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WOTC QOL Mods & Tweaks & Fixes
   
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Description
Part 4 of Classes Pack Collections featuring Quality of Life Mods, Tweaks and Fixes!
Items (329)
[WotC] Armory Camera Tweak
Created by ∑3245
This mod simply makes some tweaks to the camera in the armory, making larger characters fit better without blocking the UI as much. This mod is only useful if you have large characters like the SPARKS or some of the large aliens if you have a playable alie...
Sparks T-Pose Fix
Created by robojumper
Fixes Sparks T-Posing when being injured while in HQ and using modded Armor, such as the EW MEC Ports. Nothing the original author could do about, this is just a slight change to make it work even more. Thanks to /u/Sailor_Pothead for making me aware of th...
[WOTC] SPARK Repair Fix
Created by Udaya
"Send the BIT to a damaged robotic ally and repair it. Advanced BITs can repair slightly more." "Upgrading your BIT will lead to more HP repaired." "The upgraded plated model improves the damage and healing capabilities of the BIT." "The upgraded powered m...
Strategy Overhaul Bridge: No Drop Down Lists
Created by RustyDios
What is this? This is a bridge mod of No Drop Down Lists for the Covert Infiltration GTS slots. Config No config options needed. The slots configs are all handled in CI's configs. Compatibility/Known Issues No known issues. Technically does NOT require No ...
Remove Missing Mods for WotC
Created by sq_paradox
This is an updated version of Remove Missing Mods for War of the Chosen. This mod was specifically designed to remove the links to mods you are no longer using. It is meant to disturb as little as possible and leave no trace. A button has been added at the...
WOTC Save Games Delete All Option
Created by krj12 (Ken)
The original Pre-WoTC version of this mod can be found at: http://steamproxy.net/sharedfiles/filedetails/?id=704059463 This mod saves you from the very tedious activity of deleting all existing save games individually when starting a new campaign. Desc...
Reward Decks Refresher
Created by -bg-
Refreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first t...
Fixed scrollbar (row-based scroll speed) - Wotc
Created by Toxic Frog
Makes scrolling lists much easier : - When pointer is on the list : each mousewheel notch scrolls by one row. - When pointer is on the scrollbar itself : each mousewheel notch scrolls by one page. (Alternativly you can click on the tiny scrollbar's up/down...
Load from character pool
Created by tg6952
Allows you to load the customization options from a character in the pool to a troop in the game How to use it: -name a unit in your game to the unit in your pool you would like to copy -click the import button below gender in the info screen -the script w...
[WOTC] Standardised Resources Bar
Created by RustyDios
What is this mod? The aim of this mod is to re-organise, sort and standardise the resource bar across all screens, showing resources that make sense for the screen. Config The entire event is now driven by configs. There is a pretty extensive default confi...
[WOTC] Rustys Recruits Redux
Created by RustyDios
What is this ? This mod is a combination of Krj12's Enhanced Recruitment Lists , SaintKnaves Recruits Conserve Character Pool and Kdm2k6's LWotC Recruits Stat Display . The code is about 80% Kdm2k6's and made with his permission. However I was unable to co...
Birthdates [WOTC]
Created by thegrimsqueaker72
Increases the range of birthdates soldiers can get, and sets reasonable age ranges for specific backstories or soldier classes. Skirmishers are no longer born well before the invasion. The default age range is changed from 25-35 to 18-50. Backstory-specifi...
WOTC Even More Backstories
Created by Cato
Did you know the base game has only 9 vanilla soldier backstories? This mod changes that. WOTC Even More Backstories, aims to increase personal attachment and role-play within your XCOM campaigns with 479 new character backgrounds, with male and female var...
[WOTC] Biographies: Copy Load and Paste
Created by RustyDios
What is this? Fed up with writing biographies in that little awkward box? Want to use simple text editor functions like cut/copy/paste? Well this is the mod for you .... almost! This mod adds a few buttons to the biography input screen that allows you to l...
Biography On Armory Screen
Created by Ni
Puts Soldier Biographies on the Armory Screen rather than hiding it behind Character Info. Ever put pain-staking work into crafting detailed Biographies for your Character Pool Soldiers, or use mods such as Even More Backstories, yet never get to appreciat...
Normalize SPARKs
Created by John
Allows SPARKS to form bonds, earn ability points, and learn XCOM abilities. Change details: - Sparks can now form bonds - Sparks can now learn XCOM abilities - Sparks can now earn 3 ability points per level (configurable) Includes the following fixes for S...
Faction Soliders Get Max XCOM Abilities
Created by John
Removes the chance of faction soldiers to roll an empty XCOM ability when they are recruited. Reapers only have six possible XCOM abilities, so they roll the same six all the time. Skirmishers only have five possible XCOM abilities, so they roll the same f...
Starting Staff - WotC + Vanilla
Created by BlueRaja
Start the game with 1 Scientist and 1 Engineer Works with both the base game and War of the Chosen (the launcher will show a warning icon, it can be ignored) Download Mod Config Menu to adjust the number of starting scientists/engineers. ------------------...
Scientist Staff Slots: WotC Edition
Created by RealityMachina
Converts the Resistance Ring, Psi Lab, and Infirmary slots to use scientists instead of engineers. Scientists still decrease research time when slotted in. ...
[WOTC] Extended Personnel Info
Created by Astral Descend
IMPORTANT: there is now a Extended Personnel Info Redux version of this mod, which fixes several issues - you probably want to use that. This mod adds useful info such as soldier bond details, skills and loadout to personnel screens. This gives the followi...
Restored Avenger Navigation
Created by robojumper
Why? Since the controller patch, WASD jumps from facility to facility instead of smoooooothly moving the camera. This mod reverts that change. Sauce: This reddit thread Overrides: None...
[WOTC] Facility Clearing UI Indicator Fix
Created by -bg-
Fixes a behaviour where staffing just the 2nd slot will be showed as the first slot is staffed in the facility menu when excavating. Also added hooks to modify facility status label. This mod overrides UIFacilityGrid_FacilityOverlay and is not compatible w...
[WOTC] Global Memorial
Created by -bg-
Because we should always remember the fallen, even after the war. Tracks soldier deaths across multiple playthrough, accessible through character pool from the main menu, or saving them into the character pool forever. Note: You must load the latest save f...
Better Localized Text [WOTC]
Created by Alex Nares
Makes several various edits to UI text, for brevity, clarification or flavor. These changes are cosmetic only and do not actually change any functionality in the game. Should work with all UI mods, because this does not change any UI systems, it merely edi...
[WOTC] Ability Editor
Created by Boundir
Description This mod allows you to modify any ability (vanilla and modded ones). You will be able to change cooldowns, charges, action cost and other. Variables AbilityName - String Required - Name of the ability being modified Cooldown - Integer Optional ...
No Hunter's Lodge
Created by robojumper
Reverts the Hunter's Lodge from the Alien Hunters DLC back to the Hangar....
[WOTC] Stats on New Promotion Screen
Created by Astral Descend
Adds the soldier stats to the new promotion screen! Compatible with New Promotion Screen by Default (obviously), RPG Overhaul and any other class mod that uses Brigadier rank. Very useful when using Not Created Equal or any other mod which make soldiers ha...
[WOTC] LifeTime Stats Redux
Created by RustyDios
What is this? This is a Redux of a mod very dear to me, Kosmo's Lifetime Stats WOTC . For whatever reason, sometime back in 2019 that mod stopped auto-scrolling its Stats windows, leaving a user with around 7 of the stats shown at any given time, and requi...
[WOTC] Facility Overlay Slot Index Fix
Created by RustyDios
What is this? This is a bug fix mod for other mods to use. Creates a tuple to allow custom facilities/slots to adjust the discrepancy between the UI Icon Index displayed in the facility overlay with the actual Facility Slot Index. This happens when a facil...
[WotC] No Drop Down Lists With Controller Support
Created by kdm2k6
An update of LeaderEnemyBoss's mod with controller support added. Designed primarily for use with Long War of the Chosen; however, it should work with War of the Chosen as well. LeaderEnemyBoss's original mod can be found here : https://steamproxy.net/...
[WOTC] No Drop Down Lists: Core Room Bar Recovery
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the Core Room BAR Slots !! Finally !! Note again this is only the Bar slots, the Living Quarters Bond Slots are just too complex to do a No Drop Down List for ... and the Engineering Power Slots ...
[WOTC] No Drop Down Lists: Gene Mods
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the Gene Mods !! Finally !! Config No config options needed. Compatibility/Known Issues No known issues. Technically does NOT require No Drop Down Lists but why use this without that? The origina...
[WOTC] No Drop Down Lists: Remove Traits
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the WOTC Infirmary Remove Trait Slot !! Finally !! Config No config options needed. Compatibility/Known Issues No known issues. Technically does NOT require No Drop Down Lists but why use this wi...
WotC: Color Coded Bonds
Created by robojumper
Adds custom color codes to soldier bonds in most places. Due to restrictions in Firaxis' UI code, that doesn't work everywhere. It does work everywhere where it's important....
[WOTC] Coloured PCS Icons
Created by RustyDios
What Is This? This is a simple little event listener that listens to a CHL event for changing the icon of PCS' in the 'card' slot and Ability Summary. This mod changes a few icons but mainly adds 'colour', see the screenshots. Should work for all modes of ...
[WOTC] Show Tech Rewards
Created by TeslaRage
Overview After several playthroughs, I got tired of guessing what each Research or Proving Ground project would give me. Not to mention mod added ones. So I had an idea to show tech rewards. Fortunately, Oni has created Show Research Unlocks which is part ...
[WOTC] Psionics Ex ShowMea
Created by RustyDios
Team PEXM presents; Psionics Ex ShowMea What is this? This is a plug-in for Show Tech Rewards and Psionics Ex Machina It allows the Show Tech Rewards UI Panel in the Psionics Facility. Why the additional mod? I just felt that the main Psionics Ex Machina m...
[WOTC] Color Your Techs
Created by TeslaRage
Overview This mod colors your Proving Ground and Research Lab projects (now both Tygan and Shen are more organized - sort of). At this moment I have covered the mods that I play with, but if you need to add more, feel free to use the config file located he...
[WOTC] UFOpedia & Bestiary
Created by RustyDios
What is this? An update and improvement to the XCOM Archives, found in the Commanders Quarters. It aims to bring some life, style and colour to one of the most dry sections of the game. It is a mod of passion with the occasional core piece of lore, written...
Upcoming Events [WotC]
Created by Rilne
Upcoming Events in Hours updated for WotC. This is a rough update of Upcoming Events in Hours for War of The Chosen. Above a threshold of hours set in XComEventHours.ini (default 48), days will be listed (rounded up). Below, the number of hours left is lis...
Pause Scanning [WOTC]
Created by thegrimsqueaker72
Automatically stop scanning when a soldier heals, recovers from being shaken, finishes removing negative traits in the infirmary, or completes leveling up a bond. Disabled by default: pause for ANY fatigue timer (not just if the soldier was shaken) No over...
