archer, Egyptian War Chariot, Hunnic Horse Archer, Indian War Elephant, and the Mongolian Keshik) all upgrade to Lancers. German Landsknecht an...
Galleys for Civs
Created by Barrowulf
Partial Change List: (see text file within mod for a complete list of changes) Galley: Buildable by civs. Reverted back to a ranged unit (unit AI adjusted to suit), ranged strength 9 and combat strength 8, production cost increased from 40 to 56, upgrades ...
Air and Missile Base/Commanders
Created by davii.adams
UPDATED: Cargo limits Missile Silos no longer require removal of Forest or Jungle ----- Base Commander - Can carry 5 air units and build Compound improvement. Missile Commander - Can carry 10 missile units and build Missile Silo improvement. Both Commander...
VTOL Warship
Created by Amberlyske
Adds the VTOL Warship, a ranged version of the helicopter, to civ. Enjoy :) This is my first mod and I don't know much about using ModBuddy but if you'd like to see a unit made and dont mind recycled art and whatnot, I can try to make it. -Stats- Cost: 550...
Zwei833's German Empire (1848 revolution) v.6
Zwei833's German Empire (1848 revolution) v.6 Updated to v.6 minor graphical changes ----------- Updated to v.5 -Schlachtschwertierer is now a replacement of Longswordsman -new unit flag/SV icon for Schlachtschwertierer -new civ icon -fix some spelling iss...
Medmod_VI for BNW
Created by wesw2005
This mod is a comprehensive balancing/editing mod, aimed at addressing the most common issues with the game, as well as adding many of my own ideas....
Information Era Ship Fix
Created by TofuSojo
This mod adds three new ships to the Information Era and rebalances the Modern and Information Era's naval units' required resources, as well as a few other Information Era units'. All affected units' text has been updated. Details of changes below: --New:...
Kingdom of Saudi Arabia
Created by Murphy
Adds Saudi Arabia, led by Faisal al Saud, and removes Arabia. Contains custom leader music. Leader - Faisal. Trait - Sands of Arabia - Units gain +50% Combat Strength when fighting in desert. Oases provide+3 Faith and Oil resources are doubled. UU - Wahhab...
Urdnot's The United Arab Emirates - Sheikh Zayed
Created by Magnum Dong
https://i.imgur.com/rpONZjt.png Adds the United Arab Emirates under Sheikh Zayed Bin Rashid al Nahyan to the game. Growing the tiny emirates of the Persian gulf from pearl-fishing backwaters into glistening megacities synonymous with the 21st century, few ...
[BNW] Senshi's Korea (Seonjo)
Created by Senshi
Adds an additional Korea into the game, based on the Imjin War! Additionally, it changes Sejong's abilities, effectively adding two Koreas rather than just the one! Requires Brave New World and the Korea DLC. Design is as follows: http://i.imgur.com/iY4g6y...
Modern Helicopter
Created by SuraFPinata
The Modern Helicopter is an upgraded Helicopter Gunship that is avaliable in the information era. The Modern Helicopter has a power of 85, movement speed of 7 and an 100% bonus against armored units. Allowing it to overpower Giant Death Robots which can ma...
Advancing Worker
Created by CRaal
0. Special Thanks -Cosar I got the ideas from Evolving workers mod. but since his/her mod have compatibility issues, and have not been updated long. So I decided to make the mod that causing nocompatibility issues. -Manbok He Provided balance issues, and i...
Rising Sun: Civilisations of Old Japan
Created by Encolpius
NEW -Maeda clan playable! This mod adds fourteen Japanese samurai clans, plus the Ryukyu Kingdom and Ikko-Ikki, as playable civilisations. South Kyushu - Shimazu Nariakira UA: Open to Trade: Double luxury resource quantity available when trading. +1 Gold f...
Kingdom of Bohemia (G-K + BNW)
Created by DJSHenninger
This mod adds the Kingdom of Bohemia to the game as playable civilization. Requires Gods and Kings and/or Brave New World. Removes Prague as a City State. Direct Download Bohemia (G-K + BNW) YnAEMP support by JFD, Janboruta: Download Extract contents to My...
Improved Scout
Created by scionkiller (chris)
The scout has a special Foraging promotion, which allows it to heal quickly in neutral territory and gives it improved defense. This promotion is lost on upgrade. The scout also now upgrades to archer....
Slave Unit Pack
Created by GeorgeM
Requires G&K and BNW I was given positive feedback on my "George's Unit Expansion Mod"- you can check it out in my files/ But, I was asked if I could instead release the Units 1 by 1. Adds the Slave unit: A maintenance free civilian unit, able to build imp...
Kingdom of Kongo (G-K)
Created by iamaplayer
Mod updated for G&K. It should not work with Vanilla game. From the original Modinfo file: Adds Wene wa Kongo as a playable civilization. Leader: Nzinga Mbande. Trait: Faster movement along rivers, bonus toward production of buildings already in the capita...
The Artificers (Brave New World)
Created by lordnequam
A unique super-culture possessed of superior mechanical technology and game-breaking advantages. Please note that this civ is NOT balanced against the others in the game. Only use it if you want serious advantages against the game. Alternately, set it as y...
The County of the Palatinate
Created by RJ
The County of the Palatinate This mod adds the Palatinate, led by Otto Henry! The Palatinate was one of the most important states within the Holy Roman Empire, with the privilege of having an Elector, one of the nobles would could vote for the next Roman E...
Construction Troop, Civil Engineer
Created by Imbris
Allows the creation of units that can hurry production, equal to roughly half their build cost. As the eras pass they naturally become cheaper to build, making them more efficent. Construction Troop: Requires Construction to unlock. Adds 20 Production to a...
Suicide Bombers
Created by ON GOD SHE HUMAN
Adds suicide bombers as a unit into the game. They're a cheap ground unit that deals a one-shot, high-damage attack by running at their enemy and exploding. They do especially high damage to cities, where explosives would be more dangerous due to buildings...
Prospectors (BNW)
Created by ambug666
Prospectors can create mines and quarries quickly and can also claim jump land, similar to the Culture Bomb that Great Artists used to do....
Ancient Unitpack - Heavy Knight
Created by 🙂
Adds a Heavy Knight Graphic by Danrell =================== Heavy Knight Melee mounted Unit; Medieval Era Attack 25 cost 140 Moves 3 Upgrade to Cavarly needs 1 horse 1 iron ======= Promotions: City attack penalty Against Mounted +50% Can move after attackin...
Krajzen's Great Writers Pack
Created by Krajzen
This sweet mod adds 87 new Great Writers from all over the world - Subsaharan Africa, Eastern Europe, Near East, Asia, Latin and Indigenous America - with their most interesting works and quotes! Basically, your problems with not enough Great Works of Lite...
Nimitz-Class Supercarrier mod for BNW
Created by Runie
Nimitz-Class Supercarrier mod for BNW *Description The Nimitz-class supercarriers are a class of ten nuclear-powered aircraft carriers in service with the United States Navy. The lead ship of the class is named for World War II United States Pacific Fleet ...
(G+K) Australia - Land Down Under - EN DE RU
Created by AussieCroc
This mod adds Australia civ to G+K or Vanilla - EN Unique Unit :: Aboriginal Hunter Special Promotion :: Stealth = 30% withdrawal chance before a melee attack Special Promotion :: Indirect Fire Unique Building :: Trading Port Forms a Trade Route with the C...
Cypriot Empire
Created by RJ
The Cypriot Empire This mod adds Cyprus, led by Peter I! Cyprus is an island in the east mediterranean situated strategically between Anatolia and the Levant. It's long history is one of countless invasions as land Empires sought to gain it's riches. Durin...
(5UC) 5th Unique Component
Created by Keukotis
The 5th Unique Component Project extends 3UC and 4UC and gives every civilization a 5th unique unit, building, or improvement. A full list of all changes is available here: https://forums.civfanatics.com/threads/5uc-5th-unique-component-project.622760/ For...
Battleships to Missile Cruisers
Created by Poncy Git
A simple QoL change that allows you to upgrade your battleships to missile cruisers. Missile Cruisers come so late in the game, that I feel the mild imbalance introduced by this change is worth it for the increased convenience and relevance it grants the M...
The Guanches
Created by RJ
The Guanches This mod adds the Guanches to the game, led by Tinerfe! The Guanches were a Berber ethnic group that inhabited the Canary Isles. Though they lacked any real technology, they did possess a stratified social and political structure ruled by auto...
Hungary (Matthias Corvinus) (BNW)
Created by DJSHenninger
Adds Hungary led by Matthias Corvinus to the game. This mod was tested with GK + BNW and only that version of Civilization V is supported. Budapest replaced by Pskov. Introduction Matthias Corvinus was the King of Hungary during the late Middle Ages. Being...
Shipyard and Naval Officer Academy: ENI Companion Mod I
Created by Faustaud
This mod adds 2 new naval buildings designed to compliment the base Expanded Naval immersion mod. Shipyard - Buildable upon researching Biology, requires a seaport. provides +15% production for naval units Naval Officer Academy - Buildable upon researching...
CIV-Linked Great Generals
Created by lshipp
Civilization Appropriate Great General and Great Admiral names. This is a mod that creates Great General and Great Admiral Names that are appropriate for the player's chosen civilization, rather than using random names. With this mod, Rome will get Gnaeus ...
Special Force Academy
Created by 🙂
New 2 buildings are added to increase efficiency of units each buildings can be only built on one city maximum. like national wonders -------------- Jungler Academy : trained units will have woodsman promotion Marine Academy :trained units will have Amphib...
The Bruneian Empire
Created by RJ
The Bruneian Empire This mod adds Brunei, led by Bolkiah! Brunei is a country located in Maritime Southeast Asia in the north of the Island of Borneo. An independent Malay state, Brunei has existed for at least around 600 years, with Chinese sources mentio...
Ancient Mediterranean Civs Pack 2 (G&K)
Created by iamaplayer
Mod updated for G&K. It should not work with Vanilla game. From the original Modinfo file: The mod adds the following 2 ancient civs: Medes and Sarmatians It does NOT contain any 3D animated model Visit mod homepage for screenshots, infos and additional 10...
Magyar Mod for vanilla Civ5
Created by cool3a2
Magyar Mod for Civilization 5 (vanilla). Adds Hungary to the game. Features: - leader: István I. - trait: Red gold (=paprika) - unique unit: Huszár (same traits as Austrias Hussar, but with unique art) - unique building: Végvár - colours: red and white; un...
Composite Bowman Projectile Speed Fix
Created by Barrowulf
Fixes the projectile speed of Composite Bowman arrows....
Uighur_Caesar's Pahlavi Dynasty
Created by Uighur_Caesar
Adds the Pahlavi Dynasty under Mohammad Reza to the game. https://i.imgur.com/7M5ol2y.png...
