Sid Meier's Civilization V

Sid Meier's Civilization V

110 ratings
Minor Civs
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
5.901 KB
11 Jul, 2012 @ 9:51am
3 Aug, 2012 @ 12:52am
3 Change Notes ( view )

Subscribe to download
Minor Civs

Description
Allows City States to build additional cities.

Max 2 additional cities per City State, if less than 12 city states alive, otherwise limited to one additional city.

Distance limited.

New cities are spawned, rather than settled (still working on that).

City names are random.

New cities are produced depending on the population of the first city, in relation to the total number of cities affiliated to a City State.

Additional cities will be produced should a city state lose any.

Common Market: Unique to City States, increases global relations between City States.
93 Comments
Drake4 30 Nov, 2017 @ 9:57am 
city states evolved does very simular to this mod
Gat Albert 9 Apr, 2016 @ 9:32am 
I don't think this is compatible with barbarians evolved. As soon as a barbarian captures a city state city the game crashes.
LOBO 20 Mar, 2016 @ 9:51am 
How to reduce distance? Cause sometimes CS spawn city too far away from their Main city :/
Also whenever I raze their spawned city (to build my own city one tile away cause it is better) it is coming back straight away in the same spot, so it can never be destroyed :/
Reggin 22 Feb, 2016 @ 4:54pm 
Is this mod compatible with "City State Settlers (Minor Civ Expansion)"?

davii.adams  [author] 5 Jan, 2016 @ 11:50am 
@Mazz If I remember correctly, that's the game limiting things, though the mod does change the number of additional cities a city state can spawn.

@Pepper I used to, but not sure it still exists. I'll check when I get a chance.
Pepper grinder 4 Jan, 2016 @ 11:04pm 
Do you have a Direct Download link?
Mazzini 24 Nov, 2015 @ 3:02am 
This Mod is: wonderfull.

My matter is I can t, I dont know why, dispose of a decent amount of CS (it could be because other Mods I use), while with 22 Civs about 40 CS should appear, I allways have 10, 12, 15.

If this Mod is going to work, I ll have my life sweeter.
Simple and foundamental, a cobblestone and great idea.
I congrat and thank You.
MSF 29 Oct, 2015 @ 2:34am 
This is by far one of the best mods for civ5. :steamhappy:
LOBO 22 Sep, 2015 @ 1:13pm 
What is compatibility with other mods?

@toad_004 - they not always raze it - I had a situations (without any mods) when CS where leaving conquered cities for themselves
Ruger_17 11 Sep, 2015 @ 5:34pm 
What's the warmonger penalty for attacking a minor civ? Is it the same as it is for vanilla and BNW?