[WOTC] Open Squad Select at any time
Created by Astral Descend
This mod allows to open the squad select screen at any time This is useful when for example you want to go to black market and do the full loadout before going back to mission (to avoid going back and forth) IMPORTANT NOTE: this mod doesn't inlcude any mul...
[WOTC] Allow For Larger Squads
This mod allows for Xcom's spawn point to be larger than a 3x3 tile area, this fixes the issue where you couldn't have modded squads larger than 8 due to spawning issues. On it's own this mod does nothing and requires the Highlander and some other mod to i...
Upgrade Reminder [XCOM2 Vanilla & WotC]
Created by tracktwo
Adds icons to soldiers in the squad loadout screen if there are available weapon or PCS upgrades and that soldier has available slots for these items. I am a bear of very little brain and usually forget to actually use the stuff I find on missions. If you ...
Narrative Control
Created by KongMD
What does this mod do? This mod allows you to restrict the constant flow of NPC chatter that the game throws at you. With this mod, you can remove Bradford's narrative events entirely, remove narratives on the Geoscape, or remove narrative events from any ...
[WOTC] No Enemy Intro
Created by Astral Descend
This mod disables enemy introduction voice lines. Perhaps you already know that Sectoids have human DNA? This is an improved version of Disable "First Seen" VO. Unsubscribe from the previous version to use this one. Compatibility: everything Can be enabled...
Chosen Dialogue Tweaks
Created by thegrimsqueaker72
Adjusts the triggers for some Chosen tactical dialogue to make it less rare, and allows them to recongize modded psi soldiers as Psi Operatives. Features: - Psi Operative lines are no longer hard-coded to check for soldiers with the vanilla class. It can n...
[WOTC] Repurpose Abilities
Created by Boundir
Description This mod allows you to attach and/or remove abilities to characters, weapons, armors and items. Variables TemplateName - String Optional - Name of the template being modified. CharacterGroup - String Optional - Name of the CharacterGroup being ...
[WOTC] Cannot Crit These Units
Created by Boundir
Description This mod adds an ability which gives -200% chance to crit on selected units. Grabbed the ability from New Chosen Traits by HoneyTheBear. Defaults units are Chosen and Avatar. You can remove those and/or add more using XComRepurposeAbilities.ini...
[WOTC] Cant Execute These Enemies
Created by MrShadow
This mod makes the many default Aliens, Rulers and the Chosen immune to execution. Any enemies you add to the list will also become immune. Anything not on the list... you guessed it!! Can still be executed ;) In the INI file... +IMMUNE_UNITS=BerserkerQuee...
[WOTC] Rulers Pause Timers
Created by RustyDios
What is this? This mod sets up enemies to SUSPEND the Mission Timer, much like how the Chosen do. The default settings are for the DLC rulers (and some mod enemies) but the list can be expanded by config. The mod does NOT technically require the Alien Hunt...
[WOTC] New Target Icons
Created by dotvhs
Adds more target icons for regular, WOTC and modded enemies 30 new icons for the targets designed by me. I tried to match them as close to original icons as I only could. It's up to you to decide if I succeeded in this task. robojumper is the author of the...
[WOTC] More Target Icons 2024
Created by RustyDios
What is this? An entire suite of new target icons, mostly for modded enemy units. So what is included? The mod currently provides many icons for the following mods; (I've lost count of the actual icons number and enemy config lines!!) CX enemy mods ABA Pri...
[WOTC] Unit Flag Extended
Created by RustyDios
What is it? This is a re-upload of a vanilla port. I failed to contact the original authors, but I think my changes are substantial enough to warrant a new mod. This mod follows in the footsteps of Additional Icons and WOTC Additional Icons So what does th...
[WOTC] Soldier Info Redux
Created by RustyDios
What is this? This is a WOTC update to a small Grimy mod Tactical Kill Counter , not to be confused with my other recently released redux Tactical UI Kill Counter mod ! Grimy was a great modder that has stepped away from the modding scene, with the instruc...
[WOTC] Tactical UI Kill Counter Redux
Created by RustyDios
What is this? This is a small update and slight rearrange to Lumingers Kill Counter made under the terms of the license on the github, included. This mod adds a set of very simple counters to the Tactical UI, for each enemy team. So this mod doesn't show y...
Improved Rocket Targeting
Created by RealityMachina
Improves Rocket Launcher Targeting in conjunction with recent changes done by the X2WotCCommunityHighlander (although it's not a requirement) Basically, if you've used Spark Rocket Launchers ever or normal rocket launchers post highlander update, you've pr...
Tracking Shot Defence
Created by RealityMachina
Hunker Down (and other defensive abilties) actually do something against the Hunter Chosen's Tracking Shot. Specifically, Tracking Shot by default has the "deadeye" (this is the internal name for it) to hit calculation, which means it always hits. (And thu...
No Full Cover Grabs
Created by RealityMachina
Viper tongue grabs are ineligible against targets in full cover that aren't flanked by the Viper with this mod. Units with Low Profile should be covered by this. Now with simplified code thanks to robojumper. Patreon - really like my mods that much? Feel f...
Unblockable Flamethrowers
Created by RealityMachina
Flamethrowers are no longer inhibited by low cover. High cover will still block them. In addition: XCOM flamethrowers will now apply a small burning effect on any target they hit. Purifiers will now always hit anything in range instead of having a chance t...
No Mind Control Mindspin
Created by ADVENT Avenger
Mind Spin can now only Disorient 1 round or Panic 1 round, with disorient being more prevalent. Mass Mind Spin from LW2 Sectoid Commander is NOT AFFECTED (he has a more powerful version, as it should be) -= WHY? =- Have you been mind controlled early game ...
[WotC] UI - Colored Ammo Bar
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Normally, to figure out what ammo a soldier has, you'd have to hover over the weapon icon to see what ammo type is equipped. With ...
Disable Old World Hero
Created by Ni
Disables the Old World Hero added by the Resistance Warrior Pack DLC. The Old World Hero can be annoying, as it overrides the appearance and character info of one of your Barracks units, which can sometimes be from the Character Pool. This mod fixes that b...
[WOTC+TLP] Remove Rizzo
Created by Iridar
Removes "The Rizzo" voicepack added with Tactical Legacy Pack. Roland Rizzo was the sound designer for XCOM, so maybe it's some sort of an in-joke that his voicepack is intentionally bad. Rizzo speaks in flat, emotionless way. Some people like it. Personal...
SQUID BE GONE!
Created by Musashi
Once upon a time on your shell screen... There is a mystery bug around for a very long time. Its hillarious, its scary, it comes and it goes and there was no cure to be found! The bug i am talking about is part of countless reddit posts and is already a me...
[WotC] Resistance Warrior Fix
Created by Lago
This is a simple config mod that stops custom parts appearing on the Resistance Warrior Armour. Some cosmetic mods add their parts to every armour set in the game. While this works great for most armours, it can cause problems with one-piece sets like Resi...
[WOTC] R.A.G.E. Armor Tech Fix
Created by Hotl3looded
OVERVIEW A simple fix to a minor bug: R.A.G.E. Armor Tech category is set to Plated when it should be Powered. This mod simply changes it to Powered. This is useful if you have mods that add/alter effects based on the Armor Tech category. A few examples wo...
Ability To Slot Reassignment
Created by Musashi
Dynamic reassignment of item slots to abilities This mod allows you to define weapon categories for abilities. Based on this config the mod will look for an item in the soldiers loadout that matches the weapon category and assigns the ability to the slot o...
Load from Characterpool - Templar & Spark Fix
Created by Randy
Just a quick and dirty fix for the original "Load from Characterpool" mod, which didn't work for Templars and Sparks due to them using their own versions of the Unit Customization screen. This mod can technically be used without the original mod, but as i ...
Blackmarket Usage
Created by 🥓dave
This mod is working fine in WotC! Displays possible usage of items on the blackmarket sell screen. No more wondering whether you still need Advent Trooper Corpses. Data is gathered dynamically, so modded items, costs etc should show up as well. This is com...
Black Market Trades Intel
Created by krj12 (Ken)
Description Currently, the Black Market lets you buy items for Intel, and sell items for Supplies. This mod provides the option to sell items for Intel. ( since I find the intel resource the hardest to gain, and most susceptible to the RNG ) Usage A new "T...
[WOTC] Black Market Expanded Information
Created by TeslaRage
Overview Simple mod that adds more information on Black Market for weapons that you can sell. For now, they are: Weapon upgrades Nickname Mighty useful to avoid yourself from selling a weapon with nice upgrades. Even more so if you are playing with my loot...
Still Stop Wasting My Time
Created by Musashi
Port of my vanilla mod Quicker Abilities + geoscape speedup This mod increases the speed on the geoscape (everything from scanning to avenger/skyranger movement) by three times and makes certain slow abilities animate much quicker. For example - launch gre...
Dont Unequip
Created by Musashi
This small mod prevents that your soldier getting unequipped when getting assignend to a covert ops or when wounded. The game makes a rather bad job on requipping your soldiers after so if you are like me and prefer your soldiers keeping their gear this mo...
[WOTC] Musashi's Mods Fixes
Created by Iridar
Fixes various issues with Musashi's mods: Musashi's RPG Overhaul True Primary Secondaries Ability To Slot Reassignment WotC Ballistic Shields Dual Wield Melee Augmentations WotC Mod Everything Reloaded If you're using at least one of these mods, make sure ...
[WOTC] Create Custom GTS
Created by 黄俊浩
Description This MOD can create custom GTS Usage ;TemplateName = Unique ID ;AbilityName = The ability to be acquired ;bAllClasses = All soldiers ;RequiredHighestSoldierRank = Required military rank 0-7 ;Cost = Supplies needed ;strImage = ICON ;RequiredSold...
[WOTC] Better Armory Item Stats
Created by Mr. Nice
This mod improves the stats display of weapons, utility items and upgrades in the Armoury, including adding display of Critical Damage, Armor Pierce and Shred for all appropriate weapons. List of Changes Adds display of Critical Damage, Armor Pierce and Sh...
Raider Factions Pod Size Edit
Created by hamed91211173
Edit Raider Factions Pod Size by default it's increase the pod size by 2x you can edit force level spawn of different group too disabled by default everything can be edited in XcomGameData.ini file of mod for this mod to work you need any of this mod or al...
[WOTC] Odd Tweaks Season 7
Created by Boundir
Compilation of tweaks regarding Season 7 ChristopherOdd modlist: Vanilla changes rewarded soldiers cap at Captain. Corporal, Sergeant, Lieutenant, Captain are respectively unlocked at FL 1, 5, 10, 15 increase turns in most missions apply Chosen HP buffs fo...
Ignore Missing Content
Created by Donovan Trevos
WARNING: This mod allows you to do potentially unsafe things! You should back up your save games before attempting to use this! BACK UP YOUR SAVE GAMES! This mod is designed to allow you to bypass the check for missing content, so that save games can still...
(WOTC) UI Mod for Defense/Mobility/Psi
Created by PZ
Mods the UI to show some useful (at least to me) information. - If you have equipment or an ability that boosts or penalizes your (normally hidden) Defense stat, it will appear. This also shows the Defense stat for SPARKs. - If you're using a katana or oth...
