XCOM 2
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Less Environmental Damage [WOTC]
   
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23 May, 2020 @ 11:37am
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Less Environmental Damage [WOTC]

Description
Reduces environmental damage by -50%.
(referring to: damage to environmental structures and cover - not the environment damaging you)

Environmental damage is cool and an important part of XCOM tactics, but have you ever played a long-and-drawn-out battle where, after a while nearly the whole map has been destroyed? (Especially when playing Beta Strike)

This mod reduces the damage that sources (such as weapons, grenades) deal by -50%. Environmental damage is still there, just not as prominent. So there will be an increased emphasis on cover tactics rather than just blowing everything up.

The way this mod works, it reduces the amount of enviro-damage each gun does (it does not increase the hitpoints of terrain). However, mod-added weaponry will continue to have their original enviro-damage values.

--- Weapons Supported ---
1) All weapons from base game, all DLC and WOTC


100% safe to enable or disable at any time. Should not conflict with any other mods.
29 Comments
Dragon32 13 Dec, 2023 @ 8:40am 
@SnowI3lind
This mod is just .ini edits so take the new values in here and quadruple them to get twice vanilla environmental damage.
VoidHeart_Hex 12 Dec, 2023 @ 7:23pm 
trying to find a mod that does the opposite. I want to try increasing the covers defense bonus, but make it more brittle.
Torres 24 Jun, 2023 @ 1:29pm 
Have sniper on top of building behind heavy cover, get shot by 2 MEC units, lost all cover... third MEC unit comes and r*pes my uncovered ass
Anakameron 29 Dec, 2022 @ 9:27am 
Awesome, appreciate the encouragement. I'll upload mine when I'm done, just gotta annotate my changes so people know which mods they're affecting.
Alex Nares  [author] 26 Dec, 2022 @ 6:31am 
That sounds good. Yes, each weapon needs to be edited in how much environmental damage it does. I am no longer modding XCOM, so if you want to upload a "plus" version with your edits, that would be great.
Anakameron 22 Dec, 2022 @ 5:03pm 
Just wanted to say I did get around to poking through files and many, but not all, mod-added enemies with new weapons have environmental damage settings. So, yes, tedious, but I can get them all accounted for. If anyone else is interested in starting a discussion topic to share these types of edits, I'd be happy to share what I'm working on right now when I'm done.
Anakameron 22 Dec, 2022 @ 4:21pm 
Are these tweaks applicable to enemy weapons? I imagine it would be tedious, but I'd like to balance this as best as possible for me and the aliens while applying to as many of my mods as possible.
Alex Nares  [author] 22 Jul, 2022 @ 1:33am 
No, but it should work with the base game. The file that this mod edits is a base game file. I just put [WOTC] to indicate that it still does work with WOTC.
cruiser 21 Jul, 2022 @ 4:35pm 
Is there a non-WOTC version?
Dragon32 12 Mar, 2021 @ 1:51pm 
@DukeBurger
They do different things.