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Amalgamation Classes Experiment
   
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Description
This is just to list some of my faves to try out with the Amalgamation classes. I never played with it yet, but hopefully once I do play and then finish the campaign of this class pack, I want to give some ini tweaks and some opinions on what I think of Amalgamation in general. But for now I hope you find this list interesting, I'm very sure that there are way better Amalgamation classes list than mines, lol.

Happy XCOM Gaming! xD
Items (259)
X2WOTCCommunityHighlander v1.28.1
Created by x2communitycore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
[WOTC] Alien Hunters Community Highlander v1.28.1
Created by x2communitycore
This mod is a plugin for X2 WOTC Community Highlander. This plugin is REQUIRED if you have the Alien Hunters DLC. If you do NOT have the Alien Hunters DLC, then you should NOT use this plugin, as it may cause gamebreaking issues. Similar to the Highlander ...
[WOTC] Community Promotion Screen
Created by x2communitycore
Community Promotion Screen is an expanded and improved version of the New Promotion Screen by Default. It replaces the standard soldier promotion screen with a modified version of the "Faction Hero" promotion screen that was added in War of the Chosen. If ...
[WOTC] Choose My Class
Created by shiremct
Choose My Class A lighter alternative to Commander's Choice, Choose My Class lets you choose from a random selection of 3 (# is configurable) classes when a rookie gets promoted, without laying out every single option available. It's a middle-ground betwee...
Chimera Squad Ability Icons
Created by Mitzruti
Chimera Squad has a pile of cool new icons that'd be great for abilities - except for the problem that they're set up all wrong for how XCom 2 uses them. specifically, Chimera Squad are 64x64 white icons on transparent backgrounds. XCom 2 uses 32x32 transp...
Ketaros 2D Package
Created by Ketaros
ATTENTION PLAYERS: This mod doesn't do anything by itself! This is a Package of 2D Artworks following the game theme/style correctly for Modders use it. Yeah, most of the modders are great programmers and not "skilled" on 2D art. I am the extreme opposite....
Surplus Class Icons Pack
Created by Tzarnal - MoonWolf
Note: This is a resource. It exists for other mods to use and does nothing on its own. Surplus Class Icons Pack This is a set of Class Icons made from https://game-icons.net/ provided resources. You are free to refer to this mod and use the class icons how...
Stukovs Ability Icons (Phoenix Point Ports)
Created by Stukov81-T.TV
A collection of Ability Icons, I adapted from Phoenix Point. Hope you find some of them useful By itself this mod does nothing...
[WOTC] More Psi Abilities
Created by Iridar
FEATURES This mod adds five new Psi Abilities to the game: Phase Walk - teleport, similar to Avatar's teleport. Psi Reanimation - raise a nearby humanoid corpse as a zombie. You can have several zombies at the same time. Null Ward - cover yourself and near...
Xylth's GTS (WotC)
Created by Canidaeus
Restricts the GTS to only offer three random class options for each soldier (editable in config). Also displays the number of each class you have on the GTS screen. It is designed to provide flexibility of choice without making it too easy to always create...
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
[WOTC] Shadow Ops Perk Pack
Created by Favid
Shadow Ops Perk Pack This is a port of the classes and perks from the Shadow Ops LW2 Class Pack. By default, this mod will disable the eight WOTC LW2 classes, replacing them with the Combat Engineer, Dragoon, Hunter, Infantry, Juggernaut, Recon, Scrapper, ...
Mitzruti's Perk Pack
Created by Mitzruti
Contains an awful lot of perks I've built. Combination of things built on vanilla perks, ports of grimy's perks and some new ones using what I've learned from other perkwork. some of these can show up as AWC skills. If you don't want that happening, check ...
Mitzruti's Perk Pack - DLC Extension
Created by Mitzruti
In order to avoid adding DLCs to the requirements of the main pack, some abilities have been split off into this new shiny extension. Currently it only requires Alien Hunters, but it's possible it may one day also require Shen's. Some features depend on ho...
Perk Pack - A Better Barracks (WOTC)
Created by Kiruka
A pack of 25 (for now) perks used by some of the classes in DerBK's A Better Barracks mod, plus some miscellaneous ones of my own. Click here for a list of perks and what they do. I created this mod with the intention of eventually using it with LWOTC, whi...
[WOTC] Bstar's Perk Pack
Created by bstar
This is a small collection of 18 custom abilities that will be expanded in the future. Since these abilities are all related to specific weapons or types of abilities (e.g. Psionics), they will not appear as GTS perks - otherwise you'd get useless perks on...
LordAbizi's Perks - Disastrous Adventures Noodle Code Experience
Created by lordabizi
My Perk Pack. Currently has the following: Need It Dead - grant an ally a version of the banish ability that can only be used with a special action point type, and that special action point. Using this version of banish knocks the user unconscious. Visuali...
Mechatronic Warfare Perk Pack
Created by Kiruka
Just wanted to use this space to shout out the VTuber ClaudoLockly, who runs this perk pack alongside many other mods for his WOTC streams. Lockly doesn't play LWOTC, but he's still fun to watch and interact with. This is exactly what it looks like: the ab...
SuperSoldiers (Core)
Created by AmunRyu
Questions/comments/bug-reports that are already explained in the description or the pinned discussions will be ignored. You are responsible for ignoring the descriptions of the mods you sub to ____________ DESCRIPTION The mod adds SuperSoldier classes (wit...
[WOTC] Pharmacist Class
Created by Favid
Pharmacist Class The Pharmacist is a support class tasked with healing allies and inflicting status effects on foes. They are armed with an Assault Rifle and a unique secondary weapon called the Stim Gun. The Stim Gun can be used to fire Recovery Stims at ...
[WOTC] Mechanic Class
Created by Cerebralcloud92
The Mechanic serves as a heavily versatile soldier built not for direct combat, but more so for supporting those who can engage with those hostile heavyweights. Wielding a Primary Pistol and a Spark BIT as their Secondary, the Mechanic stands ready to keep...
[WOTC] Burner and Rocketeer classes
Created by Alpha115
So the point of the rocketeer class is pretty straightforward. I like rocket launchers, and thought why not try and make a rocket launcher class. Iridar has made a pretty amazing Rocket Launcher mod https://steamproxy.net/sharedfiles/filedetails/?id=17...
[WOTC] Supercharge and Singe Abilities
Created by Iridar
FEATURES This small mod adds two new cross class abilities: Supercharge - soldier's primary weapon gains bonus Pierce and Crit against enemies at close range. Singe - direct attacks with primary weapon have a chance to set enemies on fire and Shred 1 armor...
[WOTC] Iridar's Stormrider Class
Created by Iridar
Adds a new soldier class: Stormrider. It is a melee-only class, but they also posses some raw psionic powers that take form of crackling red lightning, which they use to augment their strength and speed. The class includes four specializations: Berserker -...
Biotic Class Redux
Created by RealityMachina
Warp your surroundings with dark energy with the Biotic Class! Spec yourself as a Vanguard that charges into the fray, an Adept that can attack from afar, or a Guardian that can take a lot of incoming fire. Biotics are somewhat akin to psi-operatives, thei...
[WOTC] Psionics Ex Machina 3.3
Created by RustyDios
What and Why? Like many, we've never been fond of the Vanilla Psi-Op, and whilst other psi overhauls have been made, they normally make the psi- op a little over powered for our tastes. Inspired by how DerBK did ABB:Psionics, MrCloista came up with this id...
Amalgamation Classes WOTC
Created by h4ilst0rm
Amalgamation; the process and result of combining multiple separate things into one. Have you ever been dissapointed that you end up taking the same perks over and over again as the other options just feels lackluster in comparison?, I certainly have. A cl...
Stukovs Amalgamation Exclusions
Created by Stukov81-T.TV
What is this? This is a collection of all Exclusions for my Amalgamation Specs to ensure a fitting gameplay These are the Exclusions valid from 15th november 2023 onwards When should i use it Always. But if you are in an ongoing campaign started before 19t...
Amalgamation Classes: Pistol Slot uses Trinkets
Created by Stukov81-T.TV
Another Not-Mod presented to you by #NotAModder Stukov81-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel These are my config edits, to give the Amalgamation Classes significa...
Amalgamation: Tertiary Weapon Support
Created by Elronhir
Tired of having to choose which secondary weapon you will use in a soldier? Why not both? With this mod, you will not have to ditch one perk specialization because now your soldiers will be able to bring all the necessary tools to the mission with them. Sn...
[WotC] Amalgamation Pexm Bridge
Created by EvilBob22
What is this mod? Amalgamation already has settings for Psionics Ex Machina, so why is this mod a thing? The existing settings allow any amalgamation soldier to equip a psi amp and/or PsiOperative armor, but PExM also includes a system where non-psionic so...