[BNW] Senshi's Manchu (Nurhaci)
Created by Senshi
Adds the Manchu peoples into the game, under their unifier, Nurhaci! Requires Brave New World. Design is as follows: http://i.imgur.com/8KHSY7h.png Supports: E&D, UCI, Civ IV Traits, YnAEMP, Map Labels, CulDiv, CID, Mercenaries, Piety, Prosperity, and Sove...
Early Samurai
Created by Cryptographer
By Request Changes Tech Pre-Req for Samurai to Iron Working from Steel....
Extra Ancient Units
Created by Mr. X
This mod adds two new units to the game in the Ancient Era! Pillager: Available with Animal Husbandry. Upgrades along the Mounted Unit Class. Start with a unique Cowardice promotion which causes them to flee from combat and gives them a penalty to sight, b...
Landsknecht Mod
Created by Barrowulf
Landsknecht: Gains a promotion which grants it a discount when upgrading (promotion is lost upon upgrading). - - - - - - - - These units are like a 2 for 1 special. Double the power for the cost of a single unit (limited by one-unit-per-tile). Even better,...
Helicopter Gunship - Missile Loadout
Created by Ryika
Remember the good old times when Guided Missiles were actually useful? Well, this mod allows Helicopter Gunships to carry up to 4 of them - or even Nuclear Missiles, if you prefer to lay nuclear waste on the other side of the map. Sounds overpowered? Well,...
The Umayyads (BNW)
Created by DJSHenninger
This mod adds The Umayyads to the game as a playable civilization. This mod requires the Brave New World expansion (DLC). Changes Arabia to The Abbasids. Introduction The Umayyad Caliphate was the second of four major Islamic caliphates. The Umayyad Caliph...
Uighur_Caesar's Judea
Created by Uighur_Caesar
Adds the Kingdom of Judea under Herod the Great to the game. Download: https://drive.google.com/file/d/1Y1QDhnmYEKcNRJHCBDczpQsiRMBycPsQ/view?usp=sharing https://i.imgur.com/ebfJFeY.png Credits: Leugi: Art DarthStarKiller: Art DMS: Art Tranquil: Design Hel...
The Lanna Kingdom
Created by RJ
The Kingdom of Lanna This is a mod adding the Kingdom of Lanna, a Thai kingdom that existed in the north of what is now Thailand. A key religious centre, Lanna was at times a rival to Siam and Burma, conquering significant territory, and even defending aga...
The Sea Peoples (Brave New World)
Created by Porkenstein
Adds a playable Sea Peoples civilization to the game under the legendary general, Sisera. The Sea Peoples are mobile, militarily powerful and technologically advanced from turn 1, making them a terrifying foe in the ancient and classical eras. In later era...
The Akkadian Empire
Created by RJ
The Akkadian Empire This mod adds the Akkadian Empire led by Sargon the Great! The Akkadians were the first multi-lingual and long lasting Empire in the world. Founded around 2300BCE in Mesopotamia, the Empire rapidly expanded up the Tigris and Euraphrates...
Self Propelled Anti Tank
Created by R.A. Dalton
This WWII era unit is a tracked self-propelled anti-tank gun, sometimes referred to as a tank destroyer. It is an armored fighting vehicle armed with a high velocity gun and it is designed specifically to defend against and engage enemy armored vehicles. T...
Uighur_Caesar's Seminole
Created by Uighur_Caesar
Adds the Seminole under Chief Micanopy to the game. http://i.imgur.com/maR6IDj.png As a proud Floridian, I've been wanting to create a mod for the Seminole for a long time, but faced several setbacks, mainly with being discontent with the design and lackin...
NoObsoleteUnits
Created by fresh meat
Let's you build all units even when they become outdated due to tech...
Buildings Guide
Created by lshipp
Detailed XML Guide to adding Buildings and Wonders to the Game for the Brave New World expansion. Covers all XML tables that relate to buildings and wonders. If you've had trouble getting your mod to do what you want it to do, this should be the guide for ...
Yoshiro's Empire of the Rising Sun
Created by SharkyMcSnarkface
"Wars are not won on the battlefield alone, my son, but in the hearts and souls of our adversaries." - Yoshiro Adds the Empire of the Rising Sun lead by Emperor Yoshiro from Command and Conquer: Red Alert 3 https://i.imgur.com/KDhYlke.png Unique Ability: D...
The Mossi Empire
Created by RJ
The Mossi Empire This mod adds the Mossi, led by Yennenga the Svelte! The Mossi are an ethnic group in Burkina Faso who emerged around 1200 AD. They founded a loosely united series of Kingdoms along the Volta river, an Empire that constantly harrased the M...
Woodland and Forest Paratrooper Camouflage
Created by Tidal Resonance
This mod replaces the default camouflage pattern on the Paratrooper unit with a woodland or forest type pattern....
Denmark Exploration
Created by Keukotis
Requires Denmark DLC and Brave New World Also available on Civ Fanatics. Rebuilds Denmark to make it focused on exploration. This changes the trait, the unit, and replaces the other unit with a building. Although all three parts are meant to be used togeth...
Unit Iron and Oil Requirements
Created by lshipp
Adds Iron and Oil as a requirement to many units that did not require it before. Industrial and later Naval Units will all require Iron and Oil to build. Land units of Indistrial and later eras will generally require Iron, and armored units will require bo...
Spy planes! [GnK, BNW, Vanilla UPDATED]
Created by 🙂
This MOD adds several more units which are advanced for exploring. (like expansion of scout) but the concept is air recon. *It does nothing with "Espionage" in G&amp;K but you'll need G&amp;K to play this MOD Every air plane has invisible promotion and see...
Better Helicopters
Created by Twist
The mod works with Brave New World (tested). ========================================================== Change log: ========================================================== v2: 1. Changed from melee attack to range attack, with range of 1 so that helicop...
Units - Colonists and Pioneers - Settlers of midgame
Created by BurgerAttacker
Adds the Pioneer and the Colonist: Midgame and lategame settlers that founds cities with additional population, territory and buildings. turn into a workers upon founding a city. Unlocks at Compass and biology. Spanish conquistadors found cities like Pione...
Acehart Snipers
Created by Acehart
Suppor unit like generals, put side by side with other units. Adds the Sniper in industrial era, in modern era: Modern Sniper, AT (Antitank) Sniper, as a ranged unit. Use it for recon and support unit, good for attack, bad defending, so protect them or hit...
Ace Combat Superplanes
Created by HistoricHippos
Adds the futuristic fighters and superweapons of the Ace Combat franchise, usable for all civilizations. Current roster: -ADFX-02 Morgan -X-02 Wyvern -ADF-01 FALKEN -CFA-44 Nosferatu -XFA-33 Fenrir -XFA-27 -XB-0 Hresvelgr -P-1112 Aigaion -Gleipnir -Arsenal...
Legions get Spear Throw
Created by calcul8or
As if Legions weren't strong enough as it is, this mod adds the Impi's "Spear Throw" promotion. According to redditor /u/ajaytech, post-marian reform Roman Legions would actually have two javelins (pila) that they would throw to break the shields and ranks...
Cannon Range Increase
Created by Semerek
This is a simple mod that increases the base range of cannons in game....
Yet Another Industrial Ranged Unit Rebalance
Created by engineer gaming
READ ME PLEASE! IF YOU DOWNLOADED THIS MOD BETWEEN 07-08-2019 AND 10-08-2019: I have made a terrible mistake! I uploaded the files which were for another mod to this one by mistake! You're probably looking for my other mod named Trade Range Increase For Bi...
Worker Militia
Created by McCain Palin
Don't let those darn barbarians take your workers without a fight! Subscribe to this mod, and your workers can upgrade to Militia, a unit with only 5 combat strength, but a significant combat bonus in home lands, and can build forts....
German Teutonic Knight
Created by Vojuln
Adds the German Teutonic Knight as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must instal...
Medic infantry (BNW) (G&K)
Created by MrMikpik
My second mod! Hope you enjoy it! This will crash with vanilla, you require G&K or BNW. I made the icon, but you can re-use it without asking me. (but you have to cite me) This is a unity that can be built in the WW2 period, after the discovery of "Penicil...
A Few More Recon Units
Created by RetroA
OVERVIEW Adds 2 new units for the Scout to upgrade to: the Renaissance Era Explorer for scouting overseas and the Modern Era Operator for scouting rival territory and siege support. SPECIFICS This mod makes the following changes: - Modifies the Scout unit ...
Japanese Civ Pack Vanilla
Created by Encolpius
This mod adds nine Japanese samurai clans, plus the Ryukyu Kingdom, as playable civilisations. All ten have the Samurai as one of their unique units. South Kyushu - Shimazu Yoshihiro Trait: Open to Trade: Double luxury resource quantity available when trad...
Siege Range Increase
Created by mrstabalot
This mod boosts the range of Catapults, Trebuchet and Cannons to 3 allowing them to attck cites from outside their bombardment range. Note that these units are still missing indirect fire unlike Artillary. If anyone notices any bugs with the mod please let...
Arctic Infantry
Created by Tidal Resonance
This mod adds a new unit, Arctic Infantry, for the game. Arctic Infantry can be built after researching Ecology in the late Atomic Era. This unit has two free promotions that boost its combat efficacy in Tundra and Snow terrain. The unit has 80 strength an...
Vatican City
Created by 🙂
Adds Vatican City as a civilization. Vatican City - the Pope. UA: New victory condition "Religious Victory" is available. Can choose extra belief just like Byzantine Free Prophet in Theology, but the prophet can only build Holy SIte, not Religion spread an...
Rise and Fall of Andean Civilization (BNW)
Created by hangman
Andean Late Intermediate Period Scenario (Brave New World version): Dominate the Andes &amp;amp; Survive the Spanish Conquest! A total conversion scenario set in the Late Intermediate Period and Late Horizon of Andean culture (~1200 to ~1550). Major featur...
Spy Camp X
Created by Dirtmonkey
Camp X was the name of a WW2 Allied training camp desgined to train spies. - Requires a Police Station in all cities - +2 spies - +1 Culture - 10% enemy spy effectiveness This is my first BNW Wonder so feedback is appreciated! Remember to rate and review. ...
Bronze Age Units
Created by Novu
This mod adds four strategic units to the Ancient Era. Light Spearman: Requires Mining. Fast, unarmored melee unit that has extra movement. Upgrades to Horseman. Light Pikeman: Requires Civil Service Horse Bowman: Requires Trapping. A fast moving mounted a...
Leif Erikson
Created by Red Gryphon
Adds Greenland and the Viking explorer Leif Erikson to the game....
Dynamic NoObsolete Unique Units
Created by manbok
This mod removes Unique Unit's 'Obsoletion' from tech progress. It's dynamic, so It will work on Custom Civilizations. If you want every units to be non-obsolete, see Lotus Crane's Disable Obsoletion Mod. It is also dynamic but not only for UU. If mod does...
