Sid Meier's Civilization V

Sid Meier's Civilization V

87 ratings
Tomahawk Cruise Missile
   
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55.109 KB
10 Sep, 2013 @ 11:24pm
25 Sep, 2013 @ 5:58pm
3 Change Notes ( view )

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Tomahawk Cruise Missile

Description
This mod adds the TOMAHAWK CRUISE MISSILE unit

FEEL FREE TO USE ANY OF MY MODS HOWEVER YOU WISH OR IN YOUR OWN MOD, NO PROBLEM!
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If you want to modify the attack, etc, of the unit, (after subscribing and downloading the mod) go to
C:\Users\[YOUR USERNAME]\Documents\My Games\Sid Meier's Civilization 5\MODS\Tomahawk Cruise Missile [version number]\Units

Then open TomahawkCruiseMissile.xml with notepad. Modify as you wish.

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Keep this mod updated (it won't break save games)

Non-Steamwork workshop download link (Civ Fanatics): http://forums.civfanatics.com/downloads.php?do=file&id=21834

-- YOU NEED TO START A NEW GAME FOR THIS TO WORK --
1) Go to MODS, 2) Activate this mod, 3) Play the game with the mod!

If that doesn't work, PLEASE VISIT whoward69's guide here: http://forums.civfanatics.com/showthread.php?t=465972

If that STILL doesn't work, PLEASE VISIT Thalassicus' guide on making mods work if they don't here: http://forums.civfanatics.com/showthread.php?t=440525

This SHOULD WORK WITH ALL VERISIONS OF CIV 5 (BNW, G AND K, AND VANILLA)

IF YOU HAVE A MAC, you can make this mod work BUT it does take a fair amount of work to do so. Please visit http://forums.civfanatics.com/showthread.php?t=477763 It will explain how to do it. Or you could just try it the regular way; it may work, you never know.

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Check out my other mods if you'd like! (scroll up and click on my Workshop). They include:
- Industrial District Improvement
- Afghanistan Civilization
- Beavis and Butthead Civilization
- Conscription Mod
- Dr. Evil Virtucon Empire
- Nuclear Fission Reactor Plant
- Useful Oil Mod (+5 new buildings, +1 new wonder, vehicles now require oil)
- Supercarrier
- Tactical Nuclear Missile
- Special Forces
- Scout, Explorer, and Command Vehicle

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INFO ABOUT THIS MOD
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This mod adds the TOMAHAWK CRUISE MISSILE unit.

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NEW UNIT FOR ALL CIVILIZATIONS: TOMAHAWK CRUISE MISSILE

The Tomahawk Cruise Missile has a combat strength of 150, an impressive range of 22, and costs 275 Hammers to build. Although it is considerably more expensive than the traditional guided missile, it does more damage and has a longer effective range. It also has no maintenance cost; meaning you can stock up on the it without worrying about spiralling maintenance costs.

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COMMENTS
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v2: decreased the range, increased the damage
v3: decreased cost, removed expensive hurry modifier

If you have any comments, balancing suggestions, etc. mention them in the comments.

Image credit and civilopedia text from from http://en.wikipedia.org/wiki/Tomahawk_(missile)
34 Comments
Daddelmatz 24 Apr, 2020 @ 1:18am 
Great mod, works! Would be nice if you could also create a "V2 rocket"-mod
Uvine_Umarylis 1 Jan, 2018 @ 2:53pm 
Excellent mod I use in (almost) all of my games and has demonstrated its worth consistently. Thank you :)
Dunn 11 Apr, 2017 @ 4:10pm 
syria
SILENCER 7 7 Apr, 2017 @ 7:58pm 
Needs range reduction and contingency on a resource
Wololo-Pocalypse 30 Mar, 2016 @ 6:24pm 
Beautiful... a way to wage war on people from across an ocean XD
rgratzke 22 Oct, 2015 @ 3:33am 
This missile s/b able to be placed on Cruise class ships and/or Nuclear Subs. This ablilty would really help when gameplay is on Large and Hugs maps.
thatoneguy 30 Sep, 2015 @ 3:51pm 
wait do you need to be in a certain era to get this?
Venusaisha 31 May, 2015 @ 5:22am 
awesome
PASTATARIAN 12 May, 2015 @ 12:45pm 
should cost aluminum if its going to be this op
That Damn Cat 20 Jan, 2015 @ 1:40pm 
A few comments/questions — is a Tomahawk Cruise Missile different than a regular cruise missile? If not perhaps a more generic name.

In the movie "Under Seige" (I think) Steven Segal was a special forces super dude on a Battleship taken over by terrorists. The terrorists fired cruise missiles at one point in the movie. Do you know if Battleships did have this ability? If so, is it possible to add cruise missiles to battleships in Civ?