Sid Meier's Civilization V

Sid Meier's Civilization V

49 ratings
Cannon Range Increase
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
867.000 B
14 Mar, 2014 @ 1:03pm
1 Change Note ( view )

Subscribe to download
Cannon Range Increase

Description
This is a simple mod that increases the base range of cannons in game.
10 Comments
pfcole 27 Jul, 2020 @ 6:02pm 
Cannons are real cannons now, great mod, very stable under almost any condition.
Karbuster 7 Dec, 2015 @ 5:21pm 
Thank you! its always kinda bothered me that the cannons and archers/bowmen have the same range but the cannons take so much more heat/production
Dukagedy  [author] 7 Dec, 2015 @ 2:25pm 
The upgrade should still apply. I modified the base range, so any modifier should add onto it. Therefor the upgrade would make it 4 range.
Karbuster 6 Dec, 2015 @ 8:13pm 
i would like to know if the effects of this stack with the artillary upgrade already available within the base game
so does it go
2 (stock) -->3 (mod) --> 4 (artillary upgrade)
or is that upgrade moot?
Danny 29 Dec, 2014 @ 8:31am 
Doesn't it also have a promotion that can increase it's range?
ShiaLaBunion5 20 May, 2014 @ 7:58pm 
Nice pic
Khazgrim 24 Mar, 2014 @ 6:41pm 
Thank you!
Dukagedy  [author] 22 Mar, 2014 @ 9:02pm 
The base range of a cannon in Civlization V is two tiles. But with the mod it can shoot three tiles. Also when upgraded you recieve artillary which also fires three tiles.
karif446 19 Mar, 2014 @ 1:19am 
Does this increase carry over when upgrading
Khazgrim 18 Mar, 2014 @ 9:36am 
How much does it improve it? Tell us the range increase from _ to _.