[WOTC] Stukov's War Perk Pack
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod These are uniq...
Amalgamation: SuperSoldiers
Created by Matt Blade
This mod converts all classes of the SuperSoldiers mod by AmunRyu to specializations to be used with h4ilst0rm's Amalgamation Classes mod. This results in a total of 8 new specializations, all with their own unique perks and armors. They are: - Ninja (Prim...
Low RNG Amalgamation: Myrmidon Specialization
Created by Malek Deneith
WHAT: Another primary specialization for Amalgamation Classes, this one uses a Cannon/LMG, is somewhat mobile, and is weakly psionically themed. WHY: LMGs feel rather underrepresented, base Gunner and Harbinger basically revolve around a similar bread-and-...
Amalgamation: Pistoleer Primary Specialization
Created by XpanD
This mod adds a brand new primary Amalgamation specialization built around dual-wielding pistols, with some action movie-style abilities sprinkled in throughout. How does it play? With access to dual pistols from the get-go, the Pistoleer excels at bringin...
Low RNG Amalgamation: Stormcharger Specialization
Created by Malek Deneith
WHAT: A primary specialization for Amalgamation Classes built on Stormrider class perks, fighting the alien menace with sword and untrained psionic abilities. WHY: To be perfectly honest the original thought behind this spec was "wait, Iridar made an 'unar...
Amalgamation: Demoman Specialization
Created by Malek Deneith
WHAT: A primary specialization for Amalgamation Classes focused around primary grenade launcher. WHY: Because Amalgamation has a deficit of primary specs, and primary grenade launcher for the most part wasn't used yet. IS IT BALANCED: Ha, good one. On a mo...
Amalgamation: Desolator Primary Specialization
Created by XpanD
This mod adds a brand new (and somewhat rare) primary Amalgamation specialization that lets characters use chemthrowers and canisters, with a focus on both stacking high amounts of elemental damage over time and resisting the elements. What is it? Compared...
Amalgamation: Rocketeer Secondary Specialization
Created by XpanD
This mod adds a new secondary Amalgamation specialization built entirely around the awesome (but criminally underused) rocket launcher secondary weapon. What is it? There's a ton of great Amalgamation specs out there, but rocket launchers always felt a lit...
Amalgamation: Rogue
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Rogue Class as a Secondary Spec - well with a lot of RNG involv...
Amalgamation Spec: The Mechanic
Created by Stukov81-T.TV
Another Amalgamation Spec presented to you by #NotAModder Stukov-T.TV What is this This is an implementation of part of Cerebralclouds Mechanic class, without the pistol and holotargetting stuff. Mechanic It is a secondary spec that can ONLY use sparkbit a...
Amalgamation: Phoenix Secondary Specialization
Created by XpanD
This mod adds a brand new (and very rare!) secondary Amalgamation specialization that lets characters use chemthrowers and canisters, adept at healing allies and controlling enemy flow. What is it? For one reason or the other, chemthrowers were a pretty ne...
Amalgamation: Recon Officer
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Recon Officer Class as a Secondary Spec - well with a lot of RN...
Amalgamation: Alien Hunter
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Alien Hunter Class with a lot of RNG involved. Some of you may ...
Amalgamation Spec: Psi Commando
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Psi Commando as a secondary Spec - wit...
Amalgamation: Agent
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Agent as a tertiary Spec - with a lot ...
Amalgamation: Tech Medic Tertiary Specialization
Created by XpanD
This mod adds a brand new tertiary Amalgamation healing specialization. Think of it as a tertiary Corpsman, but with some grenadier and hacker DNA injected. (and with its own unique skills) How does it play? While fully capable of (and indeed quite good at...
Amalgamation: Pharmacist Spec
Created by Stukov81-T.TV
This Mod brings the Pharmacist Class as a Tertiary Spec for Amalgamation Classes, well with a lot of RNG involved The Pharmacist Specialization A new Tertiary specialization utilizing a stimgun.The Pharmacist is a support class tasked with healing allies a...
Amalgamation: Biotic Spec
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Biotic Class as a Tertiary Spec - well with a lot of RNG involv...
Amalgamation: Frostmancer Class
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Frostmancer Class as a Tertiary Spec - well with a lot of RNG i...
Amalgamation: Smoker and Grenade connoisseur specs
Created by Harehnoth
"I have no idea where these grenades came from, but I suuuuuure hope they go to the alien's faces and not our own. Just hope the smoke make up for the lack of cover we'll have." SHOULD NOT BE USED WITH THE OTHER - General Grenade Connoisseur (Secondary) Ha...
[WOTC] LordAbizi's Battlefield Leadership Training
Created by lordabizi
Battlefield Leadership Training But select capable men from all the people—men who fear God, trustworthy men who hate dishonest gain—and appoint them as officials over thousands, hundreds, fifties and tens Abstract This mod is the spiritual successor of th...
Stukovs Squadleader Class
Created by Stukov81-T.TV
My Squadleaders In effect it is a highly supportive class, many LW2 secondaries can be used as primary, depending on which story character it is a secondary weapon and a holotargeter or pistol in the DPS Slot Specializes in Smoke Grenades and helping the s...
Stukov Perk Pack: Vulnerabilities and Resistances
Created by Stukov81-T.TV
About This Mod These are unique custom perks. All of them created with Mitzruti Perk Pack. Mitzruti was nice to leave a config option for me to add more Perks. Which I did, even in a way he did not design it. It consists 37 Vulnerabilities and 57 Resistanc...
[WOTC] Soldier Conditioning
Created by TeslaRage
Overview Introduces a new slot in Training Center that allows you to slot in soldiers for Conditioning Training. Feature list: Adds a new slot in Training Center for Conditioning Training Choose the stat that you want to improve: Aim, HP, etc. The training...
[WotC] Gene Mods
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. We're now Open Source! PCSes are the lame versions of Gene mods, so I decided to make a mod that allows a soldier to undergo Genet...
[WOTC] Rabbit Ability
Created by Iridar
FEATURES This small mod adds a new cross class ability - Rabbit. Any soldier class capable of receiving random perks in the Training Center will have a chance to get it. Rabbit was designed by Beaglerush as an alternative to Shadowstep and Lightning Reflex...
[WotC] Gene Mods - Iridar's Pack
Created by Iridar
FEATURES Converts my Rabbit Ability to a Gene Mod that can be applied to any soldier. Rabbit Genes The infusion of Rabbit's Genes grants an active ability that provides 1 Mobility and up to 30 Defense and 30 Dodge against reaction fire until the end of tur...
[WOTC] Stukov's War Gene Mods
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod This mod intro...
Stukovs War: Psionic Gene Mods (deprecated)
Created by Stukov81-T.TV
About Stukov81-T.TV Stukov81 is a streamer who has created some crazy things. Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel Unfortunately i do not stream very often at the moment due to personal things. About This Mod This mod introduces a...
Bondmates With More Benefits
Created by John
Restores 3 Bond Abilties that were cut from the game: Advanced Spotter -Increases hit AND crit chance when the bondmates are near each other. Replaces Spotter at bond level 3. Brother's Keeper -Bondmate has a chance to return fire when his/her/its bondmate...
[WOTC] Basic Research and Engineering Redux
Created by lordabizi
Basic Research and Engineering Redux If I have seen further, it is by standing on the shoulders of giants. Abstract This is a port of the Basic Research and Engineering Research techs from LW2/LWOTC. Overview This mod introduces two new repeatable techs, B...
Get Back To Work WOTC
Created by ADVENT Avenger
Designed to allow scientists and engineers to be useful when the game projects run out at late game, this tool can also be used to introduce fabrication of base materials during the game earlier also with some editing. -= DEFAULT VALUES =- All projects unl...
[WOTC] Amalgamation Console Helper
Created by XpanD
Adds several new console commands for the Amalgamation Classes mod, allowing for things like easy rerolls and detailed spec/class searches. Generally intended as a dev tool, but also has some fun features for general play. (or streaming? rerolls!) Usage: T...
Covert Action Missions
Created by RealityMachina
Essentially a re-imagining of Start Your Own Missions: this adds in the ability to start Guerilla Ops, Supply Raids, Resistance Ops and Soldier Rescue missions (for soldiers captured by ADVENT: the game already has a covert action to rescue soldiers captur...
Multiple Covert Actions
Created by -bg-
Allow multiple covert actions to be sent at the same time. On default, you can only send out 1 action at a time, increase with each resistance ring upgrade. You can only have 1 covert action per faction at a time, increased to 2 at maximum influence. Every...
