Sid Meier's Civilization V

Sid Meier's Civilization V

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Strategic Resource Buildings
   
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3.487 KB
16 Dec, 2012 @ 5:12am
22 Dec, 2012 @ 12:26am
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Strategic Resource Buildings

Description
[Requires G&K]

Tired of owning half of the planet, being allied with all of the city-states, and still being the only Civilization without coal? Want to start a game in the information era and ensure that everyone has nukes and giant death robots?

This mod adds buildings that generate strategic resources, mostly following the template of the recycling center.

The AI understands how to use the new buildings, and will value them along the same lines as the units and buildings they can produce with the resource.

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Details of new buildings:

Corral: 1 maintenance for 2 horses - requires horseback riding. 40 production to build. Maximum of 3.

Foundry: 1 maintenance for 2 iron - requires metal working. 80 production to build. Maximum of 3.

Deep Mine: 2 maintenance for 2 coal - requires railroad. 200 production to build. Maximum of 5.

Biofuel Refinery: 3 maintenance for 2 oil - requires refrigeration. 300 production to build. Maximum of 5.

Enrichment Facility: 4 maintenance for 2 uranium - requires particle physics. 500 production to build. Maximum of 5.

Note: There is already an aluminum generating building in game, added in G&K. (Recycling Center)

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Optional Addition:

If you would like for the buildings to provide minor bonuses as resources go obsolete, rather than becoming a gold sink, it's as simple as installing SRB Plus: http://steamproxy.net/sharedfiles/filedetails/?id=114899469

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If you have trouble getting this mod to work, please try disabling your other mods in case there is a conflict. If you do discover a conflicting mod, please let me know, and I'll see what I can do.

I hope this mod enhances your enjoyment of the game. Feedback is welcome!
91 Comments
titanickid17 24 Mar, 2023 @ 7:19pm 
it dosnt show up for me even on a new world
TexasWestern 10 Oct, 2022 @ 7:14pm 
Thanks, works fine
kensw 12 Sep, 2022 @ 8:51am 
Tried in combination with several of my favorite mods - the buildings never show up.
Tried with just this mod and no others - worked buildings show up fine.
Unfortunately being unable to use with other mods makes this not very useful :steamsad:.
Jessy2299 21 Jul, 2022 @ 3:57pm 
@Mr.Bateman It normal... NO MOD CAN BE ENABLE ON OLD SAVE GAME !
M$HCICIEL g4skins 24 Oct, 2020 @ 12:24pm 
This mod corrupts my savegames please fix this issue if you can find this problem
Rea Ann's Husband 30 Jun, 2020 @ 4:09am 
I like this mod but it won't let me save my playthrough.
Kel  [author] 7 Sep, 2019 @ 9:03pm 
I don't think Brave New World was out when I made this, so it shouldn't be required. I haven't played in years though, so can't say for sure.
ThiccBird 7 Sep, 2019 @ 8:51pm 
does this work with brave new world only?
djwolf 31 Dec, 2018 @ 3:49pm 
This doesn't appear to be working. In what age and in what tech advancement are these buildings supposed to show up? I've examined my tech tree and they just aren't there.
COMBAT WOMBAT 19 Dec, 2018 @ 11:36pm 
does this work with multiplayer?