Mandekalu Cavalry Buff (G&K) (English and German Version)
Created by Winston
Mandekalu Cavalry gets an additional promotion "City Raider" City Raider: Whenever this unit deals damage to a city, gain Gold equal to 50% of the damage dealt. ...
Pallada-Class Protected Cruiser
Created by Aristocrat
Powerful Industrial Era ranged naval unit. Supersedes the Frigate. Requires Coal. The protected cruiser is a type of naval cruiser of the late 19th century, so known because its armoured deck offered protection for vital machine spaces from fragments cause...
Omnibus Component - Modern Units
Created by thecrazyscotsman
Alternate download. This mod component includes only the modern unit additions and changes from thecrazyscotsman's Omnibus mod. Designed primarily for those who cannot use the Omnibus due to conflicts. Obviously incompatible with the Omnibus mod. Requires ...
Super Battleship
Created by Dirtmonkey
*NOTE this mod will crash any civ game with BNW or G&K. In Civ 5 there are 3 main unit classes: Land, Air and Sea. both the Land and Air classes have a proper late game unit that change the course of the game, the Giant Death Robot or GDR and the Stealth B...
Ranged Units Mod
Created by saltyJeff
A mod to answer the quesiton "Why can my archer shoot further than a rifleman?" Changes: Musketman more powerful Rifleman is a ranged unit Great War Infantry is more powerful Infantry is a ranged unit Civilization specific units supported *Vanilla should w...
Japanese Ninja
Created by mikeburnfire
Replaces Japan's Zero with a Ninja A common complaint about Japan is that their Unique Unit, the Zero, is underwhelming and does not represent the civ very well. This mod removes the Zero and replaces it with the Ninja, a ranged unit that is available earl...
Byzantine Faith and Cataphract boost
Created by Sphynx
This mod improves Byzantiums faith generation and the Cataphract. Firstly there is a 1 faith per turn and +5 defense buff to the capital. This is intended to ensure you can get a religion and have more flexibility in choosing pantheons, The defense bonus r...
Big Cities
Created by wcoachb
Added a new great person, the great farmer, which can build super farms that provide much more food than normal farms. Added a new specialist, the farmer, which provides food and great person points toward a great farmer. Added a new specialist, the priest...
Carolingian empire
Created by Count Olaf
This mod adds the Carolingian Empire under Charlemagne to the game. Unique Ability: (Missus Dominicus) Golden ages are 50% longer, gain a free courthouse after you capture a city and gain a free Count after you researched horseback riding. Unique Unit: (Ca...
Ancient Unitpack - Mounted Scout
Created by 🙂
Adds a Mounted Scout Graphic by Danrell =================== Mounted Scout Melee mounted explorer Unit; Classical Era Attack 11 cost 45 Moves 4 Obsolete with Sciend Theory Tech Builds camp. Needs 1 horse ======= Promotions: Extra sight 1 Ignore terrain cost...
Earth 2014 Expansion
Adds Units and Trade Routes to Earth 2014. Reduces building maintenance costs and warmonger penalties. All of this is designed to help round out players with difficult starts (North Korea, Pakistan, etc). Play with Harder Science Victory to increase play t...
Ancient UnitPack- Medieval Navy
Created by 🙂
Adds Composition fleets and Cog Graphic by Faustaud =================== Composition fleets Melee+Ranged Naval Unit; Medieval Era Strength 16 Ranged attack 16 Upgrade to Iron clad Needs Harbor to be built on city. Promotions: the same as Caravel ======= ===...
Crossbowman to Cannon Upgrade
Created by R.A. Dalton
This simple mod allows Crossbowman units to upgrade to Cannon instead of Gatling Guns in order to perserve the range bonus. This mod also applies to English Longbowman and Chinese Chukonu units as well. You can still build Gatling Gun units separately, if ...
Elite Training Grounds
Created by Dirtmonkey
An Elite late game building to boost your troops EXP at a high GPT cost: - Unlocks at nanotechnology - 7 GPT - +6 Defense - +40 EXP Remember to rate and review. looking for new building ideas! Check out the other buildings in my total collection and Defens...
Defense Pack II
Created by Dirtmonkey
A Second Pack of defense buildings Cannon Line - 1 GPT - +2 Defense - 1 Free Cannon Castle Barracks - 1 GPT - +2 Defense - +15 EXP - Requires Castle - Requires Barracks Trenches - + 4 Defense - -1 Happiness Sentry - +2 Defense - +1 Happiness - + 10 Exp - R...
Better Anti-Tank Gun and Lancer
Created by miguelalex888
(The changes in this mod have been added to my Complete Unit Rebalance project: http://steamproxy.net/sharedfiles/filedetails/?id=359917622 ) The upgrade path of the pikeman is a little less painful now. Lancer strength increased to 26 (up from 25). Un...
Early Era Archery Buildings
Created by lshipp
Adds three ranged-unit-enhancing buildings to the game, each of which adds a slight buff to Archery or Siege units built in a city. Practice Range: -- Archery Tech -- Gives the promotion Accuracy I -- Increases prduction of ranged units by 10% -- Gives no ...
Vinland Civilization
Created by Red Gryphon
Adds Vinland with Freydis Eiriksdottir as leader. Compatible with YnAEMP....
The Omaha
Created by Mayor
Add the Omaha Tribe to the game under the leadership of chief Blackbird. The Omaha is a midwestern Native American Tribe that resides in northeastern Nebreska on the Missouri River. The Omaha migrated to the upper Missouri and plains by the late 17th centu...
Light Infantry
Created by NattyBumppo
VANILLA ONLY This mod adds three new units and several tweaks to other units to create a new upgrade line of skirmishers/light infantry. These skirmishers are best used on larger maps with far-spaced cities, allowing armies to flank and maneauver out in th...
Minuteman Promotion
Created by Keukotis
Switches the Minteman's Drill I for a unique promotion, Guerrilla. This promotion is slightly stronger (25% in rough terrain) and gives the Minuteman something more unique about it, improving the unit's usefulness. It will keep this promotion upon upgradin...
Farmer's Civilization
Created by 🙂
Farmer's civilization ---- Civ: League of plantations Leader : Farmer Traits : Green Revolution -Double quantity of resources from plantation -extra 1 food from the tiles have 3 food Unique Unit : Legends of hoe -Can build some improvements -Can be upgrade...
Don't kill workboat after built!
Created by elia bruzzone
This mod changes the following 3 things: 1. it makes the workboats a little more expensive. 2. after building improvements at sea, workboats are not lost. 3. after the removal of the jungle the player receives production as with the removal of the forest....
True Marines Mod
Created by Gunnar.the.Backpack
Improves the Marine unit by adding the Quick Study promotion, and improves its stats while embarked by +4 movement....
Ranged Counterattacks
Created by Delnar_Ersike
Units and cities can now receive instant counterattacks from ranged attacks. There are three different scenarios that can happen. If a ranged unit or a city is attacked by a ranged unit or city, then if the target could attack back right away (e,g, it's se...
Ancient Unitpack - Horse Archer
Created by 🙂
Adds Horse Archer =================== Horse Archer Mounted Range Unit; Medieval Era Attack 15 Range attack 16 cost 120 Upgrade to Cavarly moves 4 ======= Promotions: No defensive bonus Can move after attacking Extra Withdrawal (It disables itself automatic...
Unique Atlatlist
Created by Keukotis
Atlatlist seemed boring and not really unique, so I've reworked the unit into something else. Atlatlist now replaces Scout instead of Archer. Its cost matches the Scout, it ignores terrain movement costs, and it obsolesces at Scientific Theory. However, it...
V1 Rocket
Created by Ryan Parsons
Adds the V1 Rocket as a unique unit for Germany that replaces the Panzer tank & Guided Missile. The advantages of the V1 over the Guided Missile are as followed. More range, 15 instead of 8. More Damage, 70 instead of 60. Unlock the V1 afew techs before th...
Ancient Unitpack - Switzerland Mercenary
Created by 🙂
Adds Switzerland Mercenary Graphic by Danrell =================== Switzerland Mercenary Melee Unit; Medieval Era Attack 13 cost 60 Upgrade to Lancer ======= Promotions: Drill 1 Against Mounted +50% Combat bonus in friendly land. (Total strength 20)...
Catalans
Created by Naudor
Domina el mon amb la nació català. - Dirigeix la nació catalana com Jaume I. - Conquista nous territoris gracies als temibles Almogavers. - Defensat de les incursions extranjeres amb l'ajuda de les habilitats de guerrilla de les escuadrilles de Miquelets. ...
Cardboard's Philippines-Aguinaldo
Created by UncertainOrchid
Adds the First Philippine Republic under Emilio Aguinaldo to the game. https://i.imgur.com/7tFUW9P.png UA: Spirit of Imus - Gain a 25% combat bonus against Civilizations with more cities and an additional 10% bonus on or adjacent to Farms. UU: Katipunero -...
Self Propelled Anti Aircraft
Created by R.A. Dalton
This unit is a tracked self-propelled anti-aircraft gun sometimes referred to as a AAA or Flak unit. It is an armored fighting vehicle armed with multiple high velocity guns and it is designed specifically to defend against and engage enemy aircraft. Exten...
Strong Workers
Created by Dirtmonkey
A lot stronger then normal workers, these guys move faster, worker faster and can actually fight back! -Agriculture Tech -same cost -double movement -work 2.5x faster -cant be captured -fight back with the strenght of a warrior...
Corvette
Created by SuraFPinata
Adds a new unit, the Corvette, to the game. The Corvette is a submarine hunter avaliable at the start of the industrial era, when you research steam power. The Privateer upgrades into the Corvette and the Corvette upgrades into the destroyer. The Corvette ...
Hunkpapa Lakota Sioux
Created by Faustaud
Sitting Bull - Leader Trait - Head of the Circle - double movement on plains for military land units, horse resources are doubled in size UU - Skirmisher - replaces Cavalry, slightly stronger can move after attacking UB - Totem - replaces Monument, +3 Cult...
Praetorians for Rome
Created by Nitro_Hawk
Brings back the Praetorian unit for Rome from Civilization 4. *Unit has its own custom artwork!!* Change Log: 7/9/15- Praetorian now has its own unit art!! Also some bug fixing. What the unit has: Ability to build road, fort, and repair pillaged tile. Star...
Building Pack II
Created by Dirtmonkey
A huge collection of buildings that alter the game: Fishing Wharf: - Navigation Tech - -2GPT Maintance - + 2 Base Food - + 1 Food from Ocean tiles - + 1 Food and Gold from Fish Tarmac: - Stealth Tech - 1GPT Maintance - +15 EXP for air units - Requires Mili...