More Faction Heroes Per Faction
Created by MrCloista
Why this mod was made Just a small mod inspired by the last part of the description in Recruit Multiple Heroes From All. To save people search time, I have made a mod to increase the max number of faction soldiers you can get per faction. The base is 2/1/1...
[WOTC] Recover Fallen Hero
Created by TeslaRage
Overview A pretty straight forward mod: it introduces a new Covert Action that allows you to retrieve the corpse of a fallen soldier (if the body was not recovered), so that you can retrieve the gears that you have lost (this is secondary of course, what's...
Covert Escape Revamp
Created by Alex Nares
Adds more enemies and a group of allies to make things interesting. With certain mods enabled, you might find that Covert Escape missions have become too easy. This mod adds more enemies to Covert Escape missions, and a group of Resistance Allies nearby th...
Covert Experience
Created by Alpha115
What this mod does is simple, and helpful. Whenever you do a covert action it gives you extra experience. How much extra experience is related to the FL you are currently at. If you are on FL 5 you can get 1-5 extra experience per covert action. I mainly m...
Immersive Strategy Layer
Created by KongMD
This mod improves the user experience in the Strategy layer by blocking unnecessary popups, videos, and animations. Check out the included video to see it in action. All features in the mod are optional. Mod Features Skip Unnecessary Popups - Skip popup UI...
Avatar Facility Re-Curve [WOTC]
Created by Alex Nares
Avatar Facilities will appear at a slower rate during early-game, and more frequently in late-game. I have found that Avatar Progress usually builds up too quickly in the early-game when you don't have the means to expand very much, but then once you get i...
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
Advent Cryo Priest Standalone
Created by Deadput
Adds the Cryo Priest enemy from A Better DLC as a standalone unit, it does not depend on A Better Advent like the original mod does. (Although that doesn't mean you can't use it alongside this mod) It still has the Better AI changes from the original mod a...
[WOTC] M3 Stunlancer Restoration
Created by Deadput
Mod Information: So in the game files the Stunlancer seems to have originally meant to change their colors to this white texture when they reached Heavy (M2) and Elite (M3), this isn't the case in the base game where they remain navy the entire time. So th...
[WOTC] M1 and M2 Stun Lancer Restoration
Created by Veehementia
DESCRIPTION Quick mod that makes it so Deadput's M3 Stunlancer Restoration also swaps M1 and M2 variants of the Stun Lancer, to better distinguish him from the basic ADVENT Trooper. M3 Stunlancer Restoration is a hard requirement and this mod won't work wi...
Alpha's Drones and Robotics pack
Created by Alpha115
This mod adds a new robotic enemies the Advent Combat Drone and Combat Bot. I'm going to be adding more robotic enemies over time to the mod. The Advent combat drone has two weapons for a fight its stun taser or its shock gun. The drone also brings some ut...
[WOTC] Advent Purifier Revamp
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations, Substance painter, Photoshop, unit creation/conceptual idea : Super awesome totally not fat just big boned : ObelixDk -- Coding, Serif Art Studio and unit creation/conceptual idea : Shadow79 -- -...
[WOTC] Adv Priest Revamped
Created by MrShadow
-- Mod by Team CreativeXenos -- -- SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Coding : Shadow79 -- SPECIAL THANK YOU to fellow modder Farkyrie who created the Advent Priest unit mod for Vanilla XCom 2. Talked it over with...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
[WOTC] Spectre Revamp
Created by MrShadow
Spectre Revamped: ------------FAQ--------------- What does this mod do? 1) Changes how the Spectre and Shadow Bind Units work. If a Spectre creates a Shadow Bind Unit from one of your soldiers, that Shadow Bind Unit will no longer vanish if you kill the Sp...
[WOTC] Berserker Revamped
Created by MrShadow
Berserker Revamped: ------------FAQ--------------- What does this mod do? 1) First off, let me say that the mobility boost that the Berserkers get when their rage ability is triggered, is not of my doing. That is a base game boost that they have always got...
[WoTC] Stop Driving Me Insane Codex!
Created by Claus
A Codex "rebalance" Mod. I hate codices, they're curvy, and digital, and they get in everywhere. I said above that this is a "rebalance" mod but i would use that term very loosely, in reality i just find Codices really annoying to fight and i wanted to mak...
[WotC] Neonate Chryssalids
Created by Lago
Features Neonate Chryssalids brings back a bit of XCOM: Enemy Unknown design flair by making cocoon-spawned Chryssalids use the bone-white Neonate look from the Tactical Legacy Pack. As a bonus, the stats of the spawned chryssalids are also fully configura...
Chryssalid Mutations
Created by RealityMachina
Allows chryssalids to gain special abilities depending on who their cocoon was made out of. Description Chryssalid Cocoons now generate Chryssalids with special attributes or perks when applicable. For now, this includes the following scenarios: Cocoon was...
(WotC) Spectrum: Enemies and Aegis Division
Created by elbe
A WOTC port of Spectrum: Yellow Enemies and Aegis Division. Starting as a straight port getting it working in WOTC but I started adding some extra abilities to give the units more flavor. My strategy is that every enemy should give the player some reason t...
[WOTC] Standalone LWOTC Alien Pack
Created by BlackDog
Mod Description This alien pack is essentially a port of the original Long War 2 Alien Pack, remastered for use with XCOM 2 War of The Chosen. It is intended to provide a host of more challenging aliens to fight against and it is hoped by the author that i...
[WotC] Standalone LWotC Enemy Pack Rebalance
Created by novaseer
A collated set of changes to make the enemies introduced in the Standalone LWotC Enemy Pack more consistent with vanilla and other modded enemies in terms of threat level and durability relative to the force level they start to appear at. Mostly just lower...
[WoTC]ADVENT Assault Troopers
Created by Claus
This mod adds four new Advent enemies, three new grenades, two new vests, one new ammo type, new status effects, and a new ability for the lost. Assault Troopers are Advent units equipped with shotguns and grenade launchers. WHAT IS IN THIS MOD: 4 New Adve...
ADVENT Warlock - WotC
Created by Ashlynne_Lee
ADVENT WARLOCK: WAR OF THE CHOSEN VERSION ------------------------------------------------------ MOD HIGHLIGHTS: ------------------------------------------------------ New Enemies: ADVENT Warlock, ADVENT Witch Killer, Cursed Trooper, Cursed Stun Lancer, Ri...
[WOTC] Sectoid Abductor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Rigging : Super awsome totally not fat just big boned : ObelixDk -- -- Maya, PhotoShop and textures: HulkCX -- -- VFX, SDK: .vhs -- -- Coding, art and conceptual idea : Shadow79 -- -- Special thanks to Ro...
Muton Destroyer - WotC
Created by Ashlynne_Lee
MUTON DESTROYER - WAR OF THE CHOSEN ------------------------------------------------------ What started as a fun project for a friend turned into a fully polished mod. So, why not share with everyone? A larger, more reckless version of the aliens' favorite...
[WOTC] Armored Viper
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Modeling, texturing and SDK : Claus -- -- Coding: Ginger -- -- Coding, ar...
[WOTC] Prototype Sectopod Restoration
Created by Deadput
Mod Information: So this mod restores the original Prototype Sectopod skin that was meant to be used in the game for the Advent Forge level, the in game unit prior used the same model as the normal Sectopods, the unit only ever shows up once so unless anyo...
[WOTC] Better Double Agents
Created by Yagisan
By default, you can only ever get a Stun Lancer OR a Trooper. The game makes a random roll from a table of 6 choices, half of which are Stun Lancers, and the other half are Troopers. This mod replaces that table with a new table containing all 6 base ADVEN...
A Better AI: WotC
Created by DerBK
-- A Better AI : War of the Chosen -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mods can be found here: A...
Raider Faction Bases
Created by RealityMachina
Raider Faction Bases is a metamod meant to help the various raider faction mods you may install (by default, supporting the ones I've made) appear more frequently throughout your campaign. Description Bases are generated upon either campaign start or when ...
[WOTC] Cerberus Trooper
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Trooper The Cerberus Trooper is a new enemy that joins the fight against XCOM. The unit uses a...
[WOTC] Cerberus Engineer
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Engineer The Cerberus Engineer is a new enemy that joins the fight against XCOM. The unit uses...
[WOTC] Cerberus Phantom
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Phantom The Cerberus Phantom is a new enemy that joins the fight against XCOM. The unit uses a...
[WOTC] Cerberus Nemesis
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Nemesis The Cerberus Nemesis is a new enemy that joins the fight against XCOM. The unit uses a...
