XCOM 2
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[WOTC] Iridar's Stormrider Class
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31 Mar, 2020 @ 3:12pm
14 Dec, 2023 @ 2:31pm
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[WOTC] Iridar's Stormrider Class

Description
Adds a new soldier class: Stormrider. It is a melee-only class, but they also posses some raw psionic powers that take form of crackling red lightning, which they use to augment their strength and speed. The class includes four specializations:
  • Berserker - rage, power, intimidation.
  • Charger - mobility and tactical flexibility.
  • Stalwart - protection and staying power.
  • Breaker - disruption and destruction of enemy defenses.
  • There is also a custom deck of random XCOM perks as the fifth row. You need to use the scrollbar on the promotion screen in order to see them.

>>> FULL LIST OF PERKS <<<

Primary Weapons - sword, combat knife.
Secondary Weapons - sword, combat knife, ballistic shield, empty secondary.
Armor - standard soldier armor, including light and heavy variants.

Skills from all four specializations will remain functional with any combination of the allowed equipment, though naturally many of the Stalwart's perks benefit from using a Ballistic Shield.

KEY DESIGN POINTS

While designing this class I tried to address the common issues that typically plague melee classes:
  • They are limited in their engagement options, because attacking will leave them open to attacks from other enemies, and potentially pull more pods. Stormriders can return to cover after attacking, and they have an option to engage enemies in melee without the risk of revealing more pods.
  • Their damage is all over the place. I tried to give Stormriders a reasonable balance, and I'm willing to balance it further based on player feedback. There are certainly some very powerful skills, but I tried to avoid things like Reaper, Bladestorm and Blademaster.

REQUIREMENTS

COMPANION MODS

These mods are fully supported, but technically not required:
COMPATIBILITY

Compatible with Musashi's RPG Overhaul through this plugin: RPG Overhaul Specialization Pack - Stormrider. Make sure to disable Community Promotion Screen when playing with RPGO.

[WOTC] Sword AP changes - incompatible with Stormrider's Windcaller Legacy squaddie perk. You can run both mods together, but you will not be getting advertised behavior on Stormriders.

LWOTC version of the class is here.

KNOWN ISSUES
  • Black screen when you promote a soldier to Stormrider for the first time - instead of playing class intro. So far us modders have been unable to reproduce this issue, so for now the only solution is to disable the class intro animation by setting +bHasClassMovie=false in this mod's XComClassData.ini.
  • When deflecting an enemy attack with the Guard ability, the game will play purple FX. This is unintentional, but requires a Highlander update to fix.
  • When using Intercept, the soldier may fail to return to the original tile for seemingly no reason. This happens very rarely. Having the Conduit ability almost guarantees it will never happen.
  • When using Intercept, the soldier selects the path to the enemy more or less at random, and may run through fire and start burning even though they could've picked a different path.

CONFIGURATION

The mod is highly configurable through:
..\steamapps\workshop\content\268500\2042813766\Config\

Keep in mind that most of this class' perks are intended to be used only with the standard melee weapons. Giving these perks to classes that do not use melee weapons, or giving perks related to shooting weapons to this class, is not expressly supported.

PERMISSIONS

You are welcome to copy portions of the code to use in your own projects, but I explicitly forbid copying this mod in its entirety. If you'd like to use this mod as a perk pack, without the Stormrider class, all you need to do is wipe this mod's XComClassData.ini.

CREDITS

Redrumm for commissioning this mod.
Cute Beaver for class intro voice acting.
Huge thanks to MrNice for his invaluable assistance with visualization code, particularly for Riposte and Interception.
NeIVIeSiS has volunteered to make all 2D assets for this class: ability icons, class icon, GTS icons.
Beta testers: Flamngcheesepe, lago508, RustyDios, Saximaphone.
Credit to Aks for Russian translation.

Please support me on Patreon[www.patreon.com] if you require tech support, have a suggestion for a feature, or simply wish to help me create more awesome mods.
Popular Discussions View All (4)
3
8 Feb, 2023 @ 8:54am
Traducción Stormrider Class al castellano
Hoze
3
12 Nov, 2023 @ 7:06am
Русский перевод мода
Aks
1
20 Jun, 2023 @ 5:13am
How do you unequip the weapon in the second slot?
Asher Crawlen
417 Comments
vendys 28 Jun @ 9:55pm 
I see now. My bad. Have a nice day :)
Iridar  [author] 28 Jun @ 8:15pm 
@vendys
Hi. This mod doesn't include any abilities called Fleche. It's not made for LW2 or LWOTC envronment.
vendys 28 Jun @ 9:14am 
Hi.
Is the main attack with sword really Fleche?
I run it with LW2 with Shinobis, that also use a swords and they use abillity Fleche, that increasing damage output by tiles. It doesnt work that way by me. Smt is wrong or its just a coincidence of names?
Iridar  [author] 18 Jun @ 1:24am 
@SolarMaximum
You can use the mod with old PS too, but TPS is better.
SolarMaximum 17 Jun @ 11:13pm 
@Iridar
hey can i use the first version of Primary Secondaries or does it have to be True Primary Secondaries
Iridar  [author] 27 May @ 10:23am 
Just for promoting.
eddieGT 26 May @ 11:07pm 
thanks i didnt use commanders choice i just clicked promote, is it incompatible if its installed at all or just for promoting?
Iridar  [author] 26 May @ 12:50pm 
@eddieGT
Make sure you have all the required mods and that you have only one Primary Secondaries mod. Also, True Primary Secondaries is incompabile with Commander's Choice, if you're using that to promote a rookie to a Stormrider, they'll end up with an assault rifle. Though you should still be able to change it. Either way this is not a problem with the class.
eddieGT 26 May @ 12:03pm 
so i used this class and their primary is a rifle that i cant change? Help?
Crimson Dawn 10 May @ 8:14pm 
Thanks. I couldn't figure out the template but after reading hundreds of comments i came upon one that was a lifesaver and fixed my issue. In case someone has the same problem, i typed WSRAdditem "emptysecondary" 1 and i got back empty slots. Now my only bug is that some primaries will unequip on akimbo and stormrider (pistols and swords) at random but that is probably the true primary secondaries beta issue.