Changes and Tweaks Mod (Aug2016)
Created by Cold
Tweaks to various civs, policies, and beliefs. I compiled some other changes from a few other mods I liked and added some of my own, mostly for my own experience but if anyone else stumbles upon this and likes the changes I figure that's good too. FULL CHA...
Military Milestones
Created by Chrisy15
Adds units to the game that mark milestones in military development Current: New techs: Gen V fighters New units: Eurofighter Typhoon, F-35 Lightning, Maus Supertank, Pirate Ship, UH-60 Black Hawk, Avro Vulcan, Textron AirLand Scorpion, Hawker Typhoon, The...
Scout Upgrade Path
Created by pdonettes
This makes Scouts become Horseman, who become Lancers, who become Helicopters. The Chariots become Knights, and the Knights become Cavalry, which become Helicopters. Pikeman become Anti-Tank Guns, that become Bazookas. I also added an Anti-Ttank promotion ...
Mahican
Created by Red Gryphon
This adds the North American Mohican as a playable civilization. Soon will be part of a large North American Exploration Scenario YnAEMP compatible...
A Better Iroquois Civilization
Created by MrXaviDRN
This mod makes the Iroquois a better civilization. It gives +10% Produciton towards buildings from Longhouses. And all Iroquoian units recieve the Woods Warrior promotion, which gives them +15% Combat strength when attacking into Forest and Jungle. Civfana...
Crossbowman to Artillery Unit Upgrade
Created by ItalianSausage
This mod changes the upgrade path for the crossbowman, Chu No Knu and the longbowman to artillery instead of the gatling gun. This upgrade carries the promotions over as well....
The Defenders of the Western Seas
Created by Geraldo Diego
This is the seventh in a series of twenty civilizations based on the work of David and Leigh Eddings, The Belgariad and The Malloreon. The Chereks are, of course, the elemental, archetypal Alorns. They are a noisy, boisterous, hard-drinking, rowdy race wit...
Units - Mounted Scouts
Created by Anendrue
Mounted Scouts are fast but lightly armed with bows. They will not upgrade into archers. Scouts remain scouts. They do not turn into archers and keep the scouting promotion tree for advancement. They obtain horses and ranged combat through goodyhut luck wh...
Upgraded Artillery
Buffs base Artillery Unit Honestly, I just hate how Rocket Artillery looks so I buffed the combat range of the base Artillery that way Rocket Artillery still has its perks to being an upgrade, but if you chose you can use the base Artillery unit the whole ...
Horseback Scouts
Created by Sonachi
A simple mod that allows Scouts to upgrade to Horsemen. Not compatible with my other mod "Scorchers"....
Ancient UnitPack- Medieval battering ram
Created by 🙂
Adds Battering rams =================== Battering Rams Melee siege Unit; Medieval Era Attack 15 Requires Workshop on cities to build. Upgrade to pikeman ======= Promotions: Cover 1 City bombard Only attack cities. =======...
Ancient UnitPack- Trebuchet Builder
Created by 🙂
this mod changes trebuchet into realistic version. 1. now Trebuchets are built by workers, on any tiles (including outside borders) 2. Workers build trebuchet (Improvement) and next turn trbuchet pops out from it. 3. Trebuchets cannot move, do not have to ...
EDF Unique Units - Medium Tank
Created by Usernamehere
Adds a new unique unit to my previous Earth Defense Force Civilization - the EDF Medium Tank. The EDF Medium Tank is a Modern Armor replacer that is stronger than its vanilla counterpart, having ten points of Combat Strength that enhances its combat abilit...
Longbowman Promotion
Created by Keukotis
Unique units should have something that sets them apart and stays upon upgrading, so here's one for England. The Longbowman's +1 Range promotion is now a unique version called Longshot, so it can still earn the normal Range promotion through experience to ...
Somalian Pirates
Created by 🙂
Adds Somalia as a pirate country. UA: Prize ships promotion for every melee navy units. 50% reduced ship maintain. 25% increased Landunits maintain. UU: - Pirate boats. stronger to ships, navy melee, can cargo 2 Assault forces maximum -Assault Forces Range...
PathfinderTrait
Created by fresh meat
Gives all Scouts the Shoshone Pathfinder trait to select Goodie Huts Bonus. Installation notes: click the lime green button saying + subscribe on this page start CiV and enter the mods menu wait for the mod to download activate the mod by clicking the empt...
Qualitied Units
Created by McCain Palin
Creates 3 classes per unit: Low quality, medium quality, and high-quality Low-Quality Units are weaker in combat strength and ranged strength, but cost less to produce Medium-Quality Units are the vanilla stats of the unit High-Quality Units are stronger i...
Ancient Building Pack
Created by Dirtmonkey
A set of Buildings that can only be found in the ancient era: Ancient Training Ground: - unlocks at archery - +15 EXP to land Units - Adds Woodsman promotion to all units - 1 GPT Farmers Market: - unlocks at the wheel - +1 Food - +1 Gold - +1 Food Per 4 Pe...
JFD's Civilizations - Japan (Tojo) for Vox Populi
Created by Nice bird!
General information This mod requires the 15/07/18 version or later of Vox Populi (also known as Community Balance Patch). If you have not heard of VP or CBP, you can check it out its forum or wiki For the original version of this mod by JFD, go here. The ...
Information Era Special Forces
Created by Computer Dweller
Information Era upgrades for the marine and paratrooper, also removes the XCOM Squad. I was disatisfied with all the other Special Forces mods on the workshop because they added to much, didn't fit in too well with the vanilla units, and never affected the...
Defense Pack III
Created by Dirtmonkey
My third pack of expanding the defense buildings of civ 5: *Note: Castle Tour has been removed and a revamped version can now be found in my Mini BNW Pack 1 Aviation Museum - unlocks at stealth - requires military base - +2 Culture - +1 Gold Weapons Museum...
(BNW)DuchyOfBrabant
Created by daylightend
Adds Brabant as a playable civilization. With John I as their leader. Trait : Burgundian Feast The first source of Cattle and Wheat Resources provide +4 Happiness in the Capital Unique Unit : Goedendag Replaces Pikeman. 18 Combat Str, 33% Combat Str when d...
Upgraded Marine
Buffed Marine Unit They. Are. Marines. The toughest men and women a country could ever enlist. I thought it was funky that Infantry was stronger, so I changed that right real quick. A great alternative to Mechanized Infantry, or fighting along side them. -...
Republic of Pisa (BNW) [English/Deutsch]
Created by mckurosu
Adds the Republic of Pisa with its Leader Bonifazio della Gherardesca to the Game. Trait: Golden Era: The thematic bonus in the capital is doubled. Great scientist at printing press. Can neither build settlers nor annex cities. Building: Piazza dei Miracol...
Upgraded Infantry
Buffed Infantry and Brazilian Parcinha Buffed the base Infantry Unit and Brazilian Parcinha Unit to keep them high powered until Mechanized Infantry comes around ---Infantry--- Buffed Combat from 70 to 90 ---Brazilian Parcinha--- Buffed Combat from 70 to 9...
The North Atlantic: The Boatbuilders
Created by Renlav
Part of The North Atlantic: a series of mods focused on the seafearing cultures of the North Atlantic and Circumpolar regions, particularly Norse vikings and the cultures contemporary to them. Background: The Classical Mediterranean is known for the trirem...
Russian IS-2
Created by Vojuln
Adds the Russian IS-2 as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the Enha...
Imperial Scouts
Created by ThorHammerz
This (simple) mod seeks to make scouts (& pathfinders) into more efficient explorers of the vast unknown. +1 Movement (on dry land) +1 Embarked Visibility (e.g. you can see 1 tile further away while embarked) +20% Production cost (Faith cost unchanged for ...
Dromon Promotion
Created by Keukotis
Dromon's bonus against naval units is cool, but not keeping its unique power upon upgrading is against my rules (unique units need to do something different and keep something upon upgrading). I've cut the bonus down to 20% (because 50% was too high to kee...
Swedish Air Force
Created by Hioman
This pack adds a few Swedish fighters from the Cold War era. J35 Draken, replaces the fighter for sweden JA37 Viggen, replaces the bomber for sweden JAS 39 Gripen, replaces the jet fighter for sweden. Draken uses draken graphics. Gripen and viggen uses raf...
More Missiles
Created by CodeInInk
This is a Mod I decided to make so that Guided Missiles are more worthwhile. Features: Adds 3 more Guided Missiles to the game. The first ( Original ) Guided Missile can be built in the Modern Era. Adds more variety to what you can build in late game. As a...
M1 Abrams
Created by Dirtmonkey
A next generation tank, the powerful Abrams main battle tank gains a slight edge over modern armour with its superior speed and firepower but comes at a higher cost - Unlocks at Stealth - 550 production cost - 6 speed - 110 attack - no penalty for attackin...
Warrior Camp
Created by Dirtmonkey
15 EXP 15 % Production Building Meelee Units 1 Gold Maintainace 1 Free Warrior Remember to rate and review. looking for new building ideas! Check out the other buildings in my total collection buildings pack! Any questions? just leave a message below and i...
Oglala Lakota Sioux
Created by Faustaud
Crazy Horse Leader Trait - To Scatter One's Own - Double movement on plains for military land units, military units gain +10% to combat UB - Riding trainer - replaces Stable, increases production of mounted units by 30% UU - Lakota Charger - replaces Caval...
Mini BNW Pack 1
Created by Dirtmonkey
A small set of buildings designed for BNW: Castle Tour (revamped): - unlocks at Mobile Tactics - +1 Defense - + 5% Gold - + 2 Tourism - requires castle Spy School - unlocks at satellites - requires university - 3 GPT - +2 spies - -5% enemy Spy Effectivness...
Portuguese Cacador
Created by Vojuln
Adds the Portuguese Cacador as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install th...
Polish PZL.23
Created by Vojuln
Adds the Polish PZL.23 as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the Enh...
Flanking Mounted Units
Created by CodeInInk
I have always felt that Mounted Units were under powered. So this mod gives all Mounted and Armor units bonus flank damage. Features: All Mounted and Armor units start with a base 20% increase in flank damage. This flank damage can be increased through pro...
Crossbowman to Artillery Upgrade
Created by saltyJeff
Allows Crossbowman to upgrade to Artillery instead of Riflemen to perserve the range bonus. Works with Vanilla, in G&K and BNW the Crossbowman upgrades to a Gatling Gun which upgrades to a Machine Gun which upgrades to a Bazooka (with BNW) *Might work with...
Unit Faith Buys Fix
Created by lshipp
Fixes omissions to buying units with faith. Four units have always been missing from the Holy Warrior or Religious Fervor Beliefs ability to purchase units with faith: The Austrian Hussar Swedish Carolean Ethiopan Mehal Safari WWI Tank (Landship) This mod ...