[WOTC] Cerberus Guardian
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Guardian The Cerberus Guardian is a new enemy that joins the fight against XCOM. The unit uses...
[WOTC] Cerberus Centurion
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Centurion The Cerberus Centurion is a new enemy that joins the fight against XCOM. The unit us...
[WOTC] Cerberus Dragoon
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Dragoon The Cerberus Dragoon is a new enemy that joins the fight against XCOM. New Content New...
[WOTC] Cerberus Sectopod
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Sectopod The Cerberus Sectopod is a new enemy that joins the fight against XCOM. New Content N...
[WOTC] Raider Faction: Cerberus
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces Cerberus as a Raider Faction Cerberus will enter the field as a third party attacking both XCOM and ADVENT ...
Raider Faction: Global Occult Coalition
Created by Puma_The_Great
"...To those of you who would do harm to humanity, I say this: the Global Occult Coalition stands ready to defend humanity against all foes. Whether it likes it or not. Sincerely, Under-Secretary-General D.C. al Fine United Nations Global Occult Coalition"...
WorldWarLost
Created by ObelixDk
-- World War L -- -- Mod by Team CreativeXenos -- -- Rigging, SDK, Photoshop, Animation adjustments, First concept idea : ObelixDk -- -- Coding, additional concept ideas : Shadow79 -- -- Zombie Clown port and Material corrections : E3245 -- -- Tint and hai...
[WotC] Ruler Rework
Created by Lago
Features This mod reworks the Alien Ruler turns, attempting to make them more interactive and less of an attrition battle. It does this by making three major changes to how Rulers work. Rulers don't react to movement. This allows you to reposition your sol...
[WOTC] Commander Avatar Restoration
Created by Deadput
Before I start, massive props and thanks to Vortex who was the one who made the skin work and for that I can not thank them enough for being able to upload this. Mod Information: So this mod restores the original Commander Avatar skin that was meant to be ...
Avatar Buffs
Created by RealityMachina
Chosen and Rulers are great and all, but the final of final enemies you face should get a bit of love too. Adds: Hardened - Both the Commander and normal Avatars get a -40% chance to being critted. This is not just so the Ranger at close range with rapid f...
A Harder War: The Ethereal Restoration
Created by ReshiKillim
And A Big Thanks to E3245 This mod is a collaborative work between me and E3245, who's awesome modeling and texture work made this mod possible. Some of the Animations are from Enemy Unknown, Others were done by Yours Truly. All assets in this mod are free...
The Ethereal Restoration: Extended
Created by ReshiKillim
And A MASSIVE Thanks to Majoras Youʻre an absolute champion. Thanks to your awesome work with rigging and modifying the Etherealʻs Crowns to fit on humanoid soldiers, I was able to enhance this mod with two versions of the Crown, as cosmetics for humanoid ...
A Better Chosen
Created by DerBK
-- A Better Chosen -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: - _____________ This mod overhauls the Chosen to be more interesting in and out of combat, while still keeping their powerlevel within t...
New Chosen Traits
Created by HoneyTheYellowBear
This Mod introduces new traits for the chosen! Traits can be deselected by commenting them out in XComGameData. The Traits are as follows: ----------------------Strengths---------------------- Toxic Personality: Chosen attacks cause poisoning. Fiery Dispos...
Restored Chosen Traits
Created by RealityMachina
Restores some cut Chosen Strengths and Weaknesses. These will be added to the pool of randomly selected abilities. Specifically: Strengths Mark - Chosen attacks now holotarget their targets. Beyond Earth - Chosen is now immune to environmental effects such...
Assassin's Swordsmanship improvement
Created by Alterd-Rushnano
In fact, the chosen Assassin has hidden skills.- Bladestorm. Dialogs and voices were used when using the skill, but it was not included in the game because of (perhaps) a reason for balance. This mode solves the problem by activating the Bladestorm skill. ...
[WOTC] Don't Make a Sound
Created by FearTheBunnies
About This Mod A spiritual sibling to Don't Move A Muscle by Lago designed to take one of the Chosen Warlock's signature skills and revamp it. The New Spectral Army This mod will make the Warlock and his Spectral Army significantly scarier. Spectral Army n...
[WotC] Don't Move A Muscle
Created by Lago
Features The Chosen Hunter tends to be the least effective of the vanilla Chosen at what the Chosen are designed to do. His map ability, Tracking Shot, is barely disruptive at all, and the antisynergy between the melee Extract Knowledge ability and his lon...
[WOTC] Custom Chosen Rivalries
Created by Iridar
FEATURES Allows to specify which Chosen will be rivaled by which Resistance Faction. By default the rivals are set up according to XCOM 2 canon, which is: Assassin - Skirmishers Hunter - Reapers Warlock - Templars COMPATIBILITY Requires a new campaign star...
Dynamic Enemy Creation (BETA)
Created by Chris The Thin Mint
This mod is an experimental API that provides three core functionalities for modders: - Create units from config alone. You can define templates, assign them abilities and movement presets, and adjust different values just like you would with code. This ma...
[WOTC] Stukov's War Advent Evolution
Created by Stukov81-T.TV
#NotAModder About me I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created. Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel About This Mod This Mod tries to make Advent more interesti...
Advent Evolution - Mod Plugin
Created by Stukov81-T.TV
#NotAModder About me I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created. Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel About This Mod This Mod tries to make Advent more interesti...
[WOTC] Stukov's War Enhanced Enemies: Lost
Created by Stukov81-T.TV
About Stukov81-T.TV I am a tiny streamer who has created some custom goodies for XCOM 2 using the tools other modders have created. I am sharing some of my ideas thanks to the encouragement of FearTheBunnies Be sure to catch my stream on Twitch! Stukov-81 ...
Advent Evolution - The Chosen
Created by Stukov81-T.TV
#NotAModder presents the next part of the Advent Evolution - The Chosen themselves About me I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created. Be sure to catch my stream on Twitch! Stukov-81 Twi...
[WOTC] Universal Enemy Compatibility Patch
Created by Rather Incoherent
What's This Do? If you've ever played a game with a lot of modded enemies and found some of them showing up far too often, and others not showing up nearly enough, this mod fixes that. This mod is plug-and-play and supports almost every mod on the workshop...
[WOTC] Enemy Mod Balance Changes
Created by Rather Incoherent
What Is This? This mod is designed to fix some of the balance issues that appear between different modded enemies. The Universal Enemy Compatibilty Patch gets everyone to show up roughly the same amount, but there are still some egregious outliers in the p...
[WOTC] ADVENT Suppression (Includes ABA Support)
Created by Wilko
Another mini-mod, this gives the suppression ability to the more basic Advent troops, making them a bit more of a threat. By default, it provides suppression to the Advent Trooper and Advent Shield Bearer. -- Compatibility -- The mod has been updated to al...
REQ: [WOTC] ADVENT Medikits
Created by Wilko
-- Requested mod -- Gives Advent soldiers medikits and adds the AI behaviours for soldiers to heal themselves and other soldiers. Level 2 Troopers, Captains and Shieldbearers get the regular medikit, and level 3 versions get the NanoMedikit. -- Custom / Se...
REQ: [WOTC] ADVENT Rage
Created by Wilko
-- Requested mod -- Gives Advent soldiers an ability similar to the SPARK's Channeling Field. Any shots (including overwatch) and basic melee attacks that miss Advent soldiers will increase the soldier's damage by 1 (Maximum of 3 additional damage per sold...
Build-A-Dark-Event WOTC
Created by h4ilst0rm
This mod is a tool to build your own personal dark events with just a bit of config. More accurately, I made this in spirit of More Dark Events: Enemy Abilities which does a great job of spicing up the game with new abilities. Unfortunately there aren't th...
[WOTC] Dark Event Manager
Created by FearTheBunnies
About This Mod Very simple mod that allows for disabling Dark Events via config. Dark Events can also be disabled when Chosen are defeated, so no more Wild Hunt showing up when all three Chosen are defeated! By default, Spider & Fly, Left Behind, Wild Hunt...
[WOTC] More Dark Events: Enemy Abilities
Created by bstar
This mod adds 14 new Dark Events, each of which gives a specific group of enemies a new ability. I highly recommend using this mod with the Second Wave Option Grim Horizon active or using the config option to make these Dark Events permanent without Grim H...
[WOTC] More Dark Events: Enemy Stat Boosts
Created by bstar
This mod adds 12 new Dark Events, each of which boosts specific stats for a group of enemies. I highly recommend using this mod with Grim Horizon active or using the config option to make these permanent to make sure they're more than a minor annoyance. Da...
[WOTC] Stukov's War Dark Events
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod This mod adds ...