[WOTC] Barracks Status Display
Created by RustyDios
What is this? This is a simple little mod that changes the single long line of soldier status in the hangar to a compact block. This issue really becomes apparent with Covert Infiltrations improved display message for where your soldiers are. Also adds a b...
Ability Prerequisite Get-Arounder
Created by Kiruka
So as far as I know, this sort of thing isn't covered yet by mods like Ability Editor, Template Master etc., so here it is as its own mod. Ability Prerequisite Get-Arounder allows you to mess around with prerequisites on abilities. This means both removing...
[WOTC] Lost Lure Status Icon
Created by FearTheBunnies
About This Mod Simple mod to tweak the Ultrasonic Lure to show which enemies are under the affect of the Lure. Simple as that. The status effect is shown now in two ways: Configurable Unit Flag icon to tell at a glance if they are under the effect. Can pos...
(WOTC+TLP) Plasma Fan Fire Fix
Created by PZ
Fan fire doesn't have a working animation if you use the TLP plasma pistol. This mod fixes that. That's all! It should be compatible with Three Tier Cosmetic Weapons TLP, Utility Slot Sidearms, Utility Slot Sidearms Extended, and basically anything else th...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
Spectre Vanish Fix
Created by dotvhs
Now Spectre reveals himself when shooting. On the XCOM2 wiki you can read that Spectre is being revealed when using any non-movement action. Which was not true, but with this mod it becomes a reality. Compatibility This should be compatible with everything...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
[WOTC] Sniper Defense Fix
Created by RedDobe
Tired of how is easy it is to cheese the enemy AI when you have a concealed unit and sniper combo? Tired of units running right back to the same spot in the open where they were just shot or teammate was killed? Well, so am I! This mod attempts to resolve ...
Device DoT Fix
Created by CaptainRichard
What would you say if I told you that a tank can be poisoned? Skeptical? I thought you might be. Fortunately, I have video proof. If you don't want to watch or aren't sure what you're looking at, I'll explain. That was Christopher Odd's WOTC Season 2 playt...
Insider Knowledge Fix
Created by -bg-
Fix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonu...
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Hunker Down Flanking Fix WOTC
Created by ADVENT Avenger
There is a bug in game where flanking a Hunker Downed unit still provides that unit the Defense bonus. This fixes it, it gives you a bonus equal to that Defense bonus to hit if you are flanking the unit. Any ability that uses StandardAim and StandardMelee ...
Skulljack Feedback Fix
Created by -bg-
Currently, there's a bug with skullmine feedback that causes the unit affected by the feedback to take damage EVERY TIME a hack occurs, no matter who performs the hack or whether the hack succeed or failed. This mod fixes that so the feedback damage only o...
Clean Camera Angles Fix
Created by Postmaster
For use with mods that alter the camera rotation to be 45 degrees instead of the default 90 (i.e Free Camera Rotation, LW2). See Before and After pictures for example, notice how in the 'before' images the grid is ever so slightly skewed counter-clockwise ...
[WotC] Agile Strength Fix
Created by Lago
Background Agile is a cut Chosen strength that allows the Chosen to take a free move when targeted by an attack. If you enable it in the .ini files it works, but there's a catch. The vanilla Agile perk forces the Chosen to move, regardless of if it's a goo...
[WOTC] Periphery Fixes
Created by dotvhs
This mod fixes the bad terrain transition on Small Town maps near the border, mostly visible on snow maps but actually affects all of them (even though the mod preview says "smooth snow transition"). It's a really small mod. It is safe to install mid-tacti...
[WotC] Revival Protocol Fixes
Created by RealityMachina
Things Revival Protocol does in War of the Chosen: bring your soldier out of dazes, not be allowable on soldiers being carried because that could go very badly depending on how the game handles it Things Revival Protocol still does not do in War of the Cho...
(WOTC) Revival Protocol Charges Fix
Created by PZ
According to the game, "upgrading your GREMLIN will lead to more Revival Protocol charges." A Tier 3 Gremlin has a variable called RevivalChargesBonus that is equal to 1, so you should get a bonus charge. However, due to a bug in Revival Protocol itself, t...
[WotC] Scanning Protocol Fix
Created by Lago
Features Scanning Protocol Fix fixes the highlighted effect of Scanning Protocol and Battlescanners still being applied even if you can see the enemy. Scanning Protocol will no longer fill the battlefield with ugly red blobs! They now work like the Reaper'...
Perk Psi Cloud The Mind Bug Fix
Created by MrShadow
Perk_Psi_Cloud_the_Mind Bug Fix For a while now, a lot of you have been having crashes pertaining to a Perk called Perk_Psi_Cloud_the_Mind. Some have had the crash with some of our CX mods and some thought it might be the Celatid mod and or it was happenin...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
Shadow Scope Post Process Fix
Created by jeb
This mod fixes a rare but annoying bug where the Reaper's shadow scope post processing effect stays enabled even after leaving aim preview. If you aren't experiencing this bug then you don't need this mod. Please note that this mod works by disabling the R...
Tower Detection Fix [WOTC]
Created by thegrimsqueaker72
Scanning towers lose their detection radius when destroyed. WARNING: Will not work retroactively for mid-tactical saves. Link to base game version...
[WOTC] Fixed Sniper Hotkeys
Created by Veehementia
DESCRIPTION Hello there. This is a WOTC port of ADVENT Avenger's Fixed Sniper Hotkeys mod, fixing the incompatibilities with Evac All of the original mod. For those who care, this works by using OnPostTemplateCreated. Should be compatible with anything, as...
Sacrifice Targeting Fix
Created by h4ilst0rm
Changes the Sacrifice ability targeting to always preview the target location where the spark stops, disregarding where the mouse cursor might be. No longer will you get 10 different coverages depending on where in the target tile you place your cursor. Wi...
[WOTC] End of Mission Quotes Fix
Created by User 190
When you finish a mission, the Chosen encounter screen is supposed to display a quote by the Chosen. However, only the Assassin has text for this, so when you defeat the Warlock/Hunter no quote is given. This mod simply adds text for the Warlock and Hunter...
[WOTC] One squad on new Avenger defense
Created by Astral Descend
Changes the chosen defense mission to use 1 squad of 10 instead of 2x5. This is much more convenient when you have robojumper's Squad Select that can display more than 6 soldiers at once This mod will correctly pick up the changes to squad size and minimum...
[WOTC] Detailed Soldier Lists Redux
Created by RustyDios
What is this? This is my REDUX of -bg-'s amazing Detailed Soldier List . I had been sitting on this mod redux for well over a year waiting on some contact from -bg- with no reponse given. Decided it had enough changes to get released. It also bridges the g...
[WOTC] DSL Redux Sort Options Plugin
Created by RustyDios
What is this? This mod changes how UIPersonnel screens sort thier data by using a UISL override. They will now use an entire new Insert Sort method instead of a Bubble Sort method. Should work on all UIPersonnel screens. I made this mod JUST so my main Det...
(WOTC) Zip Mode Combat Protocol Camera Fix
Created by PZ
A tiny mod to fix a tiny (but annoying) problem. If you're using zip mode, the default camera for Combat Protocol shows a close-up of your Specialist, but by the time the camera cuts away, the Gremlin is already at the target, and the whole thing just look...
[WOTC] Fair Lost Targeting
Created by NotSoLoneWolf
A very simple mod that makes the Lost's chance to attack XCOM instead of ADVENT 50%, rather than the base game's 70%. Because those dang Lost just won't play fair! I think they're in cahoots with the ayys... This mod can be installed mid-campaign, but if y...
[WOTC] Core Collection Meta Mod
Created by Iridar
This meta mod contains various compatibility patches, configuration and bug fixes for the mods in the Core Collection and the game itself. Other than Highlander, Core Collection Meta Mod is the closest thing we have to a "community patch mod". CHANGES TO O...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
Robo-Squad Size Enhanced
Created by GrudgeBRINGER
Compatibility with . Replaces . -------------------------------------------------------------------------- Added Advanced Options. (Use at your own risk!) -------------------------------------------------------------------------- Features: • Adds 2 upgrade...
[WOTC] Leviathan Extended Squad Size
Created by RustyDios
What is this? This mod is basically a clone of One Squad On Avenger Defense made with permission. Except this mod affects the final missions 'Broadcast Tower' and 'Operation Leviathan' and sets the squad limit to whatever is in the config. The default size...
More Resistance Order pages
Created by -bg-
Added support for more than 3 resistance factions when assigning orders. Note: Example new faction is from http://steamproxy.net/sharedfiles/filedetails/?id=1123588800 Source: https://github.com/bountygiver/WOTC_MoreResistanceOrderPages Known issues: F...
[WOTC] Squad Manager
Created by General Disarray
Overview: This mod aims to bring the squad functionality from LW2/LWOTC to vanilla WOTC. As of this moment, this is currently in BETA and things might get changed (enhanced?) in the future. For now, this is just a QoL improvement, allowing you to create an...
Visibility Condition Bandaid For Rapid Fire And Friends
Created by Mitzruti
What this is meant to address: In high population tactical missions, abilities with followup shots can result in the game lagging whenever the unit with them moves due to the game evaluating it's use against every single target on the mission. This issue b...
[WOTC] Chosen Weaponry Fix
Created by Udaya
Each of the Chosen have exceptionally powerful weapons with unique traits that better any soldier using it in battle. However, only the Assassin appears to benefit from her Katana's unique trait - the ability to always hit and pierce 5 armor with sword att...
[WOTC] Shredstorm Cannon Build Fix
Created by Hotl3looded
OVERVIEW Shredstorm Cannon takes a certain amount of time to build due to a typo from Firaxis. This mod fixes that. In vanilla, you cannot build this item so the bug has no ill-effect. However, this fix is useful if you use mods that make Shredstorm Cannon...
[WOTC] Improved Weapon Upgrade UI
Created by RustyDios
What is this for? The goal of this mod is to adjust the screen location of the weapon model in the Weapon Upgrade UI for better positioning and ease of readability. What does it do? This mod adds WeaponPanelImage = "_ConventionalCannon" and UIArmoryCameraP...
[WOTC] Plasma Grenade Icon Fix
Created by Hotl3looded
OVERVIEW This mod fixes a minor cosmetic bug: the chevron in plasma grenade's icon doesn't have a light blue outline like all other tier 2 grenades. Yes, this has triggered my OCD for a long time....
[WotC] Weapon Fixes
Created by Mr. Nice
This mod fixes a few issues with weapons and their upgrades, especially if you use mods which allow upgrades for (auto)pistols. (eg Primary Secondaries, Pistol Overhaul, Autopistol Overhaul) Issues addressed When the "Insider Knowledge" order is activated,...
[WOTC] Mec Micro Missile Launcher Color Fix
This mod corrects a few cosmetic errors to the Mec Micro Missile Launchers Features~ -The Advent Mec now has a white matching launcher -The Heavy Advent Mec now has a launcher that is in the same shade of red as it's body Compatibility should not be much o...