Great Wonders Pack - Breakthrough in Technology
Created by elia bruzzone
This mod adds 9 wonders and one unit: Machine learning, deep neural network, Valley of the Kings, Templo Mayor, Maracana, Ruhr district, Leptis Magna, Kujataa, Astronomical clock of Prague, Matrix and the unit RobotMatrix. This mod is the first of 4 mods t...
Morius Melee to melee, ranged to ranged
Created by Darklord Morius
This mod makes a simple change. Melee units, like the Hunnic Battering Ram and the Assyrian Siege Tower will upgrade to Pikeman, making their melee promotion more useful. -Chariot Archer, Hun Horse Archer, Indian War Elephants will upgrade to Crossbowman, ...
Spanish Galleon
Created by Vojuln
Adds the Spanish Galleon as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the E...
Engineers
Created by ambug666
Use Engineers to help construct buildings in other cities. Known Bug: After building an Engineer, you will not be able to use the bottom right buttons to start a new construction project in that city. You need to go to City View and then select Produce to ...
Cog stand alone
Created by 🙂
adds Cog Melee Naval Unit; Medieval Era Strength 15 Upgrade to Caravel Promotions: the same as Caravel ======= Warning This mod takes Cog unit from Medieval Fleet mod. It cannot work together with Fleet mod. You may need Spain&amp;Inca DLC...
Unit_Modifications
Created by rakorium
Version 0.2 A mod to adjust some small properties of several units to make gameplay more interesting. Helicopter can move after attack Submarine can move after attack...
Nuclear Age At Sea
Created by Arrow
This mod adjusts nuclear age naval units with emphasis on submarine warfare. Nuclear subs are now specialized missile boats while submarines take on the anit-sub role. Destroyers get increased sight back allowing them to serve as proper scouts and cover a ...
Unique Scout Names
Created by gg2112
This is a mod that gives Scouts unique names similar to Great People. All Scouts have the name of a famous explorer. Spoilers if you don't want to know the names 1. John Smith 2. John Cabot 3. Jacques Cartier 4. Christopher Columbus 5. Samuel de Champlain ...
Global Great Person Counters
Created by Sepiablitz
Replaces the locally held counters for Great Persons in a city with one global counter for each. This affects Engineers, Scientists, Merchants, Artists, Writers, and Musicians. -The threshold no longer depends on the amount of Great Persons earned but rath...
Ragnar Lodbrok's (Optional) Add-ons
Created by Red Gryphon
This is an optional addon for my Ragnar Lodbrok civilization. It add's the Viking Longship unique unit, the Viking Meadhall unique building, and the luxury resource Honey....
Siamese Scarecrow
Created by Vojuln
Adds the Siamese Scarecrow as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the...
Mayan Obsidian Warrior
Created by Vojuln
Adds the Mayan Obsidian Warrior as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must instal...
German Jaeger
Created by Vojuln
Adds the German Jaeger as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the Enh...
Celtic Carpentom
Created by Vojuln
Adds the Celtic Carpentom as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the ...
Carthaginian Numidian
Created by Vojuln
Adds the Carthaginian Numidian as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install...
Gunpowder Age
Created by nokmirt
The Gunpowder Age is just a little techtree mod I have been working on. It ends tech during the Renaissance Era. There are 4 new units, a Galleon, a Bombard, a Dragoon, and a Culverin. This mod is meant for Standard game speed, with a total of 610 turns. T...
Expanded Renaissance Units
Created by Novu
This mod adds powerfull strategic units to the Renaissance Era. Dual Wield swordsman: Requires Gunpowder and iron resource. A melee unit specialized against gunpowder. Upgrades to Great War Infantry. Genadier: Requires Gunpowder. A short ranged unit that p...
Dutch East Indiaman
Created by Vojuln
Adds the Dutch East Indiaman as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install t...
English Redcoat
Created by Vojuln
Adds the English Redcoat as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the E...
More Wonders
Created by Count Olaf
This mod adds the following wonders to the game: Archivo de Indias: +3 Gold, +3 Science and +2 Happiness. Gain 2 free Conquistadors upon completion. De (Amsterdam) Dam: Provides +10 Gold. Gain +2 Gold for each rivertile in this city. +2 GPP towards great m...
CaptainFizzy'sFleet
Created by Captain Fizzy
Adds the Modern Battleship and other ships too. WIP...
Ottoman Great Bombard
Created by Vojuln
Adds the Ottoman Great Bombard as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install...
Hunnic Centaur
Created by Vojuln
Adds the Hunnic Centaur as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the En...
Greek Peltast
Created by Vojuln
Adds the Greek Peltast as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the Enh...
Danish Longboat
Created by Vojuln
Adds the Danish Longboat as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the E...
Brazilian Bandeirante
Created by Vojuln
Adds the Brazilian Bandeirante as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install...
Babylonian Charioteer
Created by Vojuln
Adds the Babylonian Charioteer as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install...
Arabian Ghazi
Created by Vojuln
Adds the Arabian Ghazi as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the Enh...
Chinese War Junk
Created by Vojuln
Adds the Chinese War Junk as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the ...
Iroquoian Rusher
Created by Vojuln
Adds the Iroquoian Rusher as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the ...
Incan Chasqui
Created by Vojuln
Adds the Incan Chasqui as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the Enh...
Assyrian Royal Guard
Created by Vojuln
Adds the Assyrian Royal Guard as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install ...
Portugese Vasco Da Gama
Created by Vojuln
Adds the Portugese Vasco Da Gama as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must insta...
Polish Uhlan
Created by Vojuln
Adds the Polish Uhlan as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the Enha...
Mongolian Rapid Lancer
Created by Vojuln
Adds the Mongolian Rapid Lancer as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must instal...
City Governor
Created by ihaveahead
Alll new cities you found will manage production automatically like the Civ 4 Governor. Production is automated but without turning cities into puppets, so you can still override build queues yourself....
Melee Specialists
Created by Novu
This mod adds two strategic units to the Medieval Era. Desert Warrior: Requires Steel. A melee unit suitable for desert combat. Upgrades to Musketmen. Upland Warrior: Requires Steel. A slightly weaker longswordsman that fights better on hills. Upgrades to ...
EDF Unique Units - APC
Created by Usernamehere
Adds the EDF APC to the arsenal of my previous Earth Defense Force civilization. ====Description==== The EDF APC is a Mechanized Infantry replacer that is much faster than its vanilla counterpart, having two extra points of Movement which brings its top sp...
Aztec Eagle
Created by Vojuln
Adds the Aztec Eagle as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the Enhan...
Foreign Legion Redone [BNW]
Created by Garb
This mod alters Foreign Legion units to make them less offense-focused and more useful for a Freedom playstyle. To that end, I've given them new promotions that give them bonuses near Allied and Friendly cities, with "Allied" and "Friendly" meaning: ALLIED...
Nuclear Stealth Bomber
Created by Spandex
Comprising the following mods: Nuclear Stealth Bomber, Doubles the range of the stealth bomber (including the nuclear one). V3 Bugfix - Modern nuclear bomber wanted to upgrade to itself, removed the upgrade tag that caused this....
Great Person Enhancement
Created by Dirtmonkey
A Mod that alters GP's Yeilds and upgrades them with techs Great Engineer: Manufactory Base = 10 Production Robotics = +3 Production Globalization = +2 Production Total = 15 Production Great Scientist Academy Base = 9 Science Computers = +3 Science Nanotec...
Great Leaders II
Created by Dirtmonkey
A second collection of Great Leaders: Freddie Mercury | Great Artist George Lucas | Great Merchant Grant Imahara | Great Engineer Kari Byron | Great Engineer Mad Dog Mattis | Great General Mark Zuckerberg | Great Merchant Stephen Speilberg | Great Artist T...
The Car Pack
Created by Dirtmonkey
Adds three new Buildings to the game Buildings: Car plant: - Unlocks at Biology -Requires Factory - 3 GPT - +4 Production - +2 Happiness - +1 Culture Dealership: - Unlocks at Electronics - Requires Car Plant - +10% Gold - +15% Production when building whee...
Polynesian Koa
Created by Vojuln
Adds the Polynesian Koa as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the En...
Indonesian Kapal Jung
Created by Vojuln
Adds the Indonesian Kapal Jung as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install...
Ethiopian Oromo Warrior
Created by Vojuln
Adds the Ethiopian Oromo Warrior as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must insta...
Persian Clibanarii
Created by Vojuln
Adds the Persian Clibanarii as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install th...
Moroccan Goumier
Created by Vojuln
Adds the Moroccan Goumier as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the ...
Indian Sepoy
Created by Vojuln
Adds the Indian Sepoy as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the Enha...
Roman Eques
Created by Vojuln
Adds the Roman Eques as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the Enhan...
The Gateway
Created by JERYFLeX
This mod allows you to build the Gateway world wonder, the Gateway provides +2 Food, +1 Gold and +2 Happiness, aswell as providing an additional trade route with a free caravan. This mod is part of the Grimsby Expansion Pack....
Blitz and March for Zulu
Created by CRaal
Promotion Blitz and March are now available after Buffalo Loins! also, other promotions are modified for zulu. Original prereq promotion and "changes" Cover I: Shock I, Drill I + Buffalo horns (buffalo Lv.1) Medic: Shock I, Drill I + Buffalo horns (buffalo...
Cartographer Unit
Created by distality
This mod adds a Cartographer unit to all Civs which has a large sight distance and movement speed, but very little attack/defense power. It is an early-game unit intended for revealing the map. It does not replace the Scout. The unit uses the same flag and...
Upgraded Stealth Bomber
Buffs Stealth Bomber Its litterally the black Dorito of Death. It deserves a buff. ---Stealth Bomber--- Buffed Combat from 85 to 95...
American Frontiersman
Created by Vojuln
Adds the American Frontiersman as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install...
Roman Thermae
Created by Vojuln
Adds the Roman Thermae as a new unique building. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the...
Korean Gungdo Archer
Created by Vojuln
Adds the Korean Gungdo Archer as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install ...
Celtic Gallowglass
Created by Vojuln
Adds the Celtic Gallowglass as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install th...
Japanese Ninja
Created by Vojuln
Adds the Japanese Ninja as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the En...
F35
Created by dyuuyu
This mod adds a f35 unit into the game, which is essentially a better but more expensive version of the Jet Fighter. Uses the Jet Fighter model. The F35 has 100 strength and a range of 15. It comes with the bombardment 1, interception 1, dogfighting 1, int...
Everyone Has Slingers
Created by crystar500
Removes the Incan Slingers as a unique unit, and gives it to every Civilization. Questions You May Have: "Who has Slingers?" Everyone. Including Barbarians. "Are Slingers the same as they are in the base game?" In terms of animations and etc, yes. However,...
Marines as workboats
Created by Erik.
This mod allows Marines to build Fishing Boats improvements similar to the Japanese Samurai unit. In addition to this they can also build Offshore Platforms on sources of Oil. This is useful for when you settle inland and your borders expand onto coastal t...