[WOTC] Sitrep: Advent Forces
Created by NightNinja54
Commander, we have reports that activity in the field appears to be related to a particular opposing force. -Bradford Sitrep: Advent Forces This mod offers a sitrep in which XCOM will fight against units related to Advent for the encounter. Included Advent...
[WOTC] Sitrep: Cerberus Forces
Created by NightNinja54
Commander, we have reports that activity in the field appears to be related to a particular opposing force. -Bradford Sitrep: Cerberus Forces This mod offers a sitrep in which XCOM will fight against units related to Cerberus for the encounter. Coupling th...
[WOTC] Raider Unit Manager
Created by NightNinja54
Commander, we've noted a number of new enemy combatants in our engagements. Luckily for us, they seem to stick to their own factions and aren't working with ADVENT. -Bradford Raider Unit Manger The mod allocates units to their respective faction groups and...
[WOTC] Chosen Avenger Defense Revamped
Created by RedDobe
The Chosen Avenger Defense is an exploitable mission, not to mention a campaign boost because of the XP, loot and corpses received. The intent of this mod is to make the mission something not to look forward to, but to fear! What this mod does? Removes tar...
[WOTC] Golden Path Missions Revamp
Created by MrShadow
Golden Path Missions Revamp is just what it says. The Golden Path Missions are all of the main story missions in the game. I personally got sick of fighting the same base game boss pod and reinforcement pods on the main story missions. On the Blacksite mis...
[WOTC] Leviathan Narrative Restoration
Created by Astral Descend
Un-breaks the in-mission narrative (the mini-story about resistance fighting while you are working your way through Leviathan part 1, split into parts across turns) in the final mission. It was broken in WOTC, when the mission was split into 2 parts. To be...
Mission Difficulty Variety WOTC
Created by h4ilst0rm
Most missions scale in difficulty based on ongoing in-game month. With longer campaigns you always end up in a spot where every mission you get is rated Very Difficult and I find that to be boring. It also makes the game quite unforgiving as there is very ...
Expanded Mission Names (WotC)
Created by I_Burner
Ever feel like there just isn't enough variety in the mission names churned out during your campaign? I sure did after being offered "Operation Spider Killer" in three consecutive campaigns. So I decided to do something about that.  This mod adds over 1900...
Faction Heroes Sitrep
Created by Alpha115
Overview Hi folks this is my first big attempt at doing a sit-rep mod. Its a small overhaul of Puma_The_Great's sit-rep mod https://steamproxy.net/sharedfiles/filedetails/?id=1961980059 I mainly created this mod since I noticed the AI of the Faction he...
Additional Mission Types Redux
Created by RealityMachina
The expansion added a lot, but there's still a couple spots that could use filling. Currently adds: Emergency Extraction - Council Mission Type A resistance operative has been made and has requested for an emergency extraction. The good news is that a fact...
[WOTC] Militia Overhaul Plus Plus 2022
Created by Deadput
DLC requirements: All the DLC I listed is a requirement, if not using the Resistance Warrior pack there will be crashes due to the game trying to load a uniform that comes from that mod. The outfits can be commented out of the mod via the content.ini file ...
[WOTC] Civilians Revamped
Created by MrShadow
Civilians Revamped: THANKS: To Mr. Nice for helping on some code to better hide the hidden Faceless from prying mods that give internal stats away. What this mod does... All Civilians, friendly, hostile or hidden Faceless now react to the fighting around t...
XCOM Civilian Defense WOTC
Created by ADVENT Avenger
This is an attempt to bring some sort of penalty to WOTC that makes sense for civilian deaths. This mod should make you respect civilians more and also brings more difficulty to your game. You'll also want to avoid grenading civilians to find Faceless when...
[WOTC] Soldier Development
Created by Hotl3looded
OVERVIEW This mod adds a way to develop soldiers' stats by executing certain actions during combat or by performing well on the battlefield. It also disables the Covert Actions stat boosts because I dislike their randomness and their OPness (you can enable...
[WOTC] XCom Scamper
Created by Astral Descend
Gives XCOM soldiers 1 free movement action whenever an enemy pod is revealed, only if that soldier had already ended their turn and only if the pod was triggered via a movement action. The scamper movement will also not be granted if the soldier is current...
Resistance Units that Scamper
Created by Tedster
This mod contains copies of the standard civilian resistance soldier units that will scamper when spawned in instead of standing in place as a mass mimic beacon. It includes all 3 tiers of standard resistance militia unit, and some encounters that will spa...
Simple True Concealment
Created by kregano
The wait is over! Get True Concealment's functionality now, thanks to built in features in WOTC! No longer will you have to deal with timers starting right away on missions - stay in concealment, and you don't have to worry about the clock ticking down. Ap...
[WOTC] AI to AI Activations
Created by RedDobe
Uses incoming alert data to activate two AI pods or groups on different teams that are outside the vision of XCom. In Vanilla XCom this only can happen if both groups or pods are within vision of an XCom soldier. The activations can come from sight, taking...
[WOTC] Dynamic Encounter Zones
Created by RedDobe
Players can now dynamically adjust Encounter Zones size and location on the map. What are encounter zones? They are the areas defined in the schedules.ini that enemy groups can spawn and patrol in. Requires the Community Highlander.. Default settings and c...
AI Distributes Attacks [WOTC]
Created by Alex Nares
Enemies will be more likely to distribute their attacks and spread out the damage between different soldiers in your squad, and give more priority to targeting higher-HP soldiers (instead of lower-HP ones). The default AI uses a target scoring point-system...
[WOTC] Raiders and Resistance Strategic Spawning
Created by RedDobe
Let's step back a little and imagine a battle between Advent, XCom, resistance forces, and Raider factions. Advent is defending a strategic location. A Raider faction is tipped off by their local contacts that something important is about to go down at tha...
Diverse Aliens By Force Level WOTC
Created by h4ilst0rm
To combine the best of both worlds, and more! This mod was originally a combination of the amazing Diverse Alien Pods WOTC and Increase Pod Size By Force Level. Said mods used to be incompatible, but the incompatibility has since been fixed. Additionally I...
[WOTC] Reliable Cover
This mod changes the defense bonuses of cover to be an extremely more reliable defensive measure for any using it, prompting additional risk and advanced tactics to subvert the opponent on the battlefield while discouraging reliance upon random number gene...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
High Ground Gives Defense (WotC)
Created by CastledCard
Gives units lower than the target they're shooting at a -10 aim penalty. I haven't tried it myself, but it sounds like it's not compatible with EU Aim Roll. https://i.imgur.com/fVVaDCS.gif/...
[WOTC] Accurate Covering Fire
Created by shiremct
Accurate Covering Fire This mod adds some configurable functionality to the Covering Fire ability that makes it more effective at accomplishing it's intended purpose and a better choice overall. There are two separate effects in play that can be enabled/di...
[WOTC] Cover Damage Reduction
Created by Anisotropic
Now updated for War of the Chosen! This mod reduces damage for anyone who gets shot through cover. By default, the effect is fairly small: damage is reduced by 1 for high cover, and there is a 33% chance for low cover to reduce damage by 1. This mechanic s...
[WOTC] Multiple Attacks Increase Chance To Graze
Created by shiremct
Multiple Attacks Increase Chance To Graze This mod increases the chance to Graze on subsequent attacks for any unit that has already taken an offensive action in a given turn. It serves as a configurable tuning knob to slightly reduce the reliability of th...
[WOTC] Reliable Ever Vigilant
Created by Veehementia
ALL CREDITS FOR THIS MOD GO TO -bg-. I HAVE MERELY COMPILED AND FIXED THE MOD FOR WOTC. YOU CAN FIND THE ORIGINAL MOD HERE. DESCRIPTION This mod tops ever vigilant from getting blocked by neutral free actions such as opening doors and grabbing loot or hack...
[WOTC] Solace Does Revival
Created by RustyDios
What is this? This is a simple little mod that makes units entering a Solace circle have the Unconscious Effect removed. I made this because I discovered that Solace BLOCKS the Unconscious effect but does not REMOVE it, and the inconsistency bugged me. Con...
[WOTC] Execution
Created by Udaya
This mod allows soldiers to execute incapacitated enemy units. Execute is an ability that costs one action point and doesn't end the turn. By default, only unconscious and bleeding out units are considered "incapacitated." However, you can change this defi...
Panic Mod WOTC
Created by ADVENT Avenger
The PTSD mod. Reworks the Panic trees to bring better behavior to units. In WOTC, panic is a minor inconvenience more than a nuisance. In fact, sometimes panicking seems to be a bonus. Other times, your squad gets grenaded which makes no sense. This fixes ...
