Sid Meier's Civilization V

Sid Meier's Civilization V

140 ratings
Scout, Explorer, and Command Vehicle Units
   
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79.191 KB
10 Sep, 2012 @ 4:57pm
6 Aug, 2013 @ 12:30pm
5 Change Notes ( view )

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Scout, Explorer, and Command Vehicle Units

Description
This mod adds a EXPLORER unit and a COMMAND VEHICLE. Additionally, the SCOUT unit now upgrades to an EXPLORER unit.

The EXPLORER is unlocked with COMPASS and gets 3 movement points, 3 sight (from Sentry promotion) and can ignore terrain cost.

The COMMAND VEHICLE is unlocked with RADIO, and gets 5 movement points,, 4 sight (from Sentry and Scouting promotion) and can ignore terrain cost.

-- YOU NEED TO START A NEW GAME FOR THIS TO WORK --
Go to MODS --> Activate this mod --> Play the game with the mod.

This works with GODS AND KINGS. (DOES NOT WORK WITH VANILLA)

IF YOU HAVE A MAC, THIS MOD WILL NOT WORK.

If you want to modify the attack, etc, of the unit, (after subscribing and downloading the mod) go to
C:\Users\[YOUR USERNAME]\Documents\My Games\Sid Meier's Civilization 5\MODS\Scout, Explorer, and Command Vehicle Units (v 1)\XML\Units

Then open CIV5Units_Explorer.xml or CIV5Units_CIV5Units_CommandVehicle.xml with notepad. Modify as you wish.

Revision 2 - fixed the small flags
Revision 3 - fixed it so barbarians can't make either
Revision 4 - added civ5unitclasses_explorer, I think it was missing before
Revision 5 - made comp. with BNW
+++

Yesterday I ran into this thread on CivFanatics [] which was discussing the Scout. Many of the posters there said they would like to see an explorer like unit and maybe a later era unit that would serve that scouting purpose. So I made this mod. Special thanks to the posters in that thread who gave me the idea for this. Historical info from Wikipedia.
51 Comments
Malata Societa' Official 30 Apr, 2021 @ 5:50am 
works???????
Chem Dog 15 Jan, 2017 @ 2:35am 
Can I use BNW with this mod
]?
meRlinX_AT 28 Jan, 2015 @ 3:18pm 
-- Fix for Mod: Scout, Explorer, and Command Vehicle Units
INSERT INTO Unit_ClassUpgrades (UnitType, UnitClassType)
VALUES ('UNIT_SHOSHONE_PATHFINDER', 'UNITCLASS_MYEXPLORER');

UPDATE Civilization_UnitClassOverrides
SET UnitClassType = 'UNITCLASS_MYEXPLORER'
WHERE CivilizationType = 'CIVILIZATION_BARBARIAN' OR CivilizationType = 'CIVILIZATION_MINOR' AND UnitClassType = 'MYEXPLORER';

UPDATE Civilization_UnitClassOverrides
SET UnitClassType = 'UNITCLASS_COMMAND_VEHICLE'
CivilizationType = 'CIVILIZATION_BARBARIAN' OR CivilizationType = 'CIVILIZATION_MINOR' AND UnitClassType = 'COMMAND_VEHICLE';
Ardith Prime 16 Jul, 2014 @ 11:07pm 
Works ofr me, but COmand vehicles are missing their text file in the Civopedia
CleverAdvisor 10 Mar, 2014 @ 4:45am 
works fine for me using BNW
Troy 26 Jan, 2014 @ 11:36am 
Dosent work wtih gods and kings.
woven100 11 Jan, 2014 @ 2:22pm 
dosen't work
southpaw317 1 Jan, 2014 @ 6:34am 
would be awesome if great generals were spawned / upgradable to command vehicles
Cavaliereverde 13 Dec, 2013 @ 2:37pm 
Very good mod, works very well with Gods & Kings
OB124 22 Nov, 2013 @ 2:33pm 
This is a great mod
but i did fine it ran perfectly find on vanilla without gods and kings