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have some Mass Effect weapon skins so might as well check those out anyway
@ZiggyTouyeul
Thank you, will check that out
I don't remember the cosmetics, sorry. The only thing I can say is that there's probably some mass effect armors there.
I have a silly question, that I can't seem to wrap my mind around it.
Does Windcaller's Fury have the same functionality as Kenjutsu (the baseline Ranger ability), as in they both make melee attacks cost only 1 action and don't end turns, assuming you attack on blue movement, and then attack again?
Or Windcaller's will ALWAYS make an attack cost 1 action, even when the target is 2 points of movement away?
Hi. This mod doesn't include any abilities called Fleche. It's not made for LW2 or LWOTC envronment.
Is the main attack with sword really Fleche?
I run it with LW2 with Shinobis, that also use a swords and they use abillity Fleche, that increasing damage output by tiles. It doesnt work that way by me. Smt is wrong or its just a coincidence of names?
You can use the mod with old PS too, but TPS is better.
hey can i use the first version of Primary Secondaries or does it have to be True Primary Secondaries
Make sure you have all the required mods and that you have only one Primary Secondaries mod. Also, True Primary Secondaries is incompabile with Commander's Choice, if you're using that to promote a rookie to a Stormrider, they'll end up with an assault rifle. Though you should still be able to change it. Either way this is not a problem with the class.
You click on the secondary weapon and select Empty, it'll be an option among the swords.
At first i was baffled why is there no animations, since your main post doesnt cover that.
It took me 20 mins reading discussion pages all they way back to 2022 to dig out post and quote it in last post.
I thought i was being polite, but never mind that any more.
Thanks for response.
You can ignore the two log warnings you posted. As for Dual Wield Melee, last time I checked it worked perfectly fine with True Primary Secondaries, as long as you're using Musashi's Mods Fixes.
Commander's Choice is bugged, you can use alternatives like Choose My Class or Use My Class or just let a soldier promote to a Stormrider naturally through RNG.
Neither Dual Melee nor TPS are my mods, and there's nothing special about Stormrider in the way it interacts with them.
In other words, if these mods don't work for you, it's not really on me to help you figure out the problem with them. Usually people having issues with them are doing something obviously bad, like using both Primary Secondaries mods at the same time.
Last post was quoting you, but steam is lousy in formating
I am not sure about attitude, its Jane Kelly, so what ever her default emo is. I will check later when i get back home
As for animation issues, the problem would be in Primary Secondaries or Dual Wield Melee not working properly for whatever reason. If you've used Commander's Choice mod to promote this soldier into a Stormrider, there's a known conflict with CC and True Primary Secondaries due to a bug in CC.
Alternatively, if you're using specifically dual swords, then if the soldier is using an attitude that was added in Tactical Legacy Pack (e.g. Cocky or Suspicious), then that could cause the rifle issue in the Armory, since - if I recall correctly - Dual Wield Melee doesn't have animations for those attitudes.
[1118.00] Warning: Warning, Failed to load 'XCom2Gore': Can't find file for package 'XCom2Gore' while loading NULL
Also this. Primary secondaries
[1057.95] Warning: Warning, Failed to load 'EditorMeshes.MatineeCam_SM'! Referenced by 'CIN_SoldierIntros_Stormrider.TheWorld:PersistentLevel.CameraActor_0.StaticMeshComponent_8' ('Engine.StaticMeshComponent:StaticMesh').
[1057.95] Warning: Warning, Failed to load 'EditorMeshes': Can't find file for package 'EditorMeshes' while loading NULL
I am not using long war
Well, Except for animation when 2 swords are equiped, she switches to stance as it holding a rifle (albeit invisible one)
New unit, new game.