[WOTC] Holographic Scanning
Created by RustyDios
What is this? A simple config edit mod with some provided materials, that changes how scanned units look. It makes units that have been scanned look like the mimic beacon holograms. That's all ... seems lacking? It is lacking. The original 'solid red' look...
[WOTC] Consequences of Capture
Created by Hotl3looded
OVERVIEW neIVIesis asked me to make a mod that adds consequences when soldiers get captured.. so here it is! In vanilla, when soldiers get rescued, they just come back to the squad as if nothing ever happened. With this mod, rescued soldiers won't come bac...
[WOTC] Skulljack Mind-Controlled Enemies
Created by Hotl3looded
OVERVIEW This mod enables you to Skulljack or Skullmine any eligible mind-controlled enemy. Another mod attempted this in the past but it has been broken for years so I decided to fix it. COMPATIBILITY This mod replaces the condition found in X2Condition_S...
[WotC] Mind Controlled Soldiers Bleed Out
Created by Lago
Features If a soldier receives lethal damage while mind controlled, they'll always bleed out instead of dying if possible. This means you always have a way to fight back against mind control: if you can't break the mind control or stun your soldier you can...
(WOTC) Zombies Don't Count
Created by PZ
Zombies Don't Count is a simple mod that makes your own reanimated zombies not count against you when counting up dead or wounded soldiers. Now you can summon up a horde of expendable zombies and still get a flawless! Your soldiers will still yell out when...
[WOTC] Toned Down Militia
Created by Charmed
Militia aim reduced by 15-25 depending on rank. To partially compensate, increased their damage by 1.5 — Slightly lower than XCOM rifles. By default, the resistance militia forces have 95 aim—Matched or higher than any other units in the game. This brings ...
[WOTC] Simple Red Fog
Created by Charmed
Most units, including XCOM, are now weakened by damage taken, depending on severity of the injuries. The default balance is intended to be noticeable but not a replacement for flashbangs, suppression, and other disables and defensive options. Boss enemies,...
WotC Enhanced AoE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
[WOTC] LOS Preview Ability
Created by -bg-
Adds an ability to all soldiers to preview LOS range by tiles, even beyond movement range. This lets you measure LOS edge more easily and provides LOS indicator against allied units and civilians. Now also have an ability to preview the movement range of e...
Enhanced Status Penalties WOTC
Created by ADVENT Avenger
This mod was retooled and renamed. It now provides penalties on all status effects. -= DEFAULT PARAMETERS =- ; Disoriented already has a Will, Mobility and Offense penalty configurable in INI. It blocks some abilities. DISORIENTED_DODGE_REDUCTION = -10; Sm...
[WOTC] Free Reload Anytime
Created by -bg-
Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the ...
[WOTC] Hey, Stay Put!
Created by davidtriune
Prevents the enemies that you surprise from scampering on your turn. Does the same as Skip Free Alien Move, but made dynamically compatible with enemies from other mods, like A Better Advent and LWOTC. Also, if they discover you on their turn, they will sh...
WOTC Make Heals Persist
Created by krj12 (Ken)
Original non WOTC Version: https://steamproxy.net/sharedfiles/filedetails/?id=690713958 This mod changes logic to allow specialist, field medic, medibot, and medikit heals received on the battlefield to persist after returning to the Avenger. Summary: ...
[WotC+Classic] Reliable Smoke
Created by Anisotropic
Works with War of the Chosen, but also works with vanilla. Ever lost soldiers to the smoke grenade's buggy UI? Not anymore! Now you can go back to blaming yourself again. This mod fixes smoke grenades' LOS calculations so that you can rely on them in comba...
[WOTC] Rusty Smoke Concealment
Created by RustyDios
What is this? Made as an update to Smoke Grants Concealment as a less intrusive version done by OPTC. The original completely replaced Smoke Grenades and Smoke Bombs so was largely incompatible with other mods and had no way to expand on it. Details Adds t...
[WOTC] Loot Post Mover
Created by RustyDios
Why the mod? The aim of this mod is to split the loot drop posts from the centre of the drop zone to the fore and aft edges, so that should you get a Psi/Focus Loot in the same spot as a Vulture/Timed Loot, both are easily visible. The mod also gives loot ...
Evac Now
Created by michiakig
This mod renders the evac zone target in yellow instead of blue if there are any soldiers who cannot reach the selected area this turn. It doesn't prevent you from placing the evac zone, it only appears in a different color so you don't have to count tiles...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
[WOTC] Sensible Mission Penalties
Created by Anisotropic
This mod gets rid of some silly penalties that apply to mission failures by default. In both the vanilla game and WotC, losing a mission causes you to lose contact with its region. Lose a resistance OP? No region for you! Skip a supply raid? They're not re...
Pyrrhic Victories
Created by RealityMachina
Allow for missions to be considered successful, even if you had to evac or otherwise lose all operatives in a mission. The game will also properly track victories and losses under this system, and shouldn't play the wrong music or use the wrong UI elements...
WOTC Nice Mission Debriefing
Created by atamize
A follow-up to Mission Award Variety, Nice Mission Debriefing for War of the Chosen shows extended stats and awards for your soldiers at the end of a mission. FEATURES Stats Kills, Damage Dealt, Shot Accuracy, Overwatch Accuracy, Tiles Moved, Loot picked u...
Free Camera Rotation
Created by wasteland_ghost
Confirmed to work with WotC, for more info see below... DESCRIPTION: 1. Sets default rotation angle to 45 degrees. 2. Enables free camera rotation while holding down Q and E keys (in analog mode, see hotkeys). 3. Enables free camera zoom while holding down...
[WOTC] Points of Interest Recycler
Created by FearTheBunnies
About This Mod There will come a point where Points of Interest (POI) will no longer spawn, because the game has scaled outside of the limit for each POI exhausting the ability to spawn them. This mod resets the spawn rate of fully consumed POIs so they wi...
[WOTC] Fairer Fights
Created by Udaya
This mod tactically tweaks the game to make it fairer for both XCOM and the aliens. All changes provided by this mod are fully customizable, and can be turned off at any time. Overwatch Exclusions The following instant-movement abilities no longer draw Ove...
2x Ability Points
Created by kregano
Doubles the amount of ability points you get for tactical actions like flanking shots and ambushing enemies. Doesn't alter the rewards for beating or killing the Chosen, Alien Rulers, and Julian, but the values are included, and there is a rebalance you ca...
Amalgamation: Chaplain Spec
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Chaplain Class as a Tertiary Spec - well with a lot of RNG invo...
[WOTC] Collector Drone
Created by NightNinja54
Drones appear to be standard grunts, but their forces are not to be underestimated. -Combat Report Introduces the Collector Drone The Collector Drone is a new enemy that joins the fight against XCOM. New Content New Enemy: The Collector Drone will appear i...
[WOTC] Collector Vanguard
Created by NightNinja54
Collector forces are engaging in combat more frequently led by their 'Vanguards'. -Cerberus Archives Introduces the Collector Vanguard The Collector Vanguard is a new enemy that joins the fight against XCOM. New Content New Enemy: The Collector Vanguard wi...
[WOTC] Collector Assassin
Created by NightNinja54
Keep your head down out there. -Unknown Soldier, Skyranger Introduces the Collector Assassin The Collector Assassin is a new enemy that joins the fight against XCOM. New Content New Enemy: The Collector Assassin will appear in the mid-game as a traditional...
[WOTC] Reaper Brute
Created by NightNinja54
A bio-engineered titan of metal and flesh capable of incredible destruction. -Contact Logs Introduces the Brute The Brute is a new enemy that joins the fight against XCOM. New Content New Enemy: The Brute will appear in the elder game as a traditional enem...
[WOTC] Reaper Cannibal
Created by NightNinja54
Deformed mutant-synthetic hybrids show us the depths of the Reaper's blight. -Initial Reports, Contact Logs Introduces the Cannibal The Cannibal is a new enemy that joins the fight against XCOM. New Content New Enemy: The Cannibal will appear in the early-...
[WOTC] Reaper Banshee
Created by NightNinja54
Terrifying creatures, Banshees are advanced pressure units leading a Reaper strike force. -Initial Reports, Contact Logs Introduces the Banshee The Banshee is a new enemy that joins the fight against XCOM. New Content New Enemy: The Banshee will appear in ...
Amalgamation: Combat Engineer
Created by MrCloista
Update:Swapped Remote Start, Demolition and Blind Fire, for Pocket Shredder, Free Electroshock Grenade, Free Root Grenade due to common perk conflicts. Introducing a new Tertiary Amalgamation spec: Combat Engineer. Heavily inspired by my Combat Engineer pr...