[WOTC] ESO SkullJacks Fix
Created by RustyDios
What is this? This is a simple little mod is to give SkullJacks some Psi Damage so they can pierce the shields granted by Energy Shield Overhaul This helps to fix the bug of a shielded unit that has been Jacked from visually appearing dead, but still being...
Odd's Config Tweaks & Starting Soldier - Season 6
Created by MrCloista
This mod adds Commander Odd's self insert character as a Starting Soldier by modifying the Jane Kelly Starting Soldier mod. It also adds brand new localisation for the Director Kelly/Field Intelligence Officer class, all to Odd's specifications. Alongside ...
Reward Deck Builder
Created by Mitzruti
(Re)Builds reward decks based on a configured list. Can be used in a similar fashion as Reward Deck Refresher, but can also build decks that don't have an associated tech. Notable differences from Reward Deck Refresher: The decks you want to build must be ...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
Negative Mobility Fix
Created by Kiruka
So this mod here is something that's been a long time coming. It's not just for LWOTC / Mod Jam players, it's for all WOTC players, but it's going to be more relevant to you the more mods you have that add things like enemies, abilities, and gear. Let me t...
[WOTC] Redefine Units
Created by Boundir
Description This mod allows you to change some options from units. Modify XComRedefineUnits.ini to do so. Variables TemplateName - String Optional - Name of the template modified. GroupName - String Optional - Name of the character group name being modifie...
[WOTC] Skirmisher Head Fix
Created by User 190
Fixes Skirmisher heads so they're seamless with bare torso cosmetics. This is only relevant if you use mods that give Anarchy's Children cosmetics to Skirms or use other customization mods that have uncovered torsos....
[WotC] Expanded Callsigns and Nicknames
Created by Lyrae
This mod adds over 800 carefully curated new entries to the pools used to generate callsigns for your XCOM operatives when they reach the rank of Sergeant or above. One of my favourite parts of XCOM has always been the procedural storytelling and this mod ...
ISky's Big LW2 Name Mod
Created by Blooest
What's New? V 1.3 - ~1000 new mission words. -See changelog for older updates. What? This mod adds a few hundred nicknames for each LW2 class, and a few thousand new words for the mission/site name generators. Why? I was fed up with seeing the same names r...
[WotC] Bond To Header
Created by Dare
Background A mod you never knew you want. It changes the way how available bonds are presented to the user while in Avenger HUD. In normal WotC they are placed across the screen randomly and they change the position everytime you go back into Avenger HUD. ...
[WOTC] Spectral Zombie Warning Signs
Created by FearTheBunnies
About This Mod Very simple mod that patches in a little bit of helper text for the Chosen Warlock's Spectral Zombies. Originally, when they prime for self-destruct they just glow at you. Now, when they prime for self-destruct, they will be flagged as being...
Quicker Start
Created by xylthixlm
A replacement for the Quick Start mod that skips the first mission and jumps you directly to the post-mission briefing. No time in the skyranger waiting for things to load, no weird palettes. You get corpses, loot, and xp exactly as if you had done Gatecra...
[WOTC] Incendiary Grenade Damage Fix +
Created by Hotl3looded
OVERVIEW This mod fixes the damage of the Incendiary Grenade as it was silently nerfed in War of the Chosen. The reason for the nerf is that Advent Purifiers use that grenade and it would break the early game if they had access to a 4-5 dmg grenade that bu...
Less Environmental Damage [WOTC]
Created by Alex Nares
Reduces environmental damage by -50%. (referring to: damage to environmental structures and cover - not the environment damaging you) Environmental damage is cool and an important part of XCOM tactics, but have you ever played a long-and-drawn-out battle w...
WOTC without Lost spawns
Created by p6kocka
I like Lost. but I don´t like FPS drops after Lost are spawning through the mission. SO this mod disables Lost spawning in tactical missions. The Lost are there, but the new ones won´t simply spawn. There is already similar mod : WOTC without Lost. https://...
[WotC] Better Grappling!
Created by Mr. Nice
Have you ever had that annoyance of grappling points highlighting but not being able to select them with the mouse? This is particularly prevalent in the final mission, but there are occurances on other maps. Controller users don't have this problem, and n...
More Effective Blast Padding
Created by RealityMachina
Makes explosions from cars and other destructible objects (think gas tanks) be affected by blast padding. Should work in any situation except when loading into a tactical mission (you will need to complete the mission before it'll take effect.)...
Whiplash Overhaul
Created by Mitzruti
Overhauls whiplash to actually use the ripjack instead of doing a fixed amount of damage. This has a secondary effect of whiplash inheriting the +20 aim ripjacks have. Default settings also switch it from a single charge to a cooldown ability. There are al...
Purifiers Always Explode
Created by Mitzruti
Because there's nothing more disappointing than a Purifier that doesn't explode. Just a simple ini tweak, should be compatible with other purifier stuff. For convenience, has examples of how to tweak the radius or environmental damage of the explosion (alt...
Stop Suppressing The Lost AI Fix
Created by ADVENT Avenger
- The Lost will no longer be considered targets for Suppression - The Lost will no longer be considered targets for Mark Target - The Lost are no longer valid Tongue Grab targets. - The Lost are no longer valid targets for Stasis. - Incapacitated targets (...
Ever Vigilant Bugfixes WOTC
Created by ADVENT Avenger
Units that have not been revealed to XCOM (activated) will no longer use Overwatch. Solves a myriad of problems including units in the fog of war who have not been engaged showing up flyover text, giving you their exact position. This mod is only useful if...
[WOTC] Less Overwatch Lock Ups!
Created by Mr. Nice
"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck s...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
Less Bio Division on Ambush Missions
Created by Crazy_eyed1
This mod aims to reduce the types of Bio Division units that can spawn on ambush missions. It should be compatible with Strategy Overhaul: Covert Infiltraiton and War of The Chosen. Specific Changes: Bio Captains, Fake Bio Troopers (The ones that transform...
Less Unconscious War of the Chosen
Created by TePª
What? Stun lancers, berzerkers, mutons, Rulers, etc. abilities KO chance has been replaced with another stun. Stun Durations & Abilities that get their KOs replaced are configurable in XComGame.ini, along with commented out examples for other mods. Some Ex...
Priest Stasis Global Cooldown
Created by Mitzruti
Ever had one of those Psi Storm missions where your entire team get stasised? yeah. This mod adds a 1-turn global cooldown to priest stasis so they can only zap on of your soldiers per turn. cooldown properties are also configurable, instead of being tied ...
[WOTC] Don't Pull That Trigger
Created by KimKast
Summary You starts new campaign, meets Warlock, and then Haven Assault occurs as retaliation on Warlock's territory. oof. I have too many salty experiences with civilian militia, where they detonates spectral zombies and kills our temporarily mind controll...
[WOTC] Burning Disables Shooting
Created by Charmed
Pretty straightforward, this disables shooting when on fire ala Long War 2. For the experimental among you: Other abilities this mod can currently be used to disable, since I was curious, include... -ChryssalidSlash -ChangeForm Faceless change form (no ide...
[WOTC] Only Haven Assaults
Created by NotSoLoneWolf
Disables the Terror Missions from base-game XCOM 2, making every Retaliation the new Haven Assault mission type! In other words, the mission where you run around collecting civilians is gone. All you'll get is defending pockets of civilians with help from ...
Hush Little Chosen
Created by Charmed
This mod includes two options, in an MCM. One controls 'dynamic' narratives, such as chosen taunts after attacking or being attacked. The other is for mission narratives, such as timer nags, chosen stronghold monologuing, objective warnings, etc.. Activati...
[WOTC] Electrical Damage Consistency
Created by Udaya
One of the noteworthy phenomena of XCOM 2 has to do with the abilities Capacitor Discharge and Bombard. Unlike Combat Protocol, Capacitor Discharge pierces no armor, and although Bombard is an ability Firaxis intended to promote as a free grenade for SPARK...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
True Disable Timers
Created by Dice
True Disable Timers This mod might seem similar to other mods that disable timers, but it does a bit more than .ini tweaking. It also disables other irrelevant content that interacts with the mission timer, which no other timer mod does to my knowledge. No...
Shadow Research
Created by RealityMachina
Gain faster research and proving ground speed when you do Shadow Chamber projects, roughly equal to the bonus of two scientists and an engineer each time you complete a project. Proving Ground bonus stacks with the bonus provided from Engineers staffed in ...
[WOTC] After Action Report Extended
Created by RustyDios
What is this? This mod is a standalone port of the LWotC After Action Report, made with permission. This allows for a display of 1-12 units in the post-mission screen. (They will show as two rows, each row with up to 6 units) The mod includes soldier walk ...
[WOTC] Stats On Soldier Conditioning
Created by RustyDios
What Is This? This a simple little QoL bridge bringing Soldier Conditioning by TeslaRage and Stats on New Promotion Screen by Xymanek together. Why and Whats New? I have a terrible memory. I'd look at the dropdown, decide who I wanted and what to condition...
[WOTC] Compact Perks For Armory
Created by RustyDios
What is this? This mod makes a more compact viewing area of a units perks in the main armoury. It combines PCS, Traits and Perks all into one panel, so you no longer need to switch between them. Features Compact grid layout PCS, Traits and Perks all in one...
[WOTC] Muzzle Flash Repeater Fix
Created by Veehementia
DESCRIPTION Yo. I'm not dead! Alas. Relatively quick mod to fix an issue that has been plaguing me for ages: when you equip a Repeater attachment, the muzzle flash effect still plays out of your gun's muzzle, instead of playing at the end of the suppressor...
[WOTC] Extended Personnel Info Redux
Created by RustyDios
What is this? This mod is my personal redux of Extended Personnel Info by Astral Descend. Made and released with permission. This mod adds useful info such as soldier bond details, skills and loadout to personnel screens. The 'wings' of the soldier lists ....
[WOTC] Select Soldier Icons Redux
Created by RustyDios
What is this? This mod is my personal redux of Soldier Select Icons by zFail, finally uploaded for others to use. I do not have permission to update the original, but as there has been no correspondence from the author since February 2016, I figured this s...
[WOTC] Shot Hud Ability Position Exchanger
Created by RustyDios
What is this? This mod is a simple OPTC edit mod that has been part of my local tweaks for well over a year! I've extracted it and made public under a request from MrCloista, Stukov and XpanD. It allows you to easily set by config roughly where a perk shou...
[WOTC] Shell Map Swapper
Created by RustyDios
What is this? With all these new shell mods out there I thought it would be nice to be able to select one to view. I did not think it was possible. But THEN Aeronautic pointed out that there is a console command that will let you load the shell by name. So...
Aero's Shells - Generic Shell Mod [WOTC]
AERO’S SHELLS Inspired by Fallen King and eclipsezr’s map mods. ------- Please Read Desc for more info! NOT COMPATIBLE WITH VANILLA XCOM 2, ALLIES UNKNOWN, OR MUSIC MODDING SYSTEM -------- RECOMMENDED MODS --------------------------------- Musashi’s “Squid...