Venice Arsenal
Created by elia bruzzone
The Venetian Arsenal is a complex of former shipyards and armories clustered together in the city of Venice in northern Italy. Owned by the state, the Arsenal was responsible for the bulk of the Venetian republic's naval power during the middle part of the...
Zulu Izinduna
Created by Vojuln
Adds the Zulu Izinduna as a new unique great general. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must instal...
FastUnitAttackBonus
Created by mrstabalot
Gives a 25% attack bonus to mounted and armour units. It also increases the move of all mounted and armour units by 1. It does not apply to the lancer or the helicopter as these units will become more usful anyway in countering mounted and armour units....
Songhai Sofa
Created by Vojuln
Adds the Songhai Sofa as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the Enha...
Egyptian Khopesh Swordsman
Created by Vojuln
Adds the Egyptian Khopesh Swordsman as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must in...
Austrian Landwehr
Created by Vojuln
Adds the Austrian Landwehr as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the...
Trainable Hand-Axes
Created by Cosayen
Simple mod that adds the barbarian axmen as a regular unit that can be trained by all civs after discovering archery....
Colonial Militia
Created by fascist_p3ngu1n
Spread America from sea to shining sea!!!!! This unit is a powerful replacement to the early game spearman that sacrifices strength for speed -no additional movement cost in rough terrain -lower price (from 56 to 50) -lower strength (now 10 strength) This ...
Upgrade Scout to Knight
Created by HoldYourWaffle
This mod allows scouts to upgrade to knights. Alternatives inlcude "Scorchers" and "Horseback Scouts" by Sonachi....
Panzer Mod
Created by Gunnar.the.Backpack
Improves the German Panzer by removing it's Oil requirement and adding the capability to enter rival territory without the need for Open Borders or War Declaration....
Armor Tweaks
Created by Raindrops
A tweak to make armor units more desirable. Currently supports Future Worlds. Features : - Armored units have a flat 20% defensive bonus Changelog : Ver 1. - Created...
Slight Composite Bowman Buff
Created by engineer gaming
Composite Bowman Ranged Strength now 12 instead of 11, Combat Strength now 9 instead of 7. This fits the general trend of military units better: as production cost increases, ranged/combat strength per production decreases. I am aware it is already a good ...
Ironclad Modifier
Created by Metel
Do you like Ironclads?? This mod allows you to spam Ironclads just like you can in Civilization 3! Reduces the cost to produce an Ironclad from 250 to 150. Ironclads will also never go obsolete, regardless of the fact that they upgrade to Destroyers. That ...
Maze in Knossos Palace
Created by elia bruzzone
Knossos is the largest Bronze Age archaeological site on Crete and has been called Europe's oldest city. It requires mathematics. It provides +1 citien in each city, 3 free Minotaurs appear in city, 1 point great engineer, 1 culture. Minotaur is a unit tha...
Japanese Zero Mod
Created by Gunnar.the.Backpack
Improves the Japanese Zero by adding the Range and Naval Targeting promotions....
New Pracinha Mod
Created by Gunnar.the.Backpack
A more reliable version of the Pracinha mod, which adds the Sentry and Woodsman promotions to the Pracinha....
Units - Scouts And Explorers Ignore Borders
Created by Cartucho
A simple mod that allows Scouts, Pathfinders and Explorers to enter the borders of other Civs without having to get open borders first. Explorers from the "Units - Scout to Explorer" mod by Bloublou....
eBlair's Snipers
Created by eBlair
Adds 4 range-2 gun units, causes crossbow units to upgrade into this path instead of the machine gun path. Marksman: Metallurgy Sharpshooter: Rifling Sniper: Ballistics Spec Ops: Advanced Ballistics Inspired by Epic's epic marksman mod but includes unique ...
Lumber Mills on Jungles
Created by Kramer
This mod should work with Vanilla, Gods & Kings, and Brave New World, and has no dependencies on other mods or DLCs. A very simple mod, through and through. All it does is allow Lumber Mill improvements to be built in both Jungles and Forests, instead of j...
Lake Victoria Fix
Created by Calypso
A simple mod that makes a couple of XML tweaks to boost the functionality of the Lake Victoria natural wonder. The purpose of both changes is to cause it to behave like other inland lakes in game, while retaining its unique status as a natural wonder. - Az...
Krakatoa Fix
Created by Barrowulf
This mod fixes the placement requirements of Krakatoa to increase its chances of being a workable tile. This one has bugged me for a while. In the default game, Krakatoa usually spawns out in the middle of the vast ocean and wastes a good natural wonder sl...
Gibraltar, Reef, and Krakatoa Fixes
Created by Barrowulf
::::::::: FEATURES ::::::::: Prevents Gibraltar from spawning on small islands; especially single-tile ones which may render it unworkable! (special thanks to whoward69 for help) Prevents Gibraltar from spawning next to ice, which I believe looks really ba...
Pontoon Bridge (Brave New World)
Created by Tomatekh
The Pontoon Bridge allows land units to cross a single coastal tile without embarking and may be used to form (Road) City Connections. Land Units suffer a combat penalty versus Naval Units while on a Pontoon Bridge, and the Bridge has the same maintenance ...
A Few More Terrain-Specific Buildings
Created by RetroA
OVERVIEW Adds 3 new buildings into the game with terrain-specific requirements: the Icebreaker Shipyard, the Mountaintop Mine and the Polar Station. SPECIFICS This mod adds the following three buildings that any nation can build with accompying Civilopedia...
National Park
Created by MegaBearsFan
The mod adds a National Park building that is unlocked with the Scientific Theory technology (Railroad in BNW). The National Park can be built in cities that contain natural wonders, and the National Park will provide bonus Gold, Science, and Culture to al...
Terrain - Brazilwood Camp Extension
Created by BlouBlou
This mod extends the ability to build the improvement : Brazilwood Camp, to every civilization. Accordingly, a unique building has been added to Brazil civilization: the 'Jesuit Church', wich replaces the Garden. Heres some infos: 'Tomé de Sousa, first Gov...
Terrain - Tipi
Created by BlouBlou
This mod adds the ability to build the improvement : Tipi to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Tipi' (From the Conquest of the New World Deluxe...
Terrain - Moai Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Moai, to every civilization. Accordingly, a unique building has been added to Polynesia civilization: ' The Marae ', wich replaces the Temple. Heres some infos: 'A marae is a communal or sacred place t...
Wondrous Nature
Created by lamillerran
Adds additional natural wonders. Currently adds Mount Everest, Salar de Uyuni, and Giant's Causeway. The mod adds new natural wonders and is designed to work "out of the box" -- so in addition to adding the wonders, it adds civilopedia entries and adjusts ...
Observatory Tile Tweak (BNW, G+K)
Created by Maguyver
This mod will allow the observatory building to be built in cities which are next to, or one tile away from mountains, like the Machu Pichu wonder. I play with Brave New World, so I can confirm that the mod is built for, and intended to be used with the ex...
Industrial District Improvement
Created by swatmp5
This mod adds the INDUSTRIAL DISTRICT IMPROVEMENT =========================================================================== Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods -- YOU NEE...
Natural Wonder Yields Mod - Mythic Wonders Included
Created by Barrowulf
If you prefer to play without the "mythic" natural wonders, see my original mod of this that also disables them: http://steamproxy.net/sharedfiles/filedetails/?id=103591275 - - - - - - - - This mod rebalances all natural wonders, including the mythic o...
JungleMills
Created by fresh meat
Build Lumbermills on Jungle tiles Installation notes: click the lime green button saying + subscribe on this page start CiV and enter the mods menu wait for the mod to download activate the mod by clicking the empty circle to the right hit next, the follow...
125 Unique Components
Created by Vojuln
This modpack of unique units, buildings and improvements increases the asymmetry between civilizations. In doing so, it creates strategic variety, thematic flavour and new possibilities. ____________________________________________________ OPTION #1 - Subs...
Even More Terrain-Specific Buildings
Created by RetroA
OVERVIEW Adds 3 new buildings into the game with terrain-specific requirements that all civs can build: the Qanat, Reclamation Works and Oil Refinery. SPECIFICS This mod adds the following three buildings with accompanying Civilopedia entries using icons f...
Forest on Snow Tiles
Created by Aurore
Because why not. I guess it may make snow tiles less empty... My new complementary Jungle on Plains and Desert Tiles mod....
Kujataa Greenland
Created by elia bruzzone
Kujataa is a 100 km long subarctic agricultural area located between the towns of Narsaq and Qaqortoq in the southern region of Greenland. On July 9, 2017, the site "Kujataa in Greenland: Nordic and Inuit agriculture at the edge of the ice cap" was registe...
Iroquoian Forest
Created by Vojuln
Adds the Iroquoian Forest as a new unique improvement. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must insta...
Mont Saint Michel
Created by elia bruzzone
Le Mont-Saint-Michel is an island commune in Normandy, France. It is located about one kilometre off the country's northwestern coast, at the mouth of the Couesnon River near Avranches and is 100 hectares in size. Before the construction of the first monas...
Balance changes for Natural Wonders
Created by Loco_pd
Some natural wonders are more equal than others. Even though they are quite rare, if you stumble upon one, you might not be very thrilled to send your first settler that way. Some of the natural wonders are simply not good enough. I nerfed Lake Victoria, b...
Caravans Build Roads
Created by Gedemon
A very basic mod to make caravans build roads when moving, civ6-like Note: I've been away for a while, if civ6 modding is at least as open as civ5 I will surely move to it, but I'm afraid I won't have a lot of time to check my previous mods here, I'm very ...
Religion - Early Piety
Created by BlouBlou
This mod makes the 'Piety' branch in 'Policies' available at start along with 'Tradition', 'Liberty' and 'Honor', enabling you to choose the religious path earlier and make use of that shrines reduced construction cost. Features: Adds the 'Piety' branch to...
Religion - Improved Customization
Created by BlouBlou
This mod allow any civilization to choose a bonus belief to give you more choices when you found a new Religion. (Just like the Byzantine). Accordingly, Byzantine civilization's trait has been changed. Features: Unlock the reserved beliefs slot when foundi...
Flags +++
Created by MT
My latest flagmod was a bit gritty, so this time the icons are all glass like and uncompressed - enjoy! Short description: Adds alternate flags, updated religion art and a few UI tweaks. One of the more interesting UI tweaks is perhaps flags on the unit ic...
Papal States (Pius IX)
Created by JFD
PAPAL STATES (PIUS IX) Unique Trait: Papal Infallability The Faith output of your Capital contributes toward new Social Policies and border expansion. Adopting Policies grants Great Writer Points based on the total followers of your main Religion. Unique B...
Colored Religions
Created by MT
A quick coloring of the icons. V3 (July 3, 2012): Changed to not affect future savegames (old v1 and v2 saved games wont work with this version). V2 (June 27, 2012): Added shadows to citybanner icon, so it's easier to seperate background color from icon co...