Amalgamation: BIT Pilot
Created by MrCloista
Major Update: Removed Protocol Suite, replaced with Intrusion Protocol - please rebuild your BIT Pilots Inspired by my Proficiency: Drone Pilot, this is a Secondary Amalgamation spec built around the Spark BIT and the extended functionality it gains from S...
Amalgamation: Keeper (Tertiary)
Created by MrCloista
This is a Tertiary spec designed as an alternative to the Low RNG Keeper spec, and inspired by both the original Keeper class and also my Proficiency Field Support class. It has an increasing amount of randomness at higher ranks. Squaddie Grapple Gun Corpo...
Amalgamation: Faction Hero Classes
Created by FearTheBunnies
About This Mod This brings the randomization fun of Amalgamation to Hero classes! This replaces the Hero classes (Skirmisher, Reaper, Templar) with Low Randomization specs. Each Hero class has locked in Squaddie perks, locked in Captain perks, and smartly ...
[WOTC] Advent Hunter Revamp
Created by Deadput
Don't use this with the original mod, this is a standalone new mod that requires: LWOTC Standalone Enemy Pack . Personal Lore: "The ADVENT Hunters originally existed as a black ops unit led by Hunter Captains for hunting high profile targets with the use o...
Amalgamation: Mec Trooper Edition
Created by FearTheBunnies
About This Mod This brings the glory of Amalgamation Classes WOTC to MEC Troopers. Primary Specs All Primary Specs are designed to be for either regular Soldiers, or Hero Soldiers. Primary Specs will grant the primary weapon for the MEC Trooper (by default...
Modpocalypse Perk Pack
Created by MrCloista
What is this? This is a perk pack including a number of perks that have been made for previous proficiency class plugins. The perks in this pack are made with new template names so they don't overlap and so you don't need to use those class mods just for a...
MEC Troopers Redux
Created by FearTheBunnies
About This Mod This is a redux version of the original MEC Troopers which includes all of the bug fixes from MEC Troopers for LWOTC Redux and is a drop-in replacement. Redux Changes This version features a few changes. Cooked to reduce filesize. Fixed the ...
[WOTC] LW2 Classes and Perks
Created by Favid
LW2 Classes and Perks This is a port of the classes and perks from Long War 2. By default, this mod will disable the four base game classes, replacing them with the Assault, Grenadier, Gunner, Ranger, Sharpshooter, Shinobi, Specialist, and Technical from L...
[WOTC] Iridar's Perk Pack
Created by Iridar
This mod adds various abilities that can be used by other mods that add soldier classes, items or provide other ways for soldiers to gain abilities. By itself this mod does absolutely nothing; it relies on other mods to put the new abilities to use. I inte...
[WOTC] Skillful Skirmishing
Created by Udaya
This mod enhances 3 of the Skirmisher's skills: Zero In, Full Throttle, and Interrupt. Zero In - This ability, while useful for providing bonuses to aim and crit, remains fairly inflexible since it dissipates after every action that isn't a standard shot, ...
[Alien Hunters] Dark Event Manager
Created by FearTheBunnies
About This Mod Alien Hunters specific mod for smartly disabling Dark Events. This mod is a stand-alone tool for recognizing when all alien rulers have been defeated, or when a specific alien ruler has been defeated, and disabling Dark Events that are no lo...
Color Class Icons: Amalgamation Classes
Created by EvilBob22
Companion mod to Color Class Icons, this mod adds color to Amalgamation specialization icons. Originally they were included in Color Class Icons, but had the possiblity of adding a broken specialization for a class you don't have installed (thanks to Stuko...
[WotC] Color Class Icons
Created by EvilBob22
Like a vault of old movies after Ted Turner finds them, color has been added to a bunch of class icons. All of the base game classes are here, including PsiOps and SPARKs. Most of the popular class packs and several individual class mods have also had upda...
Templar Mage and Revised Caster Gauntlets
Created by Kelvae
This mod started as a fix for the Caster Gauntlets mod, but I started doing some tweaks, experimenting with abilities, and eventually ended up with my own class. Most of the skills are either made by Mitzruti and are from their perk pack, or are at least p...
Rising Tides: The Program
Created by Aleosiss
Rising Tides is a faction mod. It adds the Program, an illusive organization that has aided XCOM in the past, to the game. NOTE: Please check the pinned discussions for bug reports and the mod's changelog. There are several benefits to allying yourself wit...
[WOTC] MOCX Unit: Mec Troopers
Created by Deadput
Special thanks to those in the credits who made this mod possible. Personal Lore: "Commander we have received word that our 'rivals' have begun experimenting on countless victims. Whether they be prisoners of war from the Resistance with no value or Agents...
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
MOCX Class: Zealot
Created by RealityMachina
Adds a MOCX equivalent to Templars. Effectively a demonstration mod of how to make this kind of thing on your own with the backend changes I did to the MOCX Initiative mod. Their skillset is...well, basically take a look at what a standard Templar has avai...
MOCX as EXALT 1.4
Created by MrCloista
v1.4 Fixed localisation Added Tesla Loot Mod support. v 1.3 Made EXALT Weapons available in the Black Market. 25% chance of the weapon table appearing, then 15% chance for each Primary of that tier, and 25% for that tier's pistol. Localisation for EXALT Pi...
MOCX are SCUM
Created by MrCloista
This mod re-localises MOCX to "Society's Champions United Militia" (S.C.U.M) - localisation provided by Skorpior. This mod also uses WSR to change MOCX/SCUM's plasma tier guns to the EW Plasma weapons. Thanks to RustyDios for an awesome modpreview (as usua...
Rebellious MOCX
Created by RealityMachina
Lets MOCX squads have a chance of spawning into a mission on their own team, instead onto the aliens. This team is not shared with the raider factions, so you can have a five way firefight if the dice rolls right! Does not affect the story missions since m...
[WotC] Jane Kelly Starting Soldier
Created by Lago
Features This mod adds everyone's favourite ballcap-wearing, viper-befriending, tutorial-surviving Ranger to Operation Gatecrasher in the regular campaign. By default, you'll get Jane Kelly (in either her opening cinematic casual outfit or classic Tutorial...
[WOTC] Rescue Denmother
Created by Iridar
Allows to rescue Denmother from the first retaliation mission of the campaign and have her join your crew as a soldier. When you deploy on the mission, Denmother will be bleeding out somewhere in the middle of the map, and it's up to you to stabilize, evac...
Amalgamation: Fusilier and Ravager
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings both the Fuslier and the Ravager as primary specs - with a lot of R...
Stukovs Lost Army: Reapers and Collectors
Created by Stukov81-T.TV
#NotAModder About me I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created. Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel About This Mod This Mod bolsters the Lost with the Reapers ...
MOCX Class: Phantom
Created by FearTheBunnies
About This Mod MOCX has now captured and indoctinated Reapers. That's right: Reapers. Beware the deadly Phantom's powerful Remote Start, Banish and Killzone abilities as they snipe from afar and slink into the shadows. **NOTE: MOCX Phantoms will not throw ...
FairHacking
Created by Cumyshek
Are you tired of savesca(u)mming? Constantly reloading save after every failed hack? |||||||||||||||||||||||||||||||||||||||| S A Y N O M O R E |||||||||||||||||||||||||||||||||||||||| This mode will make your hack chance STAY HIGH! Your palms will stop sw...
[WOTC] Supply Extract Map Pack
Created by Tedster
These were created for LWoTC use since by nature of LW more missions spawn there. They work standalone, so releasing it as standalone for others to enjoy outside of LW. If you're using the latest Steam version of LWoTC, you don't need this mod. So the "Cra...
Amalgamation: Liquidator Tertiary Specialization
Created by XpanD
This mod adds a brand new tertiary Amalgamation specialization that aims to offer a more utility-focused alternative to the base Executioner, with less brawn but more brain. How does it play? Trading away some of the Executioner's sheer bite for a focus on...
Amalgamation: Wrecker (Primary spec)
Created by MrCloista
Amalgamation has a small issue with lack of primary shredding, to address this I present: Wrecker - a primary cannon spec focused on shred, cover destruction and outright damage. Wrecker - +Offense/Hp Set Perks: Squaddie - Shredder Sergeant - Demolition Co...
Amalgamation: Hotshot (Secondary Spec)
Created by MrCloista
Update - config fix - please reroll your Hotshots to fix their configs This mod adds a secondary Pistol spec inspired by the Proficiency: Gunslinger & Iridar's Bounty Hunter mods - Hotshot. Hotshot +Aim, +Dodge, +Mobility Set Perks: Squaddie - Fire Pistol ...