More shells
Created by Fallen King
This mod adds backgrounds for main menu. All Avenger rooms were made by Firaxis for cinematics and little changed. You can change enabled shells in workshop\content\268500\1944884722\Config\XComMaps.ini FAQ Game always showing the same menu screen with rea...
Marbozir's 2022 CI Campaign Tweaks
Created by Marbozir
This mod contains small modifications for other mods used in my modlist here: https://steamproxy.net/sharedfiles/filedetails/?id=2820276886 Specifically, it changes the following mods: Living Space - https://steamproxy.net/sharedfiles/filedetails/?...
[WOTC] Dude, Where's My Loot?
Created by Zelfana
Overview This mod fixes issues with loot drops related to mind control / hacking and player controlled non-XCOM units that are able to pick up loot. Essentially a fixed version of Loot Mind Control. There are five separate issues that are fixed: Loot picke...
Pause World Time In Hours
Created by MrWatsyoname
About Combines Pause World Time and Hours Instead of Days' to make them compatible and feature complete. Features The geoscape clock will not tick forward until you scan at a site or fly somewhere. Missions and scan sites will display how long they will la...
[WOTC] Disable Any Class GTS Redux
Created by RustyDios
What is This? This is based on Divine Lucubration's original version of Disable Any Class I'm 99% sure I got permission at some point but can't find my confirmation screenshot/message anywhere! -- if Divine Lubrication wants this removed, I will unlist. Th...
[WOTC] Improved Feedback
Created by RustyDios
What is this? So, basegame perks have a lot of wonkyness around the Feedback resistance card. This mod aims to fix some of that. How? Simply put, it replaces feedback's damage trigger with a modified one that aims to control it better. Vanilla feedback has...
[WOTC] Fire In The Hole Redux
Created by RustyDios
*** THIS MOD IS A CLONE OF ANOTHER THAT FIXES A TEMPLATE NAME CONFLICT ISSUE WITH LWOTC/LW2SECONDARIES ! *** IF HOTBLOODED RETURNS AND UPDATES THE ORIGINAL TO FIX THE ISSUE, I WILL UNLIST THIS VERSION OVERVIEW This mod adds a single GTS Perk, named Fire in...
[WOTC] Suppression For Suppression
Created by RustyDios
What is This? This is a simple mod that makes it so you can't use suppression if you are suppressed. Should apply to friend and foe, for direct and area suppression. Should work mid campaign, but not mid tactical. ... and yes, honestly I was shocked this i...
[WOTC] Faction Anchor
Created by RustyDios
What is this? This mod is a slightly unorthodox solution to a bug/issue that has been on my mind since the HIVE released back in 2019 !! So the issue is this; when a mission has the 'sweep' objective (kill all remaining enemies) and the mission contains un...
[WOTC] YAF1 Autopsy Required Extension
Created by RustyDios
What is this ? This mod is an extension to RoboJumpers Yet Another F1 that changes the mechanics behind the screens new information. This mod locks the detailed information behind specific conditions - mainly autopsies - meaning until you have researched t...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
[WOTC] YAF1 Profile Extension
Created by RustyDios
What is this? This mod is an extension for RoboJumpers Yet Another F1 that provides some custom colour profiles for more unit types/groups. That is so cool! ... Tell me more I know right ?! This is all possible thanks to the Event Hooks that RoboJumper had...
MEME Config Tweaks
Created by MrCloista
This mod features config tweaks for mods in the Modpocalypse Ex Machina Evolution mod collections Proficiency Class Pack - Disables Vanilla Class GTS perks. Scamper For Scouts - Adds the scamper ability to all stealth related perks in the Proficiency Class...
Delayed Force Increase
Created by MrCloista
Delays the increase in ADVENT's Force Level. Rookie/Vet/Commander = 15 days up from 10.5 Legendary = 22 days up from 15. There is a 1 day variance enabled at all difficulties for a little unpredictability. This is designed to be used with other mods that e...
[WOTC] Dedicated pistol slot empty item patch
Created by Lost
I've encountered a strange, somewhat specific bug in the Dedicated Pistol Mod where it will start showing a bunch of empty items. Best as I can tell this has to do with having extra slots, like vest or ammo slots, and setting default loadouts. This is a qu...
Gremlin Nanomedikit Heal Fix
Created by tac
If you have a mod (Bio divison/bio beasts) that messes with the gremlin heal template, you might have noticed that your gremlin heals no longer heal for six when your unit is equipped with a nanomedikit. This fixes the problem....
[WOTC] Enemy Preview - Extended
Created by shiremct
Enemy Preview - Extended About the Mod This mod extends the optional Target Preview UI element to support providing additional information about vision range and the impact of certain effects on targets based on the current movement preview tile / cursor. ...
[WOTC] Cooldown Teamwork
Created by NotSoLoneWolf
Quick fix requested by Beaglerush on his stream. Instead of having 1/2 charges per mission, the Teamwork and Advanced Teamwork abilities now have a 6/4 turn cooldown that's shared between the two bondmates. The cooldown values are adjustable via config of ...
WOTC - Extended Information!
Created by sebkulu
For Mac/Linux Users: We've been informed that you may be experiencing performances issues after the last update. But without the support of a proper development tool on MacOS/Linux we can't tackle it down. Sorry for the inconvenience. WOTC - Extended Infor...
[WOTC] Tactical Unit Descriptions
Created by Aquilio
This mod adds new descriptions for WOTC/LWOTC units during tactical gameplay. The descriptions can be previewed in the unit's info screen when using Yet Another F1 mod or when using the UFOpedia & Bestiary mod. Currently, all units from the main campaign a...
[WOTC] Unlimited Ability Icons
Created by -bg-
Increased number of ability icons on the ability bar to unlimited from 30 KNOWN ISSUE: Icon 74, 75 and icon 89 onwards will span out of the screen, I will implement a scrolling feature if we really needed that many icons Controllers will have some weird na...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...
Show ability cooldown
Created by -bg-
Shows the ability full cooldown time instead of turns remaining to be available again, which is redundant to the number appearing below the ability icon. WARNING: As any XCOM 2 mods do, saving a game with a mod enabled will cause the save game only work if...
Clean Cinematic
Created by tjnome
Description: This mod focus on giving you clean cinematic ingame. Mod takes the messages and delay them to after the cinematic is done. This is the first version of the mod and it could be bugs. Please report them in the discussion below. PATREON: If you w...
[WOTC] Skip Everything
Created by davidtriune
This mod aggressively cuts delays in the game as much as possible. Not recommended if you are playing the campaign for the first time. This is for vets who just want to jump into a game without stalls. ONE BUTTON LAUNCH When you click the launch button on ...
[WOTC] Force Level Display
Created by Astral Descend
Shows the current Force Level (alien progression) in the resource (top-right) bar when in Geoscape. Config: there are 2 options in XComUI.ini: MAX_FL_MODE: Controls when to show the max FL. By default it's shown when it's not 20 (which to my knowledge is o...
Fan Fire + Shadow Ops Sixth Sense Interaction Fix
Created by Tedster
Shadow Ops Perk Pack's Sixth Sense Ability works against Fan Fire despite Fan Fire not being a multi target attack, becausw base game Fan Fire uses a multitargeting type to do the multi shot, so Fan Fire gets caught by the change Sixth Sense implements to ...
[WOTC] Normalize Loot
Created by NightNinja54
Commander, we have a number of autopsies to be completed from the wide variety of forces you have fought in combat. -Tygan Normalize loot for Modded Enemies This mod aims to allow users to engage new modded enemies tactically, while maintaining expected XC...
Expanded Continent Bonuses
Created by MrCloista
All of the Continent Bonuses available in the game are also Faction Order Cards. If a Bonus is present, it's card form cannot spawn (and vice versa, if you are using a mod to change your available bonuses mid-campaign). This mod enables a large number of t...
ADVENT Corpses in the Black Market
Created by MrCloista
This mod is a spiritual successor to Buy Corpses From the Black Market. The extra uses for a lot of the vanilla corpses buy some of the mods on the workshop means you can run short on them, especially the basic ADVENT ones. As a result, I made this mod to ...
Quieter Warlock Skills
Created by Mitzruti
seriously dood, why so loud? gives the warlock adjusted animations that use quieter sectoid noises instead of the eardrum-destroying garbage he usually does. impacts mind scorch, summon zombies, mind control, and any mod-added abilities that are just reusi...
memeconfigs2
Created by MrCloista
This is a mod full of config tweaks for my current Modpocalypse Campaign Stream Collection. Vanilla Changes: Max Alert Level Wildcard Slots Soldier Rewards Chosen Strengths/Weaknesses Lost Hearing/Spawn Thresholds DLC Affected: Shen's Last Gift Alien Hunte...
[WOTC] Unstuck Suppression
Created by Zelfana
Overview Makes some events clear Suppression to fix some oddities that would happen otherwise. Things that make the target ineligible for Suppression will now remove it, like Stasis and Mind Control. Also if the target got concealed or moved for any reason...
[WOTC] Use Free Actions with Momentum
Created by Zelfana
Overview Makes non-hostile free actions usable when soldiers only have Momentum, Implacable or other movement-only action points left. Only applies to abilities that are visible on the action bar, non-hostile, do not have a cooldown, do not have charges an...
[WOTC] Zelfana's Assorted Fixes
Created by Zelfana
Overview Fixes bugs, fixes annoyances, lets you fix things yourself with the highly modular configuration! This mod does not do anything by default, you need to get Zelfana's Assorted Fixes Config or manually enable the options yourself in the config. Chec...
[WOTC] Zelfana's Assorted Fixes Config
Created by Zelfana
Overview This mod only includes config and localization files. You can use this as a base to your own modifications or as-is if you're fine with the changes. These configs are not made with Long War of the Chosen in mind, user discretion is advised. Requir...
[WOTC] SPARK No Wreck Stealth
Created by Zelfana
Overview Yet another bugfix by yours truly. Fixes SPARKs being on unfriendly terms with concealment. Hunter Protocol fixed to not trigger while still in concealment. Probably not a huge issue with vanilla SPARKs but definitely is when the ability is on oth...
[WOTC] Proficiency Reaper HUD Plugin
Created by Veehementia
DESCRIPTION Hello there! I absolutely love Shiremct's Proficiency Class Plugin: Reaper mod, but I always lamented the loss of the Reaper's dedicated Shadow UI, post processing effect, and dedicated Concealment animations. So I went and made this mod, aimin...
More Traits Enhancements and Bridge
Created by EvilBob22
This started as a bridge mod between More Traits and mods that add new "Fear Of" traits for new enemies. Some cosmetic improvements were also included, and there is now a new pair of traits specific to this mod, so it isn't just a bridge mod anymore. Mod B...
[WOTC] More Psionic Units
Created by Udaya
This mod makes the following combatants count as Psionic units: The Assassin The Hunter The Warlock Spectral Lancers Spectral Zombies Psi Zombies Templars Templar Ghosts Templar Disciples - If you have Additional Mission Types Redux installed. Previously, ...
[WOTC] Robotic Spectre
Created by Udaya
The Spectre is one of the most interesting units in the game. It has core weaknesses to EMP Grenades and Bluescreen Rounds just like the Codex and Gatekeeper, but instead of being completely vulnerable to psionic attacks like they are, it has an immunity t...