Historical Religions (BNW or GK)
Created by Tomatekh
This mod is compatible with both the Brave New World and the Gods and Kings expansions. An edited down version of the mod which only includes religions which the official civs have a preference for (13 new religions) can be found here: Historical Religions...
Calypso's Colored Religious Icons (Basic)
Created by Calypso
Calypso's Colored Religion Icons (Civ V G&K or Civ V BNW) (Basic): No new religions. Recolors existing religions. "Basic" denotes that this is the simplest version of the Calypso Colored Religion mods, and is required for my expansion mods. This is a simpl...
Historical Religions Complete (BNW or GK)
Created by Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK) As I've released a number of denomination packs by this point, this mod combines ...
Great Prophet Historical Names (BNW or GK)
Created by Tomatekh
Adds historical names to the Great Prophet unit similar to other Great People. This mod is also included within my Historical Religions Complete (BNW & GK) mod. ~~~ Currently a Great Engineer spawns with a historical name such as 'Nikola Tesla', whereas th...
MC's Jerusalem
Created by Pouakai
Born out of a sacred desire on the part of the Christian nations of Europe to liberate the Holy Land from those whom they perceived to be heathens, the Kingdom of Jerusalem was the largest of many Crusader states established in the levant by the armies of ...
Historical Religions Edit (BNW or GK)
Created by Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK). A version of the main mod which includes all of my various denomination packs in...
Lithuania (Gediminas)
Created by JFD
LITHUANIA (GEDIMINAS) Unique Trait: The Old Gods Land Units trained in cities following only your Pantheon belief have doubled Movement in Forest and Jungle. Melee Units trained in these cities can capture defeated enemies from combat. Unique Building: Sac...
Christian Schisms
Created by Ryoga
This mod works with ''Gods and Kings'', and it's unnecessary for ''Brave new World''. This is a mod that splits Christianity into Roman Catholicism, Eastern Orthodoxy and Protestantism, enabling the existing data from the scenario ''Into the Renaissance'' ...
Race for Religion (BNW)
Created by Machiavelli
Race for Religion is more than just additional beliefs. Experience a new dynamic around religion while still being compatible with other mods, even those that add new religions. Don't get left behind in the Race for Religion! Every pantheon belief provides...
Ayyubid Civilization
Created by Pouakai
The Ayyubid dynasty was a sultanate centred in Cairo between the 12th and 14th centuries. At its peak, it rules swathes of North Africa and the Middle East, from Sana'a to Tunis to Damascus. The dynasty was founded by Saladin, a man known throughout the wo...
The Philistine Civilization
Created by Leugi
(v6) Adds the Philistine Civilization to Brave New World, with Achish-Abimelech as its Leader!. This mod features Custom Leader Music. https://dl.dropboxusercontent.com/u/81814981/PhilistineChart.png https://dl.dropboxusercontent.com/u/81814981/moddlsteam....
Christian Denominations (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to either my Historical Religions mod or the Historical Religions Edit. It splits Christianity into: Catholicism Protestantism Anglicanism Church of the East (Nestorianism) Oriental Orthodoxy (Monophysitism...
Calypso's Colored Religious Icons (Extended)
Created by Calypso
Calypso's Colored Religion Icons (Civ V G&K or Civ V BNW) (Extended): Adds 10 new religions with colored icon art. Requires Calypso's Colored Religion Icons (Basic) to use. This mod continues my project dynamically recoloring the religious icons in Civiliz...
Toft's flag and religion icons
Created by MT
New flags for each civilization Replaces ingame civilization icons with flags. Not all flags are 100% correct because not all civs actually had flags. I have favored flags with symbols over the simple 2 or 3 stripes. New flags for citystates The indicator ...
The Crusades
Created by CreditUnity
My first scenario loosely based on the Medieval II: Total War Crusades campaign map. There are 7 playable factions: The 'Kingdom of Jerusalem' (German Empire), the 'Principality of Antioch' (French Empire), the 'Byzantine Empire' (Roman Empire), 'The Turks...
Islamic Denominations (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to either my Historical Religions mod or the Historical Religions Edit. It splits Islam into three denominations: Sunni Shia Ibadi The mod updates the religious preference for Muslim civs and includes new r...
Medieval Heresies (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to my Historical Religions or Historical Religions Edit mods. It adds four Medieval era religious heresies. For Christianity: Bogomilism Catharism Hussitism For Islam: Mu'tazila ~~~ Note: - Requires either ...
Protestant Denominations (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to either my Historical Religions mod or the Historical Religions Edit. It splits Protestantism into: Lutheranism Reformed and Presbyterian (Calvinism) Anglicanism Methodism Baptist Christianity The followi...
Crusader States
Crusader States, led by Pope Urban II: Uniques UA: Curia Romana - Missionaries heal nearby units each turn; Inquisitors give nearby units XP each turn while in enemy lands. Earn Faith from kills. UU: Crusader - Replaces the Longswordsman and costs a bit mo...
The North Atlantic: Pagan Religious Units
Created by Renlav
Part of The North Atlantic: a series of mods centered on the cultures of the northern Atlantic coasts and circumpolar region. Playing a civ that isn't Catholic Spain? Maybe you're a fan of the many mods out there adding North Atlantic and Circumpolar cultu...
Improved Piety
Created by espence
Changes to policies - OPENER: Shrines and Temples built twice as fast AND +1 Faith from each. ORGANIZED RELIGION: -15% on Faith purchases of units and buildings. MANDATE OF HEAVEN: 50% of excess Happiness added to Culture AND +1 Local City Happiness from S...
Hindu Denominations (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to either my Historical Religions mod or the Historical Religions Edit. It splits Hinduism into four denominations: Vaishnavism Shaivism Shaktism Smartism And adds the historical predecessor of modern Hindu...
Building-Graveyard
Created by Glacierheart
The Graveyard is buildable right from the start, costing 1 gold maintinance and giving +1 Culture and +1 Faith. Image taken from google....
More Active Religions
Created by Cirien
Increases the number of possible Religions for each map type. Duel: 2 Religions (no change) Tiny: 4 Religions (+1) Small: 5 Religions (+1) Standard: 7 Religions (+2) Large: 8 Religions (+2) Huge: 8 Religions (+1) __________________ I could not set more tha...
Greco-Roman Denominations (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to either my Historical Religions mod or the Historical Religions Edit. It adds 8 historical religions related to the Greco-Roman world: Atanodjuwaja Cult (Minoan) Dodekatheism (Traditional Greek) Numenism ...
Calypso's Colored Religious Icons (BNW Extended)
Created by Calypso
Calypso's Colored Religion Icons (Civ V BNW) (BNW Extended): Adds 2 new religions with colored icon art. Requires Civilization V Brave New World and Calypso's Colored Religion Icons (Basic) to use. This mod continues my project dynamically recoloring the r...
The English protectorate
Created by RJ
The Protectorate of England, Ireland and Scotland This mod adds the Protectorate of England to the game, led by Oliver Cromwell The Protectorate (sometimes known as the commonwealth) was a state that existed from 1649-1660 during one of England's most tumu...
Israel New Beliefs
Created by Leugi
https://dl.dropboxusercontent.com/u/81814981/BeliefsChartBNW.png New Beliefs Mostly to fit with Israel's style... New Enhancer Belief: Holy Temple: Grand Temple yields +2 :c5happy: Happiness, +3 :c5culture: Culture and +4 Tourism. New Follower Belief: Syna...
AllErasHaveReligion
Created by fresh meat
Removes the 'feature' of disabled Religion in late game starts. (Industrial era and beyond) Alpha stage: Please test and report if this mod actually works and lets you: found a religion/pantheon when you start a game in industial era or beyond found a reli...
Modern Paganism
Created by SamBC
Adds text and graphics for three modern pagan religions - Wicca, Heathenry and Druidry....
Less Religious Religions
Created by Seadog
Adds 3 new choices to the Religion selection screen: Atheism, Philosophy, and Universalism, respectively representing Atheism, Greek Philosophy, and Unitarian Universalism. I wanted to make this because there was only 2 religions that I seriously liked to ...
Native American and Polynesian Religions
Created by Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. Adds three religions for Native American civilizations and one for Polynesia. They replace the default religions the AI picks as follow: Aztec: Mesoamerican Religion Maya: Mesoamerica...
Egyptian Denominations (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to either my Historical Religions mod or the Historical Religions Edit. It adds three historical religions related to ancient Egypt: Pesedjet (Traditional Egyptian) Atenism (Amarna Heresy) Amanaiism (Ancien...
Mesopotamian Denominations (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to either my Historical Religions mod or the Historical Religions Edit. It adds three historical religions related ancient Mesopotamia: Chaldaenism (Babylon) Ashurism (Assyria) Napir-tuniis (Elam) My goal w...
PorkBean's Zunbil Dynasty
Created by pork bean
https://i.imgur.com/PT4Otfj.jpg The Zunbils were a royal dynasty that existed south of the Hindu Kush, in pre-Islamic Afghanistan. Although mostly obscure today, for nearly 250 years the Zunbils resisted Arab expansion into India and the south east. The Zu...
Wonder: Larabanga Mosque
Created by Bubblegum
Adds the Larabanga Mosque as a wonder to the game. Larabanga Mosque Unlocked at Acoustics. +2 Faith. 15% of this city's base Tourism is added to your Faith generation. +2 Faith per land Trade route connecting to this city. Has a Great Work of Writing Slot....
Brave New World Tweakpack
Created by SageAcrin
A group of tweaks to various features(Civs/Civics/Natural Wonders/small Belief and Building tweaks) present in BNW, with a goal of enabling a wider variety of playstyles while still feeling like the same basic Brave New World Civilization 5 experience. Req...
Middle East Booster Pack
Created by Murphy
Adds six new Middle Eastern City States: Aden, Julfar, Meroe, Muscat, Sa'ana, and Tylos. Adds a map of Egypt. Adds a map of the Middle East, created and posted on Civfanatics.com by hangman and embryodead. Splits Islam into Sunni and Shia, and updates Fira...
Utah by calcul8or
Created by calcul8or
Adds Utah as a playable civ UA: Start with Piety opened. New cities you found after starting a religion will start following that religion. When City States convert to your religion, gain 40 Influence UU: Utah Missionary (Missionary that does not have a si...
The Azande People
Zande People, led by Okike, aspect of Chukwu, giver of Laws: Uniques UA: After you caputre a foreign city, you gain an unique Luxury Resource (Sesame, Sorghum Beer or Cassava) and have a chance of gaining some of their Unique Unit. This chance increases if...
Rastafari
Created by SamBC
Text and graphics for the Rastafari religion. Practitioners often describe it as a way of life, not a religion, but in CivV terms, it's a religion, right? Graphics based on work of DeviantArt user G1g4Byt3....
