Sid Meier's Civilization V

Sid Meier's Civilization V

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Kingdom of Kongo (G-K)
   
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988.367 KB
24 Aug, 2012 @ 1:27am
19 Oct, 2012 @ 4:25pm
10 Change Notes ( view )

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Kingdom of Kongo (G-K)

Description
Mod updated for G&K. It should not work with Vanilla game.

From the original Modinfo file:
Adds Wene wa Kongo as a playable civilization.
Leader: Nzinga Mbande.
Trait: Faster movement along rivers, bonus toward production of buildings already in the capital,
UU: Pombo, replaces Pikeman, faster, ignores terrain cost and starts with cover.
UB: Raffia Mill, Replaces workshop, gives +1 culture, and +1 production on jungle tiles.

Original thread at: http://forums.civfanatics.com/showthread.php?t=415890
Impi unit thread at: http://forums.civfanatics.com/showthread.php?p=9879933


Fixes:
- Complete integration to G&K.
- Files were renamed for better compatibility with other mods (especially those files set to VFS in Modbuddy).
- Text partly rewritten.
- Uses part of the Impi unit graphics.

Recent Fixes:
- Cities display the correct Kongo flag.


To do:
- Add more flavor to the Civ.

Credits: Nikolaj Cyon (original author, and Reskinned Pombo unit), Derek "Kael" Paxto, whoward69 (UI - Multiple Unique Bonuses (GK)) mod, iamaplayer.
Big thanks to Nikolaj Cyon and Derek "Kael" Paxto for having created this mod prior to G-K in the first place.
Ethnic Units credits: Deliverator (Impi unit).

Recent Fixes:
- Units and Buildings have stats/yields/rate similar to G-K.
- Text modified to reflect the new changes to Units and Buildings.
- Added Compatibility with the Ethnic Units mod at http://steamproxy.net/sharedfiles/filedetails/?id=91830423&searchtext=
- Added 2 Ethnic Units (work in progress).
- Bundled the "UI - Multiple Unique Bonuses (GK)" mod by whoward69, mod at http://steamproxy.net/sharedfiles/filedetails/?id=79828897
Special and big thanks to him for allowing me to bundle his mod.
- Mod compatible with "UI - Multiple Unique Bonuses (GK)".

Most Recent Fix:
- Pombo unit has the right unit upgrade and behaviors.

From his Modinfo file:
Permits up to 6 unique units/buildings/improvements per civilization.

Four screens are affected if a civilization can have nore than two unique bonuses
- Game Setup Screen
- Select Civilization Menu
- Game Loading Screen
- Civilopedia

The base Civilopedia code already handles more than two unique bonuses, and the other three screens will still work, just not display any more than two.

The Game Loading screen can be updated via a mod (eg this one), whereas the other two screens can only be changed by copying the four related files (two xml and two lua) and the UniqueBonuses.lua file over the base files.

Important Note: For the Game Loading screen to show the extra bonus icons the mod must be enabled before the main program is started - ie, downloading the mod, installing the mod, enabling the mod, and then starting a new game will not show the extra icons. They will not show until CivV is exited and restarted. (This is due to the way CivV caches xml/lua files and not a bug in the mod.)


Troubleshooting section at: http://steamproxy.net/sharedfiles/filedetails/?id=92184536
25 Comments
𒄑𒉈𒂵𒈩 18 Jan, 2014 @ 2:47am 
is this compatible with BNW?
brucethegirl 11 Jan, 2013 @ 3:25pm 
@Dave "Maddog"- how did you get it, I'm still having issues... I clicked subscribe, but still nothing
Dave RavenWolf 8 Jan, 2013 @ 10:41pm 
I Have it now :)
Dave RavenWolf 8 Jan, 2013 @ 6:46pm 
Can anyone tell me how the hell to Download these Mods please, I Can't see any Download buttons or nothing. Cheers a lot :)
cool duelbars 8 Jan, 2013 @ 1:43pm 
The kingdom of Bix Nood.
wacosteel 3 Dec, 2012 @ 1:01pm 
I'm not sure if anyone else has this problem. But when I go to the civilization select screen it says the UB which should be a Raffia Mill, is a Spearman.. o.o I haven't tried using them yet, though, I'm waiting until finish my Old World map..
Ahenobarbus 19 Oct, 2012 @ 12:29am 
Cela a l'air pas mal fait ^^
WW_III_DRAFT_DODGING_EXPERT 29 Sep, 2012 @ 12:37am 
Hahah... before the white man took over :/
Pyromania™ (She/Her) 20 Sep, 2012 @ 2:30am 
@The Master of Destruction

As hilarious as your comment is, Kony is from Uganda, not the Congo.
Dirty Joe's Taco Shack 9 Sep, 2012 @ 9:36am 
Will Kony be part of the mod?