Tactical State Cleaner
Created by RealityMachina
Removes units generated in the tactical space when they're no longer needed, according to a whitelist in the mod's XComGame.ini. Checks for units that should be removed when you finish missions and when you load a saved game on the strategy layer. This *sh...
[WOTC] Not Enough Skirmishing
Created by NotSoLoneWolf
Changes Whiplash, Interrupt, and Battlelord from using charges to using cooldowns, revamps the Parkour perk, and allows Reflex to trigger multiple times per mission. --- CHANGES ---- Whiplash has a four turn cooldown rather than a single charge. Interrupt ...
[WOTC] Templar Meditation
Created by RustyDios
What Is This ? This mod pulls the 'Meditation' ability from the Caster Gauntlets and grants it to normal Templar Shard Gauntlets. Made with permission from the original author. Why ? This is to avoid the mod conflict with Supreme Focus from the other abili...
[WOTC] Inventory Cleanup
Created by Lost
A bug I've experienced that may be related to Prototype Armory involves duplicate infinite items in the armory. I believe it has to do with putting attachments on an item and, after removing them, the game still considering it a different instance of the i...
[WOTC] Mission Launch Auto Save
Created by Iridar
This simple mod creates an Auto Save on the Avenger whenever you click "Launch" in Squad Select, using the name of the Operation as the name of the save file. This can be useful if your game tends to crash when loading into a mission, so you can load the s...
[WOTC] Build Item Class Requirements Begone
Created by Zelfana
Overview Removes soldier class requirements from items and their required techs. Also adds the classes' squaddie loadout items as starting items. Default config includes the vanilla classes Reaper, Skirmisher, Templar and SPARK, and modded class RM_Biotic....
Misclick Confirm WOTC
Created by michiakig
This mod adds a confirmation pop up whenever you order a soldier to move somewhere without cover, to prevent accidental misclicking ending your Ironman campaign. The pop up is only shown under these circumstances: - The move order ends out in the open and ...
[WOTC] Less Aggravating Flashbang Sound
Created by Lavernius Regalis
Makes the Flashbang and Concussion Grenade detonation sounds less tinnitus-inducing. Who even okayed the sound design on those things at Firaxis? To be more precise, this mod adds two new archetypes into the game: WP_Grenade_Flashbang_NewSound.WP_Grenade_F...
[WOTC] Mission XP
Created by General Disarray
Overview: This mod adds the per mission XP concept from LW2/LWOTC, whereby soldiers get a certain amount of XP for completing a mission, regardless of whether they get any kills or not. I always felt that the killassist feature in vanilla was lacking, some...
[WotC] RW Realistic Aiming Angles & Highlander+
Created by Darkling
Heavily based on Krumiro's RW Realistic Aiming Angles, this started as a merge with Highlander 1.28.1 but has acquired some additional changes of my own. Many things are the same - see the original mod for details. Changes ApplyVerticalBadAngleAgainstHighe...
[WOTC] Show Current PCS
Created by RustyDios
What is this? This is a simple mod that adds a box to display the currently equipped PCS on the PCS selection screen. Hovering over the selection shows it in the details to the right. Known Issues Controller users can not get to the top box to get the fitt...
[WOTC] Full Shadow Report
Created by RustyDios
What is This? This mod is heavily inspired by WOTC Show Enemies and Terrain on Mission Planning by Sebkulu. It is essentially a 'new' mod, so no permission was sought for the posting. BUT! I did indeed base the code on his mod however I have cut, changed, ...
[WOTC] Sensible Wound Times for XCOM2
Created by BlackDog
This mod alters some minor parameters in XCOM2 WOTC to make wound times a bit more sensible and to improve the sorting behaviour of wound states in soldier lists (e.g. While using string based sorting from the excellent Rusty DLS Redux & Sorting Options Pl...
[WOTC] Sparks T-Pose Auto-detecter
Created by FearTheBunnies
About This Mod Very simple meta-mod that will scan through all the armor templates looking for mod-added SPARK torso templates and shove them into the config array for robojumper's Sparks T-Pose Fix. Requried Mods Sparks T-Pose Fix Compatibility Should be ...
[WOTC] Raider Relations
Created by RedDobe
Increases the immersion of the Raider Faction Bases mod by creating real relationships with each raider faction. Allying with a raider faction costs a lot of resources and manpower but will provide great benefit, while making an enemy of them will create a...
[WOTC] Gotcha Again Redux
Created by RustyDios
What is this? Simply put this is a merge of WOTC Gotcha Again with Peek From Concealment and its UI Fix and MissClick Protection . Gone are the days of needing to manually configure the XComEngine.ini of these mods to resolve conflicts, things just work. I...
[WotC] Better Cost Strings
Created by fearlessiron
This version is for War of the Chosen This mod requires the X2WOTCCommunityHighlander mod (v1.26.0 or later). --> Vanilla version <-- Shows inventory counts and highlights sparse artifacts and resources in cost strings when building items, starting researc...
Proficiency GTS Verbose Text
Created by EvilBob22
Ever have trouble deciding which Proficiency class GTS upgrade to get with your limited supplies? They all say they'll grant proficiency rank 2 (or 3) regardless of character rank, but you have to already know what that gives you. This mod changes that. It...
Wotc dropship narrative blackscreen fix
Created by iKI10
OVERVIEW Mod fixes after/before mission dropship narrative at blackscreen without subtitles and video visible. Now this narrative plays after loading fully complete and all UI is visible. COMPATIBILITY Overrides UINarrativeMgr CREDITS I learned how to make...
More Skill Events - WotC
Created by Ashlynne_Lee
MORE SKILL EVENTS - WAR OF THE CHOSEN ------------------------------------------------------ Skill Events are fun! Ability Points are fun! This mod adds 7 new Skill Events to the tactical game granting XCom a bonus cache of Ability Points over the course o...
[WOTC] Use Boom Actions With Momentum
Created by FearTheBunnies
About This Mod Adds configs to Zelfana's Use Free Actions with Momentum which will allow for Throw Grenade actions to be taken with Movement Only Action Points. This config setup will NOT enable Launching Grenades or firing Heavy Weapons with Movement Only...
[WOTC] Revert Overwatch Rules Change
Created by Charmed
This mod changes the overwatch rules back to how they were in pre-WOTC XCOM2 (and LW2). This means soldiers can once again: Take single-tile moves and not trigger overwatch. Break LOS such as moving from the corner of a van to the out of LOS side of the va...
[WOTC] Prioritize Right Click Melee Fix
Created by FearTheBunnies
About This Mod There is an interesting issue where the right mouse click shortcut in the UI would cause units to move and melee attack with a skill that is NOT the desired or expected skill. The most glaring culprit of this interaction is when using Nonlet...
No Rank Up Throttling
Created by robojumper
Removes the limit that prevents soldiers from ranking up multiple times after a single mission, even though they earned enough Kills / XP. Overrides: None Can safely be enabled and disabled in running campaigns. You will still only get one rank up message ...
Stukovs War: Stukovs Class Icons
Created by Stukov81-T.TV
A collection of 90 class icons. Most of them used in my Amalgamation Classes. Some are unused as of now, so you can swap around easily if you so prefer. You may even be able to use them for something else entirely Disclaimer: ALL CONTENT BELONGS TO THEIR O...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
Starting Traits
Created by RealityMachina
Soldiers now have a chance of spawning with already active traits, to make getting new ones a bit more flavourful. By default, it's a 20% chance to spawn with a negative or positive trait (split evenly across the 20%) for a new soldier. For reward soldiers...
Big Things Don't Get Hugs
Created by Kiruka
Commander, there's nothing more cool than being hugged by someone you like. But if someone tries to touch you in a place or a way that makes you feel uncomfortable, that's no good! It's your body - no one has the right to touch you if you don't want them t...
[WOTC] XpanD's Console Commands
Created by XpanD
Adds several new console commands to the game. Part utility, part developer stuff, part blatant cheating. (I won't tell if you don't!) Angle bracket arguments ("<" and ">") are required, square bracket ones ("") are optional. Arguments with a question mark...
[WOTC] Overflow Ability Points
Created by NotSoLoneWolf
Overflow Ability Points allows players to gain extra ability points in the late-game by bringing max rank soldiers on missions. If you win a mission and there is at least one maximum-rank soldier, a dialog box will open at the end of the mission before the...
[WOTC] Random Ability Deck Patcher
Created by FearTheBunnies
About This Mod This is a simple mod for patching random ability decks for soldier classes. This is especially useful when tweaking Proficiency Class Pack classes and their XCOM row since they do not use the traditional AWC process. Using This Mod This mod ...
Pre-Scamper Ability Stopper
Created by Kiruka
This is a small utility mod that prevents enemy units (specifically, anyone NOT on eTeam_XCOM or eTeam_Resistance) from using specific abilities prior to scampering. Inspired by ADVENT Avenger's Ever Vigilant Bugfixes WOTC mod, the big difference from a pl...
[WOTC] Accurate Situation Report
Did you know that the SitRep details screen in WOTC, which players use to preview the SitReps they will face on the upcoming mission, is utterly broken for missions with more than one SitRep? Compared to the default mess, this mod allows the screen to: Dis...
[Vanilla/WotC] Black Market Soldier Stats
Created by fearlessiron
Shows the stats of soldiers offered at the Black Market. Settings The mod has the following options that are configurable via Mod Config Menu: Highlight above/below average stats If activated, the stat values will be color-coded to indicate if it is an abo...
[WotC] Nicknames in Dropdowns
Created by copyrite
Introduction Has this ever happened to you? Training Center is highlighted, indicating that an opportunity to upgrade a bond is available. You click the bond staffing slot, read the list of bond pairs available for training, and... you don't recognize the ...
[WOTC] Direct3D 11 Enabler
Created by Iridar
This mod is a one-line config edit that supposedly enables Direct3D 11 features for the game's engine. In limited testing this has shown to improve performance by up to 20% on certain PCs and mod setups, and had no effect in other cases. We don't know what...
[WoTC] Encounter List Cleaner
Created by Tedster
This mod does exactly what it says. It loops over all encounter lists, and removes units that don't have character templates from them. If the game tries to spawn a unit from an encounter list that doesn't actually exist in your game, the game will crash, ...
Less Annoying Dark Events
Created by Koz
This changes some Dark Events that are really annoying if you have Grim Horizon enabled. (permanent dark events) -Alien Cypher: Default: Increases all intel costs by 100% for a month. Tweaked: Increases all intel costs by 50% for a month. -Signal Jamming: ...
XCom Enemy Unknown and Enemy WIthin - Loading Screens
Created by ∑3245
Vanilla and WotC compatible. This mod simply changes the Propaganda loading screens to ones from XCom: Enemy Unknown/Within. They now loop infinitely while the game is loading. An old mod that was gonna release back in early 2017 but I forgot it existed un...