Science belief
Created by 🙂
This is a set of belief and pantheon about believing no gods. New 5 belives. -Deism :pantheon -Atheism -Agnostism -Evolution theory -sceptism ------------ Originally produced by Takahist, Remade into mod files by me. this is on experimental. additional art...
Desert Powerhouse
Created by Party Magician
Ever felt like Petra and Desert Folklore are the Greatest Thing Ever, but still wanted more? Well now you've got it! Petra now gives +1 Gold to Deserts and doesn't exclude Flood Plains, gives +12 Culture on Archaeology and +12 Tourism on Flight, while Dese...
Religious Society of Friends
Created by SamBC
Adds a religion, icon and text keys for the Religious Society of Friends (Quakers). It also contains four new Quaker-themed beliefs: the pantheon belief Spirit of Peace, the follower belief Social Reformers, the enhancer belief "We do not proselytize", and...
Gods of Old
Created by Mk Z
This mod represents ancient religions. Depending on your policies, faith points are automatically spent on special buildings, units or improvements (see screenshots). Faith threshold for the Great Prophet is risen, but you have an option to create a Great ...
Octoski's Deseret
Created by Mr. X
This mod is for the Mormon civilization of Deseret as led by Brigham Young during the year 1848. Capital is Salt Lake City. UA: Latter-Day Saints- Missionaries do not suffer from Attrition. 10% bonus to Faith based on total amount of land Deseret controls ...
Winstons Pantheon Update Package (English/Deutsch)
Created by Winston
v3 English: Messenger of the Gods: Additionally you gain +1 Culture in a City with a Connection to your capital Deutsch: Götterbote: Erhaltet zusätzlich +1 Kultur in einer Stadt mit einer Verbindung zur Hauptstadt v2 English God Of War: Radius increased to...
St Paul's Cathedral Wonder
Created by lukeybukey99
A wonder based on St Paul's Cathedral in London. It provides 5 faith, 2 culture and 1 great artist point. As it is my first wonder, feedback is appreciated. It can be constructed once Economics is researched in the Renaissance Era....
"Balanced Religions"
Created by Haisuli224
Inspired by JFD's Civ 5 trait BalanceGoldPrime++ mod, this mod aims to 10x all religious beliefs, including buildings gained trough religion. Notes: I have been unable to find the right name for religious communitys per follower modifier, so it'll only hav...
x2 Belief
Created by 🙂
All Beliefs will have double effect!! But I didn't bother changing descriptions. So you just have to assume any 'number' written is doubled. It will be very easy to notice this effect. *v2. perX functions are fixed....
Baha'i Faith
Created by SamBC
This mod provides text and graphics for the Baha'i Faith....
Advanced Faith
Created by Dartmor
In this modification Player can buy Great People: such as Great Engineer, Great Scientist, Great Merchant, Great General/Admiral, Great Writer, Musician and Artist - with FAITH, early in the game. Right when you found a religion. Personally, i don't like h...
Standing Stones
Created by ambug666
Now works with Brave New World Standing Stones are a new improvement. They provide 1 Faith, but in time and with the right policies and beliefs, they can be quite the powerhouse. Yes, it uses the unfinished Stonehenge model. I could not get the finished mo...
Food of the Gods Pantheon Belief for Cocoa
Created by GARBAGE FREAK 99
Adds the pantheon belief "Food of the Gods" to cocoa, granting +1 culture and +1 faith. Cocoa had great ceremonial and religious significance in Mesoamerica and was considered to be the "food of the gods" by the Maya. The tree from which it comes, theobrom...
Open Religious Buildings
Created by RobertAnalog
Mod that moves the Cathedral, Monastery, Pagoda and Mosque out from religious beliefs, making them available upon discovering theology and buildable in any city with a temple (or Civ-specific Temple replacement). The buildings are mutually exclusive to a c...
First Dynasty of Egypt
Created by Slippin' Jimmy
Adds the First Dynasty (Dynasty I) of Egypt, under Menes I. http://s2.postimg.org/lwtvyyfdl/FD1.png (This was made for Reddit's MegaCivBattle game and does not have custom leader music!)...
Jainadharma (Jainism)
Created by SamBC
This mod adds text and graphics for Jaimism....
Madrasa Religious Building
Created by gkarjr
Adds the madrasa religious building to Civilization V. Traditionally a madrasa is a place of both religious and scientific learning. In the game this building provides +2 Faith, +2 Science, +1 Culture, +1 Happiness. Requires G+K. Special thanks to thelijah...
Winstons Reformation Belief Upgrade Package (English/Deutsch)
Created by Winston
English Underground Sect: Pressure from Spies increased to 10 (was 5) Religious Fervor: Unit Cost reduced by 20% Deutsch Untergrundsekte: Der Druck durch Spione wird auf 10 erhöht (bisher 5) Religiöser Eifer: Die Einheitenkosten werden um 20% reduziert...
Un Autre Monde: Armies on March
Created by comterajo
Un Autre Monde Armies on March Hi everyone!Today I am very proud to announce the release of the third installment of my mod Un Autre Monde (UAM), called Armies on march. It brings to the table amazing things that I'm sure you were dreaming of: Stacks for m...
Faith Settlers
Created by Remeer
You just gotta have a little faith it will work... Let's you buy "Faith Settlers" which act just like normal Settlers, except they only cost 10 faith. Made originally to see if I could change how Settlers work, and I ended up making this as a result....
New Mandir Building and Mysticism Technology BNW
Created by Dirtmonkey
A BNW compatible version of the fantastic Mandir Building and Mysticism Technology made by Barathor, you can check out the orignal mod here: (https://steamproxy.net/sharedfiles/filedetails/?id=88537426) Featuring the old mod as well as a new building b...
Smoke Pit Rerelease
Created by JERYFLeX
This mod allows you to build The Smoke Pit, The Smoke Pit increases the speed that great people spawn. Incense worked by this city provide +1 Faith. This mod is part of the Grimsby Expansion Pack....
Twin Towers
Created by Jochem285
Adds the World Trade Centre a.k.a. "Twin Towers" as a wonder! Stats: Unlocks at: Flight Production cost: 1250 Gold in city: +25% Culture in city: +33% Local Happpiness: +4 Faith:+5 Provides a free mosque in the city it is built in. Leave feedback in the co...
National Wonders - National Intelligence Agency Fix
Created by Envoy
Fixes the National Intellgience Agency National Wonder so that it grants -15% reduction in spy effectiveness to the city it is built in as well as all additional cities. Requires Gods & Kings. Follow me on twitter @fourfourhero to get notifications about u...
Hoop Thrower's Pinochet Chile
Created by Chumbeque
Chile as led by Augusto Pinochet https://i.imgur.com/rwYjYIC.png REQUIRES COMMUNITY PATCH Peace Music: La Consentida, by Chile Sinfonico War Music: Adios al Septimo de Linea...
Special Forces Mod
Created by swatmp5
This mod adds a Special Forces unit that is capable of many things and can serve different roles. Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods WORKS WITH BNW AND GODS AND KINGS -- Y...
Medieval Espionage
Created by SamBC
Allows you to start spying from the Medieval age, rather than the Renaissance. This may skew balance somewhat, and there is no effort to tweak that here....
Extra Spy
This mod adds +1 Extra Spy when espionage is availible to each player. Now that i learned how to make it activate when you click the green light, the mod works....
PorkBean's Iga Sokoku Ikki
Created by pork bean
The Iga Sokoku Ikki, or "Iga Republic" was a kind of peasant's republic established by the ninja clans of Iga Province in 16th century Japan. During the Muromachi period, the province successfully broke out of the wider feudal system and an independent cou...
Tokugawa's Japan
!!! IMPORTANT: REQUIRES the latest "DLL - Various Mod Components", which you can find here !!! Edo Period Japan, led by Hattori Hanzo, servant of the Divine Shogun Tokugawa Ieyasu. Led by Hattori Hanzo, the mytical ninjas are on the loose! Persuade others ...
(JEM) Spy Training Center - 1 per Era
Created by Amnesiac
Allows you to build a spy training center, which gives you 1 spy. This version will allow you to build 1 of these buildings per era, instead of only allowing 3 total after unlocking a certain tech. If you would rather be able to build these after researchi...
Absolutely Intriguing Eras [BNW]
Created by Van Neter
Longer and more intense earlier eras. Tested with the Brave New World expansion....
Benjamin Netanyahu (Age of World Wars)
Created by Koolmoore
This mod is automatically included in the Age of World Wars mod. Please download the Age of World Wars mod for the complete experience. Download Age of World Wars: http://steamproxy.net/sharedfiles/filedetails/?id=565621574 This stand-alone piece repla...
Cloak And Dagger (v 2)
Created by falerin
Based on SamBC's Medieval Espionage Mod. The original attempted to extend spies into the Ancient Era, however, that will not work as the code to give spies is effectively never called. Version 2 extends This extends espionage back to the Classical Era but ...
Monarchy Palace Plus Lite
Created by Cyrinno
Monarchy Palace Plus+ (Lite Edition) Cyrinno and Thadian Present 10 Palace Enhancements Gods and Kings Edition This mod has full art support. The Lite version has no technology which makes it more compatible use this version only if you have issues with th...
C15's South Korea - Park Chung-Hee
Created by Chrisy15
Adds the Republic of South Korea, under Park Chung-hee, to the game. Don't forget to also get North Korea, under Kim Il Sung! http://steamproxy.net/sharedfiles/filedetails/?id=840991052 http://i.imgur.com/VNZPA1T.png Please direct queries to my CFC Thr...
Jarcast's The Samnites
Created by solargeist
https://i.imgur.com/Sk39yBx.png UA: Ver Sacrum Settlers can be purchased with Faith. Upon founding a City, all land animal resource tiles in the workable radius are claimed; one animal can be chosen as sacred totem, granting Faith and a unique bonus to the...
Advanced Factory
Created by DjentyBoi
An advanced factory in the early Modern Era. It produces x2 the production of a regular factory....
Caravan Range Extension
Created by dninemfive
Extends caravans' (and cargo ships') base range by 50%, allowing more trade on large maps or with a greater minimum distance between cities. Intended for use with my Larger Cities mod, but it functions perfectly fine without it....
Museu Nacional Wonder
Created by EmeraldRange
Adds the Museu Nacional in Rio de Janeiro as a World Wonder into Civ V. Requires BNW. Should be compatible with most mods. ---- MUSEU NACIONAL (Unlocked at Scientific Theory) - +3 Culture, +10% Science. Provides +3 Culture per Great Artifact and +3 for eac...
Useful City Ruins
Created by qqqbbb
With this mod city ruins affect plot yields and plot defense value. Cities that generate a lot of yields have higher chances of leaving extra plot yields when they are destroyed. And the higher city population was when it was captured the higher defense va...