Sid Meier's Civilization V

Sid Meier's Civilization V

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Starting Worker
   
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873.000 B
28 Feb, 2014 @ 5:45am
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Starting Worker

In 1 collection by thecrazyscotsman
thecrazyscotsman's Utility Collection
2 items
Description
This mod provides a starting worker when you begin a new game.

Compatible with BlouBlou's Starting Scout mod.

Compatible with all versions of the game.
40 Comments
STuRoK 12 Jun, 2023 @ 7:49pm 
Thanks CrazyScotsman for the info
Kuriousjorj 12 Aug, 2022 @ 8:38am 
Doesn't seem to work. Probably too old?
Spades 15 Mar, 2016 @ 12:42am 
Any chance you could do the same mod, but so you start with an extra settler?
thecrazyscotsman  [author] 21 Nov, 2015 @ 12:25pm 
If anyone is having trouble with this mod, here's some instructions on how to modify your game files so that you start with a worker without having to download the mod - very easy, and you won't mess up your game (as long as you don't deviate from the instructions).

In your XML folder (for those with BNW, it's located here: C:\Program Files (x86)\Steam\steamapps\common\sid meier's civilization v\Assets\DLC\Expansion2\Gameplay\XML\GameInfo) open up the CIV5Eras XML file.

Under "ERA_ANCIENT", which should be the first era settings entry, find this line:

<StartingWorkerUnits>0</StartingWorkerUnits>

Change it to

<StartingWorkerUnits>1</StartingWorkerUnits>

Save and exit the file, and your game should now give you a starting worker by default when you start in the Ancient era. Keep in mind that this will break multiplayer compatibility.
thecrazyscotsman  [author] 21 Nov, 2015 @ 12:25pm 
PART 2:

FYI - if you want to change any of your "starting loadout", you can modify each of these lines:

<StartingDefenseUnits>1</StartingDefenseUnits>...this is your starting warrior
<StartingWorkerUnits>0</StartingWorkerUnits>...self explanatory
<StartingExploreUnits>0</StartingExploreUnits>...this would be your scout
<StartingGold>0</StartingGold>...you can start with gold!
<StartingCulture>0</StartingCulture>...you can start with culture!

Hope it helps! One last piece of advice... if you ever do modify the game's base files, make a copy of the original before you do so just in case you need to revert back quickly.
TORARADICAL 19 Nov, 2015 @ 10:48am 
This completely stopped working for me. Uninstall and reinstall failed to bring it back. Any ideas?
erk 14 Oct, 2015 @ 3:07pm 
In that case: Thank you, crazy Scotsman!
rdenni 5 Oct, 2015 @ 6:27pm 
Didn't work for me. I'm on Vanilla with the Ghengis Khan DLC.
thecrazyscotsman  [author] 5 Oct, 2015 @ 5:36am 
It should provide a starting worker to all civs in play.
erk 30 Sep, 2015 @ 12:20pm 
Just the mod I was looking for. Or is it?

This has been asked before, alas, no answer has been given, so I'll ask again: Does this mod provide a starting worker to the player ONLY, or to ALL CIVS in play?

I love the idea of not having to build your 1st worker, but I hate the idea of cheating on the AI.