Extract Corpses WOTC
Created by Maluco Marinero
Carry Corpses out of the battlefield so you can secure bodies even when forced to evacuate by the mission. If you wanna get your MGS on, you can also deploy a configurable Fulton Harness for extracting corpses and friendlies. Configuration is done via XCom...
MJ Denmommy Has Fulton, No Corpse Carrying (LWOTC)
Created by MrMister
Gives the Keeper the innate ability to once per mission deploy a Fulton from the Extract Corpses mod. This is done via the Ability Editor mod by making the Keeper's signature (within MJ) One Good Eye ability also give the Deploy Fulton ability. This versio...
[WOTC] Item Stats in Engineering
Created by Iridar
A small quality of life mod that lets you view item's stats on the Build Items screen in Engineering. Especially helpful if you use a lot of mods that add new items. To view item stats, click the small "Info" button at the bottom of the screen. If you woul...
Rain Rebalance: Miscellaneous Tweaks
Created by Rather Incoherent
What Is This? This is a compilation of all the changes I run in my games with the Rather Incoherent Collection that don't neatly fit into one of the other 2 subcategories of my Rain Rebalance Mods ( 8-Man Core and Skirmisher Rework). The Changes: There's q...
[WOTC] Custom Item Name Formats
Created by Zelfana
Overview This mod allows you to customize your item names. You can change colors, add custom prefixes or suffixes. Everything is highly configurable. Default settings include colors for the vanilla game and a lot of mods. Equipment is colored by tech tier,...
[WOTC] Clear Power Nodes After Completion
Created by davidtriune
Removes the mini relays (or power nodes) after planting x4s on the main relay on the psionic transmitter mission, which stops the timer anyway, so they won't clutter your target preview. Credit to Lux Manifestus for the idea...
[WOTC] Remove All PCS Button
Created by davidtriune
Button on squad select to remove all PCS on all soldiers. Requires Interchangeable PCS to be researched. Recommended: Open Squad Select at any time...
Encounter List Replacer WOTC
Created by h4ilst0rm
Modify encounter lists with little less tedium DISCLAIMER: Made publicly available as-is due to community (LordAbizi) demand with no warranty or guarantees of functionality The default configuration is not something you should leave as is. Assume any mod l...
AvatarProjectSetback
Created by Beat
This mod simply removes 2 ticks from the avatar project when you permanently defeat a chosen. If you ever want to say more than thank you...
Rebalanced Hidden Potential [WotC]
Created by Dixie Normus
A rebalanced version of Hidden Potential, made to bring average stat growth in line with WotC progression and rein in variance This is a rebalance of Mertius' SWR Hidden Potential WotC. While his version is a faithful copy of the EU/EW Second Wave option, ...
Install Power Cores
Created by Oni
Lets you install Elerium cores into the Avenger from the Proving Ground, increases the Avenger's power by +2. The "Elerium" tech has to be researched. v1.1 You can now configure how much each Intallation costs in Supplies, Elerium Cores, and how much Power...
[WOTC] Choose Your Aliens
Created by Boundir
Description Choose Your Aliens lets you define which enemies you want to encounter in your campaign. Using alien packs you may not want to play with all of them. Changes None. All Aliens are enabled by default, it is up to you to disable what you don't wan...
[WOTC] Resource Cost Fixer
Created by Zelfana
Overview Fixes issues related to resource and artifact costs on items, research, facilities etc. All items that are not persistent resources will get moved to ArtifactCosts and all persistent resources (supplies, intel, alien alloys, elerium crystals, abil...
More Starting Soldiers (WotC)
Created by CastledCard
Classic version: http://steamproxy.net/sharedfiles/filedetails/?id=643926044 Increases the amount of soldiers that start in the barracks to 40. Since WotC introduces fatigue, I figured that since your soldiers would be out of the fight for a while that...
[WOTC] Iridar's Cosmetic Rank Replacer
Created by Iridar
This mod replaces rank names and rank icons for XCOM soldiers. DEFAULT BEHAVIOR By default, the mod replaces rank names and rank icons for XCOM soldiers and faction heros - each faction gets their own set, thematic and immersive. If you have any officers, ...
[WOTC] Show All Class Counts
Created by Iridar
Displays how many soldiers of each class do you have at the top of the Armory interface, including rookies, faction hero classes and SPARKs. Number of soldiers of classes that can be trained in Guerilla Tactics School (GTS) is always displayed, even if tha...
[WOTC] Additional Soldier Console Commands
Created by shiremct
Additional Soldier Console Commands Currently adds three new console commands that can be used from the armory and one command used in tactical missions. Though the commands may be used to do cheaty things, the primary purpose of these commands are to help...
[WOTC] Point-Based Not Created Equal
Created by shiremct
Point-Based Not Created Equal for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable a Point-Based Not Created Equal that will randomize your soldier stats, balanced around a configurable point pool. As a Se...
ADVENT Not Created Equal WOTC
Created by h4ilst0rm
Not Created Equal, but this time for the opposing forces. Original idea borrowed with permission from Unique Stats for All Units by Alex Nares. The biggest issue with that mod is that it's implemented as a ginormous config edit which makes it practically u...
CX Not Created Equal [WOTC]
Created by MrShadow
CX Not Created Equal is an easy ADD ON for Advent Not Created Equal...here https://steamproxy.net/sharedfiles/filedetails/?id=2319302917 Which is required to use this mod. Original idea borrowed from Unique Stats for All Units by Alex Nares as pointed ...
Reshi's Aliens Not Created Equal
Created by ReshiKillim
This is just an Ini Mod, or one could say, not even a mod. It contain no enemies, overhauls, or secret histories. It just patches the enemies I've added into the game into ADVENT Not Created Equal's pool of units with configurable randomized stats to make ...
[WOTC] Advent Not Created Equal: Community Edition
Created by FearTheBunnies
About This Mod This mod adds a whole bunch of community enemy mods to the list of enemies affected by ADVENT Not Created Equal WOTC. Required Mods ADVENT Not Created Equal WOTC CX Not Created Equal - Optional requirement, only needed if using these enemies...
Better Second Wave Mod Support
Created by -bg-
Allows multiple mods to add more second wave option without conflicting each other when it comes to localization. Also allows some SW options to be modified in campaign. (Not all are supported) This mod by default don't add new second wave options, screens...
Absolutely Critical
Created by Piggles
All flanking shots by all units will gain a 100% chance to critically hit. This does NOT increase critical hit damage or chance to hit upon flanking. Now includes a config, allowing you to set the crit chance youself. Default is 200%. Please feel free to c...
[WOTC] Alternate Bleedout Mechanics
Created by shiremct
Alternate Bleedout Mechanics (based on Overkill Damage) for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable Alternate Bleedout Mechanics based on a combination of Overkill Damage and the average of curren...
[WOTC] Tactical HUD Lag Fixes
Created by ExitSign
Tactical HUD Lag Fixes - for War of the Chosen Various performance fixes in the Tactical HUD: Greatly reduce number of ability array refreshes while visualizations are running. Huge cause of frame stutters, especially noticable when also using the 'Cost Ba...
Modpocaly5e Stream Campaign 5 Tweaks
Created by MrCloista
Config Changes for the Modpoc4lypse Stream. Major Config Changes to defaults: Training Restrictions: Psi Grading & Soldier Conditioning are Mutually Exclusive Conditioning only pulls from class random decks Autopistol overhaul is only used for animations a...
[WOTC] Config Panic Reaction Fire
Created by Zelfana
Overview Configure how automatic reaction fire attacks work while units are panicked. Default settings fix some modded reaction fire attacks triggering against units on the same team while units are panicked. The most notable example is the None Shall Pass...
[WOTC] Show Repeatable Tech Count
Created by lordabizi
Show Repeatable Tech Count Abstract Adds a convenient way to see how many times a given repeatable tech has been researched, without relying on spreadsheets. How does it work? The information will be displayed in the Choose Research menu. In the right side...
Enhanced action camera
Created by p6kocka
My mod is finally compatible with Mr. Nice's Cinematic Rapid Fire (and other abilities). All credits in terms of compatibility go to Mr. Nice. This mod is made for action cam lovers!!! If you hate it, don´t look further! Description: Enhances action camera...
[WOTC] Random Appearance Button
Created by thades
This is the WOTC version. In my testing it seems to work just fine with TLP. Vanilla version is here: http://steamproxy.net/sharedfiles/filedetails/?id=634268994 This mod adds a Random Appearance button (which makes default-looking soldiers and is conf...
[WOTC] Random Soldier Info Mod
Created by thades
THIS IS THE WOTC EDITION. NOTE REQUIRED DLC (to the right on this page). Base game version here: http://steamproxy.net/sharedfiles/filedetails/?id=630738292 A version that doesn't require Shen's Last Gift (by another dev, gmes78) here: https://steamcom...
Anti Relay Cheese [WOTC]
Created by thegrimsqueaker72
Enemies standing next to the objective will react to XCOM targeting it (e.g. from squadsight). Pod activations can be capped. By default affects destructible objectives on these missions: - Destroy the Alien Relay - Destroy Transmitter - Avenger Defense - ...
[WOTC] Staff GREMLINs Anywhere
Created by Zelfana
Overview Makes all rooms count as being adjacent with all other rooms. This lets you staff Workshop GREMLINs in any room's engineer staff slots. Configuration <Steam>\steamapps\workshop\content\268500\3129029279\Config\XComGameData.ini You can change the a...
[WOTC] Stop Spamming Reinforcements!
Created by lordabizi
Stop Spamming Reinforcements! Abstract Many enemy mods give their newly added enemies the ability to summon reinforcements. The author finds this behavior undesirable, and as such reduced this phenomenon considerably, using the fantastic tools developed by...
Facilities+
Created by Oni
Merges 6 of my Facility Expansion mods into one for convenience. You can disable individual Facility upgrades and change how much power each upgrade uses, upkeep cost, purchase cost, in the mod's "XComGame.ini" file. Laboratory 2 More Upgrades that increas...
[WOTC] Training Restrictions
Created by lordabizi
Training Restrictions This class seems to play a crucial role in determining whether a unit is qualified for a particular training based on various conditions such as abilities, character templates, unit values, and class identifiers. It also manages the c...
Alpha's Workshop Overhaul
Created by Alpha115
This mod overhauls the Workshop. Recycling Engineers staffed in the Workshop will now generate 5 supplies every day. You can override this to instead use the Engineer's skill-level to give supplies, change the max amount or setting a different fixed amount...
[WOTC] Combined Workshop and Laboratory
Created by RustyDios
What Is This? This is a combination of the Laboratory and the Workshop into one facility. With a few other little bonuses. Why? Well, I've always found the Laboratory and Workshop to be mediocre facilities. Normally pointless to build in any given campaign...
Core Room Slots
Created by RealityMachina
Adds staffing slots to various parts of the Avenger, available from the start in some way. Details Currently adds: Two engineer slots to Research. Engineers in these slots will provide +2 power to the Avenger's power systems. (You may need to resort to usi...
Interrogation And Recruitment
Created by Mr Danger Dude
Missed the old EU/EW Interrogation system? Want a fairly immersive way to gain Intel from foes? Or do you just want to be able to capture (And potentially recruit) (mostly) all enemies you encounter? Well, this might be the mod for you! This mod acts as mo...