Amalgamation Promotion Assistant
Created by FearTheBunnies
About This Mod This is a helper UI that is applied to the Class Selection screen, both the standard one promoting through the GTS and the one in the barracks when using Choose My Class. The purpose behind this UI is to break down what specs are in your bar...
Amalgamation: Alchemist Specs (Pioneer and Paramedic)
Created by MrCloista
This mod adds 2 Primary chemthrower specs inspired by the Rusty's Alchemist & Proficiency: Field Alchemist mods, Pioneer (Offensive) and Paramedic (Support). Pioneer Set Perks: Squaddie - Fine Control Sergeant - Chemthrower Suppression Corporal/Leuitenant ...
Amalgamation: Tank Buster (Primary spec)
Created by MrCloista
Amalgamation has a small issue with lack of primary shredding, which I have previously addressed with the Wrecker spec. Tank Buster exists as another approach to dealing with the more tanky Advent and Alien units. Whilst they are not as accurate against sm...
A Requiem For Man: The Requiem Legion
Created by ReshiKillim
The Requiem Begins Anew This mod brings back a significantly expanded and enhanced roster of Aliens originally from the old A Requiem For Man mod, as well as improvements on mechanics and designs in it, which unfortunately suffered from a number of major c...
A Requiem For Man: The Requiem Armory
Created by ReshiKillim
The Requiem Continues This mod expands on The Requiem Legion, implementing an expansive and entirely new suite of loot, technologies, and weaponry from the Aliens' Requiem Armory for XCOM's Use! The Armory Contents Contains Fourteen Requiem Armaments with ...
Requiem Legion Sitrep Extensions
Created by ReshiKillim
Adds Sitreps to enhance Requiem Legion's Presence in EXTREMELY heavily modded modlists, in which enemy variety can be so great that you can go entire campaigns without ever seeing a Requiem Unit. In most cases, you probably will NOT need this mod....
Lucubrations Sniper Class Wotc
Created by Divine Lucubration
Vanilla (Non-WotC) Version: http://steamproxy.net/sharedfiles/filedetails/?id=658531225 The Sniper is a highly-trained specialist unit, capable of precision marksmanship at incredible range and special tactics designed to give the Sniper an edge on the...
[Fixed Re-Upload] Amalgamation: Companion (Tertiary Spec)
Created by MrCloista
This is a re-upload with a new workshop ID as the original mod has been known to cause crashes, please use this version instead. Inspired by the various companions you get in RPGs and the many companions throughout the many series of Doctor Who, we bring y...
Rookie: Eager To Impress GTS Perk
Created by AgRipnus
Rookies suck and I wanted to give them a very small non-balance breaking buff that doesn't stick around once they rank up. To that effect, I cooked up a cheap GTS Perk called "Eager to Impress" that upgrades their missed shots to grazes some of the time (s...
A Requiem For Man: Praetorians Standalone
Created by ReshiKillim
And A Big Thanks to Claus A huge inspiration for this mod, a greatly respected modder, and who also allowed usage of their amazing assets, some of which were further modified and used in this mod. The Praetorians Adds five new ADVENT Praetorians, and the P...
[WOTC] Meld Plugin: MEC Suits
Created by lordabizi
Meld - Mec Suits plugin Abstract Introduces craftable MEC Suits for MEC Troopers, using the Meld resource. Overview The port of MEC Troopers into XCom 2 WOTC is a very popular mod, that has been enjoying recent interest due to the renewed Redux version, as...
XCOM: Gears Tactics Class/Perk Pack [BETA]
Created by General Disarray
Overview: This is my take on porting the perks and classes from Gears: Tactics perks to XCOM 2. It is not an exact port of the perks as they function in GT, since X2 environment is quite different. I have taken certain liberties with some perks and how the...
[WOTC] Rusty's Psionic
Created by RustyDios
What is This? This my personal adaptation of ADVENT AVENGERS Psionics Class If AA wishes for me to un-list this I will. For those not familiar with the above class mod, this mod introduces a Custom Class based around psionic skills that ranks up and grows ...
Stukovs Expanded AWC Limiter
Created by Stukov81-T.TV
What is this This is a config edit for Mitzrutis AWC Expander which will limit several abilities to only appear if the soldier can wield a specific weapon This was made for Amalgamation, but works perfectly for other classes too. But only if they have an a...
AWC Expander
Created by Mitzruti
Enables easily setting up abilities that require particular weapons as AWC skills by automatically blocking classes that cannot use the weapon type(s) from getting them as AWC skills. Default configuration is an example that sets up vanilla gremlin skills ...
Amalgamation: Marathonist Specialization
Created by Harehnoth
"Commander! A few... missing... protesters from a few years ago related to the Olympics incident seem to have entered in contact with us, they appear to be previous competitors, and want to join XCOM. If we decide to accept, our Rangers might be able to ex...
Harehnoth's Wacky Skills
Created by Harehnoth
Welcome! This is my treasure. Amalgamation was not enough to hold me, so I decided to develop a few skills & abilities to go with them. With help from the MEME comunity, this was possible. Thanks & Outro Special thanks to XpanD for helping me with my first...
[WOTC] Infiltration
Created by Boundir
Description On timed missions, the timer does not begin until the squad has lost concealment. Resistance card Infiltrate and Sitrep Stealth Insertion were disabled. Credits Thanks to wojteczek for their help testing the mod. Thanks to Iridar for pointing o...
A Requiem Campaign: Scavenger Class/Specs
Created by ReshiKillim
The Scavenger A Unique Support Class, while rather vulnerable to enemy fire, is capable of supplementing XCOM's Income and Armory by increasing Loot Obtained on Missions. Ability Trees Rank Looter Packrat Prowler Specialist Mark For Resource Salvage Slash ...
A Requiem Campaign: Tesla Trooper Class/Specs
Created by ReshiKillim
The Tesla Trooper This psycho is capable of using unique weaponry to achieve all kinds of devastation. Standard Ability Trees Rank Fusilier Hawkeye Duelist Squaddie Arc Weaponry Hack Special Operative Description Attacks from Tesla Weapons can Chain from t...
[WOTC] Spark-B-Gone
Created by FearTheBunnies
About This Mod This mod disables the Lost Towers DLC mission, removes the ability to Build SPARKs, and removes the reward SPARK for completing Mechanized Warfare. But... Why? The design space for this are folks who want to continue using SPARK weaponry but...
[WOTC] Stukov's War Enhanced Enemies: Purifiers
Created by Stukov81-T.TV
About This Mod This Mod just adds a few Perks here and there to the Purifiers. It also may change the Power of their weapon. It also changes the weapon category of their weapon to chemthrower and gives it a tech level. Disclaimer: This may or may not make ...
Amalgamation: Burner Secondary Specialization
Created by XpanD
This mod adds a new (and fairly rare) secondary Amalgamation specialization that focuses on the lighter primary firearms, as well as the gauntlet's flame capabilities. What is it? After an update to the Alpha115's Rocketeer class added a brand new second c...
Stronger Templar Parry
Created by -bg-
Allow templar to not waste the parry on missed shots. This is totally not balanced for vanilla where parry is strong, this is meant for mod lists that greatly increases enemy numbers so parry seems useless against the amount of gunfire coming through. You ...
Amalgamation: Grim Artist secondary spec
Created by Harehnoth
"A dance, a splatter, a little detail. All art has their charm. My specialty, señior, is not so different. My art will be seen. My art will be shared. The aliens are just an excuse. And... you know that. Yet, still accept me at your doorstep." Grim Artist ...
Amalgamatian: Jackhammer (Primary spec)
Created by MrCloista
The Jackhammer focuses purely on bringing the pure power of the shotgun to bear, getting as much buckshot into the air as possible, much like the prototype weapon it was inspired by, the Pancor Jackhammer. Jackhammers have 1 set perk (Squaddie) and 3 alter...
Amalgamation Specs: Drumax's Spec Pack
Created by Drumax
Amalgamation Specs: Drumax's Spec Pack This is a new Amalgamation mod that consolidates 14 previously released specs derived from Drumax's Class Pack, streamlining your mod list by combining multiple spec mods into one. This all-in-one package includes 7 p...
Amalgamation Specs: Drumax's Spec Pack(Part 2: Electric Boogaloo)
Created by Drumax
Amalgamation Specs: Drumax's Spec Pack(Part 2: Electric Boogaloo) This is a new Amalgamation mod that consolidates 15 previously released specs into one mod. This all-in-one package includes 8 primary, 4 secondary, and 3 tertiary specs, offering a vast ran...
Linked collections (4)
WOTC Cosmetics and Armors
Contains 167 items
WOTC Weapons & Items
Contains 185 items