[WotC] Auto-Set Second Wave
Created by Khyn
Description Allows setting Second Wave options as enabled for a new campaign through a config file. Compatible with Better Second Wave Mod Support. XComPresetSecondWave.ini includes pre-filled ID entries for all the default Second Wave options, as well as ...
[WOTC] Custom Hero Class Icon Support
Created by FearTheBunnies
About This Mod This is a simple mod that will display the class icons for non-standard Hero classes instead of the faction's icon. The class icons will show in the promotion screen, soldier list, soldier details, and in the tactical list. NOTE: This mod do...
[WOTC] HP For All
Created by MrShadow
HP For All: Is a very easy and quick ini edit mod. All this mod does is start all XCom Soldiers with 6 HP on all difficulty levels. No more 6 HP on easy but 4 HP on Legendary. Why the HP change? Wont this make the early game easier? In short... If playing ...
No Rookie & Soldier Prizes (WOTC)
Created by RainingMetal
Face it, Rookies suck. There's nothing worse than getting that Point of Interest early in the game with those useless Rookies! Getting Soldiers in Points of Interest isn't much better. This mod changes the Rookies Point of Interest prize to an Engineer, an...
[WOTC] Passive Icons Core Collection Edition
Created by RustyDios
What is this mod? This was a 'cloned version' of my Passive Icons mod, stripping out any config options and gameplay changes. This version has pretty much been rewritten, cleaned and optimized by Iridar for inclusion into the Core Collection Includes icons...
[WOTC] Hacking Proficiency
Created by Udaya
Haywire Protocol is quite a unique ability. It has the potential to temporarily seize control over robotic units, or stun them when chances are too low. However, instead of simply failing when the hack isn't successful, it grants the robot a significant st...
[WOTC] Expanded ROBOTICS Repair Facility
Created by RustyDios
What is this mod? This mod is a slice of Mechatronic Warfare (MW). Made with permission from the author . It takes the engineering/repair slots from MW and lets them be used with other SPARK setups and expands the concept of slot for repair for robotic uni...
[WOTC] Create Custom Abilities: Immunities
Created by Boundir
Description This mod allows you to create your own abilities. These abilities can grant immunities. Modify XComCIA to do so. Variables TemplateName - String Required - Name of the template being created. You can't have two similar template names. AbilityNa...
[WOTC] Create Custom Abilities: Stats
Created by Boundir
Description This mod allows you to create your own abilities. These abilities can grant stats buff/debuff. Modify XComCSA to do so. Variables TemplateName - String Required - Name of the template being created. You can't have two similar template names. - ...
[WOTC] FL Extender
Created by Astral Descend
Allows enemies to spawn on missions when the Force Level is set to higher than 20. By default this mod sets the maximum FL to 99 and makes enemies that can spawn at FL 20 be able to spawn all the way to max FL. This behaviour can be easily changed: XComGam...
Stop Cheating, ADVENT!
Created by ReshiKillim
Contains a Mod Class Override for X2Ability_AlertMechanics This means it will not be compatible with any other mod that modifies this File Class. Why Reshi Why? This is a Nuclear Option to Address the blatant cheating that is hardcoded into the basegame's ...
Flawless Lite (WOTC)
Created by OnyxLock
This is a config edit of krj12's Flawless that lowers the amount of free resources and items you get from completing a mission without wounds or casualties. The bonus reward amount for resources is now about the same as a small hack reward. Loot table chan...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: http://steamproxy.net/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
Consistent Team Colors
Created by EvilBob22
If you play with 3rd party faction mods, you may have run into one or more with enemy target icon colors you just don't like. For my own example, many use an orangey yellow that can be confused with the "I'm flanked" yellow. This mod allows you to control ...
[WOTC] Overwatch Speed Up
Created by TRNEEDANAME
Overwatch Speed Up ID = 2818163414 Description = Allows you to speed up the Overwtch animation (doesn't go to each soldier to see them overwatch). Work best with Overwatch All/Others or Smart Overwatch All Required mod and DLC Required DLC = WOTC Required ...
Coordinated Turn Interruptions
Created by Zyohex
Allows multiple units to interrupt turns simultaneously If you ever played with multiple Skirmishers in the same mission, you might have noticed that they cannot act at the same time when using Interrupt or Battlelord. This also goes for any turn-interrupt...
[WotC] No Unconscious AI
Created by Nider001
While being a fairly rare occurrence, an Unconscious enemy unit can cause all sorts of issues from creating unfinishable missions (good luck killing one without grenades) to making AI freeze upon selecting said unit. Being a victim of such situation, I dec...
[WOTC] First Aid by Iridar
Created by Iridar
FEATURES This small mod adds a First Aid ability to all soldiers. It can be used on nearby bleeding out soldiers to extend their bleedout timer. By default, the ability ends turn and extends the timer by 2 turns. There are currently no restrictions, charge...
[WOTC] Stabilize Me
Created by dotvhs
Allows stabilization of a soldier that's bleeding out by any other soldier, provided that the soldier that's bleeding out has a Medkit. Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=654174276 What was changed? Fixed the issue where u...
[WOTC] Locked and Loaded
Created by Hotl3looded
OVERVIEW This mod adds a single GTS Perk, named Locked and Loaded, that unlocks an ammo slot for all units. It also adds an option to restrict all ammo to the ammo slot. This means ammo won't show in the utility slot anymore. This option is disabled by def...
[WOTC] MEME Give Soldier Command
Created by MrCloista
What Is this? This mod was originally inspired by the Give Soldier command that Musashi included in RPGO and other mods. I found that mod had an issue where the Rookie generated wouldn't promote if sent on a Covert Action before a mission. So I fixed that,...
[WOTC] Pull ALL Faction Soldiers From My Pool
Created by AgRipnus
Fixes a super old but super annoying bug that caused every Faction Soldier after the second to be randomly generated instead of pulled from the pool. What the game did was generate faction soldiers that were never rewarded. This mod fixes that but requires...
[WotC][LWotC] Global Weapon Stat Changer
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mods simply overrides all of the stats of every weapon in the armory to LWotC's stats. It applies to mods that add weapons to...
Tac's Hunker Patch
Created by tac
THIS MOD IS VERY SIMILAR TO: https://steamproxy.net/sharedfiles/filedetails/?id=1541012085&searchtext=hunker CHECK THAT OUT BEFORE LOOKING AT THIS HIGHLY RECOMMEND RUNNING THIS WITH LWOTC This mod does two things: 1. Gives all units that didn't origina...
[WOTC] Tactical Legacy Concealment
Created by FearTheBunnies
About This Mod This mod aims to bring back the tension from EU/EW when walking into the fog of war. In the older games of the series Concealment was an unknown concept. How This Mod Works This mod quietly and permanently turns on the High Alert Dark Event ...
Odd Season 8 Campaign Tweaks
Created by FearTheBunnies
Season 8 Odd Tweaks Amalgamation: Turn on AWC skills for ALL classes. Remove Rocket Launchers from the Heavy tertiary spec, making it LW Gauntlet only. Auto-Set Second Wave: Enable configs for default choices. Choose My Class: Restrict to 4 options. Do NOT...
Additional Mission Redux Intel Inflation Fix
Created by lordabizi
Stops Escort Operative intel reward to make the game too ez. Replaces Intel reward from Operative surviving with a configurable fixed 10 intel, instead of base game default intel reward....
[WoTC] I know about the Relays Tygan!
Created by AgRipnus
Maybe this mod is completely unnecessary, it could be part of the default options and I haven't noticed, idk. I made it for myself. It stops Tygan from taking control of the camera and explaining how the little relays in "Sabotage Transmitter" work every t...
More Fair Modded Lost Targeting
Created by Dragontoast
Changes Lost spawns to be part of eTeam_One faction instead of the default Lost Faction. This is not an alternative to Fair Lost Targeting https://steamproxy.net/sharedfiles/filedetails/?id=1123260291&searchtext=lost+targeting use both for a higher qua...
[WOTC] Notification Settings
Created by muteZ
Basic customization for geoscape/tactical event notifications. Features: - Toggle soldier nicknames to be shown in notifications (base game only shows first/last name) - Ability to change how long notifications are shown when received - Disable notificatio...
[WOTC] UFOpedia & Bestiary: MOCX Plugin
Created by RustyDios
What is this? This mod is a plugin for the UFOPedia that handles a very specific use case for the MOCX MOD . How does this work By default after you have completed the first MOCX mission a Bestiary will unlock for viewing the current MOCX barracks! Simple ...
UFOpedia Plugin: MOCX to EXALT
Created by MrCloista
What is this? This mod updates the MOCX images in UFOpedia to be EXALT images. Credits RustyDios for the images The UFOpedia team for an awesome mod....
[WOTC] Rename and Reorganise Campaign - ISO 8601 Edition
Created by BlackDog
Mod Description This mod is combines the functionality of BGs excellent Rename and Reorganize Campaign mod, with the formatting from my previously released ISO-Style-Dates Mod. The mod now also comes with the functionality to delete campaigns from the fold...
[WOTC] Spark-B-Gone
Created by FearTheBunnies
About This Mod This mod disables the Lost Towers DLC mission, removes the ability to Build SPARKs, and removes the reward SPARK for completing Mechanized Warfare. But... Why? The design space for this are folks who want to continue using SPARK weaponry but...
No Lost Headshots
Created by Mitzruti
Exactly what it says on the tin: disposes of the ability to headshot the lost, making swarms of them more of a threat instead of a boring sniping puzzle. Because you can't actually get swarmed when you easily mow down 20+ lost in a turn. You will likely wa...
No More Will Loss In Combat
Created by nekoworkshop
Some quick INI edit to remove will loss in combat. This alone should be able to remove the new fatigue mechanism introduced in WoTC. If you want to be double sure, sub to the No Stinking Fatigue mod as well: http://steamproxy.net/sharedfiles/filedetail...
No Stinking Fatigue
Created by krj12 (Ken)
Description: Modified INI settings to eliminate the new "fatigue" feature from WOTC. Note: Will not clear existing fatigue from a soldier on an in progress compaign, but once that soldier is rested, it shouldn't reoccur on subsequent missions. While I'm su...
[WotC] Reload Rework (Reload Ends The Turn)
Created by Lago
This mod makes reloading end the turn unless you have the Marauder ability. I'm a big fan of Reload Ends Turn by Charmed, which makes reloading a tactical decision instead of something you always do if you're not moving. However, that has the side effect o...
[WoTC] No Missable Character Pool Soldiers
Created by AgRipnus
Tweaks how soldiers are awarded from the "Rookies" and "Soldier" POI. If a POI is not completed, the soldier that would be rewarded is no longer deleted from the game, like default, but is added back to the unused pool (Missions and Covert Actions do this ...
In 4 collections by nappilydeestruction
RPG Overhaul Gameplay Collection
200 items
Covert Infiltration: Profiency Class + Edition
219 items
Drumax's Class Pack Playthrough List
198 items
Amalgamation Classes Experiment
271 items